Kingdoms of Amalur Re-Reckoning Update 1.01 Patch Notes

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Kingdoms of Amalur Re-Reckoning update 1.01 patch notes released for PS4 and Xbox One. According to the official KOA Reckoning 1.01 patch notes, Day one patch notes update added the various quality of life improvements. Apart from this, the Kingdoms of Amalur Re-Reckoning version 1.01 also includes performance improvements.

Recently, the game was released with mostly positive reviews. Check out Kingdoms of Amalur Re-Reckoning Metacritic score.

Unfortunately, since the released, players are experiencing several issues while playing the game. Today’s Kingdoms of Amalur Re-Reckoning update 1.01 will fix a few of these issues.

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What is new in Kingdoms of Amalur Re-Reckoning Day One patch notes?

Level lock has been removed

The original game determined the level of a zone on first entering, this was stored in the save file. In Re-Reckoning we re-calculate the level every time entering or re-entering a level

New zone Level calculation

The original game has all zones marked with a minimum and maximum level. on entering, the current player level was clamped into this minimum / maximum range and stored as level

We now use the current difficulty level as a means to determine the level before clamping into the minimum / maximum range. On Casual difficulty, the player level is reduced a bit, on hard and very hard it is increased. We also increase the maximum values for hard and very hard difficulty

The XP gain has been reduced to cater for the increased level of enemies and we made sure that XP is not increased when playing on harder difficulties due to the effect of beating higher level enemies

The result is that you can still out-level zones – which is desirable if it doesn‘t happen too quick. It is part of the power fantasy to be able to come back to initial zones and be over powered – but out-leveling zones you play for the first time should only happen rarely

We also made the zone Level calculation easier to modify by modders (PC only)

Loot level lock of Containers removed

Loot containers now only store their generated loot when they are opened while before they used to store it when entering a zone and were generated to the current player level

Loot generation was changed

In Re-Reckoning loot generation rules are altered so that you will more often get items that fit your character’s skillset. Loot is mostly randomly generated but we increased the weights of loot that matches the player’s skill lineup better and we have a virtual counter that increases the chance of better loot drops when you didn‘t find anything good

Download free Kingdoms of Amalur Re-Reckoning update 1.01 on PS4 and Xbox One.

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