Insurgency Sandstorm Update 1.25 Patch Notes (v1.18) – April 22, 2025

A new Insurgency Sandstorm patch 1.25 (v1.18) is available to download on PS4, PS5, PC, and Xbox. According to the official Insurgency Sandstorm 1.25 patch notes, the latest Operation: Overrun update brings the new Forest map, powerful M250 and H21 LMGs, and themed game mode First Blood. Cosmetic additions include gear sets and weapon skins. Apart from this, Insurgency Sandstorm update 1.25 also includes Playlist adjustments prioritize more engaging modes, and Citadel gets improved lighting for better combat visibility.

Insurgency Sandstorm Version 1.25 Patch Notes – April 22, 2025

Insurgency Sandstorm Update 1.18 Summary

Insurgency Sandstorm Version 1.25
Insurgency Sandstorm Version 1.25

Key Highlights

  • New Map: Forest – a tactical battleground set in a reclaimed airbase with diverse engagement zones.
  • New Weapons: M250 (Security) and H21 (Insurgents) added to arsenal.
  • New LTGM Mode: First Blood – PvP mode focused on LMG and sidearm combat.
  • New Cosmetic DLCs: Forest Warden, Phantom Gear Sets, and new weapon skins.
  • Playlist Rotation: Defusal and Free For All moved to limited-time modes.

New Content

New Map: Forest

  • Environment: Overgrown airbase with woodland, riverbeds, runways, and hangars.

  • Supports multiple game modes:

    • Versus: Push (Security & Insurgents), Frontline, Firefight (East & West), Domination, Skirmish, Ambush.

    • Co-op: Checkpoint, Hardcore Checkpoint (Security & Insurgents), Outpost, Survival.

Insurgency Sandstorm 1.25
Insurgency Sandstorm 1.25

New Weapons

  • M250 (Security): Lightweight, high-control LMG designed for mobility and suppression.

  • H21 (Insurgents): Belt-fed LMG built for sustained fire and battlefield dominance.

Insurgency Sandstorm patch 1.25
Insurgency Sandstorm patch 1.25

New LTGM Mode: First Blood

  • Mode Theme: 80s action film-inspired.

  • Weapons Limited To: LMGs and sidearms only.

  • Emphasis on suppression and raw firepower in chaotic skirmishes.


New Premium DLCs

Forest Warden Gear Set (Security)

Includes:

  • Top, Bottom, Headset, Balaclava, Goggles, Gloves, Boots.

Phantom Gear Set (Insurgents)

Includes:

  • Top, Pants, Helmet, Gloves, Boots.

Weapon Skin Sets

  • Green Recon (Security):

    • Applies to M4A1, MK 18 CQBR, M250, MP7, MK 14 EBR, L106A1.

  • Bloodwood (Insurgents):

    • Applies to M16A2, AKS-74U, H21, TOZ-194, M99, Browning HP.


New Cosmetic Patches

Security Faction:

  • Operation: Overrun, Unstoppable, Rotorhead, Support is Close, Unseen, Hard Landing.

Insurgent Faction:

  • Rebel, Hello, Wolverine, Tiger Eye, Molotov Throw.


Playlist Changes

  • Defusal: Moved to Limited-Time Game Modes (LTGM).

  • Free For All: Also moved to LTGM for better alignment with arcade-style gameplay.


Map & Visual Improvements

  • Citadel: Brightened overall lighting to improve visibility without sacrificing atmosphere.

Bug Fixes

Art & Graphics

  • Fixed an issue where the player’s haircut was missing in 3rd person and the Customize menu when wearing the Desert Corpsman mask and headgear.
  • Fixed an issue where several maps had visual issues on WinGDK, Steam, and EGS.
  • Fixed an issue where the magazine disappeared during fast reloads on weapons with underbarrels.
  • Fixed an issue where the iron sight on the SKS was not visible when using the National Pride skin.
  • Fixed an issue where the Desert Corpsman shirt duplicated the left arm tattoo onto the right arm.
  • Fixed an issue where the G36K had an extra piece near the barrel.
  • Fixed an issue where the WCX muzzle flash was overly bright when using optics on night maps.
  • Fixed an issue where the Biker helmet visor was transparent in the Customize menu.
  • Fixed an issue where long haircuts clipped through the player’s face in 3rd person and the Customize menu.
  • Fixed an issue where rocket launchers were misaligned with the table in the Tutorial Range.
  • Fixed an issue where the weapon cache flickered when attacked with EOD or C4 while defending.
  • Fixed an issue where the MK 14 EBR magazine skin differed from the preview when using the Two-Tone skin.
  • Fixed an issue where a balcony appeared too bright on Hideout.
  • Fixed an issue where barriers on Summit were not visible from a distance.
  • Fixed an issue where glove textures stretched when prone with the Desert Corpsman gear equipped.
  • Fixed an issue where scotch tape visuals hung in the air after interrupting the reload and weapon swap animation.
  • Fixed an issue where the player’s backpack disappeared when interacting with a turret.
  • Fixed an issue where the drum magazine clipped through the smoke launcher on the AR-7090.
  • Fixed an issue where the smoke launcher barrel was detached when equipped on the WCX.
  • Fixed an issue where additional hands were displayed when switching weapons while in the driver’s seat.
  • Fixed an issue where AI security armour was distorted after death when using the default skin.
  • Fixed an issue where the AUG partially disappeared in 3rd person when using scopes 1.5x and above.
  • Fixed an issue where doors on Trainyard appeared usable but couldn’t be opened.
  • Fixed an issue where a bright spot appeared at night on Power Plant.
  • Fixed an issue where bullet holes overlapped and caused streaking on Farmhouse.
  • Fixed an issue where weapon attachments had distorted textures with the Digital Splatter skin.
  • Fixed an issue where distant map textures rendered as black.
  • Fixed an issue where players could get stuck in various spots on Tideway.
  • Fixed an issue where the holo sight on the MK18 Desert Hex skin had the wrong colour.
  • Fixed an issue where the Half Wrap Mask turned fully black.
  • Fixed an issue on the M4A1 where the Two-Tone Green skin was missing from the foregrip.
  • Fixed an issue where weapon transitions were jarring when switching from point-shooting to normal fire.

Audio

  • Fixed an issue where no audio played when starting match search.

Gameplay

  • Fixed an issue where players couldn’t join a crossplay party if “You can join cross-network play” was set to Block.
  • Fixed an issue where players with crossplay blocked could still join a match if the leader enabled crossplay.
  • Fixed an issue where the melee weapon reverted to default.
  • Fixed an issue where the PF940 magazine skin appeared inconsistent with earlier versions.
  • Fixed an issue where the F2000 and Tactical variant couldn’t shoot for 1–2 seconds after reloading.
  • Fixed an issue where the WCX and F2000 couldn’t scavenge STANAG or M4 magazines.
  • Fixed an issue where the cache couldn’t be destroyed with explosives in the second round if it was destroyed by an IED in the first.
  • Fixed an issue where melee weapons defaulted to Combat Knife/Kukri when editing presets.
  • Fixed an issue where fire support items were missing from Commander and Observer loadouts.
  • Fixed an issue where bots didn’t attack enemies in Checkpoint Security on Prison.
  • Fixed an issue where players couldn’t interact with weapons when two players planted a bomb at once.

Level Design & Improvements

  • Fixed an issue where players could glitch into rocks near objective Charlie on Crossing.
  • Fixed an issue where players could climb out of bounds on Bab.

UI/UX

  • Fixed an issue where the Modify Text window stayed open after closing the keyboard in the Report Player UI.
  • Fixed multiple text issues in the in-game Store on Steam and EGS.
  • Fixed an issue where the wrong name appeared in the gear unlock popup for the Survivor set.
  • Fixed an issue where setting controller sensitivity to zero had no effect in gameplay.
  • Fixed an issue where a player’s badge shifted the player’s platform icon in the scoreboard.
  • Fixed an issue where hair became distorted when applying or removing the Revolt Cap.
  • Fixed an issue where FPS dropped near weapon tables on the night version of the training range.
  • Fixed an issue where text and icons were misaligned on the title screen.
  • Fixed an issue where text and icons were shifted in the title UI.
  • Fixed an issue where the preset list overlapped with the header at various resolutions.
  • Fixed an issue where the Fire Mode tip appeared twice in Basic Training.

Mod Editor

  • Fixed an issue where plugins couldn’t be enabled in the Mod Editor.
  • Fixed an issue where the editor crashed when starting a PIE session with bots.
  • Fixed an issue where the WCX was missing blueprint containers in the editor.
  • Fixed an issue where F2000 variants were not usable in editor PIE mode.
  • Fixed an issue where lamps and kit room actors spawned at world origin when packaging maps.

Miscellaneous

  • Fixed an issue where crossplay was enabled by default on PC platforms.
  • Fixed an issue where the Gas Mask didn’t fully cover the head.
  • Fixed an issue where an extra bullet was displayed during the TAC-338 reload.
  • Fixed an issue where the AK-74 was invisible in 3rd-person while scoped with the National Pride skin.
  • Fixed an issue where players automatically crouched when entering a vehicle after crouching.
  • Fixed an issue where controller vibration didn’t work after resetting settings.
  • Fixed an issue where an invisible Gunner Top appeared in the main menu with thin arms on PS4.
  • Fixed an issue where the Handjar and Tactical Axe descriptions weren’t localized.
  • Fixed an issue where a bright light source made scopes unusable on Refinery.
  • Fixed an issue where “Attacking” and “Defending” strings weren’t translated in Replays.
  • Fixed an issue where weapons clipped through the camera in ADS with FOV set to 100\.
  • Fixed an issue where patches didn’t show on Insurgents with Light/Heavy Carrier in 3rd-person.
  • Fixed an issue where the underbarrel launcher didn’t show on the G36K with Digital Splatter skin.
  • Fixed an issue where objects appeared overly bright on the night version of Refinery.
  • Fixed an issue where the Duct Taped skin looked different in the popup versus the loadout.
  • Fixed an issue where the patch reward background image was missing.
  • Fixed an issue where the weapon cache planting animation was missing when switching weapons.
  • Fixed an issue where players fell through the map when switching teams at the end of a match.
  • Fixed an issue where FPS dropped in the menu when using the Thai language.
  • Fixed an issue where a one-frame visual glitch occurred while sprinting with the TAC-338 at game start.
  • Fixed an issue where FPS dropped during 10v10 matches on PS4 and XB1.

Previously, a major Insurgency Sandstorm update 1.17 introduced crossplay, the Skirmish mode, three new weapons, fresh cosmetics, and significant gameplay improvements. Unfortunately, players are still facing a number of issues with the game. Today’s Insurgency Sandstorm version 1.25 will fix a few of these issues.

Download free Insurgency Sandstorm update 1.25 on PlayStation 4, PC, and Xbox One.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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