A new Insurgency Sandstorm patch 1.22 is rolling out on PS4, PS5, PC, and Xbox. According to the official Insurgency Sandstorm 1.22 patch notes, the latest update brings a new map, a new limited-time mode, new weapons, a bunch of fixes, and more Apart from this, Insurgency Sandstorm update 1.22 also includes stability fixes and a long list of bug fixes.
Previously, a major Insurgency Sandstorm update 1.11 added new features, changes, improvements, and more. Unfortunately, players are still facing a number of issues with the game. Today’s Insurgency Sandstorm version 1.22 will fix a few of these issues.
Read more details below.
Insurgency Sandstorm Update 1.22 Patch Notes – June 18, 2024
New Map: Trainyard
Available Modes
- Versus
- Push Security
- Push Insurgents
- Firefight West
- Firefight East
- Domination West
- Domination East
- Frontline
- Ambush East
- Ambush West
- Defusal West
- Co-op
- Checkpoint Security
- Checkpoint Insurgents
- Outpost
- Survival
New Limited-Time Mode: Arms Race
- Start with a basic weapon
- Eliminate enemies to progress through an arsenal
- Final kill secures victory
- Adapt quickly and master each weapon
New Weapons: TAC 338 & L96A1
- TAC 338 (Security)
- High precision
- .338 caliber ammo
- L96A1 (Insurgents)
- Unparalleled accuracy
- .338 caliber ammo
New DLC: The Crisis Set Bundle
Chemical Combat (Security)
- Chemical Combat Helmet (Head)
- Chemical Combat Top (Torso)
- Chemical Combat Bottom (Legs)
- Chemical Combat Boots (Feet)
- Chemical Combat Gloves (Hands)
Desert Veteran Weapon Skin Set (Security)
- Rifleman: VHS
- Rifleman: G3A3
- Breacher: KSG
- Advisor: Vector
- Gunner: M240B
- Marksman: TAC-338
Protective Gear (Insurgents)
- Protective Gear Gas mask (Head)
- Protective Gear Top (Torso)
- Protective Gear Bottom (Legs)
- Protective Gear Boots (Feet)
- Protective Gear Gloves (Hands)
Dusty Weapon Skin Set (Insurgents)
- Rifleman: QBZ-95
- Rifleman: QBZ-03
- Breacher: KS-23
- Advisor: Alpha AK
- Gunner: MG3
- Marksman: L96A1
Bug Fixes
Art & Graphics
- ALL:Fixed an issue where the 1.5 PK-AS scope displays incorrectly while reloading on the M24
- ALL:Fixed an issue where the weapon of a player blinded by a flashbang would shake in 3rd person
- ALL:Fixed an issue where the throwing animation wouldn’t play correctly when throwing a grenade from the prone position
- ALL:Fixed an issue where the Welrod’s animation would break when sprinting with certain grips equipped
- ALL:Fixed an issue where the cosmetic patches would clip through equipment
- ALL:Fixed an issue where the Rogue SOF and Gray Man Top Torso would warp the player mesh when combined with any Legs cosmetics
- ALL:Fixed an issue where part of the Biker helmet would obscure the screen when the player died
- ALL:Fixed an issue where headgear textures could appear distorted after playing with “Brute top” torso cosmetics
- ALL:Fixed an issue where a player using a mounted gun could have distorted animation from 3p for users that reconnected to the server
- PC:Fixed an issue where under-barrel buckshot launcher rounds do not display correctly when reloading it while attached to an AKM or AK-74
- PC:Fixed an issue where the visibility of 2x-1x holographic sights differed on each PC platform
- PC:Fixed an issue where when viewed from 3rd person, the grenade round of an explosive launcher attached to a QBZ-97 would remain after firing and display the wrong firing animation
- CONSOLE:Fixed an issue where the third-person animation of opening and closing the bipod on some weapons was not displayed
- CONSOLE:Fixed an issue where the player’s whole character was not visible in the customize menu
- CONSOLE:Fixed an issue where when viewed from 3rd person, the grenade round of an explosive launcher attached to an M1 Garand would remain after firing
- CONSOLE:Fixed an issue where the player’s weapon and hands would disappear if they reloaded and equipped a gas mask at the same time while in a vehicle
- CONSOLE:Fixed an issue where smoke particles would render incorrectly at medium to long-range distances
- CONSOLE:Fixed an issue on Gen 8 consoles where blood would disappear quickly
- CONSOLE:Fixed an issue where the camera shake was missing from the MDR reload
- CONSOLE:Fixed an issue where the Female “Covered” headgear was equipable at the same time as the “Mountain Tactical Top” torso
- PS:Fixed an issue where bullet holes didn’t disappear at the proper rate
- XBOX:Fixed an issue where the cursor would flicker at the main menu after launching the game
- XBOX:Fixed an issue where static would show before the Focus Entertainment title card
Gameplay
- ALL:Reverted the time it takes to explode caches with Molotov and AN-M14 Incendiary back to 1.13 levels
- ALL:Fixed an issue where ragdolls could freeze, distort or otherwise behave unrealistically
- ALL:Fixed an issue where mine explosions were delayed
- ALL:Fixed an issue where destroyed vehicle wreckage could disappear immediately
- ALL:Fixed an issue where when aiming from a prone position while close to an obstacle some scopes with a magnifier 1.5 or higher have transparent distortion
- ALL:Fixed an issue where some scopes could disappear when using the Vector and focusing at certain angles
- ALL:Fixed an issue where the player could be unable to change magnification while using VAL with Woodburn skin after speed reloading a fully empty magazine
- ALL:Fixed an issue where going prone on an elevated prop surface could cause the player model to shake rapidly
- ALL:Fixed an issue where the player could become invincible to gunfire
- ALL:Fixed an exploit where players could see and shoot through walls
- ALL:Fixed an exploit that reduced incendiary and Molotov effects
- ALL:Fixed an issue where under-barrel grenade launchers were bound to the incorrect button by default
- ALL:Fixed an issue where after crouching the keybind could invert
- PC:Fixed an issue where the “Skip Time” buttons could change the camera speed in replays
- PC:Fixed an issue where players and AI could become invincible in a local game when a helicopter is shot down
- PC:Fixed an issue where resupply crates were missing collision physics
- PC:Fixed an issue where the player would be unable to spectate friendly AI in co-op modes
- PC:Fixed an issue where the changes made to controller layouts wouldn’t be applied correctly
- CONSOLE:Fixed an issue where two training videos were missing from basic training
- CONSOLE:Fixed an issue where the player could not crouch inside of vehicles
- CONSOLE:Fixed an issue where the player could be unable to spectate after changing faction
- CONSOLE:Fixed an issue where a Free For All match could end if a second player doesn’t deploy
- CONSOLE:Fixed an issue where the AI would ignore Molotov and AN-M14 Incendiary damage zone in local play
- CONSOLE:Fixed an issue where controller input would be disabled after pressing any mouse button in the match’s loading screen
- CONSOLE:Fixed an issue where if a player entered the scoreboard via controller and exited via keyboard they would no longer be able to move.
- PS:Fixed an issue where adaptive trigger sensitivity would change after firing the first round with a bolt-action weapon
- XBOX:Fixed an issue where the frame rate drops when players scope into Chemical Mortar or Smoke Mortar through the 6x-7x scopes
- XBOX:Fixed an issue where players using a mouse were unable to use both mouse buttons at the same time
Level Design Improvements & Fixes
- ALL:Fixed an issue where friendly AI wouldn’t leave spawn on Hillside in local play
- ALL:Fixed an exploit on Precinct that allowed players access to an inaccessible building
- ALL:Decreased the size of the chemical gas damage zone in all Defusal maps
- PC:Fixed an issue on Last Light (Outpost) where bots could get stuck on the doors near objective “D”, and wouldn’t capture objective “C”
UI/UX
- ALL:Fixed an issue where the “Select Firing Mode” indicator won’t display during pre-round
- ALL:Fixed an issue where patches could not display correctly in the “Loadout” tab
- ALL:Fixed an issue where if the replay binds are empty the default key icons are displayed in the Replay overlay
- ALL:Fixed an issue that could result in a player’s rank being displayed incorrectly
- ALL:Fixed an issue where the “BUY DLC” button was blinking
- ALL:Fixed an issue where the naming convention of the Free For All mode was inconsistent across menus
- ALL:Fixed an issue where if the scoreboard is accessed while a contextual hint is on the screen the “MUTE ALL” text will be missing from the scoreboard
- ALL:Fixed an issue where the icon for the under-barrel explosive launcher on the G36K displayed the icon for the M320
- ALL:Fixed an issue where the “Enter” button would not select the Matchmaking mode
- ALL:– Fixed an issue where rebinding an already bound key could unbind the same key in other sections
- ALL:Fixed an issue where the player in a party could still have a “Join Match” widget after leaving a match to the main menu when all other party members have left the match
- ALL:Fixed an issue where if a player joining a match hit cancel as it said “Match begins in..” and then tried to join the same match they would be met with the “Unknown match player” error
- ALL:Free For All mode displayed as ‘Multiplayer mode’ in replays
- ALL:Fixed an issue in Free For All where during the pre-round it would display a “1st place obtained” message when a player kills another player
- ALL:Fixed an issue where the “Call Vote” option was available in offline play
- PC:Fixed an issue where the “Message of the Day” is broken in offline modes
- PC:Fixed an issue where when using a controller the “Loadout” screen could display the keyboard UI when first opened
- PC:Fixed an issue where the “Reset Filters” text in the Community Servers screen is cut off
- STEAM:Fixed an issue where the“Toggle Admin Menu” option is not able to be bound
- STEAM:Fixed an issue where players would be unable to close the “Call Vote” window with controller or keyboard
- STEAM:Fixed an issue where the first player on the scoreboard flickers
- CONSOLE:Fixed an issue where the text displaying the distance to a point was misaligned with the point icon
- CONSOLE:Fixed an issue where resetting to “Default” settings could not reset the “motion blur” and “dismemberment” settings if they had been applied twice
- CONSOLE:Fixed an issue where if a player equipped an explosive launcher it would display an “Add Upgrade” button in the menu
- CONSOLE:Fixed an issue where when playing local play without an internet connection the Network Disconnect widget would be displayed
- CONSOLE:Fixed an issue where the objective text isn’t centered under its icon in basic training
- CONSOLE:Fixed an issue where Scenario images in local play are not displayed correctly if the Turkish language is selected
- CONSOLE:Fixed an issue where the “Leave Party” text extended outside of the drop-down list in the Party menu
- CONSOLE:Fixed an issue where scrolling a game mode’s description would have inverted controls
- CONSOLE:Fixed an issue where the “Stats” and “Overview’ Tabs could display incorrect information
- CONSOLE:Fixed an issue where the “Scroll” hint wasn’t displayed for the description of game modes
- CONSOLE:Fixed an issue where Free For All was referred to as “Multiplayer Mode” in the “History” tab
- CONSOLE:Fixed an issue where there was no description of “Smoke Grenade” for M320/M79 in the Loadout menu
- CONSOLE:Adjusted scoreboard behavior so the player is the highlighted player by default until the cursor is moved
- CONSOLE:Fixed an issue where the player’s left hand could be distorted while scrolling left in the loadout tab
- PS:Fixed an issue where party icons repeatedly refresh while preparing to join a match
- PS:Fixed an issue in basic training where a hint from the PC build is present in the PS5 build
- PS:Fixed an issue with the main menu party UI
- PS:Fixed an issue where the “Purchase DLC” button would require a double-tap to select
- PS:Fixed multiple localization issues
- PS:Fixed an issue where if the party leader left and rejoined from an invite, it did not properly display party members in the UI
- PS:Fixed an issue where the party leader can’t see late joining party members in the UI
- PS:Fixed an issue where thepromoted party leader is not displayed in the party widget for all members after a new member joins the party
- PS:Fixed an issue where if a player was promoted to party leader their Online ID would not be displayed in the party widget
- PS:Fixed an issue where a PC-specific hint would display in the video lessons
- XBOX:Fixed an issue where Gen 9 players could be displayed as PC users on the scoreboard
- XBOX:Fixed an issue where upon joining a cross-generational party they’ve been invited to, players are not met with a notice of crossplay settings having changed
- XBOX: Fixed an issue where the term “controller” was translated improperly in some regions
- XBOX:The cursor starts flickering when the user changes account in Account Picker during gameplay
- XBOX:Fixed an issue where if two players accept each other’s party invites simultaneously the game will incorrectly display the message “Unable to find a party with the specified code”
- XBOX:Fixed an issue where it becomes impossible to create a party if two players accept each other’s party invites simultaneously.
- XBOX:Fixed an issue where if the player is in the loadout menu there would be no notification pop-up for successfully joining a party
- XBOX:Fixed an issue where a PC-specific hint would display in the video lessons
- XBOX/WS:Fixed an issue where the “DLC Purchase” widget will not appear if the account has 700 credits or less
- XBOX/WS:Fixed an issue where some text was cut off in the “Binds” menu
Miscellaneous
- ALL:Fixed an issue where the faction selection option would default to the already joined faction
- ALL:Fixed an issue where the “friendly fire” voice line is triggered in Free For All
- ALL:Fixed an issue where cross-platform players could not report players from another platform
- CONSOLE:Fixed an issue where after a party formation, the player would be unable to enter a match with their party after losing and regaining an internet signal
- PS:Fixed an issue where after joining a party via code it becomes impossible for that player to invite another player via code
- PS:Fixed an issue where upon closing the window confirming joining a party, a player’s movement would continue in the direction they were moving previously without moving the thumbsticks
- PS:Fixed an issue where party leadership would transfer from a Gen 8 party member to a Gen9 party member after loading into an Outpost game
- PS:Fixed an issue with the Japanese version where players would be unable to exit to the main menu from the matchmaking menu
- PS:Fixed an issue where some party members would not join the match properly when joining a co-op game with a full party
- PS:Fixed an issue where the party member can’t leave the party
- WINDOWS STORE:Fixed an issue where the player could be unable to start a match after failing to join a full party
- XBOX:Fixed an issue where switching to a suspend state while joining a match could result in a softlock when exiting suspend mode
- XBOX: Fixed an issue where the error message indicating loss of network connection to Xbox services is not displayed
- XBOX: Fixed an issue where the game could crash on the loading screen after being in suspend mode for over three minutes
- XBOX:Fixed an issue where disconnecting and reconnecting a controller would cause NWI services to reconnect leading to the player being kicked from any active party
- XBOX:Fixed an issue where changing accounts upon controller reconnection would cause the game to enter an unresponsive state
- XBOX:Fixed an issue where disconnecting the Ethernet cable after accepting the party invite displays the “Unable to find a party with the specified code” error
- XBOX/WS:Fixed an issue where players in a party would drop to the main menu momentarily upon loading the next level
- XBOX/WS:Fixed an issue where players with the same cross-play settings joining a party can be met with the “Crossplay will be disabled to join the party” message. This can cause a mouse and keyboard to become unresponsive
- XBOX/WS:Fixed an issue where a player on a different platform could be unable to join a party member’s match in progress
Download free Insurgency Sandstorm update 1.22 on PlayStation 4 and Xbox One.