Injustice 2 1.13 Update out on PS4 and Xbox One – Patch Notes
Injustice 2 1.13
Injustice 2 1.13 update is now available for download on PS4 and Xbox One. The latest Injustice 2 update 1.13 includes various fixes and gameplay improvements. According to the official Injustice 2 version 1.13 patch notes, legendary Multiverse Portals are now available for Gorilla Grodd, Green Lantern, Joker, & Superman. Check out full details below.
Table of Contents
Injustice 2 1.13 update Patch Notes
General Gameplay Fixes
General stability and Online stability improvements.
Move list corrections and improvements to AI logic.
Legendary Multiverse Portals are now available for Gorilla Grodd, Green Lantern, Joker, & Superman.
Stage Specific Fixes
Atlantis –
Fixed a bug where someone slamming a statue while the other player jumped off it with specific timing could cause it to be able to slam again after being destroyed.
Batcave –
Fixed bug where the camera could lose focus on the characters after remaining idle for an extended period of time.
Injustice 2 1.13Injustice 2 1.13
Character Specific Fixes
Atrocitus
Hate Pounce now correctly gets the damage increase granted by Legendary augment “Feline Fury”.
Black Canary
Fixed a bug where the opponent would not be grounded after hitting a Canary Drop MeterBurn when the opponent was not facing her.
Blue Beetle
Fixed issue with several Gear Abilities not being active when equipped in conjunction with his Legendary Accessory “The Reach’s Finest Battle Scarab”.
Brainiac
Injustice 2 version 1.13 fixed a bug where Cybernetic Charge was always keeping opponents on the same side, which could prevent it from being able to be jumped over or slide under
Captain Cold
adjusted the input window of Character Power special attacks and they require a more precise input.
Big Freeze MeterBurn will no longer linger its visual FX after hitting Hellboy while he has Broom’s Rosary active.
Injustice 2 patch 1.13 fixed a bug with Len’s Thermal Motion Negating Gun Legendary item that would cause the meter to drain faster than normal if the character power button was repeatedly pressed.
Fixed a bug that could prevent Captain Cold from reaching level 3 charge multiple times in a row when Len’s Thermal Motion Negating Gun Legendary item is equipped.
Cyborg –
Round win animations now use the Dark Matter effects if his Legendary is equipped.
Practice mode option Character Power Quick Cooldown now works correctly even if the Mother Box attack misses.
Firestorm –
Injustice 2 version 1.13 addressed sound effect not stopping when Firestorm dash cancels Heat Wave (Away + Hard).
Green Arrow
Fixed a rare bug which could cause one of the arrows in Sky Alert MeterBurn to visually be missing when done twice in rapid succession.
Green Lantern
“Street Sweeper” Gear Augment now has audio on the last volley of bullets.
Hellboy
Fixed several attacks causing incorrect reactions when hitting Hellboy while he has Broom’s Rosary active.
Injustice 2 1.13 fixed issues where opponent’s parries could sometimes cause an incorrect animation to play on Hellboy while he has Broom’s Rosary active.
Visual effects from Broom’s Rosary will no longer sometimes linger after practice reset.
Vasilisa’s Gift MeterBurn Gear Ability will no longer sometimes cause an opponent to move to an incorrect location when hitting them out of a dash.
“Holy Hand Grenade” Gear Augment will no longer leave a lingering FX when a transition occurs.
“Lucky Horseshoe” Gear Augment now can only activate after hitting an opponent with a 7 or more hit combo, as the text description says.
“Lucky Horseshoe” Gear Augment no longer activates in practice mode
Poison Ivy
“Acidic Bile” Gear Augment now applies to Burrow.
Sub-Zero
Injustice 2 update 1.13 fixed as issue where an opponent’s weapon could switch hands at an unexpected time when hit by Ground Freeze MeterBurn gear ability.
Superman
Fixed an issue with opponent’s head tracking being temporarily incorrect after being hit by Air Heat Vision.
Check your game update and download latest Injustice 2 update 1.13.
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