Changelogs

Hunt Showdown Update 1.39 Patch Notes (v1.7) for PS4 & Xbox

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Hunt Showdown update 1.39 (1.7) for PS4 and Xbox One is now available to download. According to the official Hunt Showdown 1.39 patch notes, the latest update removed the 30 fps cap on the Xbox Series S/X and PS5. Apart from this, today’s Hunt Showdown console patch 1.39 also includes a long list of bug fixes.

Previously, a major update added refactor to the weapon handling system in Hunt. Recently, a hotfix was also released with new accessibility options, hunter control changes, and more.

Unfortunately, players are still experiencing several issues since the release. Today’s Hunt Showdown version 1.39 will fix a few of these issues.

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Hunt Showdown 1.39 Patch Notes (1.7) for PS4 and Xbox One – November 23, 2021

Console Highlights

30 FPS cap removal for Xbox Series S/X and Playstation 5

With Update 1.7 we are removing the cap of 30 FPS for the Xbox Series S/X and PS5. This will allow those of you on the newest generation of consoles to play Hunt at up to 60FPS.

Reconnect Support

Update 1.7 brings with it the introduction of the Reconnect feature – the ability to reconnect to a Bounty Hunt mission in cases where your connection has been lost or the game has crashed. There are two ways in which this will attempt to restore the connection:

  • “On the Fly” 60 second reconnect:
    • In instances where you lose connection to the server, but the game client is still running, we will attempt to restore the connection and get you back into the mission.
  • Game client crash/client restart/kick to main menu reconnect:
    • In instances where either the game client crashes, or if you restart the game while in a mission, a prompt will appear which will give you the option to reconnect to the mission or abandon your hunter.
    • This prompt will show the remaining mission time, the current state of you and your teammates:
      • Alive.
      • Downed – can be revived.
      • Dead – Redskulled/cannot be revived.
      • Burning while downed (better hurry, you might be able to get back and put them out!).
New traits

New Trait: Vigor

  • “While in Dark Sight, doubles the rate at which Health and Stamina regenerate.”
  • Works in combination with Regeneration Shots
  • Does not affect any delays before regeneration starts
  • Unlocks at Rank 38
  • 4 Upgrade Points

New Trait: Magpie

  • “Receive a short effect similar to that of either the Antidote Shot, Stamina Shot or Regeneration Shot, when picking up a Bounty Token.”
  • 150 Seconds effect duration
  • Unlocks at Rank 1
  • 1 Upgrade points

New Trait: Poison Sense

  • “You can see nearby poisoned Hunters while in Dark Sight.”
  • Also highlights teammatesUnlocks at Rank 84
  • 1 Upgrade Point
  • 50m range
AI
  • Made some adjustments in AI perception to make them more correctly assess visibility ranges.
  • General pass on fixing some minor animation glitches on AI.
  • Upwards and downwards sight-range decreased a bit on the Meathead so his escalation will be a bit more lenient when players are on top of buildings.
  • Addressed an issue whereby Meathead was sometimes not responding properly to Leeches getting killed.
  • Assassin will now properly take damage again from explosives when in his swarm state.
  • More fixes to increase stability of AI navigation system to prevent server crash.
  • Fix for Sticky Bomb sometimes not doing desired amount of damage to any of the bosses.
  • Addressed an issue whereby the Immolator would sometimes explode a little bit later after death.
Gunplay
  • Addressed an issue where a player could be seen empty handed or with an incorrect item on other players screens
  • Addressed an issue where no visual effect would be played when retrieving sticking items from enemy players or AI (e.g.: when retrieving a throwing knife from a meatheat).
  • Addressed an issue where weapons animation didn’t play in training or trials until the first weapon switch happened.
  • Minor server improvement in performance for computing explosion fall-out.
  • Addressed an issue where choke bombs could be destroyed by liquid firebombs in deep water
Hunter
  • Fixed an inconsistency in the display text when failing to interact with certain ammo boxes with full ammo
  • Addressed an issue where players could damage themselves if they take a bolt or arrow shot into them
  • Addressed an issue where picking up a clue with Conduit, while burning, would not stop you from burning.
World
Stillwater Bayou:
  • Addressed an issue that could cause the Butcher to be able to leave the boss lair in Reynard Mill & Lumber.
  • Addressed an issue that could cause players to get stuck between rocks in Stillwater Bend.
  • Addressed an issue where players could get stuck between tree roots in Darrow Livestock.
  • Addressed an issue where players could get stuck at a barrel cart in Lockbay Docks.
  • Closed a wall gap in the western building of Reynard Mill & Lumber.
Lawson Delta:
  • Addressed an issue where the Spider could get stuck between weapon crates in Wolfshead Arsenal boss lair.
  • Fixed a floating ladder in Maw Battery.
  • Addressed an issue where players could get stuck in the bunker at Sweetbell Flour.
  • Addressed an issue where players could get stuck inside the big silo of Blanc Brinery.
  • Fixed a floating barrel in Maw Battery.
  • Addressed an issue where players could get stuck inside Windy Run.
  • Fixed a wrongly placed crate in Sweetbell Flour.
  • Fixed a floating explosive barrel south of Hemlock and Hide.
  • Added a small ramp onto the hay bale south of Lawson Station Waiting Hall.
  • Closed a gap in Brickworks north-west side of the boss lair due to it giving an unfair advantage.
DeSalle:
  • Addressed an issue where players could get stuck in a hay bale in Seven Sisters Estate.
  • Addressed an issue where the Butcher was able to leave the boss lair in Forked River Fishery.
  • Fixed a non-interactable cash register in Darin Shipyard.
  • Addressed an issue where players could get stuck at the entrance/exit in Testimonial Church.
  • Removed a floating rope in a cabin between Darin Shipyard and Reeves Quarry.
  • Fixed a floating lantern spawn in Upper DeSalle.
  • Fixed a floating rock piece in Lower DeSalle.
  • Addressed an issue where players could get stuck between two carts and a hay bale in Moses Poultry.
  • Fixed a non-interactable cash register in Pearl Plantation.
  • Addressed an issue where a cart was not climbable in Weeping Stone Mill.
  • Addressed an issue where players could get stuck under a staircase in Weeping Stone Mill.
  • Addressed an issue where players could desync at the platform elevator and get killed by it in Darin Shipyard.
  • Addressed an issue where players could hide inside a boss dressing in Stanley Coal Company.
  • Fixed a specific flock of crows north of Pearl Plantation not behaving correctly.
  • Fixed some floating rocks at a spawn point north of Stanley Coal Company.
  • Addressed an issue where some crows in Lower DeSalle would not be aligned with the railing they sit on.
  • Fixed a floating Extraction Vehicle Southwest of Fort Bolden.
  • Fixed a floating loot anchor on the Upper DeSalle Bank’s Balcony.
  • Addressed an issue where players could get stuck by getting pushed into a table from a door in Stanley Coal Company.
  • Addressed an issue where some crows in Pearl Plantation would not be aligned with the railing they sit on.
  • Addressed an issue where the Spider could get out of bounds of the boss lair in Heritage Pork.
  • Fixed a floating lamp post in Stanley Coal Company.
  • Fixed a few loot anchors in Seven Sisters Estate that were clipping into the ground.
  • Fixed a rock that could be seen through from one side between Darin Shipyard and Pelican Island Prison under a bridge.
  • Addressed an issue where players could get stuck behind 2 barrels in Heritage Pork.
  • Addressed an issue where players could get stuck underneath the stairs of the Watchtower near Pelican Island Prison.
  • Fixed an invisible collision on the roof in Heritage Pork north.
  • Fixed the edge of the water North of Heritage Pork being visible.
  • Fixed a one-way visibility gap under the stairs in Lower DeSalle Saloon.
  • Addressed an issue where players could get stuck at the windmill in Seven Sisters Estate.
  • Addressed an issue where players could get stuck on a small box west of Heritage Pork.
  • Addressed an issue where players could get stuck in Heritage Pork main building attic.
  • Fixed an AI spawn being too close to a starting Hunter spawn West of Seven Sisters Estate.
  • Fixed a floating poster northwest of Heritage Pork.
  • Fixed some broken collision on two of the small roofs in Stanley Coal Company that could cause desync.
  • Addressed an issue where some wooden planks in Fort Bolden did not have proper collision.
  • Addressed an issue where a floating poster could spawn near Pelican Island Prison.
  • Addressed an issue where a floating lantern could spawn in Fort Bolden.
  • Addressed an issue where players could get stuck on a few corners in Kingsnake Mine.
  • Fixed several minor floating and clipping issues in in Kingsnake Mine.
  • Addressed an issue that caused some difficulties with vaulting over horse carts in Kingsnake Mine.
  • Fixed some areas where players could encounter issues while crouching or vaulting in Kingsnake Mine.
  • Addressed an issue where players were able to reach a blocked area in the boss lair of Kingsnake Mine.
  • Fixed a spot in Kingsnake Mine where players were able to hide inside the Assassin boss lair dressing.
  • Fixed some jittering issues that occured with water wheels.
  • Addressed an issue that resulted in some wind chimes being invisible throughout the map.
  • Addressed an issue where certain fire volumes that spawned from shooting chicken cage lanterns would spawn the fire too far from the chicken cage itself.
  • Addressed an issue where bullets got stopped by invisible asset in Weeping Stone Mill
  • Addressed an issue where a barrel or event times might spawn under terrain in Darin Shipyard
Global
Spectator mode
  • Addressed an issue where player could not spectate other players even if some players were still in the match.
  • Addressed an issue where in Quickplay, spectator mode would not default to the player that killed them.
  • Addressed an issue where the spectator mode would not stop spectating even if the player spectated was killed.
UI
  • Addressed an issue whereby health-bar would not update correctly after taking very minor burn damage.
Menu
  • Addressed an issue where the hunter’s pose for quickplay were not updated correctly when changing between the loadout selection choices.

Download free Hunt Showdown update 1.39 on PlayStation 4, PlayStation 5, and Xbox.

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