Horizon Forbidden West Patch 1.23 Details

Horizon Forbidden West update 1.23 (1.023.000) note details released for PS4 and PS5 players. According to the official Horizon Forbidden West 1.23 patch notes, the latest update brings various bug fixes and gameplay adjustments. Apart from this, Horizon Forbidden West patch 1.23 (1.023.000) also includes performance improvements.

Previously, a major update was released that added various quality of life improvements and fixes. Recently, an HFW update 1.23 was also released.

Unfortunately, players are still facing a number of issues with the game. Horizon Forbidden West version 1.23 will address a few of these issues.

Horizon Forbidden West Patch 1.23 Notes (1.023.000)

FIXES AND IMPROVEMENTS

Main Quests

  • Fixed an issue for Main Quest “To the Burning Shores” where restarting from save after the opening cinematic would despawn the machines players need to kill during the “Kill the Machines” objective, blocking progression.

  • Fixed an issue for Main Quest “To the Burning Shores” where the Bilegut could fall through geometry after a jumping attack, blocking progression during “Kill the Bilegut” objective.

  • Fixed an issue for Main Quest “To the Burning Shores” where under certain conditions the Bilegut corpse would not spawn, possibly causing players to miss out on a special outfit mod.

  • Fixed an issue for Main Quest “To the Burning Shores” where fast traveling during “Follow Seyka into the Tower” objective could lead to Seyka no longer leading the player upon returning to the quest area, blocking progression.

  • Fixed an issue for Main Quest “To the Burning Shores” regarding Aloy’s outfit and headdress during the opening cinematic.

  • Fixed an issue for Main Quest “Heaven and Earth” where fast traveling during “Create a Path to the Facility Entrance” objective could lead to a progression blocker.

  • Fixed an issue for Main Quest “Heaven and Earth” where Seyka could become idle during the crane and ballista puzzle.

  • Fixed an issue for Main Quest “The Stars in Their Eyes” where a Bilegut could be killed in a spot that would block a generator, making it impossible to override the control node, blocking progression.

  • Fixed an issue for Main Quest “For His Amusement” where restarting from save after pulling the lever during “Reset the Power” objective would lead to a progression blocker.

  • Fixed an issue for Main Quest “His Final Act” where backtracking after destroying the heat sink could block progression.

  • Fixed an issue for Main Quest “His Final Act” where progressing through the quest too quickly could cause an error in Seyka’s buddy behavior, blocking progression.

  • Fixed an issue for Main Quest “His Final Act” where players might get stuck when getting close to the Horus tentacles.

  • Fixed an issue for Main Quest “His Final Act” where players would fall out of the Horus interior.

Side Quests

  • Fixed an issue for Side Quest “In His Wake” where fast traveling during objective “Investigate the Skirmish Site” could lead to a progression blocker.

  • Fixed an issue for Side Quest “A Friend in the Dark” where players could reach the valve wheel by jumping onto rocks and walls, skipping part of the puzzle.

World Activities

  • Fixed an issue for “Aerial Capture: North” where players would not be able to go to the start of the flight path after examining the improvised transmitter, making the activity incompletable.

  • Fixed an issue for Cauldron “THETA” where players were able to skip a room by sliding through the door to the next room before it closes.

  • Fixed an issue for Cauldron “THETA” where players could skip interacting with the controllable drone by jumping on walls and other geometry to progress through the room.

  • Fixed an issue where the Stormbird would not show up in the storm cloud until players restarted from save or died. This left players unable to start “Aerial Capture: West” and unable to collect Delver’s Trinket collectable “Mighty Pint”, thereby blocking the Errand Quest “The Delver’s Trove”.

  • Fixed an issue for the Stormbird in the storm cloud where if players were killed and then left the area, upon returning and killing the Stormbird the electric discharge would not open the locked doors on the island. This left players unable to start “Aerial Capture: West” and unable to collect Delver’s Trinket collectable “Mighty Pint”, thereby blocking the Errand Quest “The Delver’s Trove”.

  • Fixed an issue for the Stormbird in the storm cloud where callouts and tracks were present during Main Quest “To the Burning Shores” although the Stormbird encounter is not active during this quest.

  • Fixed an issue for Delver’s Trinket collectable “Music Box” where the item’s description would not show up in the notebook. This issue blocked the Errand Quest “The Delver’s Trove”.

  • Fixed an issue for “Pangea Figurines” where players were able to enter the answers to the Dino Digits Quiz before collecting the figurines, making it incompletable later.

Datapoints

  • Fixed a translation issue for datapoint “IN FOR IT” guiding players “northwest” when it should be “northeast”, possibly causing issues finding “Pangea Figurines” collectable the “Green Raptor”. Without this collectable, players would not be able to complete the Dino Digits Quiz.

Machines

  • Fixed an issue where the Fireclaw would stay down indefinitely if knocked down.

  • Fixed an issue where the acid VFX of an acid attack of the Bilegut would persist indefinitely.

  • Fixed an issue where flying Sunwings were stuck in place.

  • Fixed an issue where the Horus AA Cannon would not deal damage to players.

  • Fixed an issue where Stingspawn would not engage with players.

Weapons

  • Fixed an issue where the focus scan could not be canceled by aiming a weapon.

  • Fixed an issue where applying “Draw Speed” Weapon Coils to Hunter Bows would slow down draw speed.

Skills

  • Fixed an issue where performing Grapple Strike on a Corruptor could lead to clipping and camera problems.

  • Fixed an issue where the Minefield Valor Sure would cause problems when activated on uneven terrain.

UI/UX

  • Fixed issues for roads on the in-game map.

  • Fixed an issue where the buddy icon and the quest marker would show up above Seyka at the same time.

Performance and Stability

  • Multiple crash/hang fixes.

  • Multiple loading screen fixes.

  • Optimization of art and game assets.

Other

  • Fixed an issue where players were not able to travel with flying mount between The Burning Shores and The Forbidden West at specific sections of the border.

  • Fixed multiple issues with fast traveling and the skiff.

  • Fixed multiple issues with on screen text and mistranslations.

  • Fixes and improvements to audio.

  • Fixes and improvements to visuals.


The following changes were added previously.

FIXES AND IMPROVEMENTS

Main Quests

  • Fixed an issue with Main Quest “Reach for the Stars” where progression did not update after restarting the “Clear the rubble with the pullcaster” objective.

  • Fixed an issue with Main Quest “To the Brink” where Belna would sometimes not spawn after objective “Clear the Daunt: Kill the Machines”.

  • Fixed an issue with Main Quest “Death’s Door” where progression is blocked after using a “Leaplasher Spark Coil” in an upgrade before the “Gather Resources for the Igniter” objective is active.

  • Fixed multiple issues with Main Quest “Singularity” where unexpected character behavior might lead to progression blockers.

Side Quests

  • Fixed an issue with Side Quest “The Bristlebacks” where progression did not update after examining the Bristleback carcass prior to talking to the Carja Magistrate.

  • Fixed an issue with Side Quest “The Bristlebacks” where progression might be blocked due to objective “Kill the Bristlebacks” not updating in the mine.

  • Fixed an issue with Side Quest “Drowned Hopes” where the progression is blocked if using an alternate route to get to the pryable rocks.

  • Fixed an issue with Side Quest “Lofty Ambitions” where the Stormbird might get stuck in the terrain, blocking progression.

  • Fixed an issue with Side Quest “Lofty Ambitions” where the merchant Abadund will not have his prompt after quest completion.

  • Fixed an issue with Side Quest “Signal Spike” where progression did not update due to interacting with NPCs in Side Quest “The Wound in the Sand”.

  • Fixed an issue with Side Quest “Signal Spike” where Aloy can get stuck underwater during the “Go to the Source of the Signal” objective.

  • Fixed an issue with Side Quest “A Soldier’s March” where objective “Scan for Penttoh’s Tracks” will not trigger if players arrive on a Sunwing nearby marker for objective “Climb the Mountain”.

  • Fixed an issue with Side Quest “A Soldier’s March” where objective “Kill the Frostclaw” would not update and block progression.

  • Fixed multiple issues with Side Quest “The Blood Choke” where Atekka would get stuck or disappear.

  • Fixed multiple issues with Side Quest “In the Fog” where progression did not update after killing the Clawstrider.

  • Fixed an issue with Side Quest “In the Fog” where progression did not update after following Garokkah to the Memorial with alerted machines.

  • Fixed an issue with Side Quest “Forbidden Legacy” where progression did not update due to Alva being unresponsive on the ”Follow Alva to the Atbay Headquarters” objective.

  • Fixed an issue with Side Quest “Forbidden Legacy” where a gap between two buildings was blocking progression.

World Activities

  • Fixed an issue in Cauldron IOTA where the objective “Override the Tallneck” would not update on completion.

  • Fixed an issue in Cauldron CHI where overridden machines would act hostile towards Aloy.

  • Fixed an issue in Contracts “Property Retrieval” where progression was blocked upon reloading the activity with all Relics found.

  • Fixed an issue in Contracts “Alarm Antennas” where the objective would not update if Aloy has three Antennas before completing the “Gather Scrounger Alarm Antennas” objective.

  • Fixed an issue in Contracts “Rollerback Salvage” where an additional Shellsnapper might spawn.

  • Fixed an issue in Rebel Camp “Breached Rock” where progression is blocked when killing Rebel leader before objective “Enter the Bunker” is complete.

  • Fixed an issue in Melee Pits where NPCs would wear the wrong armor.

  • Fixed an issue where Aloy might get stuck near the entrance of Arrowhand.

  • Fixed an issue in Black Box: Isle of Spires where the signal will remain active after picking up the box.

  • Fixed an issue in Signal Tower where some players had an issue picking up Signal Lens.

  • Fixed an issue where loading a save with previously tracked items as jobs might lead to a crash.

Machines

  • Fixed an issue where the Tideripper might get its Water Hose Sweep attack interrupted.

  • Fixed an issue where machines would not react to a dead ally.

  • Added Apex Grimhorn spawn points outside of missions.

UI/UX

  • Fixed icons for multiple Coils and Weaves.

  • Fixed more Metal Flowers icons remaining on the map.

  • Fixed Silent Strikes being counted twice in the Combat Statistics menu.

  • Fixed multiple seams on the World Map.

Performance and Stability

  • Multiple streaming fixes in game and in cinematic.

  • Multiple crash fixes.

Other

  • Fixed an issue where Aloy’s shadow might be dimmed when melee attacking or using her Focus.

  • Fixed an issue where “Fiberzest” and “Vigorstem” can not be obtained after the pouch is full.

  • Fixed multiple locations where “Install Vine Cutter Module” Icons were not appearing.

  • Multiple audio fixes and improvements.

  • Multiple fixes to Aloy’s animations.

  • Multiple localization and subtitles fixes and improvements.

  • Multiple fixes to controls

  • Multiple fixes and improvements to body and facial animations in cinematics.

  • Fixed an issue where players have reported an issue in Side Quest “Lofty Ambitions”. After Abadund’s dialogue has taken place, the player will temporarily not be able to trade with Abadund due to no prompt appearing.
  • Fixed an issue where players have reported an issue in Side Quest “A Soldier’s March” where after defeating the Frostclaw, the mission objective does not complete.
  • Addressed a bug where players have reported an issue in Handa’s Contract “Ancient Relics”, where the mission progression will be stuck on “2/3 Gather Ancient Relics”, or “Go to the Northern Ancient Machine Site” if the player leaves the area.
  • Fixed an issue where players have reported that the Apex Grimhorn does not spawn in game outside of quests, potentially preventing players from obtaining 100% game completion.
  • Reduced various visual shimmering.
  • Addressed a bug where outfits may appear to be covered by dark shadows in inventory.

Download free for HFW update 1.23 (1.023.000) on PlayStation 4 and PlayStations 5.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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