Hitman 3 Patch 1.06 Notes (3.40) for PS4 and PS5 (1.006.000)

Hitman 3 patch 1.06 (1.006) is now rolling out on PS4, PS5, and Xbox One. According to the official Hitman 3 update 1.06 patch notes, the latest update added Seven Deadly Sins Act 3: Sloth DLC and more. Apart from this, the Hitman 3 version 1.006.000 also includes stability on all platforms.

Hitman 3 Patch 1.006 Notes (1.006.000)

New Content

Seven Deadly Sins Act 3: Sloth

Chill out, take it easy. The Seven Deadly Sins continues with Act 3: Sloth. Save all your energy for the Sloth Depletion Escalation and go deep into the mind of Agent 47. Experience a new take on the Dartmoor location – plus unlock new sin-themed items and suit to show off your inner sloth.

Each act of the Seven Deadly Sins be be purchased individually, or together at a reduced price as part of the Seven Deadly Sins Collection.

Featured Contracts Unlocks

The June Patch introduces a new reward for completing 40 unique Featured Contracts;The ICA 19 F/A Stealth “Ducky” Edition. The challenge will be added to the game on June 15th when the Featured Contracts total is sitting at 38. The first batch of Featured Contracts introduced with the Season of Sloth will be your first chance to unlock this brightly-coloured weapon!

General Updates

Stability Improvements

Fixed and resolved several issues on all platforms that would cause the game to crash or be unstable.

Challenges and Trophy/Achievements

Listed all the trophies/achievements and challenges below that have had their unlock conditions tweaked in this patch.

Showstopper (Paris)
Tourist Attraction (Marrakesh)
Perfectionist (Bonus Episode)
Guest Starring (Bangkok)
Infiltrator (Hawke’s Bay)
Full House (Dartmoor)
Train Surfing (Carpathian Mountains)

The Classics Challenges

Tweaked a few things affecting how the Classics Challenges unlock. Firstly, we’ve made sure that players who reach the required amount (e.g. 17) or above, will succefully unlock the challenge and earn the accompanying reward. Players who are still having issues are encouraged to start and exit a mission that has those challenges available.

Secondly, players who had some progress towards these challenges reset with the last patch (3.30), will now have the correct progress.

Note: Some of these changes were made between the release of 3.30 and 3.40, so some players may already have experienced the fixes mentioned here. We’re noting them now in the patch notes for clarity.

Extra note: It is a known issue that completing one the of the ‘The Classics’ challenges in a mission that is not a ‘campaign’ mission (e.g Bonus Mission or Special Assignments), might not count progress towards the progress for the cumulative challenges.

Misleading Leaderboard Percentile Descriptions

Changed the wording and the order of the ‘leaderboard position’ indicator that is shown when completing a mission.

Previously, “Low” and “High” were used to indicate the leaderboard percentile, which meant that the highest ranking players were displayed on the left, but this was causing confusion. With this update, the highest ranking players will be labelled as “Top” and on the right-hand side of the screen.

Subtitle Indicator

Added the option to enable a ‘Speaker Indicator’ for subtitles, which will indicate who is talking. When toggled on, this will work during gameplay, briefings and cinematics.

During cinematics and briefings, the speaker’s name will be displayed in the subtitles. During gameplay, an icon will indicate where the subtitled speech is coming from.

Free Starter Pack

Made a handful of changes to improve the experience of playing the Free Starter Pack. These include adding a tile to encourage new players to play the Sebastian Principle Escalation Contract in Dubai and we’ve fixed an issue where Free Starter Pack players could be unable to proceed after linking their account. This should prevent the ‘Already Registered’ issue from occurring. We’ve made other minor tweaks too.

Maintenance Messaging

Updated the in-game message / pop-up that displays during server maintenance to make it clear that server maintenance is ongoing. This applies for all platforms.

Seasonal Bonus

Fixed an issue where the HITMAN 1 Bonus Missions (The Icon, Landslide, A House Built On Sand) were incorrectly labelled as “Seasonal Content” in the menus.

From a to x (to e)

Tweaked an issue where the ICA Combat Axe was missing capital letters in its description.

Explosive Devices Differentiation

Updated the inventory images for the ICA Explosive Devices to better represent how they look in-game.

Wet Guru

Changed the properties of the Guru Suit (unlocked via the Gauchito Antiquity Deluxe Escalation) to look wet when 47 is in the rain.

PS5 HUD

Tweaked various elements of the heads-up display to make them more visible in all areas of the game on a PS5, including the weapon HUD and text elements of the UI.

PS5 Activities

Adjusted a few things on the back-end to ensure that PS5 players that load a particular location from an ‘Activity’ when the game is closed, will be taken directly to the intended location.

Credit Where It’s Due, 3.40

Updated the credits to reflect work done since the last update.

Sound / Audio Updates

Main Menu Music

Made a subtle change to the menu navigation sounds so that they’re lighter and more subtle.

Objective (Sounds) Updated

Added new sound effects for when the Mission Objectives (i.e “Eliminate Viktor Novikov”) updates, to better fit the overall style of HITMAN 3.

Unpacking Audio

Added Foley sounds to briefcases and related actions. Previously, unpacking items from suitcases would be silent.

Instinct Mix

Tweaked the audio mix for Instinct to give an improved, more focused sound. This includes adjusted levels for Foley, SFX and UI.

Musical Overlap

Resolved an issue that could cause the Mission Success™ music to overlap with a location’s ambient music and not trigger when you actually leave a mission.

Loadout Tracks

Made a change that will ensure the loadout music track will now trigger properly.

Sneaker Footsteps

Replaced the footstep sounds for when Agent 47 or NPCs are wearing sneakers / trainers to bring their quality in line with other sound effects that were updated for HITMAN 3’s launch.

Location Changes: Dartmoor, England

Full House

Tweaked some parameters to make the Full House trophy unlock more consistently.

Seven Deadly Sins

We’ve been spending lots of time in Dartmoor to prepare it for the release of the Sloth Depletion Escalation, including a new time of day change, lighting, environment art and propping changes amongst other tweaks.

Location Changes: Berlin, Germany

Satu NightMare

Tweaked an objective on the second stage of the Satu Mare DeliriumEscalation (Deluxe) to clarify the kill method for one of the targets. Rather than “axe”, the objective will now state “fire axe”, which was previously only mentioned in the Notebook.

Curtain Call

Resolved an issue where some characters could see through certain curtains in Berlin.

Location Changes: Chongqing, China

Controller Issues

Resolved an issue where the behaviour of one of the targets could make it impossible to complete the Certainty PrincipleMission Story.

FuseBox Fixup

Changed the properties of a particular fusebox in Chongqing to prevent 47 from being able to walk through it.

Missing Tool

Updated a prompt inside the facility that would show that 47 could ‘loosen mounting’, but didn’t indicate what item was required to perform the action.

Shortcut Mixup

Made another change to how some shortcut challenges are unlocked in Chongqing. From now on, the ‘Facility Elevator Shaft’ and ‘Inner Courtyard’ shortcuts will be unlocked properly, with the correct name, description and image in the challenge pop-up.

Impulse Resist

Tweaked an issue where 47 could get stuck in a chair during the Impulse ControlMission Story.

Determined Drone

Resolved an issue where a drone’s detection light could still search for and detect 47, after the drone had been destroyed with an explosive.

Location Changes: Mendoza, Argentina

Stair Head

Resolved an issue where Agent 47’s head could clip with the stairs near the Winery’s Public Hall.

Location Changes: Carpathian Mountains, Romania

Train Crasher

Resolved an issue where the game could crash shortly after starting the Untouchablemission from the default starting location.

Train Surfer

Tweaked some parameters on the back-end to make the ‘Train Surfing’ trophy/achievement unlock more consistently. Players need to complete all challenges for the mission, including the Silent Assassin / Suit Only ones.

Legacy Location Changes: HITMAN 1 and HITMAN 2

Paris: Showstopper

Fixed an issue where the Showstopper challenge would not unlock reliably. Whilst it was possible to unlock this challenge, several factors were affecting how reliable it was and they’ve now been tweaked.

Sapienza: Tunnel Vision

Resolved an issue where players could see ‘out of world’ when the camera was in a specific place in the tunnels.

Sapienza: Tower Vision

Tweaked an issue on some consoles where the arches in the Town Hall Tower are shown as dark shadows when viewed from a distance, such as the Church Tower.

Marrakesh: Missing Map

Fixed an issue where the second floor of the Consulate building was missing from the mini map and Notebook map.

Bonus Episode

Tweaked some parameters to make the Perfectionisttrophy/achievement unlock more consistently.

Mumbai: Train Stopper

Resolved an issue where Agent 47 could fall down from wooden planks near the trainyard.

Mumbai: Divine Descendance

Updated the target image of Lucky Parminder in the Divine Descendance Escalation.

Whittleton Creek: Bright Attic Light
As a follow-up to the Legacy Lighting fixes that we implemented last month, we’ve tweaked an excessively bright light in an attic in Whittleton Creek.

Whittleton Creek: Quiet Suffocation

Fixed an issue that could prevent some sound effects from playing during the animation to suffocate Janus.

Whittleton Creek: New Mugshot

Updated the target image of ‘Ida Pagel’ in Contracts Mode.

Virtual Reality (PS VR)

Super DJ

Made changes to the DJ console in Berlin where the prompts shown might not react properly when pressing the relevant buttons.

Sneaky Blinders

Resolved an issue where the ‘VR Blinders’ would remain enabled when playing the non-VR version of the game.

  • Added performance and stability improvements.
  • Fixed blue screen issues on PS4.
  • Added network improvements.
  • Fixed server disconnection issues.
  • Added fixes for stuttering/lag issues.
  • Other under the hood fixes.

Download free Hitman 3 update 1.006.000 on PS4 and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
Ad