Hitman 2 update 1.18 is now rolling out for PlayStation 4 and Xbox One players. According to the official Hitman 2 1.18 patch notes, the new update includes various bug fixes and gameplay changes. In addition, Hitman 2 update 1.18 also includes minor stability improvements. Owners of the Expansion Pass can now download the new Smart Casual Pack from their platform stores.
Previously, July update was released with a new Sniper Assassin Map: Siberia (for expansion Pass owners) and more. Unfortunately, since the last patch, many players are still experiencing a number of issues when trying to play the game. Today’s Hitman 2 update 1.18 is expected to fix a few of these issues.
Sniper Chamber Reload Speed – Added a visual indicator for all Sniper Rifles (when scoped) to indicate how long it will take Agent 47 to add another bullet to the chamber (or the time it will take before you can fire another shot). This will be only be visible for Sniper Rifles but on both Sniper Assassin maps and campaign/sandbox missions. A similar indicator will also be visible to show the time for a full reload.
In the image below, you can see the ‘chamber load progression’ in the bottom right-hand third of the scope, as well as how many bullets are left in the magazine before you need to reload.
Sniper Assassin SA
Hitman 2 update 1.18 made a change to ensure that the ‘Sniper Assassin‘ challenge is unlocked when completing the necessary requirements and earning the SA rating. The SA rating is awarded even if a target spots 47 before they can share that knowledge, however this logic was not applied to the ‘Sniper Assassin‘ challenges. This meant that it was possible to earn the SA rating but not unlock the Sniper Assassin challenge.
Not That Fast
Hitman 2 1.18 made a change to when the ‘Exit Mission’ prompt becomes available, as a follow-up to a change we made in April. After eliminating the final target, there will now be a 3-second delay until the ‘Exit Mission’ prompt appears and players can exit.
Hitman 2 version 1.18 fixed an issue where the ‘No Evidence‘ challenge does not unlock if either; the body of a sedated NPC is found, or if a target finds a pacified/killed body – even if 47 kills the target before they share that knowledge.
When viewing items in the in-game inventory, we have simplified the tags. Instead of each item reading ‘Non-lethal melee’ AND ‘Non-lethal throw’, it will now have a single ‘Non-lethal’ tag. Same change for ‘Lethal’ items too.
When viewing your in-game inventory, we have removed the ‘Detected During Frisk’ tag, since it is no longer possible to get frisked with an illegal item in your inventory. Instead, we will now display a ‘Not Detected During Frisk’ tag on relevant items. This change will make those items easier to identify and remove redundant tags from many illegal items.
Fixed an issue that prevents the ‘Sniper Assassin‘ challenge from unlocking in Miami when eliminating Sierra Knox while she is in her car.
We have [unfortunately] fixed an [amusing] issue where the CEO of the Bank in New York would somehow manage to recover from falling through the clock to pick up a coin that she had dropped in the process of falling. Immediately after picking up the coin, she would then attempt to lean on the clock again and start falling before somehow managing to recover and pick up the coin that she had dropped, before…
Made a change to make it possible for 47 to ‘push’ Athena Savalas directly through the clock when she is leaning against it. Although the prompt says ‘push’, you should be prepared for Agent 47’s trademark kick. We can also confirm that if Savalas is holding a coin, she won’t be able to recover from the kick to grab it. Target (literally) down.
Hitman 2 update 1.18 fixed a community-reported issue in New York where bodies could be seen through the one-way mirror if 47 is in the conference room.
Fixed an issue that could cause ‘The Heist’ Mission Story in New York to disappear from the Notebook menu, in specific circumstances.
Fixed an issue where the [REDACTED] would have a placeholder name (for players using a non-English language) when discovered in New York (The Bank).
Made the laser beams in the New York bank vault easier to see and a lot more visible in Instinct. Whilst this issue wasn’t specifically reported by our community, we saw a lot of players enabling Instinct on livestreams and expecting to get a better overview of the vault’s security system.
Hitman 2 1.18 fixed various minor issues that will improve the stability, consistency and enjoyment of Siberia. This includes challenges unlocking, targets and NPCs suspending their routines and game crashes.
Hitman 2 version 1.18 adjusted the order of the suits when displayed in the menus to be consistent with H1 locations, H2 locations, unlocks and DLC suits.
Legacy: Hallucinogenic Master
Hitman 2 patch 1.18 fixed an issue that could cause Ezra Berg to drop (and smash) a vial of hallucinogenic drugs when being killed or pacified. Now, he will only drop them.
Legacy: Sand Houses
Hitman 2 version 1.18 fixed an issue where the Mission Mastery challenge in A House Built on Sand would not unlock, preventing players from earning the ‘Janbiya’. To earn progression on this challenge, players will need to complete all Mission Stories and 5 Assassination challenges.
Legacy: Hokkaido Morgue
Fixed an issue that could cause 47 to be immediately spotted when starting the mission in the Morgue.
Legacy: One Night in Bangkok
Made a change so that the achievement/trophy for reaching Bangkok Mastery Level 20 will now unlock correctly. We recommend that players completely close HITMAN 2 and then complete the Bangkok ‘Club 27’ mission to trigger the achievement to unlock.
Legacy: Bangkok Cupboard
Fixed an issue that made it impossible for 47 to take a disguise from bodies hidden in a specific closet on the 3rd floor.
Fixed an issue that could cause players with low-end Nvidia cards to encounter a crash when attempting to launch a contract.
We have improved stability when using DX12 on Nvidia graphic cards.
GPU Memory Usage
The Options>Graphics menu now displays GPU memory usage on DX12.
Category Navigation Shortcuts
Hitman 2 update 1.18 added shortcuts for navigating between weapon and gear categories (pistol/shotgun, melee/explosives, etc) and challenges (feats/assassination/classics, etc). We’ve added two options: Use Home and End / Q and E to navigate left and right. (Note that these shortcuts will not have in-game prompts, so feel free to make a “PSA” thread on Reddit to share the word and we’ll give it some gold.)
To save us from writing it repeatedly, “We are aware of an issue where…”
Hitman 2 update 1.18 is now available for download on PS4.