Gunfire Reborn Update Patch Notes - December 30, 2021
Gunfire Reborn update (December 30, 2021) released on PC (Steam). According to the official Gunfire Reborn patch notes, the latest update added a long list of hero balancing, fixes, and quality of life improvements.
Recently, a big update added a new Hero, a new boss, and much more.
Since the last patch, players are experiencing a number of issues. Today’s Gunfire Reborn patch will fix a few of these issues. Read more details below.
New: Enemies hit by [Hurtle] will have lower DMG dealt and higher DMG taken.
New: Recover the magazine and reserve ammo as well as increase Reload Speed and RoF after retracting the Aspis.
New: After retracting the Aspis, +100%/150%/200% DMG for the next 3/4/5 shots. Each enemy killed with these shots will reduce the cooldown of Tidal Aspis by 0.5/1/1.5s.
New: For each enemy killed within 10 meters, +10%/20%/30% Weapon DMG and +4%/6%/8% movement speed (up to 5 stacks).
New: +20%/35%/50% Reload Speed, and +30%/60%/100% Weapon DMG after reloading.
New: While Dual-Wielding, -50%/75%/75% DMG taken for the first 5/7/9 times, and obtain an additional chance of lowering the DMG taken every 3s when this Ascension is upgraded to level 3.
New: While Dual-Wielding, +30% RoF and Accuracy. After Dual-Wielding, for every remaining 1s of duration, -1s cooldown for the next use.
Lv.3: weapon DMG bonus: +125% -> +150%
New: While Dual-Wielding, +40% Lucky Shot Chance, and +20% extra Lucky Shot Chance for 1s if a Crit Hit and a Lucky Shot are triggered simultaneously.
New: Recover 5/10/15 reserve ammo every second. While dual-wielding, double the amount recovered and there is a 20%/35%/50% chance of not consuming any ammo.
New: When casting [Fatal Current] or [Fatal Current] ends, summon thunderbolts to strike on random enemies around.
New: Reduce cooldown of [Fatal Current] upon killing enemies in Shock Effect.
New: During [Fatal Current], add 1s to the current duration upon every enemy killed.
Shield: 50→65
Shield recovery delay: 3.5s→3s
+20% DMG for every time the projectile splits → +30% DMG for every time the projectile splits.
+40% Lucky Shot Chance, -25% RoF. → +40% Lucky Shot Chance, -10% RoF.
New: +50% weapon and skill DMG.
New: You can continue to fire automatic weapons even with an empty magazine as long as the Fire button is held, gaining +10% Weapon DMG per shot for 5s (up to +100%), but each extra shot deals DMG that equals to 1% of your current total HP to yourself.
New: Every sixth shot gains +100% DMG.
New: Whenever an ammo pack is picked up, it directly refills the magazine instead of reserve ammo, and increases your Movement Speed by 25% and Weapon DMG by 50% until next reload.
New: When hitting an enemy, there is a 10% chance to deal an additional 15% of the enemy’s max HP as True DMG. (5000 * the number of players in your squad at most per hit)
New: +5% Lucky Shot Chance per second (up to 10 stacks). Upon reaching the max stacks, resets after triggering a Lucky Shot.
New: +80% DMG while being stationary; the bonus will remain for 4s after moving.
New: Gain 4 stacks of Lightless Shield every 30s. Each stack negates incoming DMG and is consumed afterwards. You can only have up to 4 stacks at any given time.
New: Gain 1 stack of Phantom Skin every 10s. A stack is consumed whenever you take DMG, restoring 100% of your Shield/Armor. You can only have up to 3 stacks of Phantom Skin at any given time.
New: Every 6s and every time you deal a crit hit (CD: 1s), you launch an electromagnetic pulse that inflicts Shock effect on all enemies affected by it.
New: Every 6s and every time you deal a crit hit (CD: 1s), you launch a flame pulse that inflicts a Burning effect, which lasts for 3s, and deal 200 Fire DMG on all enemies affected by it.
New: Every 6s and every time you deal a crit hit (CD : 1s), you launch a corrosive pulse that inflicts Decay effect on all enemies affected by it.
New: Lose 2% of HP per second if your current Shield/Armor is more than 0, but recover 100% HP instantly when Shield/Armor fully depletes.
New: When casting Energy Orb, an additional energy orb will be launched respectively to the left and right of the main one at the same time. -1s Energy Orb cooldown for every enemy hit by an energy orb.
New: -50% Dual-Wield cooldown. +75% Lucky Shot Chance while dual-wielding, and off-hand weapon shares the same level as the main-hand weapon.
New: -1% DMG taken for every 2% HP you have. Also, if HP is less than 75%, recover 5% HP per second.
New: For each enemy hit by a Leap, +100% next Leap base DMG and gain a 5% chance to reset the cooldown (up to 10 stacks). Removes all stacks on a miss.
New: Cleave instantly kills normal/elite monsters with 25% HP or less, and bosses with 15% HP or less. +30% Cleave DMG for every remaining charge of Cleave.
New: After dealing a crit hit, inflict Shock effect on the inflicted enemy and all enemies within 3m; When Lei Luo attacks an enemy affected by Shock effect, increases Weapon and Skill DMG by 100%.
New: +150% base [Chain Lightning] DMG for each increase to the maximum bounces of [Chain Lightning]. (+300% by default)
New: -50% [Fatal Current] Cooldown. For each enemy hit by a thunderbolt, +40% base DMG to the next thunderbolt for 10s. (Up to 30 stacks)
New: +50% RoF while using [Swords Out], and you can stack Blade Heart even when [Swords Out] is on cooldown.
New: Flying Swords deal an additional 10% of an enemy’s current HP as True DMG. (For elites/bosses, up to (5000 * the number of players in your squad) True DMG at most per hit).
New: Reflects significant AoE DMG back to all enemies within 10m upon taking DMG or hitting an enemy with [Hurtle].
Note: You can trigger this blessing by using [Hurtle] in the new version.
New: Reviving a teammate or being revived grants you +2%/s HP recovery, +5% Movement Speed, and +30% Weapon and Skill DMG for 180s. (Up to 10 stacks)
New: Upon killing (or having a kill assist on) an enhanced monster, you obtain their enhanced effects, which lasts for some time. Different enhanced effects will be applied at the same time while the same effect will have the duration refreshed.
Note: In this patch, we have adjusted the mechanism of this blessing so that you may obtain an enhanced effect via a kill assist. Also, we have increased the duration of each enhanced effect.
Download free Gunfire Reborn update 1.0 hotfix on PC (Steam).
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