Guilty Gear Strive Update 1.10 Patch Notes (1.010.000)


Guilty Gear Strive update 1.10 (1.010.000) is now available to download on PS4 and PS5. According to the official Guilty Gear Strive 1.05 patch notes, the latest update added bug fixes and make minor system changes. Apart from this, Guilty Gear Strive version 1.10 (1.010) also includes general stability fixes.

Previously, a big game update added various bug fixes and gameplay changes. Unfortunately, since the release, players are experiencing issues with the game.

Today’s Guilty Gear Strive patch 1.10 will fix a few of these issues. Check out more details below.


Guilty Gear Strive 1.10 Patch Notes (1.010.000)

Game Modes

  • Added support for the PS4 event “Tournament” feature. However, this feature is not available on PS5.
  • Reduced the network connection time upon login.
  • Added a “Sync R-Code with Server” feature under System Settings from the main menu Setting option. Using this feature downoads the R-Code from the server and applies it as the R-Code for the current save data. Please use this feature when your save data has been deleted or lost.

Network Mode

When the players’ suggested floor is the Celestrial floor, they will now begin matching on the Celestial Floor after selecting Quick Start from the main menu.

Training Mode

When Counter Setting and either Automatic Psych Burst or Automatic Roman Cancel are set simultaneously, the Counter Setting will be prioritized.


The battle version has been update from 1.04 to 1.05

Fixed a bug where sound effects for flame attacks would be played multiple times under certain circumstances.


Fixed a bug where the Maximum Combo Dagages and Maximum Combo Hits would not be displayed properly. Previous data will be reset on login, and properly registered from current gameplay.

Damage from wall break will now be included in Maximum Combo Damage, total damage dealt, and total damage taken.


Fixed a bug where the network functions would not respond properly, mostly after viewing a large amount of play data from theranking screen.

Character Balancing

Check a long list of balancing details here.

The following changes were added previously.

・Added Goldlewis Dickinson as a playable character.
※Players who have purchased “GGST Season Pass 1” will have access to the playable character after the update patch is applied on July 27.
※Individual sale for the PS4 and PS5 versions will begin on July 30.
※Individual sale for the Steam version will begin on July 27.
・Added Goldlewis’ BGM “The Kiss of Death.”
※Goldlewis must be selectable in order to use the BGM.

Offline Modes

・Fixed an error in which the opponent would not block in certain situations while using the “After First Hit” block setting in Training Mode.
・Fixed an error which caused a visual glitch with Nagoriyuki mirror matches on certain stages in Arcade Mode.

Network Mode

Fixed an error which caused the game to become unresponsive to scrolling after certain inputs were made while using the filter function of the member list.

Fixed an error which caused the player name and avatar displayed on the Follow tab of the Lobby select screen to show incorrectly sometimes.


Fixed a rare error which caused the player’s floor not to change even when their recommended floor was adjusted.

Player Match

Changed the following features and fixed the errors below.
[Operational changes]
・Players can now queue up as spectators even when there are no players having a match at a Duel Station by selecting the center of the Duel Station.
・Spectators will no longer be kicked from the room after a certain length of time without making any inputs.
[Error fixes]
・Fixed an error which caused the avatar of the player who lost a match to sometimes move in an unnatural way.
・Improved an issue which made it difficult for matches and spectating to connect successfully when the player’s connection was incompatible with the room owner.
・Fixed several other minor issues.


[Axl Low]
・Fixed an error which caused the possible activation time to decrease during certain animations after One Vision was activated.
[Chipp Zanuff]
・Fixed an error which made movement impossible after causing a Wall Break while certain attacks interacted with Gamma Blade.
・Fixed an error which caused the mini-Fausts not to appear after obtaining the Trumpet item during certain animations.
[Millia Rage]
・Fixed an error which caused an invisible hitbox to remain unnaturally after activating the HS version of Tandem Top.
・Fixed an error which caused Eddie to become unresponsive to control after a certain input.
[Ramlethal Valentine]
・Fixed an error which caused her Greatsword to attack in an unnatural direction under certain conditions.
・Fixed an error which caused her Greatsword to move in an unnatural direction under certain conditions.

General Battle

Fixed an error which caused the “Punish” system message not to be displayed when punishing certain attacks with throws, etc.

Fixed an error which made it impossible to leave Faultless Defense state during certain animations.

Fixed an error which caused the opponent to be considered in a grounded state when certain characters successfully landed an air throw at a high elevation.

Fixed several other visual errors that did not impact the game balance.


Fixed an error which caused certain avatar parts to be obtained as duplicates when fishing.

Major Confirmed Issue

Network features are completely inaccessible under certain play environments.

We are continuing to look into and address this issue.
Any players experiencing this issue, please contact customer support with the following information:
・Type of console in use
・Internet provider or contracted service in use
・Model Number of the router or network adapter in use
・If possible, an image of the error message or a video showing when the error occurs

Download free Guilty Gear -Strive- patch 1.10 on Sony PlayStation 4, PlayStation 5, and Microsoft Xbox One.