Grounded Update 1.04 Patch Notes (1.000.004) for PS4 & PS5

A new Grounded update 1.04 is available to download on PS4 and PS5(Version 1.000.004). According to the official Grounded patch notes, the latest update introduces significant additions to the game, including new content, features, quality-of-life improvements, and bug fixes. Apart from this, today’s Grounded patch 1.04 also includes gameplay performance improvements.

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Previously, a major Grounded update 1.3 added a new game mode called “Playgrounds,” offering extensive customization and creativity options, alongside quality-of-life improvements. Unfortunately, players are still experiencing issues with the game. Today’s Grounded version 1.04 will address a few of these errors.

Read more details below.

Grounded Patch 1.04 Notes

Bug Fixes / Changes

Community Playgrounds

  • You can now “Thumbs Up” or “Thumbs Down” any Published Playgrounds. These community ratings will be used to filter higher quality Playgrounds to the top.
    • This combined with the new “Filter Playgrounds” menu added in 1.4.0 should help you find quality Playgrounds of various types.
  • Playground Descriptions are now shown when browsing Community Playgrounds.

General Changes

  • Hedge Broodmother Roar attack can be perfect blocked.
  • Mantis attacks no longer always trigger additional effects even when blocked or perfect blocked.
  • “Fury” effect can now trigger combo finisher effects.
  • Explosive damage from enemies can be blocked with shields again (including infusion based explosive damage).
  • +Summon Thorns effect from Red Strategist set decreased from 50% to 25% per piece (they still stack).
  • Thorns now deal “true” damage.
  • You can go back to befriended Ant Queens and get a new Baby Ant pet if your prior Baby Ant pet has died or was lost.
  • Lowering the stun damage of 2 Handed Axe weapons.
  • Increasing the stun damage of 2 Handed Club weapons.

REMIX.D Yard – Quality of Life

  • A new module is accessible in the ASL station while in New Game+: remote access to the Super Duper machine!
  • When duplicating or deduplicating an item, you can now skip the animation.
  • Clients that join a New Game+ world will have their starting Milk Molar stats matched up to the host if they are lower
    • Helps clients not lose out on prior Milk Molar upgrades from before new game+ or prior new game+ playthroughs.

REMIX.D Yard – Changes

  • Infusion effects that creatures get will be more random instead of almost always having explosive damage (this was a bug).
  • “+Unarmed Damage” effect can now be found on randomized trinkets.
  • A large number of Random Effects for trinkets and infused weapons have been buffed:
    • All creature specific damage increases (such as “+Black Widow Damage) increased from 10% to 30%
    • +Damage Resist increased from 10% to 50% (in the previous patch)
    • +Block Strength increased from 25 to 100
    • +Max Health increased from 25 to 100
    • +Max Stamina increased from 25 to 100
    • Hyperstamina increased from 10% to 25%
    • +Attack Stamina increased from 10% to 25%
    • Exhaustion Recovery increased from 10% to 25%
    • +Sprint Distance increased from 10% to 25%
    • The Quickness increased from 10% to 25%
    • +Poison Resist increased from 10% to 50%
    • +Explosive Resist increased from 10% to 50%
    • Starcrusher Damage Resist reduction increased from 25% to 50%
    • Arcane Archer Damage Resist reduction increased from 25% to 50%
    • Fresh Mage stamina refund increased from 5 to 25 per attack
    • Spicy Mage attack speed buff increased from 10% to 15% per attack
    • Sour Mage charge time multiplier fixed from 1.5x to .5x so it actually reduces charge time instead of increasing it
    • Wizards Defense proc chance increased from 50% to 100%
    • Fixed +Bow Attack not being labeled as “minor”, “major”, and “best” for the 3 variations
    • Bow Attack Major increased from 20% to 25%
    • Bow Attack Best increased from 30% to 50%
    • Trickle Regen increased from 1 hp per 10 seconds to 2 hp per 10 seconds
    • Guard Dog increased from 50% to 100%
    • Tenderfoot Offense increased from 5% to 100%
    • Tenderfoot Defense increased from 5% to 90%
    • +Finale Damage increased from 10% to 25%
    • Fixed ‘Implant Weakness: Sour’ and ‘Implant Weakness: Salty’ using the ‘Implant Weakness: Fresh’ string
  • “Fury” effect on New Game+ trinkets can now trigger other trinket effects such as “Samurai” and “Mad Scientist”.
  • The “Increased Damage” infusion effect on infused creatures no longer also increases the damage of other infusion effects.
  • Infused Weapons now have 2 random effects instead of just 1.
  • BURG.L’s Old Flipper now has 2 random effects, much like infused weapons.
  • The Assistant Manager can trigger the laser and shock pillars immediately in New Game+. Lasers will spin faster with each Remixed Level.
  • Similar candy weapons acquired from NG+ now have different finale effects:
    • Example: the Sizzle Striker has Finale Aftershock, where as the Wallopeño has Finale Fury
  • Thorns damage that can be reflected with any attack is capped to the max health of the character being attacked.
  • Thorns damage that is reflected is no longer improperly double scaled from Status Effect or Difficulty modifiers.
  • Salt Chipper now properly utilizes the “Smasher” mutation instead of “Barbarian”.

Optimizations

  • Loading a saved game takes less time:
    • Xbox Series X / PlayStation 5: 5+ seconds faster
    • Xbox One / PlayStation 4: 15+ seconds faster
    • Nintendo Switch: 60+ seconds faster
    • PC: (Depends on your CPU but faster than before)

PlayStation 5

  • Improved framerate.
  • Save game thumbnails will no longer be extra dark.
  • Added mouse and keyboard support.

Nintendo Switch

  • Reduced asset popping and short draw distanced in the Sandbox.
  • Notes found in the yard that require scrolling to read all of it can scroll the text using the analog stick.

Major Fixes

  • Creatures attacking from the Waft Emitter are no longer randomly invulnerable.
  • Power Droplet can trigger additional effects off of unarmed attacks again.
  • Clients no longer sometimes respawn with no lighting after completing the undershed lab.
  • Achievements will properly unlock after reloading your game if you had originally completed them while offline (Xbox / PC / Nintendo Switch).
  • Playing a Shared World game across multiple consoles will no longer have you load in with lost player data.
    • Retroactive fix still in the works for sessions that have already encountered this.
  • Multiplayer games that were made while crossplay was off and then are converted to Shared Worlds when crossplay is enabled will not have lost player data upon hosting or joining that game.
    • Retroactive fix still in the works for sessions that have already encountered this.
  • Stairs can be built up diagonally without direct support below again.
  • Loading a Shared World backup save while in the middle of playing a Shared World will properly save continued game progress during that session.
  • The loot delay on dead bugs has been reduced back.

Crash Fixes

  • Fixed attempting to host or join a multiplayer game immediately after being disconnected from a game causing a crash.
  • Fixed crash when loading an Early Access save.

Other Bug Fixes

  • The Oak Lab explosion smoke no longer freezes when looking directly at it sometimes.
  • BURG.L Quests are no longer reset when activating the REMIX.R.
  • Using burnt toast in the Garden Patch no longer causes the growth time to be negative.
  • Fixing an instance of a randomized milk molar that could spawn underwater.
  • Fixing the repair costs on some of the NG+ elemental weapons.
  • The web sacs in the Hedge Broodmother fight no longer will trigger infusion effects from the Broodmother’s roar or jump back attack.
  • The Health and Stamina bar on the SCA.B properly show lines for values past 300.
  • Infected Ant mounted trophy and infected ant stuffed creature buildings have had their materials fixed.
  • The Sign Set Teen Spirit is no longer always removed after loading a New Game+ save.
  • Improved building placement while trying to place a hanging stuffed creature.
  • Additional creatures spawned in during boss fights are no longer lootable when they die if you fail the fight and return to the boss arena.
  • Clients that are present when the REMIX.R is activated will spawn back in correctly at the kid case instead of being on top of the host.
  • Rotten Stinger Spear in the T-Rex no longer falls out of the toy’s mouth on any new games created.
  • Infected Broodmother final phase scream no longer triggers infusion effects.
  • Chopper no longer improperly uses the Blademaster mastery effect.
  • You can no longer build sap catchers in the Mantis arena.
  • The “Royal Arrangements” achievement can be unlocked for new players in New Game+ if all Ant Queens were dealt with in the prior playthrough.

The following changes were added previously.

The Fully Yoked Edition

Hey Grounded fans! We are proud to present to you the “Fully Yoked” 1.4 update: the premiere Grounded experience swole with new content.

Ant Queens

Each of the three ant colonies now has a royal leader residing deep within their respective hills. These new Ant Queens are not fightable bosses. They instead offer you a choice: either befriend or betray with a tasty offering. Which you choose affects the rewards you receive and how the colony reacts. Some choices have cascading effects that aren’t immediately apparent…

The Backyard, Remixed (New Game+)

Next up, we’ve remixed your backyard! Introducing the New Game+ mode: a complete overhaul that adds layers of complexity and challenge. Instead of finishing the game, you will have the option to enter an alternate dimension via the new REMIX.R device. Each playthrough in this mode remixes the yard in a host of ways that will give you new challenges and rewards.

Accessing New Game+ requires defeating the Broodmother, Mantis, Wasp Queen, and completing the Javamatic fight. When entering this mode, all of your existing bases, items, recipes unlocks, etc. will carry over with you.

New Game+ Features

Infused Creatures

In Remixed backyards, creatures can be infused with the power of Raw Science. Not only do they have more health, do more damage, and attack faster, but they also have unique properties that make them extra challenging.

New Trinkets

The good news is that infused creatures can drop special trinkets that are also infused with Raw Science. These new trinkets also have special randomized properties. Ominent Badges can be collected again, and have new properties, and every BURG.L Chip awards a new BURG.L Chip Trinket, they too will have randomized properties to give you more options on how to build your character.

Yoking Station +10

The Yoking Station, available at the ASL in a remixed yard, allows you to upgrade your weapons to even more powerful levels. To upgrade your weapons, you will need to find new materials and resources only found in remixed yards.

Slurp the Core with More Molars

Molars can be gathered once more, and you will need to continue to collect them to stay as swole as the creatures of the yard. In a remixed yard, the molars are now in new, randomized locations.

New ASL Additions

There are a large number of new additions to the Science Shop. Check out the ASL for a new sign set, the Yoking Station, new weapons, equipment, and more, that can only be purchased in a remixed yard. To help with purchasing the new items there are new Raw Science spawn locations, and MIX.Rs have increased rewards.

Even More

There are other changes that are made to the yard in a remixed world, including more loot chests, different candy, and some other surprises.

New Platforms

The game can now be played additional platforms, including the newly added PlayStation 4|5 and Nintendo Switch. Players across all platforms can experience this Grounded: Fully Yoked edition of the final game, together, with crossplay!

Additional New Features
“Bugs Fight Each Other” Custom Game Option

By default, natural enemies will fight each other if they are near each other, and neutral creatures will fight each other if struck accidentally. This can now be turned off (useful in Playgrounds when designing encounter rooms for the player).

Additional Playground Features

Links now have 5 color options for distinguishing them while editing.

Quality of Life Features

Multiplayer Load Game

You can now load a save while in the middle of a multiplayer session. All connected clients will load into the new world once the load is complete.

Recover Pets
  • A new Game Repair button has been added to recover any pets that are not currently following you.
  • Pets allocated to a pet house will also teleport to their house, in case they are outside of the terrain.
Object Capacity
  • An object capacity meter can be found on the pause menu that tells you how many objects, either in a Playground or a standard game, you have in your level. This is useful to know if you are sharing worlds with lower end machines to make sure the game can be played reliably on all hardware.
  • If you have no intention of having your yard be as crossplay compatible as possible, this capacity limit can be changed in the Game Settings menu to match your platform’s suggested limit or have no limit at all.

There are now buttons available to copy and paste the configuration of a Link in a Playground.

Playground Browser Filtering

Community Playgrounds can be filtered by keywords, player count and genre while browsing.

Reporting Playgrounds

Community Playgrounds can be reported by players if they violate rules.

New Content

New Buildings
  • 12 Ant Queen-related buildings
      • Chaise Lounges
      • Chandeliers
      • Stuffed Queens
      • Head Mount
  • Yoking Station
  • New Floor Rugs
  • Termite King Pipe Organ
  • REDACTED
New Pet

3 new Baby Ant Pets to befriend.

New Equipment
  • Over 20 new items and equipment.
  • Over 20 new trinkets.

A lot of these will be found only in New Game+

New Mutations

Antbassador – Become one with the ants of the yard.

New Signs

A new sign-set that can only be purchased in New Game+

4 New Achievements
  • 2 for the base game
  • 2 for New Game+
Full Japanese Voice Overs

The game now has full Japanese voice over, including voices for the teens, BURG.L, cutscenes, and audio logs. Select Japanese Voice Over from the Game Options menu to enable this feature.

Playgrounds New Content

There are a number of new props that are now available to be placed in Playgrounds. This includes the Jack o Lantern, Ice Caps Box, Big TazT, Big Dice, Wendell Chair, Big SCA.B Mesh, Stump Bark and Pulp, Rash, Yoked Girth and Yogi Swole, Quarter, Garden Light, Milk Molar Bottle and Lid, Gnome, Baseball Bat, Trash Bag, Pink Slip, Anarchis, Lab Dome, Pink Flower Petals, Cattails, Honeycomb, Lilypad, Shovel, Cacti, Charcoal Bag, Moldorc’s Castle, the Bird Bath, and more.

Other Changes / Tuning

Combat

Attack speed slow effects no longer stack.

Animation

Stagger animations for all ants and stinkbugs now physically displace them.

Armor and Weapons
  • Increasing scythe attack speed by 15%.
  • Lowering attack speed bonus granted by battle axe combo finishers by 5%.
  • The Mighty upgrade path now applies an additional status effect to weapons, much like the Sleek upgrade path for armor.
Items
  • Trinket items that previously appeared as brown bags now have a new shared trinket model.
  • Gold cards are not required for 100% on the Report Card.
UI
  • Quest objectives on the map show the quest name now when hovered over.
  • Trailer Marker names are shown on the map when hovering over a Trail Marker icon if a name is set.
  • Improved image quality of item icons on lower end hardware.
Audio

New audio track added for New Game+

Playgrounds

Ziplines created in Playground edit mode cannot be recycled or renamed in Play mode.

Optimization

  • Significantly reduced the CPU load of the game.
  • Significantly reduced the CPU load during defense events.
  • Reduced memory usage across the game.
  • Saving the game is now faster.

Bug Fixes

Major Fixes
  • Audio logs that were collected but not showing up in the Data tab will properly show up now.
      • This was affecting some people from getting 100%.
  • Animations and audio work correctly for clients when someone else uses a dandelion tuft.
  • Some buildings placed in very specific locations will no longer be unsupported upon loading the save.
  • Fixed a problem where certain stacks of ladders could cause a saved game to never finish loading.
  • Non-grid buildings attached to grid buildings will now appear and disappear correctly on clients.
  • Bugs will interact with the world around them more often (Lady Bugs chasing Aphids, Aphids dropping Honeydew, etc.)
Other Fixes
  • You can steal from aphids while wearing sleek aphid slippers.
  • “Read To Me” will now read building customization sliders correctly.
  • Buildings cannot be placed inside stem pallets.
  • Digging up Koi fish bones and scales as a client no longer has them float up quickly and teleport back.
  • Weapon upgrade icons on the HotPouch no longer disappear after hitting something.
  • Black Ants properly navigate from outside the Trash area back to their ant hill.
Playgrounds Fixes
  • The building distance axis will now be properly conveyed to clients in Playground Design Mode.
  • Preplaced grid buildings placed in the air can no longer be induced to collapse in Play Mode, unless Building Damage is enabled.
  • Non-building actors placed on slopes will no longer change rotation slightly when relocated.
  • Placed objects with simulated physics now correctly simulate physics in play mode and not in edit mode.
  • If an object is rescaled while being relocated, clients will now see the correct scale.
  • Pre-existing scene objects will no longer disappear when loading the game after trashing them and then undoing the trash.
  • In edit mode, destroying a building with other buildings attached to it will now reliably destroy the dependent buildings as well.
  • The Toggle Grid Snap radial menu option now works even outside of placement mode.
  • Slime Mold Grass will no longer become uninteractable after being relocated.
  • Double-clicking a building supporting Place Many in the Playgrounds build menu will no longer immediately place a copy.
  • Buildings placed on scaled buildings will no longer sometimes appear at the wrong height.
  • Mushrooms will no longer lose their stems when relocated.
  • Undo operations cannot be redone if another player makes conflicting changes to the same actors.
  • The Lab Control Panel now faces the correct way when placed on walls.
  • Dandelion D can now be placed and trashed in Playgrounds.
  • Cacti can now be copied and relocated.
  • Dice can now be copied and relocated.
  • Mushroom Curved Doors will no longer rotate and break after cancelling connection from them.
  • ASL Terminal and Resource Surveyor screens will appear correctly after undoing destruction.
  • ASL Terminal and Resource Surveyor will actually reappear when destruction is undone.
  • Players can no longer become stuck on the Frankenline when transitioning between Play and Design mode.
  • Strange Spore is easier to place.
  • Table B can now be stacked.

Download free Grounded patch 1.04 on PlayStation 4 and PlayStation 5.

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