GROUND BRANCH Update 10 Patch Notes – January 25, 2023

    GROUND BRANCH update 10 is now rolling out on PC (Steam), PS4, PS5, and Xbox one. According to the official GROUND BRANCH patch notes, the latest update tweaked Distance Field Ambient Occlusion (DFAO) settings globally.

    Since the last patch, players are facing a number of problems with the game. Today’s GROUND BRANCH patch will fix a few of these issues.

    Check out more details below.

    GROUND BRANCH Patch Notes – January 25, 2023

    • Tweaked Distance Field Ambient Occlusion (DFAO) settings globally
    • Partial fix for crazy VFX stuff happening at map origin
    • Disabled Subsurface Scattering (SSS) globally
    • Fixed light portals in Run DownCity and Tanker
    • Upped skylight on Run Down a bit
    • Fixed Ready Room (RR) lights getting shot out
    • Overhaul of skylight override volumes to balance day and night better (see Storage Facility tunnels and Run Down basement)
    • Fixed bad laptop in Docks (Intel Retrieval game mode)
    • Fixed grouped lights so that changing time of day won’t switch on lights that have been switched off at a power box
    • Fixed tedious bug where you see a blue transparent wall in low-light conditions
    • Moonlight made a bit bluer
    • Added options to manually cycle bolt- and pump-action weapons (currently M24 sniper rifle and SDASS shotgun) in Settings › Controls
    • Gun tail audio change and VOIP remixed
    • Cleaned up mesh intersection issues with helmet chin straps and the Balaclava
    • Deleted old/hidden meshes in Creek
    • Tweaked some light cull distances in Compound
    • Fixed Vudu 1–6x not properly switching reticles for all magnification levels
    • Removed the target cameras/screens from The Farm‘s shooting range, and replaced old sandbag meshes with updated ones
    • Tweaked grey skin for Combat Shirt and Combat Pants: now a lighter grey with black secondary colors
    • Created grey skin for ACU Coat and Tactical Pants
    • Fixed the Combat Shirt’s cuff and arm velcro patches being assigned different colors
    • Fixed subtle red-tinted areas in Combat and Tactical Pants
    • Scaled up double (2x) AR mag pouch by 5% to match open (1x) mag pouch
    • Added reflection capture scaling option, currently applied to Power Station so less blue ghosting at night
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