Grid version 3.01 (Season 3 Update) is now rolling for PS4 players. According to the official Grid update 3.01 changelog, the latest Season 3 update added six new cars, Suzuka Circuit, achievements and more. Apart from this, Grid patch 3.01 also includes stability improvements.
Previously, a big update was released with a long list of bug fixes. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Grid version 3.01 update is expected to fix a few of these issues. Check out more details below.
Grid update 3.01 Changelog
What’s new in Grid Season 3 Update?
As mentioned in the Season 3 overview video, there’s only one word to describe the cars featured in GRID Season 3 – fast. Here’s your line-up:
We know you’re going to love tearing up the track in these incredible machines. For Ultimate Edition and Season 3 owners, each of these cars will be available in all game modes. For all GRID players, the Bugatti Veyron 16.4 Super Sport will be available as a loan car in Multiplayer modes.
On top of these stunning Hypercars, we have a pair of incredible bonus cars – available to everyone no matter which version of GRID you’re playing on.
These two Super GT icons are a blast to drive and sound just as good as they look. Both of these cars will be available to purchase and race for all GRID players in Freeplay and Multiplayer modes.
Now, the track. Loved by drivers and fans alike with its snaking corners and old-school aesthetic, you’ll be flying to Japan to get to grips with the Suzuka Circuit.
A traditional track by all accounts, Suzuka Circuit will challenge your skill under pressure with its intricate corners and long and sweeping curves, many of which can be taken flat-out, if you dare.
No matter which of the six route variations you choose to race on, each of the nine weather and time of day conditions will be at the disposal of all GRID players.
As with Seasons 1 and 2, we’ve also added a bunch of new customisation items to GRID for those with GRID Ultimate Edition.
● 14 new liveries
● Six new livery patterns
● Five new player cards
● Five new player banners
Five of the liveries are unlocked by default but you’ll have to work through the Career to unlock the rest of the customisation additions – we didn’t want to make things too easy.
Credit Boosts for Freeplay and Multiplayer
Along with the cars, Career events, and customisation items that are added with Season 3, we’ve been hard at work to make some tweaks and changes to everyone’s GRID experience. Building on the recent Community Update that aimed to address GRID player feedback, we’ve continued to make adjustments, with the community at the heart of these decisions.
Finally, many GRID Ultimate Edition players have been asking for new achievements/trophies to go along with each of the seasons that have been released. Up until this point, we haven’t been able to add any new achievements – that ends now.
GRID Ultimate Edition/Season 3 Players
- Four Hypercars – Welcome the Ferrari FXX-K Evo, Koenigsegg Jesko, Koenigsegg Agera RS, and the Bugatti Veyron 16.4 Super Sport.
- 33 Career events – Two new threads (Invitational Favourites and Track Day) as well as a new Ravenwest Showdown
- Nine new achievements/objectives – New objectives (tied to new achievements) can be found here: Player Profile > Objectives > All > Seasons
- 14 liveries
- Six livery patterns
- Five player cards
- Five player banners
All GRID players
- Two bonus cars – Available to all GRID players, the Honda NSX-GT and NISSAN GT-R Racing Car (GT500 Spec)
- Loan Car – The Bugatti Veyron 16.4 Super Sport is available as a loan car for all GRID players in Multiplayer
- Suzuka Circuit – Fly to Japan with this new circuit featuring three layouts and three reverse layouts – playable in all nine weather/time of day conditions
- Multiplayer/Freeplay currency rewards increase – Payouts for Freeplay, Private Lobbies, Public Lobbies, and Quickmatch have been substantially increased.
- Various AI tweaks have been made on both cars and tracks. Players should notice that simulated AI times are more realistic
- Fixed an issue where the total distance driven would sometimes reset to zero
- Fixed an issue where terminal damage may reset split times, causing impossible lap times
- Fixed an issue where players may not have been able to retire after terminal damage in Time Attack.
- Various UI/text issues resolved
- Various stability fixes
- All ‘Overtake’ objectives now include actions such as ‘Slingshot’ and ‘Clean Pass’ in their totals
- ‘Distance driven on two wheels’ has been changed to ‘Time driven on two wheels’ to reflect the objective wording
- Fixed an issue where the ‘Track Day GT Hoarder’ objective would not unlock
- Fixed an issue where the ‘Reach Player Level 99’ accolade would not unlock
- Fixed an issue where the ‘Show Off’ achievement would unlock incorrectly during Time Attack
- Fixed an issue where terminal damage during a race would cause a user’s finishing time and position to be random
- Fixed an issue where if a player with zero flashbacks remaining had terminal damage during a race, the race would never end
- Fixed an issue where names of drivers/cars in leaderboards were shown in black
- Xbox One – Fixed an issue where no racecraft points would be given during mid-installation of GRID
- Performance and stability improvements.
- Added network improvements.
- Other under the hood fixes.
Grid update 3.01 is now available for download.