Gran Turismo 7 update 1.14 (1.140) details released for PS4 and PS5 players. According to the official GT7 1.14 patch notes, the latest update will resolve issue related to World Circuits, multiplayer, and more. Apart from this, Gran Turismo 7 patch 1.14 also includes performance and stability fixes.
Previously, a major update 1.13 added 3 new cars, quality of life changes, and more. Unfortunately, players are experiencing a number of issues with the game. Today’s GT7 update 1.14 will address a few of these issues. Read more details below.
Addressed an issue where when using certain cars on Championship events, leaving in the middle of a round and restarting may cause a Performance Point (PP) limit violation to appear, preventing players to resume their championship. If this happens, lowering the PP value to under the limit before resuming the championship should solve this issue;
Addressed an issue where in certain championships, such as ‘World Touring Cars 600’ from Menu Book No. 33, players may be unable to enter the championship without reducing their Performance Points (PP) from ‘Car Settings’ even if they are using the recommended car or one of the rival cars.
Addressed a bug where ‘Preparing’ is displayed on screen but the Host cannot start the race.
Addressed a bug where entering the track in Practice does not let you drive and skip directly to the Final Race.
Fixed a bug where the Assist Settings for Player 2 are locked in a 2P Split Screen race.
Fixed a bug where players in the same room do not appear on the member list or during the race.
Added various performance fixes.
Other minor fixes.
Note: This is not the final changelog. The full official changelog will be available soon.
Download free GT7 patch 1.14 on PlayStation 4 and PlayStation 5.