Going Medieval Update 0.14.22 Patch Notes

Going Medieval update 0.14.22 is rolling out on PC. According to the official Going Medieval patch notes, the latest update addressed several crash occurrences.

Previously, a major Going Medieval update added new changes, fixes, and gameplay improvements. Unfortunately, players are still experiencing several issues since the release. Today’s Going Medieval patch 0.14.22 will fix a few of these issues.

Check out more details below.

Going Medieval 0.14.22 Patch Notes – July 3, 2023

Bugs and Fixes

  • Fixed several crash occurrences.
  • Fixed the issue where if you build ladders next to a stairs, settlers would be able to use those ladders only in one direction (e.g. Just going down the ladder).
  • Fixed the issue that allowed for sunlight to affect mushrooms.
  • Fixed the issue that made settlers stuck in a picking up/dropping loop animation if a path to the blueprint they were supposed to construct wasn’t clear.
  • Fixed the issue that prevented caravans from leaving the settlement. This appeared if there were animals on that caravan and they were unable to reach the edge of the map. Now, you’ll get the message if an animal can’t leave the map. Remember, some animals can’t use ladders.
  • Fixed the issue where underground rooms’ temperature would appear as 0, even though they contained noticeable heat sources.
  • Fixed the issue where relocation of certain structures would cause them to lose their thermal output.
  • Possible fix for the audio stuttering, freezing, cuts. Do let us know if it works.
  • Fixed some minor text issues.

Renu
Renu
Content writer for games at UpdateCrazy.com. Also, love anime and toons.
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