Gamedec Update Patch Notes – Oct 26, 2021

Gamedec update is now rolling out on PC (Steam). According to the official Gamedec patch notes, the latest update added quality of life improvements and gameplay optimizations.

Since the last patch, players are facing a number of problems with the game. Today’s Gamedec patch will fix a few of these issues.

Check out more details below.

Gamedec Patch Notes – October 26, 2021

GENERAL FIXES

  • Fixed general performance issues
  • Fixed general graphics bugs on the lowest required specs
  • Various SFX fixes
  • Various Animation fixes
  • Various VFX fixes
  • Improving Character Textures
  • Fixed an issue with saving to a save that already exists, the thumbnail gets smaller and the texts with save descriptions overlap
  • General Translation fixes
  • Fixed lines of code visible in some of the codex entries
  • Character selection screen – At maximum font magnification, some text was invisible to the player when highlighting the Torkil Aymore skin
  • A cloak won’t attach to the gamedec’s elbows when animating interactions with computers, etc.
  • Fixed the Drone that is not returning in subsequent apartments scenes

Halloween Event – Add-ons

  • Added Gamedec’s avatars & models for the Halloween event
  • Main Menu – remodeled the tree for Halloween event
  • Added an option to switch the decals for Halloween [on/off]
  • Added Halloween decorations to Gamedec’s apartment

Knight’s Code:

  • Fixed an issue when a Cult leader was mixed with Clan leader in dialogs

Harvest Time

  • An NPC will now faint correctly if you make, and load a save before it
  • Fixed a flickering locomotive
  • Fixed crash at the end of the case

Haggis Office

  • Fixed an issue with door clipping

Like Father Like Son

  • Fixed an issue with colored lights that were set too low
  • Text inside the balloon on the roofs was a placeholder

Paradise Island

  • Fixed some flickering characters on Paradise Island
Renu
Renu
Content writer for games at UpdateCrazy.com. Also, love anime and toons.

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