Frostpunk 2 PS5 Update 1.000.015 Patch Notes | Breach of Trust DLC

Frostpunk 2 update 1.000.015 is now available to download on PS5, PC and Xbox. According to the Frostpunk 2 patch notes, the latest update introduces the Breach of Trust expansion, featuring New Edinburgh, Aurora, volcano-related disasters, and colony politics. Additionally, Frostpunk 2 patch 1.000.015 also expands Utopia Builder with new maps and challenges, fixes a major population bug, rebalances research and survival systems, and significantly adjusts Frostland settlement economy values.

Frostpunk 2 update 1.000.015 Patch Notes – June 23, 2026

Frostpunk 2 Breach of Trust Expansion & Free Update Patch Notes

Expansion Content

  • Added the Breach of Trust story expansion.
  • Introduced a new scenario set across New Edinburgh and Aurora.
  • Added five new Communities and Factions.
  • Added Tremors and Volcano Night environmental hazards.
  • Added new story events, decisions, and gameplay mechanics.
  • Introduced the Independent Colony system.
  • Added two new scenario maps.
  • Added five new buildings and hubs.
  • Added new laws and political decision systems.

Free Utopia Builder Content

  • Added Aurora map to Utopia Builder.
  • Added Fishing Hub on Aurora.
  • Added Twilight Waters Utopia Builder map.
  • Added Volcanic Night challenge mode.

Gameplay Changes

  • Fixed a calculation issue that could cause population counts to suddenly rise into the millions.
  • Reduced Rush Research duration from 30 weeks to 20 weeks.
  • Reduced the research speed bonus from Rush Research.
  • Reduced the research speed bonus from the Technocrats’ Optimize Research ability.
  • Adjusted Research Institute stacking bonuses so the first two institutes provide less research speed.
  • Slightly lowered base shelter demand for all communities.
  • Lowered shelter demand on Captain difficulty.
  • Reduced shelter demand provided by shelter area traits.
  • Reduced overall population growth speed.
  • Sickness now rises faster for a period after temperature changes.
  • Adjusted sickness generation across districts and cold levels.
  • Improved sickness calculations to reduce randomness and prevent edge cases.

Frostland Rebalance

  • Rebalanced outposts and settlements to increase Frostland challenge.
Meagre Coal Mine
  • Frostland team upkeep reduced from 10 to 5.
  • Stockpile duration reduced from 140 weeks to 70 weeks.
Coal Mining Complex
  • Coal output reduced from 400 to 200.
Coal Mining Complex +
  • Coal output reduced from 500 to 300.
  • Community upkeep increased from 800 to 1200.
  • Food upkeep increased from 10 to 25.
  • Materials upkeep increased from 30 to 50.
Coal Mining Complex ++
  • Coal output reduced from 600 to 400.
  • Food upkeep increased from 20 to 40.
  • Materials upkeep increased from 60 to 110.
Tar Pits
  • Frostland team upkeep reduced from 10 to 5.
  • Stockpile duration reduced from 240 weeks to 120 weeks.
Old Derrick
  • Oil output reduced from 320 to 200.
Oil Rig
  • Oil output reduced from 150 to 100.
Oil Rig +
  • Food upkeep reduced from 40 to 25.
Oil Rig ++
  • Oil output increased from 250 to 300.
  • Materials upkeep increased from 60 to 110.

Buried Village

  • Frostland team upkeep reduced from 10 to 5.
  • Stockpile duration reduced from 140 weeks to 70 weeks.
Imperial Smelter
  • Materials output reduced from 250 to 200.
Imperial Smelter +
  • Materials output reduced from 400 to 300.
  • Frostland team upkeep reduced from 10 to 5.
  • Food upkeep increased from 10 to 25.
Imperial Smelter ++
  • Materials output reduced from 600 to 400.
  • Frostland team upkeep reduced from 10 to 5.
  • Food upkeep increased from 20 to 40.
Imperial Manufactory
  • Stockpile duration reduced from 240 weeks to 120 weeks.
Imperial Manufactory +
  • Frostland team upkeep reduced from 10 to 5.
  • Food upkeep increased from 10 to 25.
Imperial Manufactory ++
  • Frostland team upkeep reduced from 10 to 5.
  • Fixed incorrect community upkeep value and set it to 2000.
  • Food upkeep increased from 20 to 40.
  • Oil upkeep reduced from 60 to 30.
Frozen Whale Outpost
  • Stockpile duration reduced from 240 weeks to 120 weeks.
Whaletown +
  • Food output reduced from 250 to 200.
  • Frostland team upkeep reduced from 10 to 5.
  • Community upkeep increased from 800 to 1200.
  • Materials upkeep increased from 25 to 50.
  • Oil upkeep increased from 10 to 20.
Whaletown ++
  • Food output reduced from 400 to 300.
  • Frostland team upkeep reduced from 10 to 5.
  • Community upkeep increased from 1400 to 2000.
  • Materials upkeep increased from 40 to 110.
  • Oil upkeep increased from 20 to 30.

Interface Improvements

  • Added a new deaths counter widget.
  • Improved the construction panel.
  • Added indicators for radical buildings in the construction menu.
  • Building variants are now always visible.
  • Quest objectives can now be expanded or collapsed.

Recently, the game has received positive reviews from critics and players. Unfortunetly, since the Forstpunk 2 day 1 patch, players have been experiencing various crashing and low fps issues. Today’s FP2 update will fix a few of these issues. The Upcoming Frostpunk 2 patches will address DirectX 12.x fixes and further audio optimizations.

Download the free Frostpunk 2 patch 1.000.015 on PC and Xbox.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.