Frostpunk 2 update 1.000.015 is now available to download on PS5, PC and Xbox. According to the Frostpunk 2 patch notes, the latest update introduces the Breach of Trust expansion, featuring New Edinburgh, Aurora, volcano-related disasters, and colony politics. Additionally, Frostpunk 2 patch 1.000.015 also expands Utopia Builder with new maps and challenges, fixes a major population bug, rebalances research and survival systems, and significantly adjusts Frostland settlement economy values.
Frostpunk 2 update 1.000.015 Patch Notes – June 23, 2026
Frostpunk 2 Breach of Trust Expansion & Free Update Patch Notes
Expansion Content
- Added the Breach of Trust story expansion.
- Introduced a new scenario set across New Edinburgh and Aurora.
- Added five new Communities and Factions.
- Added Tremors and Volcano Night environmental hazards.
- Added new story events, decisions, and gameplay mechanics.
- Introduced the Independent Colony system.
- Added two new scenario maps.
- Added five new buildings and hubs.
- Added new laws and political decision systems.
Free Utopia Builder Content
- Added Aurora map to Utopia Builder.
- Added Fishing Hub on Aurora.
- Added Twilight Waters Utopia Builder map.
- Added Volcanic Night challenge mode.
Gameplay Changes
- Fixed a calculation issue that could cause population counts to suddenly rise into the millions.
- Reduced Rush Research duration from 30 weeks to 20 weeks.
- Reduced the research speed bonus from Rush Research.
- Reduced the research speed bonus from the Technocrats’ Optimize Research ability.
- Adjusted Research Institute stacking bonuses so the first two institutes provide less research speed.
- Slightly lowered base shelter demand for all communities.
- Lowered shelter demand on Captain difficulty.
- Reduced shelter demand provided by shelter area traits.
- Reduced overall population growth speed.
- Sickness now rises faster for a period after temperature changes.
- Adjusted sickness generation across districts and cold levels.
- Improved sickness calculations to reduce randomness and prevent edge cases.
Frostland Rebalance
- Rebalanced outposts and settlements to increase Frostland challenge.
Meagre Coal Mine
- Frostland team upkeep reduced from 10 to 5.
- Stockpile duration reduced from 140 weeks to 70 weeks.
Coal Mining Complex
- Coal output reduced from 400 to 200.
Coal Mining Complex +
- Coal output reduced from 500 to 300.
- Community upkeep increased from 800 to 1200.
- Food upkeep increased from 10 to 25.
- Materials upkeep increased from 30 to 50.
Coal Mining Complex ++
- Coal output reduced from 600 to 400.
- Food upkeep increased from 20 to 40.
- Materials upkeep increased from 60 to 110.
Tar Pits
- Frostland team upkeep reduced from 10 to 5.
- Stockpile duration reduced from 240 weeks to 120 weeks.
Old Derrick
- Oil output reduced from 320 to 200.
Oil Rig
- Oil output reduced from 150 to 100.
Oil Rig +
- Food upkeep reduced from 40 to 25.
Oil Rig ++
- Oil output increased from 250 to 300.
- Materials upkeep increased from 60 to 110.
Buried Village
- Frostland team upkeep reduced from 10 to 5.
- Stockpile duration reduced from 140 weeks to 70 weeks.
Imperial Smelter
- Materials output reduced from 250 to 200.
Imperial Smelter +
- Materials output reduced from 400 to 300.
- Frostland team upkeep reduced from 10 to 5.
- Food upkeep increased from 10 to 25.
Imperial Smelter ++
- Materials output reduced from 600 to 400.
- Frostland team upkeep reduced from 10 to 5.
- Food upkeep increased from 20 to 40.
Imperial Manufactory
- Stockpile duration reduced from 240 weeks to 120 weeks.
Imperial Manufactory +
- Frostland team upkeep reduced from 10 to 5.
- Food upkeep increased from 10 to 25.
Imperial Manufactory ++
- Frostland team upkeep reduced from 10 to 5.
- Fixed incorrect community upkeep value and set it to 2000.
- Food upkeep increased from 20 to 40.
- Oil upkeep reduced from 60 to 30.
Frozen Whale Outpost
- Stockpile duration reduced from 240 weeks to 120 weeks.
Whaletown +
- Food output reduced from 250 to 200.
- Frostland team upkeep reduced from 10 to 5.
- Community upkeep increased from 800 to 1200.
- Materials upkeep increased from 25 to 50.
- Oil upkeep increased from 10 to 20.
Whaletown ++
- Food output reduced from 400 to 300.
- Frostland team upkeep reduced from 10 to 5.
- Community upkeep increased from 1400 to 2000.
- Materials upkeep increased from 40 to 110.
- Oil upkeep increased from 20 to 30.
Interface Improvements
- Added a new deaths counter widget.
- Improved the construction panel.
- Added indicators for radical buildings in the construction menu.
- Building variants are now always visible.
- Quest objectives can now be expanded or collapsed.
Recently, the game has received positive reviews from critics and players. Unfortunetly, since the Forstpunk 2 day 1 patch, players have been experiencing various crashing and low fps issues. Today’s FP2 update will fix a few of these issues. The Upcoming Frostpunk 2 patches will address DirectX 12.x fixes and further audio optimizations.
Download the free Frostpunk 2 patch 1.000.015 on PC and Xbox.
