Changelogs

Forts Moonshot Update 1.15 Patch Notes (Official) – February 3, 2022

Forts Moonshot update 1.15 is now available to download PC(Steam). According to the official Forts patch notes, the latest update added various bug fixes and gameplay changes. Apart from this, Forts Moonshot version 1.15 also includes performance improvements.

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Previously, a major update was released with various bug fixes and quality of life improvements.

Apart from this, Forts patch 1.15 also includes stability fixes. Read full details below.

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What is new in Forts Version 1.15 Patch Notes – February 3, 2022

Added a new pool of maps for the ranked competition. The maps for Season 16 are:

  • Abyss
  • Hang Time
  • Ledge Grab
  • Stalactites 1v1
  • Vanilla
  • Battlegrounds 1v1

Bug Fixes

Improve: (AI recording) when node deletion is blocked, show all unstable links

Improve: reduce map and mod suggestion cooldown from 30s to 20s

Improve: German translation (thanks, asca)

Improve: Chinese translation (thanks, Rothes)

Fix: crash when the drive letter is reported in lower case

Fix: crash when a structure separates and a linked portal is no longer valid

Fix: desync when joining or replaying a game with custom AI (thanks, asca)

Fix: weapons are permanently unable to fire after being disabled while firing (thanks, LZjun)

Fix: weapon reload animations can loop if disabled while reloading (thanks, Mando)

Fix: idle device animations continue to play while disabled

Fix: weapon muzzle flash is not turned off if disabled during firing

Fix: Placing a device overlapping Armour while it is converting to BG does not give correct visual feedback (red cross on link) or audio cues

Fix: SetViewExtentLeft and SetViewExtentRight use incorrect values as the current view limits (thanks, asca)

Fix: cladding triangles sometimes appear elongated and detached from actual structure (thanks, LZjun)

Fix: Hide Overlays in Replay also hides the Forts watermark

Fix: missing client disconnect messages for players in chatroom while host is playing (thanks, Bobereto & Samster)

Fix: (OnTerrainHit) error message string formatting has too many parameters (thanks, Gxaps)

Fix: (OnNodeCreated) game does not list parameters correctly on script exception (thanks, Gxaps)

Fix: (AI recording) inconsistent/illogical restrictions on node and link deletion (thanks, asca)

Fix: (Lua scripting) ScreenPosition Get does not correctly set MaxY

Fix: profanity filtering missing from chatroom system messages for the local player

Fix: privacy issue in logging

Changelist 2022-02-02b

Fix: replacing materials temporarily opens holes in the cladding

Fix: devices have their idle animations paused on construction

Fix: when restoring a replay keyframe, disabled devices still have their animations run

Fix: crash in Multiplayer::DispatchPacket when shutting down without a World set

Fix: crash in GetWeaponAmmo when the projectile is invalid

Fix: crash when effect positions or directions are set to invalid values

Fix: crash when ClientDatabase::IsDev doesn’t find the local client

Fix: crash in Multiplayer::DispatchPacket when shutting down without a World set

Fix: crash in GetWeaponAmmo when the projectile is invalid

Fix: privacy issues in logging

Download free Forts Moonshot patch 1.15 on mobile for iOS and Android.

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