More

    Forewarned Update 15.4 Patch Notes – January 20, 2022

    Forewarned update 15.4 is now available to download on PC. According to the official Forewarned patch notes, the latest update added various fixes and improvements

    Previously, a major update added new changes, fixes, and gameplay improvements.

    Unfortunately, players are still experiencing several issues since the release. Today’s Forewarned patch 15.4 will fix a few of these issues.

    Check out more details below.

    Forewarned Patch Notes – January 20, 2022

    Changes

    • Improved zealot reaction time to torch swing for better player interactions

    • Added logic to prevent zealots from immediately attacking if spawning too close to player

    • Increased the potential spawn distance of zealots away from the player

    • Enhanced the physics of the player ragdoll on death

    • Improved gravity physics for player when falling from heights

    • Players can now toggle number key inventory selection on or off in the Settings >> Controls >> Keyboard menu.

    Fixes

    • Fixed an issue with Ouphris’ reaction to the amulet when the amulet is being used at an elevated location

    • Fixed an issue with Talgor not correctly distorting night vision on the tablet

    • Increased Talgor’s sensitivity to the volume of player voices for better recognition

    • Upgraded OpenXR VR framework toolkit to fix visual artifact issue

    • Fixed an issue in which the treasury door and prison door could desync between players in rare cases

    • Fixed an issue with the photographing of the skeleton under the bridge maze due to a blocked collision

    • Fixed an issue with collectibles dropping too high in the bridge maze room

    • Fixed an issue with the “Gather evidence of remains” objective not appearing in the third tomb variation

    • Fixed an issue where the level I seismometer displayed the incorrect preview image in the purchasing shop

    • Fixed an issue with the visibility of player’s ragdolls after dying

    • Fixed an issue with the level of detail of one of the houses in the Hidden City of the Sahara map when viewed at certain distances

    • Fixed issue with light shine-through when in the death room

    • Fixed a keybinding issue where ‘J’ was opening the PDA journal regardless of rebind

    • General performance and lighting improvements

    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
    Ad

    Latest Articles