Fallout 76 update 2.15 is available to download on PS4, PC, and Xbox One. According to Fallout 76 2.15 patch notes, the FO76 Burning Springs update brings a major map expansion into post-nuclear Ohio, a new questline, Bounty Hunting system, Legendary Mods, and public events. Players explore new locations, battle dangerous enemies and uncover fresh lore. The Ghoul from the TV series debuts as a key NPC, introducing the new Bounty Hunting system. Apart from this, Fallout 76 patch 2.15 also enhances exploration, story content and resolves various issues.
Fallout 76 version 2.15 Patch Notes (FO76 update 2.15) – December 2, 2025
Key Changes Summary (Most Important 3–5)
• Introduces Fallout 76 Burning Springs.
• Large map expansion opens post-nuclear Ohio with new biomes, quests and threats.
• Bounty Hunting system added, led by The Ghoul from the Fallout TV series.
• New enemies, locations, lore and progression opportunities across Burning Springs.
Burning Springs Update
Burning Springs Region
-
New southeastern Ohio wasteland shaped by Abraxodyne contamination and nuclear fallout.
-
Rust King rules the zone and anchors the main questline, requiring players to prove themselves.
-
Highway Town added as the region’s social hub with fast-travel access to The Last Resort saloon.
-
Region entered via Point Pleasant bridge; Ohio Distress Signal starts the questline at level 30.
Bounty Hunting System
-
The Last Resort saloon hosts bounty activities run by The Ghoul.
-
Grunt Hunts begin by picking posters; each hunt assigns a random location and spreading mutations to targets and nearby enemies.
-
Premium Posters unlock server-wide Head Hunts as public events with unique targets and posses.
-
Grunt Hunts increase Legendary rating from 1-star to 3-star over repeated completions.
-
Head Hunts guarantee 3-star targets and can drop exclusive Legendary effects.
-
Progress tracked in Challenges with unique rewards available.
New Legendary Mods
1-Star Mods
-
Feral (Melee): Kills increase feral aggression.
-
Sniper’s (Ranged): +120% weak-point damage while aiming.
-
Adrenal (Weapon/Armor): Damage or resistance increases per kill streak.
-
Lucid (Weapon/Armor): Bonuses scale with feral sanity meter.
2-Star Mods
-
Pick Pocketer’s (Melee): 50% chance to earn caps on kill.
-
Pain Killer (Armor): Kill-streak-based HP regeneration.
-
Rushing (Armor): Kill-streak-based AP regeneration.
-
Elementalist’s (Armor): +5 all resistances up to +25.
-
Fierce (Armor): Limb resistance increases on skill streak.
3-Star Mods
-
Glowing (Weapon): Kills grant small Rads.
-
Healthy (Armor): Up to +100 Max HP.
-
Reflex (Armor): Up to 10% evade.
-
Active (Armor): Up to +100 Max AP.
-
Barbarian (Melee): +1 STR per kill on streak.
New Public Events
Gearin’ Up
-
Assist The Beastmaster in preparing an armored Deathclaw for arena combat.
-
Protect the creature and gather scrap while fighting off enemies.
-
Stimpike unique weapon available as a reward.
Sinkhole Solutions
-
Help Willow clear Radscorpions and Stingwings at Scorpion Lake.
-
Use a stomper device, destroy dens, avoid flames and sandstorms.
-
Event reveals more about wasteland predators.
Additional Content
Fishing
-
New irradiated fish species added to Burning Springs, including a Local Legend.
Dirty Laundry Side Quest
-
150 Abraxodyne intel briefcases placed in fixed locations per player.
-
Returning them to Bodhi uncovers the story of his missing daughter.
-
Rewards include a unique Legendary weapon with a stronger version for full completion.
Season 23: Blood X Rust
-
Raider-themed season launching alongside Burning Springs.
Milepost Zero Closure
-
Caravan outpost shut down; rewards and items distributed across Highway Town vendors.
-
V63 Laser Carbine, décor, and snow globes moved to new merchants.
-
Eligible players receive the “Caravan Investor” title, account-wide pennant, and 2K Gold Bullion.
New C.A.M.P. Pet – Radhog
-
Radhog added as a pet with craftable bed and cosmetic nose ring.
New Seasonal Weapon – Dom Pedro
-
Hand Cannon firing .50 or .308 rounds with explosive and piercing effects.
Emote Wheel Reorganization
-
New categories: Social and Performance.
-
Removal and redistribution of outdated categories.
-
Allows equipping more emotes at once without shop swapping.
Gleaming Depths Updates
-
New weekly challenge rewards a 4-Star Legendary cache.
-
Raid rewards shifted deeper into progression.
-
Additional fixes and quality-of-life improvements included.
Combat Adjustments
-
Combat pacing slowed for balance.
-
V.A.T.S. improved to reduce hit-chance fluctuations.
-
Fixed cryo slow and Hack & Slash damage applying outside PvP.

World & Exploration
Burning Springs Region
-
Added a scorched desert biome north of Appalachia, expanding the playable world.
-
Introduced new lore tied to the Great War and the transformation of Ohio.
-
Added multiple explorable hubs including Highway Town, serving as the primary social center.
New Threats
-
Added unique variants of Deathclaws native to Burning Springs.
-
Introduced the Rust King, a Super Mutant warlord with arena-based combat encounters.
-
Added multiple new hostile factions and environmental hazards fitting the harsh desert climate.

Characters & Quests
The Ghoul
-
Added The Ghoul, a major NPC from the Fallout TV series.
-
Implemented dialogue, questlines and Bounty Hunting tutorials tied to The Ghoul.
-
New interactions for both veteran players and new Vault 76 dwellers.
New Quest Content
-
Added narrative content introducing the history and conflicts of Burning Springs.
-
Added region-specific side quests and character encounters tailored to the Ohio wasteland.
Systems & Gameplay
Bounty Hunting
-
Introduced the Bounty Hunting system with repeatable contracts.
-
Players can track, hunt and claim rewards for Appalachia’s most wanted targets.
-
Missions lead players across Burning Springs with escalating difficulty and payouts.
Integration with Fallout Universe
Franchise Cross-Consistency
-
Updated worldbuilding and assets to align with visuals and themes from the Fallout TV series.
-
Improved character models, environmental storytelling and humor to match franchise tone.
-
Enhanced onboarding experience for newcomers following the TV show’s growing audience.

Bug Fixes
C.A.M.P.
- All items from the Mischief Night rewards now appear in the Build menu.
- Build budgets of various items have been adjusted.
- Fixed an issue which could cause the Store/Scrap button to not work when pressed by the player.
- Straw Goat decoration plans are now known by default for all players.
- Fixed issue where C.A.M.P. Pet interact prompt could sometimes display near the C.A.M.P. when it shouldn’t.
- The Bat Plushie reward from Mischief Night should now face forward in all displays when placed.
- The Old Glory Fireplace is now buildable.
- Removed noticeable seams with the Haunted Mansion prefab.
- Fixed an issue which could cause some items to not appear correctly in the “New” tab of the build menu.
- Chems from the Fallout First Aid Box can now be used to build C.A.M.P. objects.
- Fixed an issue that prevented objects from being moved vertically while building in precision mode.
- Fixed an issue with the Morse Code Poster: .-. . — — …- . -.. / … .–. .- -.-. . / ..-. .-. — — / ..-. .-. — -. – / — ..-. / – …. . / -. .- — .
- Pet collar apparel can now be scrapped.
Events
- Feral Ghouls will no longer get stuck on the roof access door during Feed the People.
Gameplay
- Switching the equipped grenade will no longer reset the heavy gunner perk stack.
- Fixed an issue where the Cryolator wasn’t counting as a valid weapon for challenges requiring an automatic weapon.
- Zetan Drones are no longer susceptible to the Bleed DoT.
- Uranium extractors in the Uranium Fever Event are no longer susceptible to Bleed DoT.
- Fixed an issue which could cause Mole Miners during the event Uranium Fever to appear initially neutral to the player.
- Addressed an issue where enemy turrets in The Pitt weren’t hostile to the player.
- Camp Liberty: The Glowing Yao Guai in this location now correctly counts towards “Kill a Glowing Creature” challenges.
- Fixed an issue where Anglers were considered Mirelurks for a few challenges.
- The Satiated Legendary mod now correctly states that it works for Human characters only.
- Fixed an issue that prevented floating markers from appearing on targets marked with a recon scope.
- Fixed an issue which allows players to add too many players to a raid instance.
- Fixed an issue that prevented players from fast traveling from Expedition zones to Appalachia while over encumbered.
- Fixed an issue that caused the Assaultrons to spam their head laser attack.
Perks
- Ghoul-related Perk card restrictions will now be updated in the Perks menu upon changing into a ghoul without needing to exit the server.
- Fixed an issue that caused ‘0 Unused Pt’ to appear above full S.P.E.C.I.A.L. categories in the Perks menu.
- Owned perks now appear as intended after exiting and reentering the perk screen.
- Curator and Good with Salt now display the correct background in the perk card machine.
- Bullet Shield
- Removed Rank 4
- Bulletstorm: Switching the equipped grenade will no longer reset the heavy gunner perk stack.
Miscellaneous
- Nukashine effects won’t display debug effect text now.
- Capacitor mods will now appear on the recon version of the weapon sold at vendors.
- Fixed an issue that could sometimes cause an infinite loading screen when re-entering the sanctum during the Pitt expedition.
- Fixed issue where vertical camera movement is sometimes disabled while in photo mode.
- Fixed an issue where controls could become unresponsive when disconnecting and returning to the main menu.
- Removed duplicate Tricentennial Stein from Tinker’s Bench crafting menu.
- Players should no longer encounter bright lighting artifacts in the Overseer’s Home.
- Fixed an issue causing the Ghost Skeleton outfit to scale incorrectly in some cases.
- Fixed an issue causing Vera to repeat her greetings to the player unintentionally.
- Fixed an issue which could cause players to get stuck in an infinite loop when talking to Oberlin.
- The Rusted Coat of Arms and Mad Scientist suits now correctly count as a costume.
- Fixed an issue with controllers that would cause players to accidentally active a ping when tracking a quest via the HUD.
- Fixed an issue which caused a superhero landing to occur from lower heights than intended when jumping in Power Armor with the Marsupial mutation.
- Fixed an issue which caused debug text to display when viewing the Salty title in certain languages in the Atomic Shop.
- Fixed an issue that would cause the Epsilon Squad to spawn incorrectly if the player dies while they are exiting their pods.
- Screenshots are now color accurate to in game visuals.
Quests
- The quest One of Us will now correctly start for Ghoul characters upon completing the Bunker Buster quest.
- Fix to quest marker for the Nightclub Poster at the start of Opportunity Knocking.
Weapons
- Fixed an issue where the Vampire Samurai Combat Knife could not have its custom skins removed once applied.
- Increased the explosion damage done by the Fragmentation Grenade MIRV.
- Explosives (Grenades) quantity on the HUD is no longer incorrect after closing the raids reward screen.
- Wacker Smacker is now “Whacker Smacker”. Whack.
- Addressed an issue where the automatic receiver for the handmade didn’t maintain its proportional fire rate difference between the handmade and other rifles.
- Fixed an issue that caused the shield icon to appear and no damage to be done when bashing with certain weapons (Ultracite Gatling, Ultracite Laser, Alien Disintegrator, Tesla Cannon, Alien Blaster, Circuit Breaker, Cryolator, Assultron Head, Flamer, Tesla Rifle, V63 Laser Carabine).
- Atomic Shop paints can now properly be applied to the M79.
Workshops
- The “Black Bear Recliner ” should now correctly play its Sound effects when interacted with.
- Monongah Power Plant Yard Public Workshop now displays the correct resources on the paper map tooltip.
- It’s now easier to place workshop objects without getting the “Cannot place item: Item is not visible.” error.
- The “Corvega Wall Poster Set” should now appear correctly aligned in the Workshop menu.
UI
- The Help menu entry for “Locking Items” is now localized in all languages.
- Newly purchased items from the Atomic Shop will now correctly appear in the “New” section.
- The Ghoul Dance Emote should now correctly appear in the “Misc” category of the Atomic shop.
- The Level 50 Character Boost will now correctly appear Unavailable after it is purchased.
- Fixed an issue where some player Titles were not formatted correctly in localized versions.
- The message in the confirmation dialog for dropping a Hellstorm Missile Launcher will be more correct if the corresponding recipe is known.
- ” Updated the Help Messages to state that the environments are dangerous for Humans specifically. “The Mire’s environment is dangerous for Humans. Equip a Gas Mask at the first sign of Toxic Air. Equip a Hazmat Suit before entering water.”
- Updated the name of the Glowing Jesters Fasnacht mask.
- Fixed an issue that could cause overlapping buttons to display when naming a character in the character customization menu.
- Ghoul foiled perk cards should no longer display a specials background square that overlaps the animated background upon inspection or when scrolling the perk card catalogue.
- Fixed incorrect silo code piece display names.
- Known plans in the players inventory will now sort to the top of the list.
- Added a description for the Yao Guai rug in all localized languages.
- Sneak HUD stays active when legendary fanfare animates
- Fixed an issue that could cause the Pip-boy to display 0 Hitpoints for a player below 1 but not quite dead.
- Canned Grilled Fish should now properly display the buffs gained.
- The icon showing that a player was hit by Cryo effects now correctly displays as a debuff
- Improved the way titles interact with map markers on the paper map.
- Fixed an issue which could cause black bars to appear when viewing the Public Team Goal screen from the Social Menu.
- Fixed an issue which could cause the item selection highlight to jump to the top of the list when scrapping.
- Fixed an issue with could cause sub menus to appear empty if a player selected the “Inspect/Repair” option more than once.
- Perks are now sorted into their own group in the Status tab.
- Explosives (Grenades) quantity on the HUD is no longer incorrect after closing the raids reward screen.
Recently, Fallout 76 patch 2.03 (season 20) Glow of the Ghoul update introducing ghoul transformations, irradiated C.A.M.P. décor, and unique rewards. Fallout 1st members get exclusive content, with a Seasons Pass available for others. Unfortunately, since the last patch, players are reporting several issues while playing the game online. Today’s Fallout 76 version 2.15 will resolve a few of these issues.
Download free Fallout 76 update 2.15 on PlayStation 4, PC, and Xbox One.
