F1 25 Patch 1.006 Patch Notes (Version 1.006.000)

EA F1 25 update 1.006 (version 1.006.000) is available to download on PS5 and Xbox Series X/S. According to the official F1 25 1.006 patch notes, the latest update improves player car parity by fixing underbody friction and wet-condition gear shifts. VR performance is enhanced with OpenVR SDK updates. Additionally, F1 25 patch 1.006 also fixes AI contract bugs, track visuals, engineer VO accuracy, and decal editor polish. Circuit branding, graphics, and UI receive refinements. Stability, Rewind bugs, and HDR display issues also addressed, boosting consistency across gameplay and presentation.

F1 25 1.006 Patch Notes – July 7, 2025

F1 25 1.006
F1 25 1.006

v1.06 Patch Notes

Highlights

  • Made minor adjustments to front ride height and floor friction levels to reduce the effect that underbody scraping has on a player’s top speed

Some players have reported that the computer-controlled opponents (AI) were able to maintain a higher top speed, despite equal or similar performance statistics to their own car. After investigation, it was determined that the underbody of the player car was experiencing greater friction against the track surface than those of the AI cars. An adjustment was made to ensure that the underbody scraping is now the same between the player car and AI cars. We expect this change to allow the player car to reach an appropriate top speed, performing as expected across all circuits and weather conditions.

  • Made adjustments to the automatic gearbox in wet conditions. This will reduce short shifting in higher gears and enable the player to compete more effectively with the AI

Following improvements made to the automatic gearbox for F1 25, upshifts have been reported to occur too early in wet conditions, overcompensating for changes made for this year’s game. An adjustment has been made so that the player car, whilst at full throttle, will upshift slightly higher than previously, which should improve acceleration out of corners compared to AI competitors.

Please note that additional improvements to the experience racing against the AI are being considered. The team would appreciate your feedback on the changes that have been made. That feedback can be shared in a dedicated AI post on the EA Forums which can be found here. This post will be locked until the patch is live.

  • Updated the OpenVR SDK (PC Only)

An update has been made to the OpenVR SDK that’s used for F1® 25, with the goal of improving the performance of VR overall and reducing occurrences of specific community-raised issues such as head tracking problems that lead to jitter/stutter. The dev team continues to investigate reports and we thank the community for their ongoing support on this topic, whilst welcoming additional feedback on VR after this change. When making reports relating to VR, details that should be included are headset variant, firmware/launcher versions, and how the headset is connected to the PC (USB cable type, port type, motherboard details etc). For additional VR setup/troubleshooting support, please see our dedicated guide which can be found here.

  • Fixed an issue at Bahrain which would cause cars to briefly drop down as they drive out of the garage
  • Added a fix to prevent an issue in new Driver Career saves where, under certain circumstances, a team could hire three drivers
  • Added a fix to prevent an issue in new Driver Career saves where, under certain circumstances, the player could be left without a contract offer from any team at the end of a season
  • Fixed a rare issue in My Team Career where a team could fail to hire enough drivers for the following season

Circuits

  • Updated Sponsor boards at various tracks

Added Barilla signage at Bahrain, Imola, Monza, and Texas, Explora branding to signage at Monaco, Canada, and Belgium, as well as LVMH branding to the Las Vegas circuit.

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  • Updated the time of day for Qualifying and the Sprint Race at Miami
  • Fixed various minor graphical issues at various tracks

Vehicles

  • Fixed an issue with Fernando Alonso’s car which could appear incorrect after receiving terminal damage
  • Joshua Pearce now has the British flag on his car

Audio

  • Updated the post-race Engineer VO for Ferrari

In previous years, the Ferrari team had used a ‘robo-voice’ to notify their drivers of certain race-related updates. This year, this has been retired by the team, therefore when racing as Ferrari your engineer will now inform you of these updates as they would when driving for other teams.

  • Fixed an issue in Driver & My Team Career where the broadcast commentary team could refer to it being the 2025 season after season one
  • When the player has low tyre wear the Engineer will now recommend extending the stint instead of coming in for a pit stop
  • Fixed an issue where at the first race of the season, the Engineer could refer to the previous race
  • Fixed an issue preventing the “Vehicle Condition” Engineer voice command from working correctly
  • The Engineer will no longer inform you that a problem with the DRS is an engine issue

Customisation

  • Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor

These changes include improvements to decal resizing consistencies, flickering decals, and lines appearing where they shouldn’t be.

Graphics

  • Improved the visual quality in Far Chase camera view when using PlayStation®5 Pro Quality Mode
  • Fixed an issue on PC which could cause the game to appear incorrectly on some HDR monitors, particularly those supporting FreeSync Premium Pro
  • The “Ultra Max” detail preset has been removed from graphics cards which cannot support this preset (PC Only)
  • Updated the AMD FidelityFX Super Resolution (FSR) implementation to version 3.1.4
  • Improved the visual quality of various items when shown in the Item Store

Accessibility

  • Added a “Play Preview” button to the Tinnitus Relief Filter in the Accessibility Options menu

Miscellaneous

  • Fixed a number of issues which were caused by using a Rewind while in the pit lane

These changes avoid rare issues from occurring such as cars being speed-limited after a red flag, losing control of the car, and problems occurring after pressing Rewind multiple times in quick succession.

  • F1 Movie Preview chapter is now relabelled as “Free Preview”
  • Fixed an issue where, in places there’s a mid-chapter driver swap, the second driver would be given the first driver’s harvested ERS
  • Fixed an issue with UDP to ensure the year is always set correctly
  • Various UI improvements
  • General stability improvements

The following changes were added previously.

  • Fixed an issue where visual effects of light rain were incorrectly represented, resulting in damp conditions appearing dry

Some players had reported that during a race, the car would begin to feel as though it was driving in ‘light rain’ conditions, however, the weather conditions did not reflect that. Visual weather in these instances now better reflects how the car feels.

  • Fixed an issue in Driver Career where the Konnersport and APXGP teams were receiving an unfairly large amount of Resource Points

For existing saves, incorrectly accrued Resource Points won’t be taken away but Konnersport/APXGP will now earn points at the normal rate, balancing out compared to other teams over time. New Driver Career saves games will work as intended from the start.

  • Fixed an issue where with HDR set to On, the Gamma slider was locked
  • HDR setting will now default to Auto (PS5 & Xbox Series X|S Only)

To enable or disable HDR on console, please do so in your console settings rather than in-game.

  • Updated build configuration to enable Intel XeSS Frame Generation (XeFG) on compatible hardware (PC Only)

Once you have selected your preferred Frame Generation option, please be sure to restart F1 25 for this change to take effect.

  • Fixed a number of trackside markings at Belgium which may have caused issues with the track limits penalty system
  • Fixed a number of trackside markings at Miami which may have caused issues with the track limits penalty system
  • Added a launch notification to recommend updating to the F1 25 Game Ready NVIDIA Driver (576.52) for those on older drivers (PC Only)
  • Fixed an issue with one piece of Carlos Sainz’s post-race voiceover where it appeared he’d forgotten which team he was driving for
  • Updated the 2025 sponsors in Braking Point post-race interview sequences

Circuits

  • Fixed a small number of issues with the track surface at Miami
  • Fixed a small off-track surface area near the pit lane entrance at Belgium
  • Repositioned team members holding pit boards at Belgium so they can reach over the wall correctly
  • Fixed an issue at Japan where cars would slightly clip through garage objects as they left their pit box
  • Updated the car monitors for several F2 teams
  • Updated Tsunoda’s driver monitor in the garage to show his correct number
  • Updated the Alpine Paddock building

Vehicles

  • Fixed an issue on the Racing Bulls cars to remove a small dark texture which incorrectly appeared when the halo column was turned off
  • Improved the visual quality of off-track dirt build-up on tyres
  • Improved the visual quality of tyre shadows for multiple vehicles
  • Improved reflections on car bodywork in the Customisation menus
  • Fixed an issue in Braking Point where the Konnersport 2024 car’s steering wheel screen would sometimes flicker in certain camera angles

Audio

  • Fixed an issue which could, in rare circumstances, cause engine audio to cut out
  • Fixed an issue where the Engineer could sometimes advise you to ‘overtake to avoid dirty air’ while in the Safety Car queue or under Virtual Safety Car conditions
  • Fixed an issue where the sound of increasing ratings could become stuck after opening and closing the Details section of the Ratings screen after a race
  • Fixed an issue where the commentator could get the weather wrong before the race in Las Vegas and Spain

Career

  • Fixed an issue in My Team where moving between screens after a Driver Timeline Event appears could cause lighting problems
  • Fixed an issue in My Team where some activities which decreased morale were described as increasing morale
  • Fixed an issue in Driver Career where driver milestone events were not being shown correctly when returning to the Driver HQ after a race
  • Fixed an issue where the Help Tutorial at the end of the first season of a Driver Career would not be functional
  • Fixed an issue on the Teammate Rivalry screen where the celebrating driver’s animation could pause briefly after a race
  • Fixed a graphical issue with window reflections in the Team Workstation

Multiplayer

  • Fixed an issue in the Invitationals lobby where the Objective Rewards could appear on top of the Player menu
  • Fixed an issue where changing a League multiplayer lobby via Racenet would sometimes not show the correct changes to every player in that Lobby
  • Fixed an issue on the League Racing screen where the “Last edited by” section would appear blank the first time a player entered a League
  • Fixed an issue in Local Multiplayer where Player 1 & Player 2’s identification colours could get mixed up on various screens
  • Fixed an issue where the Player Hub on the Main Menu would not be visible after returning from a LAN game (PS5 Only)

Customisation

  • Fixed an issue in the Decal Editor where editing a randomised design would only update one side of the car
  • Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor

These issues include problems with the visual quality of some badges and driver numbers, the snapping mode option, and the application of decals on a randomised design.

Peripherals (Wheels/Controllers)

  • Logitech wheel Force Feedback refinements to several devices

These refinements relate to wheel dampening and aligning torque, with Trueforce-enabled devices also benefitting from a further review. The intention is to improve the balance of the force feedback strength, whilst respecting elements of the experience from previous titles and maintaining consistency across all platforms.

  • Added Steering Controls to all default Simucube Wheel Base preset control schemes

Accessibility

  • Fixed an issue where changes to the “Turn Cue Frequency” accessibility setting were not reflected in-game

Stability

  • Fixed a crash that could happen when quickly moving between Team Owner screens in My Team
  • Fixed a crash that could happen when quickly moving between Vendor Goals screens in F1 World

Miscellaneous

  • Updated the cover art images for multiple songs in EA Music
  • Fixed an issue where if you switched teams after winning the Constructors’ Championship, the Driver Statistics screen would not show that you had won a Constructors’ Championship
  • Fixed an issue at Jeddah where, on occasion, a Safety Car about to re-enter the pit lane would trigger an incorrect cinematic camera angle
  • Fixed an issue where the “Let Me Hear It” Emote would appear blurry on the podium
  • Fixed an issue where after a race has been restarted following a red flag, the minimap could still appear as red for some time
  • Fixed the subtitles in English to correctly match the post-race Broadcast line: “There was no Ver-stopping Max Verstappen”
  • Fixed an issue where the bloom effect on nighttime lighting could disappear during camera movement
  • Fixed an issue in VR where the Rewind Tutorial was not visible (PC Only)
  • Various visual improvements with Ray Tracing and Path Tracing
  • Various UI improvements
  • General stability improvements

Audio Fixes

Weather & Team Commentary

  • Fixed issue where “Welcome to sunny Spain” line played during rainy conditions

  • Resolved incorrect “Forza Ferrari” radio message when racing as Carlos Sainz


Career Mode Adjustments

Team Balancing

  • APX GP and Konnersport performance adjusted to prevent overpowering in Career mode


Graphics & Visual Updates

Character Customization

  • Fixed visual glitch causing glasses to appear incorrectly

Tracks & Weather

  • Adjusted visual representation of light rain conditions, now correctly shows damp surfaces

  • Corrected track limit and penalty issues at Miami and Spa circuits


My Team & Braking Point

Stability

  • Fixed crash when exiting “Owner” menu in My Team mode

Press Interaction

  • Resolved issue with incorrect sponsor visuals during ‘Talk to Press’ in Braking Point


UI & VR Fixes

Music

  • Corrected display of EA Music track cover art in the UI

VR Tutorial (PC Only)

  • Fixed issue preventing completion of the rewind tutorial in VR mode

  • Workaround: Complete tutorial in non-VR mode first to unlock functionality

Recently, the game was released with positive reviews. Unfortunately, since the release, players are experiencing F1 24 server issues with the game. F1 25 version 1.006 will address a few of these errors.

Download free F1 25 update 1.006.000 on PlayStation 5 and Xbox Series X/S.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.