A new EVERSPACE™ 2 update 0.7.22328 released on PC. According to the official EVERSPACE™ 2 patch notes, the latest update addresses some bugs and crashes.
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Since the last patch, players are experiencing problems with the game. Today’s EVERSPACE™ 2 patch 0.7.22328 will fix a few of these issues.
Check out more details below.
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Table of Contents
EVERSPACE™ 2 Patch Notes – November 3, 2021
Features
Added new main and side missions
Added new star system: Khaït Nebula
Added new player ship class: Vindicator
Added new companion
Added new enemy faction: Redeemers
Added new lifeforms
Added new puzzle mechanics
Added fast travel mechanics (companion perk)
Added map completion display (companion perk)
Added more resources
Added new star map assets to represent planets and celestial objects more accurately
Added “relative mouse controls” option for centered mouse crosshair controls
Added new Pulse Laser type
Added projectile sounds
Added new WIP narrated cinematics
Added new music tracks
Increased level cap to 20 and added three new player perks
UI: Info widget – Added support for disabling tooltip style via settings when using M&K
Tweaks
Player ships now have names depending on ship class and ship modules
HUD markers for pickups now have a new look and individual icons for each category (weapon, module, resource…)
Enabled target lock for outlaw station cores
Made fighting G&B in “In Transit” mission a bit more challenging
Added planet names to supralight and star map
Sniper Drones will now telegraph their shots more accurately
Made Sniper Drone shots easier to evade
Increased distance at which boundary warning is shown and ship turns around
Show time since last save in pause menu and game over screen
If saved on station, show station name in save game slot
Limited the number of Quantum Tether targets to 5 and reduced the damage bonus from 10% to 5% per target
Renamed “Aeterna Bypass” to “Mainframe Expansion”
Once initiated, holding F to pull multiple items at once with tractor beam now does not break if item is not hovered anymore
Allow “High Capacity” affix on primary weapons which increases energy capacity
UI: Added new ingame menu footer action styles like “pair” and mouse-only
Bugfixes
Fixed that “Union Border Control” location was unlocked too early
Fixed bug where upgrading items in cargo boosted the stats
Fixed wrong max hull hitpoints calculation when repairing your ship while any Augment is put into Structure
Fixed Vesna Mining Colony shop not being shown on map
Fixed occasionally wrong navigation result when using gamepad or WASD to select colors/decals
Fixed that the Bomber perk that converts mines would break Minesweeper jobs
Fixed flickering of outlaw station cores
Fixed “Ultimate Ready” display not showing the correct icon
Fixed that secondary weapons will not count towards “Upgrade a weapon’s level” achievement
Fixed that the “Accelerated” affix for shields wasn’t changing any stats
Fixed Recharge Speed attribute for shields falsely decreasing with higher levels
Fixed bomb indicators in the mission “Tipping the Scales”, which didn’t stop pinging after interaction
Fixed calculation of Flying Dutchess spawn position
Fixed that some equipment received affixes that did not change any attributes, e.g. “Swift Repeater”
Fixed being able to re-enter invalidated, already cleared high-risk locations
Fixed being able to leave the location using jump drive right after retrieving the signature in “The Vortex”, before the suppressor drones even become active
Fixed slide door open/close sounds playing although door was already opened/closed
Fixed outlaws being able to spawn below surface during “Spares & Scrap” mission at Nepthys Plains
Fixed not receiving all rewards when finishing multiple jobs at once by docking
Fixed not receiving a reward when bringing the Flying Dutchess her designated quest item
Fixed an exploit that made it possible to create energy spheres without time limit
Fixed same keybinding for “increase setting” and “decrease setting” being shown in photo mode when using gamepad
Fixed set bonus background border not aligning correctly when comparing items
Fixed that containers did not drop loot when hit by player from further than 2km away
Fixed a case in which dialogs could overlap after undocking from Nephtys Plains station during a mission and immediately docking again
Fixed blocked paths for secrets in Volta Nebula
Fixed “Low” texture quality setting not being applied correctly
Fixed that setting gamma value via pause menu while docked looked weird/broken
Fixed missing location image for “Union Outer Rim”