ESO Update 39 Patch Notes & Release Date

[Elder Scrolls Online v 9.1.0] ESO update 38 details are now available for PC, PS4, PS5, and Xbox One. According to the official ESO update 39 patch notes, the latest update adds a plethora of changes, new features, and bug fixes. Apart from this, ESO update 39 also includes a few updates for PvP including new Monster Masks, Face and Body Markings, a new PvP death notification feature, and improving the loot dropped from Scamps in Imperial City.

Previously, a major Chapter: High Isle update 34 added Systres Archipelago, far to the southwest of continental Tamriel, and delve into the culture and secrets of the noble and chivalric Breton people. High Isle added several new item sets and Mythic Items, new Antiquities, a number of new collectibles, tons of new achievements, and more.

Read the full details below.

ESO Update 39 Patch Notes – July 10, 2023

New Features

Quest & Content Improvements for New Players
As part of an ongoing initiative to improve the initial experience of the early game and make it less overwhelming with “endless quest pin spam”, we’ve revised many quests in major cities to show up later along your leveling path so as not to misdirect the unwary. The changes made include, but are not necessarily limited to, the following broad categories listed below. As always, each location may have its own special requirements (such as cities that need to be saved and/or zone story quests that need to be completed). Please note that if you acquire the quests any other way (such as being shared, or through the Crown Store for a prologue, etc.) then you should be able to continue them normally.

  • The Prophet and other Base Game main quest bestowers will now only appear in Chapter and DLC cities after you are at least level 5 and have completed the first quest in the respective Zone Story.
  • Story quests (not “join the guild” quests) offered by the Fighters and Mages Guild will now only be visible to players level 5 or above.
  • Reworked Fighters Guild bestowals in all zones so that Bera Moorsmith does not chase you down anymore, instead waiting patiently by the guild entrance to flag you down.
  • Thieves Guild and Dark Brotherhood vector quests now require you to be at least level 5. These quests are still available at any level within their respective zones.
  • A Room to Spare (Housing Introductory quest) flyers are now only visible to players level 6 or higher. The quest is now also more consistently available across appropriate locations.
  • Sorinne Gerard no longer yells at you to learn how to play Tribute in places outside of High Isle before you reach at least level 6.
  • Availability of crafting certification quests has been standardized at level 6 in most locations.
  • Bestowers for delve, world event, and world boss daily quests will now only be visible to players level 7 or above (or if they are shared with you, as noted above).
  • Bolgrul, the Undaunted daily questgiver, will now only be visible to players level 7 or above.
  • Daily quest bestowers from the Fighters and Mages Guild will now only be visible to players level 7 or above.
  • Bestowers for Battleground and Undaunted introductory quests are now only visible to players level 10 or above.
  • Bestowers for zone vectoring quests (such as Craglorn) will now only be visible to players level 15 and above.
  • Bestowers for prologue quests will now only be visible to players level 15 and above.
  • Bestowers for Trial introductory quests will now only be available to players level 50 and above in cities; you can still get them in the trials themselves at any point.

Navigator Quest Pins
As part of this update, we’ve introduced a new system that utilizes the navigator service NPCs in Tamriel’s major cities so tracked quests (either actively tracked or not-currently-tracked) indicate if any links will take you to locations where you have quests. This manifests as the “door” pin that is typically used for transit between spaces, which is now present over the navigator NPC if they have a suitable link to your destination. While in conversation with them, their conversation line options will also have “door” pins next to them indicating that is the dialogue option you should select to reach your quest location.

Update to Event Tickets
We have introduced a new safety rail for Event Tickets that come from looted sources (and only looted, as quest-ones already have a warning involved when you go to turn them in).

  • When you complete an action which would have dropped Event Tickets while at or near the Event Ticket currency cap (and not on daily cooldown) you will now receive a message letting you know you could have gotten Event Tickets from this source but did not have enough room to loot them.
  • Once you spend enough Event Tickets to properly loot additional tickets, you will be able to loot them from the next event-appropriate source.
  • If you fail to loot your Event Tickets at all (because you forgot, because you crashed, or because an asteroid hit your hometown and you managed to survive but lost internet) you will not automatically be put on the daily reset. You may attempt additional dungeons, kill bosses, or whatever the event-appropriate activity is until you completely loot your Event Tickets for that day.
  • You can still only receive Event Tickets once per day.
  • This behavior is currently in place for Undaunted Celebration and Witches Festival, and will roll out to other appropriate events over time.

New Cyrodiil Monster Masks
Three new Cyrodiil Monster Masks are being released in this update. The masks and shoulders can be purchased from the Elite Gear Vendor in three new containers for 50k AP each, and Style Pages can be purchased from the War Researcher Vendor as individual pages for 150k AP each.

  • Jerall Mountains Warchief
    • 1 – Adds 129 Weapon and Spell Damage
    • 2 – Dealing damage applies a stack of Malady to your enemy, reducing Healing Taken by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing Healing Taken by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.
  • Nibenay Bay Battlereeve
    • 1 – Adds 424 Critical Resistance
    • 2 – When you are forcefully moved via a Pull, Knockback, or Teleport ability, gain a damage shield that absorbs up to 15112 damage for 6 seconds. This damage shield is not affected by Battle Spirit. This effect can occur once every 14 seconds. While you do not have the damage shield from this set, reduce your damage taken from Players by 5%.
  • Colovian Highlands General
    • 1 – Adds 1487 Offensive Penetration
    • 2 – When you kill a Player, gain a stack of Blood Debt for 0.5 seconds. When Blood Debt expires, you and up to 5 Group members within 28 meters of you gain 15 Ultimate per stack of Blood Debt.

New PvP Face & Body Markings
We’ve also added a new PvP Face and Body Mark Set: the Unfeathered Battle markings. This requires 100,000 AP to purchase and 50 Gladiator Proofs to combine.

PvP Death Notifications
We’ve added a new death notification feature to Cyrodiil, Imperial City and Battlegrounds to give more details about combat and deaths.

  • This new chat feature will alert you to who defeated whom, around what area the death occurred, and show alliance ranks of those in the battle.
  • In Cyrodiil and Imperial City specifically, you will also get more information on “crossed swords” showing who’s currently winning in that particular fight.
    • “Crossed sword” indicators are displayed when there have been 3 or more kills in an area within a short period of time, and last for 30 seconds after their initial creation if no more deaths occur.
  • While in Battlegrounds, this messaging will be truncated slightly as the area which a death occurred isn’t necessary.
  • These notifications can be toggled on and off in the Social settings.

Improved Imperial City Treasure Scamp Loot
Scamps located in the Imperial City sewers will appear less frequently but offer significantly increased rewards!

  • Cunning Scamps will now reward a greatly increased quantity of Tel Var Stones.
    • Note: This reward is NOT multiplied by the Imperial City Tel Var multiplier.
  • Trove Scamps will now drop a tradeable piece of Imperial City Gear in addition to their previous rewards. Item Sets that can be dropped include:
    • Black Rose
    • Galerion’s Revenge
    • Imperial Physique
    • Meritorious Service
    • Phoenix
    • Powerful Assault
    • Reactive Armor
    • Shield Breaker
    • Thews of the Harbinger
    • Vicecanon of Venom
  • In conjunction with this change, we are also lowering the number of scamps required to kill for the following achievements:
    • Trove Scamp Slayer has been reduced from 15 kills to 5 kills
    • Trove Scamp Exterminator has been reduced from 100 kills to 10 kills
    • Cunning Scamp Slayer has been reduced from 15 kills to 5 kills
    • Cunning Scamp Exterminator has been reduced from 100 kills to 10 kills

New & Updated Achievements
In this update, we’ve added new achievements for some existing content. If you have accomplished these already, they will be awarded automatically upon first log in.

  • Completing a Mythic will now grant an achievement, and there are also meta-achievements for completing all the Mythics in a given zone.
  • Getting a respective class to level 10 and to level 50 will trigger an achievement.
  • Antiquities that require you to find multiple fragments will now have an achievement associated with them.
  • Fencing 20,000 gold worth of items at a given outlaw’s refuge will now trigger an associated achievement.
  • Dungeon collectible fragments are now usable. Using all the necessary items will trigger the associated achievement and award the collectible.
  • There is a new achievement when you max out your Excavation and Scrying skill lines for Antiquities.
  • Adjusted the point value for several achievements or edited their text to better communicate how to trigger the achievements.
  • Lowered the count for many achievements which includes the following:
    • Imperial City treasure and Tel Var scamps
    • The medals awarded for certain chaos ball and relic PvP achievements
    • Jee-Lar’s dailies
    • Several Orsinium achievements

Updates to Item Set Sourcing
In order to make it easier to find and obtain various item sets, we have fixed, adjusted, and otherwise cleaned up some item set sourcing, detailed below:

  • Cyrodiil
    • Rewards for the Worthy will continue to have the newest item sets.
    • As new sets continue to get added, older sets will be removed from the Rewards of the Worthy and added into other sources including Cyrodiil delves, dolmens, board missions, daily quests, town merchants and elite gear vendors.
      • Town Daily Quest and Town Merchants will be divided by Light, Medium and Heavy. With the exception of Cheydinhal and Chorrol/Weynon Priory, these daily quest reward coffers can reward any set.
      • All PvP sets are available as individual containers on both Town Merchants and Elite Gear Vendors.
        • Town Merchants have a discount price of 12k AP
        • Elite Gear Vendors have a higher price of 20k AP
      • All PvP item sets will now drop from Cyrodiil delves, dolmens and board missions.
        • Delves will drop waist and feet item sets
        • Dolmens will drop jewelry
        • Board Missions will drop all other armor pieces.
          • Bounty and Scout missions will award armor pieces from a new container.
          • Battle and Warfront missions will reward weapon slot pieces from a new container.
    • Any discrepancies in drop rates based on item slots have been brought up to current standards. This means rather than having a significantly higher chance of getting jewelry drops from sources, you will now have an equal chance of getting any piece of gear. This standard will be maintained for item sets going forward.
  • Craglorn Trials
    • In order to fix a number of item set curation issues in the Craglorn Trials, we have adjusted the locations of some item sets. The “shared set pool” will now be broken up and each Trial will now drop 4 sets. The breakdown is outlined below:
      • Aetherian Archive
        • Defending Warrior
        • Healing Mage
        • Infallible Mage
        • Quick Serpent
      • Hel Ra Citadel
        • Berserking Warrior
        • Destructive Mage
        • Eternal Warrior
        • Poisonous Serpent
      • Sanctum Ophidia
        • Immortal Warrior
        • Twice-Fanged Serpent
        • Vicious Serpent
        • Wise Mage
    • To fix a discrepancy in Item Slot sourcing, Varlariel in Aetherian Archive will now drop Head, Chest, Shoulders and Leg set pieces; the two Atronachs will drop Hands, Waist and Feet set pieces.
    • Completing a Craglorn Trial on Normal difficulty will award blue-quality gear, while completing a Trial on Veteran difficulty will award purple-quality gear, with jewelry potentially being gold.
  • Hew’s Bane
    • Delves in Hew’s Bane will now drop Hands, Waist and Feet set pieces in all weights.
    • World Bosses in Hew’s Bane will now drop Head, Chest, Leg, and Shoulder set pieces in all weights, in addition to Jewelry and Weapons.
    • Chests and monsters in the overland will drop sets in all slots and weights.
    • Daily Delve and World Boss Quest Coffers can award sets in all slots in all weights.
    • Added reward coffers with a Hew’s Bane Item Set drop to the following quests:
      • Memories of Youth
      • The Lost Pearls
      • The Sailor’s Pipe
      • Thrall Cove
    • Thieves Guild Heist containers will drop sets in all slots and all weights.
  • Gold Coast
    • Delves in the Gold Coast will drop Hands, Waist and Feet set pieces in all weights, including Flanking Strategist and Hide of Morihaus.
    • World Bosses in the Gold Coast will drop Head, Chest, Leg, and Shoulder set pieces in all weights, in addition to Jewelry and Weapons, including Flanking Strategist and Hide of Morihaus.
    • Chests and monsters in the overland will drop sets in all slots and weights.
    • Daily Delve and World Boss Quest Coffers will continue to award sets in all slots and all weights.
    • Dark Brotherhood Sacrament Containers will continue to award sets in all slots and all weights for Sithis’ Touch.
    • Remains-Silent will continue to award all slots in all weights for Sithis’ Touch.

Stacking of Identical Crown Store Items 
We’ve made some changes to how certain Crown Store items appear in your inventory, which will allow for items that appeared to be the same (but came from different sources) to be stacked.

  • Select the “Stack All Items” keybind from the UI if you have some affected items to reclaim inventory space.
  • Items from Daily Login Rewards will now stack with their associated Crown Store items.
    • Note: This does not affect items that can be exchanged for gems, which are denoted with a gem icon.

Unifying Unsellable Items 
We’ve made changes to certain items to allow for better understanding surrounding what can and cannot be sold. These changes should make the experience of selling items significantly more consistent and clearer.

  • Any item that is listed as 0 gold in your inventory cannot be sold.
  • Certain items that were previously listed as 0 gold in your inventory but could still be sold to merchants will now be valued at 1 gold. Items impacted by this change include:
    • Weapons and armor picked up directly from clickable items throughout the environment
    • Certain crafting materials
    • Low level provisioning food and drink
    • Lockpicks
    • Items found in the tutorial

New Homes
We have two new homes available on the PTS for testing.

  • Kelesan’ruhn
    • Designed by a mycoturge for a now-missing arcanist, this Telvanni-style residence showcases gorgeous views. Both magical and mundane access to a sizable workshop and a cozy living space allow for uninterrupted research and rejuvenating rest, respectively.
    • This Home will be available by participating in a future Event. Find the Collectible for it in the All Deeds Envelope, inside The Homeowner’s Crate on the PTS template!
  • Shadow Queen’s Labyrinth
    • A winding maze dominates the grounds of this twilight-enshrouded estate, creating endless opportunities to perplex visitors. The visceral awe evoked by Nocturnal’s Evergloam skies provides an exquisite contrast to the spacious, Summerset-inspired home.
    • This home will be available to purchase on the Crown Store.

New Furnishings
In this update, we’re providing you with some new furnishing offerings, including:

  • 22 new Structural furnishing plans, which can be acquired via the Necrom Reward Coffer, obtainable by completing the Telvanni Peninsula World Boss or Delve Daily Quests.
  • 7 new Master Writ furnishing plans, detailed below.

Master Writ Vendor Offering Adjustments

  • We have introduced seven new Master Writ furnishing plans on Rolis Hlaalu, which can be individually purchased for 125 Writ Vouchers each:
    • Blueprint: Necrom Cart, Funerary
    • Design: Indoril Chandelier, Vine-Covered
    • Diagram: Dwarven Door, Bronze
    • Formula: Telvanni Lantern, Luminous Mushroom
    • Pattern: Dark Elf Tent, Multiroom
    • Praxis: Necrom Crematory, Furnace
    • Sketch: Mirror of the Weaver
  • The previous seven Master Writ furnishing plans on Rolis Hlaalu, which were introduced in the Scribes of Fate DLC, have been moved to Faustina Curio (Rolis Hlaalu’s assistant) for discounted individual purchase at 100 Writ Vouchers each if you have completed the “Unsurpassed Crafter” Achievement.
    • Blueprint: Druidic Bridge, Living
    • Design: Druidic Oven, Stone
    • Diagram: Statue, Bronze Tentacle
    • Formula: Druidic Throne, Y’ffre’s Bloom
    • Pattern: Mage Tapestry, Aurbic Phoenix
    • Praxis: Stone, Lava-Etched
    • Sketch: Resonance Crystal, Cerulean
  • The previous seven Master Writ furnishing plans that were on Faustina Curio, which were mostly High Isle in style, have been collected into a new item called the “High Isle Furnishing Folio”. This can be purchased from Faustina if you have the Unsurpassed Crafter Achievement, for 700 Writ Vouchers. This new folio contains the following items:
    • Blueprint: High Isle Caravel, Miniature
    • Design: Shark Jaw, Massive
    • Diagram: High Isle Beacon, Unlit
    • Formula: Potted Trees, Stonelore Dogwood
    • Pattern: High Isle Tapestry, Seaside Tourney
    • Praxis: High Isle Hearth, Tilework
    • Sketch: High Isle Hourglass, Gold
  • Faustina Curio now offers a new item, the “Galen Mixed Furnisher’s Document” which contains any of our Blue or Purple Quality recipes from Galen available for 30 Writ Vouchers, provided either the “Agent for Arabelle” or “Mornard Mercenary” Achievements have been completed.

Placing Furnishings from Inventory
You will now be able to place furnishings directly from your Inventory and from the collections screen while in your house.

Suppressing Companions in Favor of Assistants 
When you have a Companion out and you summon an Assistant, your Companion will automatically be re-summoned when your Assistant is un-summoned.

Occlusion Culling
Occlusion Culling is now optimized and available for all PC players! Enabling this graphical optimization will prevent the game client from performing rendering calculations for objects that are completely hidden from view by other objects. Doing so can provide a framerate boost at the cost of additional CPU and memory usage.

  • You can enable this feature in the Graphics settings. This is recommended if your framerate is limited by your GPU rather than your CPU.
  • If you previously enabled the beta version of Occlusion Culling via your UserSetting.txt file, you may need to re-enable it in your Graphics settings.

New Endeavor Activity Types
We are introducing multiple new Endeavor types in Update 39, all of which may now show up in your daily and weekly Endeavor activities, offering you new ways to earn Seals of Endeavor.

Antiquity Skill Line Crown Store Unlock 
Fully completing the Excavation and Scrying skill lines on one character now unlocks the ability to purchase those skill lines on other characters.

  • You must maximize both the Excavation and Scrying skill lines before this new product is available for purchase.
  • Purchase of this product will unlock both the Excavation and Scrying skill lines, if not already unlocked, and advance both skill lines to their maximum rank on the character that purchases it.
  • This new offering will be located under “Upgrades -> Skill Lines” in the Crown Store.

Updated Launcher for Mac (Beta)
Mac players can now download the new, optimized launcher for an opt-in test.

  • The new ESO launcher functions nearly identically to the current version but contains new features and improvements:
    • Patching and installing is faster and more efficient
    • You can change the launcher’s text size to be larger and easier to read
    • New keyboard and gamepad navigation support for the launcher on PC so it’s easier to navigate it without using a mouse
    • New options in the Settings Menu:
      • Obsolete File Checker
      • Log File Locator
      • Functionality added to transition to and from the new launcher (temporary for the pre-launch phases)
      • The launcher will more consistently catch invalid file issues and offer to repair them
      • Error messaging presents clearer details on internal launcher issues
    • Visual changes on the loading bar while patching including the following:
      • Display disk speed
      • Display network speed
      • All progress is displayed through a single loading bar
    • Resolution scaling, including 4K support
    • Improved news feed design including larger font and more details included
    • Access to log files via the Settings Menu (for installs, patches, and errors)
    • A new Accessibility Settings menu
  • To upgrade to the new launcher, follow the steps below:
    • Open the current launcher and click on the settings icon button (the small cog/wheel) in the top right corner.
    • Once in the Launcher Settings, click on the Launcher Beta tab.
    • Click the Upgrade button. In the pop-up window, click on Upgrade again.
    • When the installation is complete, it will open the new ESO launcher window. You can tell you are on the new launcher by the purple beta flag in the upper right corner.
  • Note that in order to play on the live servers again after participating in the new ESO launcher PTS test, you do need to revert to the current launcher.
    • Open the upgraded launcher and click on the settings icon button (the small cog/wheel) in the top right corner.
    • Once in the Launcher Settings, click on the Launcher Beta tab.
    • Click the Downgrade button. This will immediately close the window and start the reversion process.

Event Testing – Undaunted Celebration
Vanquish dungeon bosses for bonus rewards during the Undaunted Celebration, activated for testing this week! The first final dungeon boss you defeat in a day will drop TWO (2) Event Tickets and a special Glorious Undaunted Reward Box.

  • As with previous years, the Glorious Undaunted Reward Box contains treasures, motif pages, and a guaranteed chance for Opal weapons, which feature Undaunted Celebration Opal gear from Iceheart, Lord Warden, Nightflame, Swarm Mother, and Velidreth along with this year’s new style: Sentinel of Rkugamz.
    • Defeating the Veteran Hard Mode of the dungeons in which those bosses appear has a chance to drop the Opal shoulder style page for those bosses as well.
  • Additional dungeons you complete award purple-quality Undaunted Reward Boxes, which still have a chance to drop those weapon style pages.
  • The Impresario offers style pages for this year’s Sentinel of Rkugamz Opal equipment for 5 tickets each, as well as the first two fragments for the Passion Dancer Garment costume morph for 10 tickets each.

ESO Update 39 Bug Fixes

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General

  • Fixed an issue where Cropsford’s flag guardians for one of its capture points were sunken into the stone up to their shins.
  • Linchal shadow zombies no longer speed walk through the fields, frolicking in search of brains to eat.
  • You will no longer be attacked by slaughterfish while harvesting materials in certain areas of Cyrodiil.
  • You can now teleport to owned homes from Cyrodiil Wayshrines.

Battlegrounds

  • Fixed an issue where Random Battleground queuing was enabled for characters below level 50 during a Battleground weekend.
  • Added short tutorial pop ups when entering Battleground modes that link to their respective Help entries.
  • Fixed an issue where falling off a certain rampart in Mor Khazgur would not lead to your character’s death.

Quests

  • You will now only see your “Kill Enemy Player” quest counter increment when you have contributed to a kill or dealt the killing blow.
  • The Conquest Board “Kill Players” quest is now group shared. To counterbalance the rapid progress of this quest during certain PvP engagements, the number of kills required has been increased from 40 to 150.
  • The Shadowed Path, Black Daggers, and Goblin bounty quests now point to a few likely locations you are to find them to apply justice directly to the chin.
  • The Gray Viper bounty quest now properly tracks all kinds of Gray Viper Cryomancers for progressing the goal.
  • Lost and Alone:
    • Slightly increased the area pin radius on the condition to rescue villagers, to encompass all the places they can spawn.
    • Adjusted postures on some of the villagers you can rescue so they stand before the interaction camera opens.
  • Offerings to Zenithar: Components of this quest’s optional activities are now group shared.
  • Overdue Supplies: Relocated the Overdue Supplies in question so you don’t have to try to wall hop to get to it.
  • The Burned Estate: Progress for this quest is now properly shared with groupmates.
  • The Unseen: This quest now properly shares credit for closing the portals.

Siege

  • Fixed an issue where Lancer siege engines did not deal their respective damage types to keeps and siege engines.
  • Fixed an issue where siege Damage over Time could miss invisible targets in some cases. All siege damage, regardless of its type, will now actively remove invisibility as a rule breaker. There is no escape from siege.
  • Ballista: This siege type no longer has varying hit sizes between hitting siege and player characters, and now shares the same 8 meter radius between all target types.
    • Fire Ballista: Fixed an issue where the visuals from this siege damage could last longer than intended.
    • Lightning Ballista: Fixed an issue where the Damage over Time from this siege could stack indefinitely. It will now behave like other Damage over Time, where it can only stack between multiple sources.
  • Trebuchet
    • Icepot Trebuchet:
      • Fixed an issue where the snare visuals from this siege failed to appear.
      • Fixed an issue where the snare could stack in some cases.
    • Firepot Trebuchet: The damage to siege, from this siege, is now instantaneous rather than over a duration.
    • Meatbag Trebuchet:
      • The damage to siege, from this siege, is now instantaneous rather than over time.
      • Increased the Damage over Time to player characters by approximately 17%.
      • The debuff from this siege no longer affects Health Recovery.
      • Fixed an issue where the Healing Received debuff could affect targets outside of the area of impact.
    • Cold Harbor Trebuchet: The damage to siege, from this siege, is now instantaneous rather than over time.
  • Flaming Oil Pot: Fixed an issue where this siege could interact oddly with proc conditions, unlike other siege.
  • Catapult
    • Oil Catapult: Fixed an issue where the snare from this siege could stack in some cases.

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General

  • Fixed numerous issues with clipping monsters, books, cats, resource nodes… all sorts of things!
  • Fixed yet more off-centered interaction cameras with NPCs and objects.
  • The visual effects when mounting up will now immediately stop when switching between previewing mounts and exiting the preview.

Animations

  • Sprint animations for your character will no longer be incorrectly played as a result of increasing movement speed to high levels.
  • Fixed an issue where the Alchemy writ turn-in boxes would not always animate when doing the highest level writs.
  • Fixed numerous animation blending issues, skeletal deformations, and postures which led to wildly convulsing NPCs or limbs clipping with one another during conversation animations.
  • Fixed an issue where you were prevented from moving for two seconds after using a Wayshrine while having a polymorph equipped.

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General

  • Fixed an issue in which New Moon Acolyte and Daring Corsair set crafting stations were being attuned as each other.
  • Fixed an issue that could result in Provisioning recipes not dropping as often as expected in many DLC zones.
  • A number of legendary-quality crafting writs will now properly advance to their hint steps to tell you where to go to turn the quest in.

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General

  • Fixed an issue where passengers on multi-rider mounts could appear floating and stuck.

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General

  • Updated the tooltips of several Event mementos, including the Skeletal Marionette, the Jester’s Festival Joke Popper, and the Festive Noise Maker.
  • Adjusted the way select Event items work so when combining them, they properly prioritize bound versions over unbound ones in the event that you have excess total pieces.

Witches Festival

  • Removed the need to use the Witchmother’s Whistle to get your XP bonus for this event. It will now be passive during the Witches Festival.
  • Some crows who disagreed with Tamriel’s loose association with the laws of physics have been corrected so they sit on eaves or tents properly instead of floating in space.
  • Witches Festival foods will no longer briefly display an extra buff on the buff bar.

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General

  • Character bound items obtained from level up rewards that previously shared a name with non-character bound items now have “Bound” in their name, to differentiate them from each other.
    • For example, a character-bound version of a Crown Experience Scroll will now be listed as “Bound Crown Experience Scroll” in your inventory.
  • Updated various treasure map names to better reflect where they come from.
  • The acquisition hints for the Dreadsails and Ascendant Order Styles now indicate the correct source of the styles.
  • Reworked the ownership of objects near all the crafting writ turn-in boxes to prevent any accidental stealing while attempting to turn in your completed Writs. The guards’ racketeering comes to an end.

Eidetic Memory

  • The rest of Falkfyr’s Notes are now visible and interactable at their original locations following the associated quest.
  • Moved the Letter to Ando to a nearby crate lid instead of the cot.
  • Pibiha’s Note is now available after the quest “Reformatory Rescue” is completed just inside the entrance of the Brandfire Reformatory.

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Furnishings

  • Increased the depth of the stage for Housing Preview items to better accommodate larger items. Those playing with more square aspect ratios may have seen the sky poking out from underneath larger items before this fix.
  • Fixed an issue where furniture items could behave erratically in the preview window if your character fell while the window was open.
  • Fixed an issue where in the Crown Store preview for the “Sand Drift, Oceanic” furnishing where the background flooring was not large enough.
  • Fixed an issue with the “Eight-Star Chandelier” furnishing where it was missing the “Light” furnishing behavior tag.
  • Fixed an issue where “Kelp Grouping, Thin” and “Kelp Grouping, Robust” furnishings were missing the “Animated” furnishing behavior tag.
  • Fixed an issue with the “High Isle Fountain, Wall” furnishing was missing the “Interactable” and “Animated” furnishing behavior tag.
  • Fixed an issue where in the Crown Store preview for the “Deadland Platform, Tower” and “Deadlands Base, Tower” where the background flooring was not large enough.
  • Fixed an issue where the “Breton Shelves, Double” furnishing was not snapping to the ground in the correct orientation.
  • Fixed an issue with the recipe name for “Druidic Throne, Y’ffre’s Bloom” where the name had misspelled “formula”.
  • Fixed an issue where a furniture item placed by the house owner would not correctly show up in a visitor’s furniture list.

Homes

  • Bastion Sanguinaris
    • Fixed an issue where you could hear lava sound effects way up in the sky above the surface.
    • Added some missing sounds when entering the Bastion Upper Chamber fireplace door.
  • Colossal Aldmeri Grotto
    • Fixed an issue where water sound effects and ambience cuts could be heard way up in the sky above the surface.
    • Fixed some missing water sounds in some areas.
  • Doomchar Plateau
    • Fixed an issue where you could hear lava sound effects way up in the sky above the surface.
    • Adjusted some lava sound effects boundaries.
  • Kushalit Sanctuary
    • Fixed an issue where the interior map was erroneously displaying the movable statue of Sheogorath as a permanent fixture.
    • Fixed an issue where you could hear lava sound effects way up in the sky above the surface.
    • Adjusted some lava sound effects boundaries.
  • Golden Gryphon Garrett Inn Room
    • Fixed an issue where ownership of the Golden Gryphon Garrett Inn Room in Summerset would not unlock gold purchases for other inn rooms.
  • Seaveil Spire
    • The map for Betnikh now more accurately depicts the dock access for the Seaveil Spire home.
  • Tel Galen
    • Fixed an issue in Tel Galen where the house icon was displaying while inside the home.

Houseguests

  • Fixed a rare issue that could prevent certain Houseguests from saying certain lines of dialogue reflecting prior experiences with them.

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General

  • Added support for DualSense (PS5) and Xbox Series X|S console controllers on Mac.
  • Fixed a rare issue where the game could crash when you logged out while sprinting.
  • Updated multiple in-game mail senders to more accurately describe who the mail is coming from. For example, “Customer Appreciation” will now be displayed as “The Elder Scrolls Online Team”.
  • Fixed an issue where the camera would slowly lift into position after closing out the pet preview window.

Activity Finder

  • Fixed an issue where premade groups queuing for a dungeon in the Activity Finder could sometimes have members desync from the group.

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Monsters

  • Bone Colossus: The Bone Saw ability now correctly staggers enemies that are further away in the damage radius.
  • Shade Colossus: The Stomp ability now correctly staggers enemies that are further away in the damage radius.

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General

  • Fixed numerous typos in text, NPC dialogue, and player responses throughout the game.
  • Added default graveyards to certain Outlaws Refuges in case you somehow kick the bucket in there and need a place to resurrect.

Auridon

  • Fixed issue where defeating Auridon group boss Anarume would not grant the achievement for participants at some locations within the fighting area.

Bangkorai

  • Fixed an issue where you could not interact with a treasure chest between Thieves’ Oasis and Klathzgar.
  • Anything quest-related trying to lead you into Rubble Butte now properly does so.

Betnikh

  • Tormented Souls: Fixed an issue where Azlakha and/or Warcaller Targoth’s spirit could follow you into unlikely places.

Bleakrock Isle

  • Hozzin’s Folly: The mine door now gives you a proper error message if you cannot use it for whatever reason.

Coldharbour

  • The Harvest Heart: Virgar, when following you, now puts up a defensive shield and hangs back rather than standing in your face while you brawl.
  • Wisdom of the Ages: Fixed some issues where map pins wouldn’t display inside Haj Uxith.

Craglorn

  • The Seeker’s Archive: Fixed an issue where leaving the base of Hermaeus Mora’s statue and coming back, or being outside of the room when the scene begins, could make the statue uninteractable for around 30 seconds each time you approached the statue’s base.
  • The Star-Gazers: The Star-Gazers’ cart horse is now properly tacked and harnessed instead of pulling the cart behind it with HORSE TELEKINESIS.

Eastmarch

  • Cradlecrush: Fixed an issue where the North Gate would sometimes fail to teleport you to the other side if you stood very close to it.

Glenumbra

  • A particular cart associated with a prologue quest now has a proper location name associated with it rather than “The Location Shown On Your Map.”
  • The Lost Patrol: Slightly repositioned the frozen corpse that bestows this quest to reduce floating feet. He’s frozen, but not THAT solid.

Grahtwood

  • Enemies at the Gate: The spider cave now directs you through it properly.
  • Keeper of Bones: Fixed an issue where using Dringoth’s Rib on a monster could cause their unlootable corpse to be highlighted.

Greenshade

  • You can no longer interact with a random orc tent in Camp Gushnukbur.
  • Fixed an issue where the Zone Guide would direct you to Hazazi, who would not be present inside the gates of Marbruk if you had completed The Orrery of Elden Root.
  • A Storm Upon the Shore: Fixed an issue where the compass and map pins would relocate into weirdspace when you got too close to the beacon tower ladder.

Khenarthi’s Roost

  • Tears of the Two Moons: Fixed an issue where you would have duplicate map and compass pins on one of the steps where you confront Uldor.

Mages Guild

  • Simply Misplaced: Fixed an issue where the visual effects from Rashomta and Sahdina’s essences could somehow get stuck on your character.

Main Quest

  • Rimmen, Alinor and Vivec City will now spawn The Prophet when appropriate.
  • Council of the Five Companions: Fixed an issue where Sai Sahan didn’t have a pin over his head on a talk-to step.
  • Soul Shriven in Coldharbour: Fixed an issue where Lyris would swing at air if you let her run ahead, pause to wait for you, then catch up to her.
  • The Tharn Speaks: Fixed an old issue where Tharn could tell you to meet him at a delve you’re already inside.

Malabal Tor

  • Payment in Kind: Fixed an issue where Shaman Yarnag might instantly respawn.

Shadowfen

  • The Skin-Stealer’s Lair: Fixed an issue where you may not be properly directed back into the lair if you had to leave the instance prematurely.

Stonefalls

  • Evening the Odds: Fixed an issue where there were conflicting pins directing you inside and upon exiting Fort Virak Tower.
  • Kinsman’s Revenge: Greatly increased the quest pin radius for the cocoons on the first step.
  • Recovering the Guar: Expanded the quest pin radius on the steps to encompass that one little guar hanging out on the eastern edge of the area.
  • Shattering Mirror: The Idol can no longer be used on anyone except Ulov.
  • The Brothers of Strife: Expanded some areas of this objective so your “time displaced-ness” covered a slightly larger area.
  • The Curse of Heimlyn Keep: Expanded the quest pin radius on the map to encompass all of the potential sources of quest items.

Stormhaven

  • Bonesnap Ruins: Fixed an issue where a certain section of hallway in the northern part of the dungeon would make your quest pins disappear.
  • General Godrun’s Orders: Falling boulders no longer take out companions, pets, or assistants.

The Rift

  • Drink, Drink, and Be Merry: Fixed some animation issues that caused your character to be stuck in bed after talking to Darva.
  • Kalodar’s Farewell: Fixed an issue where Helfhild would disappear at certain ranges if you already completed parts of Vernim Wood’s quests.
  • The Troubleshooter: Fixed an issue where this quest could not be acquired if you performed a certain action during the quest “Concealed Weapons.”

Tutorial

  • The movement tutorial now teaches you how to jump, just in case.
  • Gates of Adamant: Fixed an issue where you weren’t properly directed into the last chamber.

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General

  • Fixed an issue where the UI would display the incorrect time remaining until the “Get Me Unstuck” button would be available again.
  • Updated many fish icons.
  • Fixed an incorrect alert message that would display when attempting to withdraw from a Guild Bank with a full inventory.
  • Added Arcanist-related icons to the Armory.
  • Fixed a rare UI error that could occur when clicking a keybind in a dialog.
  • Stack counts on radial menus, such as quick slot wheels, are now abbreviated once the quantity reaches 1000. Once the quantity surpasses 9000, the stack count will simply show as 9k+.
    • Note: This also applies to the quick slot button on the ability bar.
  • Fixed an issue where your name on a Trial or Challenge leaderboard would not update after changing your display name.

Gamepad Mode

  • Fixed an issue where the random mount options in the Collections UI would disappear if all the mounts in the category were favorited.
  • Fixed an issue where you could navigate through the advanced stats panel even though an attribute panel is shown.

Help & Tutorials

  • Added a new help entry to explain ability terminology between direct effects, over time effects, single target effects, and area of effects.
  • Updated almost all existing help entries on core combat mechanics such as Roll Dodge, Block, and Break Free to extrapolate on their behaviors and use cases, to better arm those who read them with vital knowledge.
  • Added a new help entry on describing Off-Balance and its many behaviors, and properly called out in other help definitions such as Interrupts and Block where Off-Balance can be applied, rather than just a description of what Off-Balance is.
  • Updated various tutorial/help entries to reference the daily reset language instead of the incorrect 20-hour reset language.

Housing

  • Fixed a rare UI error that could occur when adding/removing a furniture item to your inventory.

Target Markers

  • Target Markers on enemy summons and combat pets will no longer appear on the compass while in PvP areas.
  • Target Markers are now cleared for both players and their summons both at the beginning and end of a duel.
  • Fixed some issues with syncing Target Markers across zones when you form a group and when you are in a group.

ESO Update 39 Release Date and How to Download

The ESO Update 39 will arrive on PC in September 2023. The exact date will be revealed later. To download the update, players need to go to the game’s official website or their respective console’s online store and follow the prompts.

Frequently Asked Questions

What is ESO Update 39?

ESO Update 39 is the latest update for the popular MMORPG, Elder Scrolls Online. It introduces several new features and changes, along with bug fixes.

What are the new features in ESO Update 39?

The new features in ESO Update 39 include new quests, characters, and improvements to the game’s performance and stability.

What are the changes in ESO Update 39?

The changes in ESO Update 39 revolve around the combat system, crafting mechanics, and user interface, making the game more balanced and user-friendly.

How to download ESO Update 39?

To download ESO Update 39, players need to visit the game’s official website or their respective console’s online store and follow the prompts.

Download free ESO update 39 for PlayStation 4, PC and Xbox One.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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