ESO Update 38 Patch Notes (Necrom) Details

[Elder Scrolls Online v 9.0.0] ESO update 38 details are now available for PC, PS4, PS5, and Xbox One. The upcoming Necrom DLC pack added Telvanni Peninsula, Apocrypha and a new class the Arcanist. Apart from this, ESO patch 38 also adds several new quality-of-life features including the ability to favorite collectibles, filleting multiple stacks of fish, some additional reset timer changes, and making it so your friend Stuga will no longer chase you down relentlessly.

Previously, a major Chapter: High Isle update 34 added Systres Archipelago, far to the southwest of continental Tamriel, and delve into the culture and secrets of the noble and chivalric Breton people. High Isle added several new item sets and Mythic Items, new Antiquities, a number of new collectibles, tons of new achievements, and more.

Read the full details below.

ESO Necrom and Update 38 – April 25, 2023

Necrom Chapter

New Zones – Telvanni Peninsula & Apocrypha
Explore two new zones as you unravel the Shadows over Morrowind storyline! In this update, you’ll begin your journey in the Telvanni Peninsula, one of the most remote areas in the Morrowind province. From there, you’ll gain access to Apocrypha, Hermaeus Mora’s personal domain in Oblivion.

  • To begin your adventures in Necrom, you can do any of the following:
    • Create a new character and play through the tutorial
    • Enter the zone with an existing character – if your realm’s character copy is in effect – by one of the following means:
      • Use a boat or cart outside Elden Root, Mournhold, or Wayrest to travel to the Necrom Docks
      • Travel to a friend who is already in the Telvanni Peninsula or Apocrypha
    • Utilize one of the PTS character templates
  • After you complete the tutorial or otherwise arrive in the Telvanni Peninsula, seek out Leramil the Wise awaiting for your arrival at various locations in and around Necrom. She’ll ask you for help in the Main Story and send you to meet with the Daedric Prince of Forbidden Knowledge, Hermaeus Mora.
  • In addition to the Main Story, the Necrom Chapter includes the following activities:
    • Six delves, two in the Telvanni Peninsula and four in Apocrypha, each with its own Skyshard, boss, and associated content.
    • Six challenging world bosses, from Coryls the Chain-Maker and House Dres’ terrifying slavers encroaching on House Telvanni’s lands, to the mind-bending Prime Cataloguer, a Seeker that toils to the point of madness in the Libram Cathedral in Apocrypha.
    • Two public dungeons: the once-beautiful island of Gorne, a sanitarium for the maddened mages of House Telvanni now overrun by Daedra interested only in sowing chaos, and the enigmatic Underweave, a vast and unknowable facility where Hermaeus Mora’s hostile minions process the fates of realities that never came to pass.
    • Three new set crafting locations
    • Nine additional quest objectives
    • Multiple side quests, unique distractions and many other encounters sown throughout the Telvanni Peninsula and Apocrypha

Bastion Nymic World Events
Shadows loom over both Apocrypha and the Telvanni Peninsula as a coterie of dark forces strike out at Hermaeus Mora to learn his most guarded secrets. These dark forces, led by a sinister figure known as the Herald, have set their eyes on Bastion Nymic, a fortress of Hermeaus Mora’s realm which holds Nymics – powerful names that can control Daedra once learned.

  • To thwart these forces, you must first make contact with Ordinator Tandessa, a Hermaeus Mora worshipper masquerading as one of the proud Ordinators of the Tribunal, and accept her request for aid. Once that’s done, you will need to scour the lands of the Telvanni Peninsula or Apocrypha for Herald’s Seekers, corrupted gatekeepers of Bastion Nymic.
    • These maddened sentries will need to be killed so their ichor can be harvested and used to open the way to Bastion Nymic. Be prepared and travel with allies – they won’t go down easily!
  • Once you have enough ichor, you can travel to one of Bastion Nymic’s entry portals and use the ichor to activate it. Once inside, the true challenge begins!
    • You and your group must fight your way through various districts of Bastion Nymic, felling foes and unravelling secrets until you confront the Herald at the heart of the fortress and kill them.
    • Once the invaders have been dispatched, you can claim your prize from Ordinator Tandessa.
  • As you explore Bastion Nymic, keep an eye out for secrets and make sure to bring friends! You won’t be able to rely on the help of strangers once inside!

New Class: The Arcanist
Owning the Necrom Chapter will allow you to channel the eldritch powers of Apocrypha as an Arcanist! These scholarly spellcasters channel secret runes and abyssal spells to destroy their enemies, heal their allies, and defend against any foe.

  • The Arcanist features a unique mechanic where some abilities can build or spend Crux. Each Crux you have, up to three maximum, will either passively increase your capabilities in combat or add further capabilities to abilities that spend Crux.
    • Crux gives the Arcanist a unique gameplay experience not yet seen in ESO and offers a greater variety in your gameplay whether you’re in Trials, questing or PvP.
    • You’ll see how much Crux you currently have by the floating runes circling your character.
  • We’ve also added a new UI feature to help aim your Fatecarver and Remedy Cascade abilities.
    • The new “Aim Assist” function is found in the Accessibility panel in your options, which gives your targeting a little help at 100% value.
    • This can be reduced all the way to 0 (disabled) if desired.

Two New Companions: Sharp-as-Night and Azadar al-Cybiades
Two new Companions can be befriended in Necrom by completing their associated Chapter content. Sharp-as-Night, the gruff mercenary, can be found near the city gates of Necrom. The bombastic and personable Azandar al-Cybiades, magus supreme, can be found around the outskirts of Cipher’s Midden in Apocrypha.

  • If you have access to the Necrom Chapter, you can unlock the two Companions through completing associated quests in the Necrom zone.
  • Once either introduction quest is completed, the respective Companion collectible will be granted.
    • These collectibles can be found in the Collections menu under the Allies category, in the Companion subcategory.
    • You may have either a Companion or an Assistant active at one time.
    • Companion collectibles may be activated from the Collections menu or quick slotted for ease of use.
    • Once unlocked, other characters on your account will need to also complete the associated introductory objective to utilize Sharp or Azandar, but skill line, level progression and equipment are preserved on each Companion regardless which character summoned them.
  • Each Companion possesses a passive perk ability which benefits you while the Companion is active, which can be seen via the Companion menu. This perk may also be permanently unlocked via Companion achievement accomplishment.
    • Sharp provides “Sharp’s Patience” which offers an improved chance at finding trophy fish and slightly reducing reel time.
    • Azandar grants “Azandar’s Inquisitiveness” which gives you a chance to discover research portfolios when searching containers. Portfolios can contain crafting recipes, treasure maps, research notes, survey reports, and other documents of value.

New Trial: Sanity’s Edge
A mind is a terrible thing to waste, especially one as bright and holds as much promise as that of Warlock Vanton. Hubris though got the better of him and now he needs help defeating the enemy unraveling his conscious. Travel into the mind of a mage and see just what his dreams and nightmares entail…

  • Sanity’s Edge is a 12-player Trial in southern Telvanni Peninsula.
  • The Trial includes a normal version in addition to a challenging Veteran version.
  • There are unique item sets within the trial including Perfected versions only found in Veteran difficulty.
  • Unique Achievement awards are available for completing this Trial, including:
    • A unique Body and Face Marking
    • A unique Mount
    • Several Titles
    • Unique housing items

New Item Sets
In this Chapter, we’ve added 13 total item sets which can be sourced from the overland, crafting, the new Trial, or via Antiquities.

  • Overland Sets
    • Vivec’s Duality – Light Armor
      • 2 – Adds 1096 Maximum Magicka
      • 3 – Adds 1096 Maximum Stamina
      • 4 – Adds 1096 Maximum Magicka
      • 5 – After staying on one bar for 15 seconds, gain 6636 Magicka and Stamina when bar swapping.

      Developer Comment:

      Spoiler
    • Camonna Tong – Medium Armor
      • 2 – Adds 129 Weapon and Spell Damage
      • 3 – Adds 129 Weapon and Spell Damage
      • 4 – Adds 129 Weapon and Spell Damage
      • 5 – On gaining kill XP from a monster, gain 1 Weapon and Spell Damage for every 50 XP the monster is worth for 30 seconds. This bonus can stack up to a maximum of 540 Weapon and Spell Damage. This item set is not affected by XP boosting effects.
    • Adamant Lurker – Heavy Armor
      • 2 – Adds 129 Health Recovery
      • 3 – Adds 1206 Maximum Health
      • 4 – Adds 129 Health Recovery
      • 5 – Gain 1505 Health Recovery while you are standing still.

      Developer Comment:

      Spoiler
  • Crafted Sets
    • Shattered Fate
      • 5 – Adds 7918 Offensive Penetration
      • 10 – Adds 687 Weapon and Spell Damage
      • 12 – Adds 1528 Critical Chance

      Developer Comment:

      Spoiler
    • Telvanni Efficiency
      • 2 – Adds 1096 Maximum Stamina
      • 3 – Adds 1206 Maximum Health
      • 4 – Adds 1096 Maximum Magicka
      • 5 – While you have a living Companion, reduce the cooldown of their abilities by 50%. While you do not have a living Companion, reduce the cost of your Magicka, Stamina, Health, and Ultimate abilities by 8%.
    • Seeker Synthesis
      • 2 – Adds 1206 Maximum Health
      • 3 – Adds 1096 Maximum Magicka
      • 4 – Adds 1096 Maximum Stamina
      • 5 – When you cast an ability that costs resources while in combat, you reduce your potion cooldown by 0.6 seconds. This effect can occur once every 0.6 seconds.
  • Trial Sets
    • Peace and Serenity – Light Armor
      • 2 – Adds 657 Critical Chance
      • 3 – Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
      • 4 – Adds 129 Weapon and Spell Damage
      • 5 (perfected only) – Adds 129 Weapon and Spell Damage
      • 5 – While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 Health, Magicka, and Stamina Recovery.

      Developer Comment:

      Spoiler
    • Ansuul’s Torment – Medium Armor
      • 2 – Adds 657 Critical Chance
      • 3 – Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
      • 4 – Adds 1487 Offensive Penetration
      • 5 (Perfected only) – Adds 657 Critical Chance
      • 5 – Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
    • Transformative Hope – Light Armor
      • 2 – Adds 4% Healing Done
      • 3 – Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
      • 4 – Adds 129 Magicka Recovery
      • 5 (Perfected only) – Adds 4% Healing Done
      • 5 – While in combat, when you heal yourself or an ally that is below 40% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
    • Test of Resolve – Heavy Armor
      • 2 – Adds 1487 Armor
      • 3 – Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
      • 4 – Adds 1206 Maximum Health
      • 5 (Perfected only) – Adds 1487 Armor
      • 5 – When you take damage while under 35% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina, you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 1 minute.
  • Mythic Items
    • Velothi Ur-Mage’s Amulet – Necklace
      • 1 – Adds 4968 Offensive Penetration
      • 1 – Increase your damage done to monsters by 15%, Critical Damage by 15%, and reduce your Light and Heavy Attack damage by 99%.
    • Esoteric Environment Greaves – Heavy Legs
      • 1 – While you are above 33% Stamina, reduce your damage taken by 50% and lose 1567 Stamina whenever you take direct damage, up to once every 0.5 seconds.

      Developer Comment:

      Spoiler
    • Cryptcannon Vestments – Light Chest
      • 1 – You can no longer cast Ultimate abilities. Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them. Gain Minor Heroism at all times.

      Developer Comment:

      Spoiler

New Mythics & Antiquities
As described above, there are 3 new Mythics available to discover through Antiquities along with a few other Antiquities:

  • A Glyphic Music Box and a Necrom Alchemy Station can be discovered from Antiquities.
  • Leads for two antique maps – one of Telvanni and another of Apocrypha – are available to those explorers who uncover and accomplish lots in Necrom.

New Collectibles

  • Pets
    • A Graht-Oak Squirrel is available by gathering 25 Lost Graht-Oak Acorns and 25 Unearthed Valenwood Seedlings, and earning the Great Oaks from Little Acorns achievement.
    • An Obsidian Dwarven Sphere is available by earning the Keeper of the Bastion achievement.
  • Mounts
    • The Ram of Dark Dreams is available by earning the Sane and Clearheaded achievement.
    • A Berylglow Nix-Ox Steed is available by earning the Savior of Necrom achievement.
  • Emotes
    • The Card Conjuring emote is available by collecting ten Heavily Played Tribute Cards and earning the eponymous achievement.
  • Mementos
    • The Prism of Moribund Sapience memento is available by finishing the quest “In a Troubled House”.
    • The Meln’s Soul Gem memento is available by finishing the quest “Spirit of Fate”.
  • Adornment
    • The Sacred Watcher Hood adornment is earned by finishing the quest “Castoff Destinies”.
  • Face and Body Markings
    • Abyssal Cephaliarch’s Face Art is earned by finishing the quest “A Hidden Fate”, while the accompanying Body Art is earned by finishing the quest “A Calamity of Fate”.
    • The Whorls of the Dark Dream Visage is earned by completing the Tenacious Dreamer achievement, while the accompanying Body Marks are earned by completing the Sanity’s Edge Conqueror achievement.
    • The Spore Savant Face and Body Markings are found through Antiquities.
  • Costume
    • The Fate Scryer costume is available by finishing the quest “Chronicle of Fate”.
  • Outfits
    • Shroomtender outfit pages are awarded to adventurers who complete various achievements associated with the exploration of Necrom.
    • Gravegrasp outfit pages come from the Runebound Tome: Gravegrasp, created when combining 20 Siege of Cyrodiil merits and a Siege of Cyrodiil Honor.
      • Using this book will grant one bound style page of the Gravegrasp outfit you do not already own.
      • Once this outfit is completed, you cannot purchase additional Honors.
  • Dyes
    • The Telvanni Walnut dye is available by completing the Champion of Necrom achievement.
    • The Sanity’s Orchid dye is available by completing the Sanity’s Edge Vanquisher achievement.
    • The Mora’s Mauve dye is available by completing the Grand Arcanist Slayer achievement.

New Tales of Tribute Deck: Almalexia
We’ve added a new Tribute patron deck to earn during your adventures through the Telvanni Peninsula and Necrom! Revered by Dunmer, Almalexia offers insight into both your and your opponent’s decks while her followers can contain your foes long enough for you to claim victory.

  • You’ll unlock fragments of the Almalexia patron deck by completing a wide range of activities but note that in order the unlock the ability to play Tales of Tribute (and your new deck) you’ll need access to the High Isle Chapter.

New Homes
The city of Necrom welcomes its new visitors with options to earn two new homes!

  • Journey’s End Lodgings
    • Whether taking part in funerary rites or simply visiting the Dark Elf city of the dead, visitors to Necrom can rest easy within the confines of this spacious room inside the Mourner’s Solace Inn. Full privacy—even from ancestral spirits—is guaranteed!
    • This inn room is earned by completing the “Room to Spare” quest in Necrom’s Mourner’s Solace Tavern or can be purchased for 3,000 gold if you’ve already completed that quest elsewhere.
  • Emissary’s Enclave
    • Years ago, Tribunal priests requested a Necrom-based residence for an emissary and their staff. Today, this expansive home with scenic terraces is privately owned and seeks a caretaker—perhaps you—until an emissary of the Three needs it again.
    • This home will be available to purchase for 1,300,000 gold upon completion of the “Necrom Grand Adventurer” achievement.

New Furnishings
A bevy of new furnishings can be found in Necrom, including:

  • 101 new furnishing plans, which can be obtained from monsters, containers, and more across the Telvanni Peninsula and Apocrypha.
  • 5 new book furnishings, and 5 new furnishing plans that can be found in Bastion Nymic.
  • 11 new Home Goods furnishings that can be purchased from Murkholg in Necrom, including an array of mushrooms that can be found across the Telvanni Peninsula, along with a selection of Apocrypha style foliage and rocks.
  • 12 new achievement furnishings, which can be purchased from Vasei in Necrom once you’ve completed the associated achievements.
  • A set of 10 new paintings, which can rarely be found in treasure chests across Necrom.
  • 14 new antiquity furnishings, including a new Telvanni themed alchemy station!
  • A new bust and trophy celebrating victory in Sanity’s Edge.
  • 4 new tapestries featuring the art from two new different Tales of Tribute cards, which can be earned as rare rewards from Tales of Tribute matches.

Achievements & Titles
This update introduces 103 new achievements and 7 new titles.

  • The title “Fate’s Chosen” is obtained by completing the “Champion of Necrom” achievement.
  • The title “Hero of Necrom” is obtained by completing the achievement of the same name.
  • The title “Sanity’s Scourge” is obtained by defeating all the bosses in the Sanity’s Edge trial on Normal, while defeating them on Veteran mode will grant the title “Sanity’s Warrior”.
  • The title “Tenacious Dreamer” is obtained by completing the achievement of the same name in Sanity’s Edge.
  • The title “Mind Master” is obtained by completing the “Master of the Mind” achievement in Sanity’s Edge.
  • The title “Tormentor’s Bane” is obtained by completing the “Sane and Clear Headed” achievement in Sanity’s Edge.
  • Added several Mythic achievements, as well as Arcanist achievements.

Update 38

Update 38 Base Game

Reset Timer Changes
Monthly Leaderboards, Cyrodiil and Tribute campaigns will now reset on the first of each month.

  • Cyrodiil Campaigns
    • Starting with this update and moving forward, each of the old 30-day Cyrodiil campaigns will default to resetting on the first of the month at the daily reset time.
    • As a one-time adjustment, any campaigns which would have reset sometime in June will instead reset on the first of July.
  • Tribute Campaigns
    • While these already reset on the first of each month, Tribute Campaigns now reset at the daily reset time as well.
  • Sharing Hircine’s Gift (Werewolf lycanthropy) and Noxophilic Sanguivoria (Vampirism) will change from a 7-day cooldown to be on the Weekly Reset instead.

Collectible Favorites
Collectibles can now be favorited to have them sorted to the top of the UI in the Collections menu.

  • To favorite a collectible:
    • Keyboard: Right-click the collectible and select “Add to Favorites”
    • Gamepad: Press the “Actions” keybind and select “Add to Favorites”
  • There is a limit of 100 total favorites across all collectible categories, except mounts where there is no limit.
  • There are a number of categories that do not support favoriting, which include the following:
    • Customized Actions
    • Emotes
    • Furnishings
    • Fragments
    • Item Set Collections
    • Outfit Styles
    • Special
    • Stories
    • Tales of Tribute Patrons
    • Upgrades

Random Mounts
You can now set your active mount to “Random Favorite Mount” or “Random Mount”. When “Random Favorite Mount” is selected, activating your mount in the world will pick one of your favorite mounts each time. With “Random Mount” selected instead, it will choose from all of your collected mounts instead.

Filleting Multiple Stacks of Fish
We’ve added the capability to fillet multiple fish simultaneously. This feature can be accessed by visiting any Provisioning station.

  • There is a new tab at all Provisioning stations dedicated to filleting fish.
  • You can fillet multiple stacks of fish simultaneously.
  • Filleting fish one at a time from your inventory remains unchanged.
  • We’ve added a new tutorial and help texts for filleting fish.

New Home
Enjoy sea-based living on the Fair Winds, a spacious galleon hailing from the Systres Isles. You have a bevy of travel options a mere spin of the ship’s wheel away, with ports of call in Vulkhel Guard, Davon’s Watch, and Daggerfall. Just watch for ornaugs!

  • This home will be available on the Crown Store at a later date but is currently available to test on the PTS.

New PvP Keep Messaging
We’ve added new messaging for guilds that claim keeps and resources in Cyrodiil. This new feature is delivered through a chat message or on-screen notification stating how many guards were killed and by how many enemy combatants were in the area at the time. There are also follow up messages noting when guards are no longer being killed at a claimed keep, outpost or resource.

  • This messaging only applies to players within Cyrodiil and match the Alliance of the keep/resource/outpost.
  • If a Guild owns a Keep and its resources are claimed by other guilds, the Keep owner will also be notified when resource guards are killed.
  • This new feature can be found in your Social menu in the game options; you can choose where the messages are displayed or you can disable them entirely.

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General

  • The ”Kill 20” quest board now includes “Kill 20 Arcanists”.

Imperial City

  • The alliance bases in the Imperial City Sewers now have a map icon signifying the exit from your base to the overworld, as well as indicators leading you outside in most cases.

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General

  • Fixed a number of misaligned or invisible fixtures throughout the game.
  • Fixed numerous interaction camera and interaction animation issues throughout the game.

Animation

  • Fixed an issue where your character could get stuck in a backwards running animation.
  • Fixed an issue where NPCs could hitch during turn animations.
  • Fixed an issue where your mount would not fade out after dismounting.

Visuals

  • Fixed an issue where previewing outfits or using a dye station while wearing a polymorph didn’t show the underlying skin when the polymorph disappeared.
  • Quicky previewing different mounts in the Crown Store will no longer cause visual glitches where your character is clipping through the ground.

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General

  • Some low-value vendor loot that scaled to your character’s level no longer does so; it will now always sell for the maximum value and stack, regardless of the level of the character that acquired it. This will not affect items currently in your inventory – only newly dropped items. This change affects the following items:
    • Carapace
    • Clockwork Oscillator
    • Daedra Husk
    • Dwarven Gear
    • Ectoplasm
    • Elemental Essence
    • Foul Hide
    • Membrane
    • Supple Root
  • Crafting items attached to Hireling mail can now be collected and added to the Craft Bag for ESO Plus subscribers, despite having a full inventory.

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Endeavors

  • Fixed an issue where Endeavors that advance by Tel Var Stones were not properly advancing in some scenarios.

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General

  • Most Event quests will now automatically remove themselves from your quest journal if the event turns off and you change zones, log out, or reload your character in any other way.
    • Note: The Whitestrake’s Mayhem’s introductory quest is currently the only exception.
  • Added a new “Impresario’s Catalogue” book at every Impresario tent that discovers all of the books contained within that collection, in the situation where you missed a one-time event that had a book associated with it. Any time a new book is added to the collection, you can revisit and re-read this catalogue to discover its contents.

Morphing Collectibles

  • The 2022 Morphing Collectible fragments are now hidden from the Collections interface when you don’t have them, to help reduce clutter.
  • Fixed an issue where the Meadowbreeze Memories skin and Passion Dancer Garment were set to hide when not collected.

Whitestrake’s Mayhem

  • Slightly adjusted the map pin location of Predicant Maera in Daggerfall City.

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General

  • Adhazabi Aba-daro has increased her contacts and now has additional sets available to her. When finding her over the next several months, you may spot new masks, shoulders, rings, and necklaces that have not been on sale before.
  • Greatly increased the drop chance for collectible fragments found in public dungeons if it is your first fragment acquisition in that dungeon of the day.
  • Previewing items while summoning Companions will no longer apply the previewed item to the Companion.
  • Fixed an issue where some Argonian chests would not appear highlighted by Keen Eye.
  • Collectible nicknames can now be reverted to their default nickname if desired.

Achievements

  • Performed a text pass on all the achievements for further clarity and establish standardization.

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General

  • Furnishing Packs now come stowed in a handy container, taking up less space in your inventory until you are ready to use them.
  • Standardized the naming for furnishing packs to reliably use the “Furnishing Pack:” nomenclature.
  • Fixed an issue where a large amount of furnishings were not sorted into proper subcategories in the Inventory menu for Seating, Crafting Stations, and Lighting.

Homes

  • Amaya Lake Lodge
    • Fixed one of the walls on the exterior of the home that had a hole in it.
    • Fixed an issue where your camera could clip into a wall.
    • Fixed an issue where one of the doors would appear to clip into a wall when opened.
    • Fixed the base of a supporting pillar that appeared to flicker.
  • Bastion Sanguinaris
    • Fixed a door that would clip into a black box when opened and shut.
  • Exorcised Coven Cottage
    • Fixed an issue where the error message in the upper right-hand corner when trying to purchase this home after earning the achievement, but outside of the Witches Festival, would have a generic “This offer is no longer valid” message. This error now correctly indicates that the home is only available during the Witches Festival event.
  • Fogbreak Lighthouse
    • Fixed an issue where your camera could clip inside various walls and rocks.
    • Fixed an issue where some wooden beams had stretched textures.
    • Fixed a small gap in the underside of the ship off the coast.
    • Fixed an issue where the grass would flicker near the docks that lead to the boat out to Galen.
  • Humblemud
    • Fixed an issue where interacting with the door to the main structure would have significant clipping with the structure’s outer walls.
  • Seaveil Spire
    • Fixed a small section of the floor that appeared to flicker.

Furnishings

  • Fixed an issue with the “Druidic Hearth, Stone” furnishing where it was missing the “Interactable” and “Light” tags.
  • Fixed an issue where the “Khajiit Brazier, Enchanted” furnishing was set to an incorrect category in the Housing Editor (Services > Crafting Stations). Its new and correct category is Lighting > Braziers.
  • Fixed an issue with the recipes for “Druidic Bridge, Living” and “Druidic Oven, Stone” where the names of the recipes did not match the crafting profession.
  • Fixed some issues with the following furnishings that had difficulty being placed with the Housing Editor:
    • High Isle Stairway, Tilework
    • High Isle Stairway, Large Castle
    • Please note that these adjustments will not affect currently placed instances of these furnishings.
  • Fixed the following furnishings that had incorrect icons:
    • Shrub, Sparse Pink
    • Shrub, Sparse Violet
  • Fixed some minor lingering texture oddities, such as texture stretching, clipping, holes, or discoloration, affecting the following furnishings:
    • Festering Coral, Crimson-Orange
    • Statuette: Orc Warrior
    • Fargrave Stall, Bone Merchant
    • Druidic Cage, Ivy Wood
    • Orsinium Statue Base
    • Druidic Bridge, Living
    • Druidic Throne, Y’ffre’s Bloom
  • Fixed some issues with the following furnishings where their collision was not matching their visuals, which could cause your character to float if you walked on top of them:
    • Firesong Sculpture, Arch
    • Druidic Platform, Logs
    • Druidic Post
    • Druidic Post, Arch
    • Druidic Door, Stone
    • Falmer Tent, Conical
    • Falmer Hut, Long
    • Druidic Wall, Stone
    • Decorate Wall Drape, Mauve
    • Redguard Archway, Four-Column
    • Resonance Crystal, Cerulean
  • Fixed a visual issue where white lines could appear on the preview backdrop when previewing some very large furnishings, based on the game client’s aspect ratio.

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General

  • Fixed a rare issue where you could get stuck loading into the game in certain instances.

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General

  • Fixed numerous sunken, clipping, or misaligned spawned objects in the world.
  • Fixed numerous issues involving the movement of guards, citizens, hostiles, and Zambonis.
  • Fixed numerous typos in quest dialogue, books, etc.
  • Fixed numerous issues where certain civilians were not responding to criminal activity in their vicinity.

Quests

  • Mages and Fighters Guild introductory quests are more consistently available across appropriate locations.
  • A Room to Spare, the housing Introductory quest, is more consistently available across appropriate locations.
  • Thieves Guild and Dark Brotherhood introductory quests now require that you be at least level 5 (and, of course, own that content). These quests are still available at any level within their respective zones (Hew’s Bane, Gold Coast).

Coldharbour

  • The Citadel Must Fall: Fixed an issue where you would not be directed out of the Reaver Citadel pyramid properly.
  • The Hollow City: Fixed an issue with the location of this quest bestower when using Zone Guide.

Craglorn

  • Skyreach Catacombs: Fixed issue with the Ancient Chest event in Craglorn’s Skyreach Catacombs, where killing skeletal adds last would cause event to stall.

Eastmarch

  • Bath Time: Fixed an issue where giving Dralof the bath salts would cause an active Companion or Assistant to double over sick.

Glenumbra

  • Ash and Reprieve: Fixed an issue where you could spawn multiple Luzmashes.

Khenarthi’s Roost

  • Storm on the Horizon: Fixed an issue where Razum-dar might not run off after introducing you to Ealcil, allowing you to position yourself in such a way that you can see multiple Razum-dars in close proximity. The world isn’t ready for multiple Razum-dars.

Shadowfen

  • Fixed an issue where Urrai, the boss at Bitterroot Cave, could sometimes spawn in the ceiling.

Stormhaven

  • A certain abandoned house near Pariah Abbey no longer exhibits ownership by any mortal or supernatural force, though evidence of its twisted nature remains.

Tutorial

  • The Gates of Adamant:
    • Fixed some issues with improper map and compass pins early in the Balfiera tutorial.
    • Fixed an issue where you could heal the portals in the Keywright’s Gallery.
    • Logging out during the combat tutorial will no longer lock your camera when you log back in.

Vampire

  • Added a post-quest copy of the “Rite of the Scion” book near every portal to the vampire quest instance. You must have completed the quest “Scion of the Blood Matron” in order to see this book.

Werewolf

  • Fixed an issue where props were held in the hand (paw?) by werewolves when harvesting resources.

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General

  • Completing quests now has confirmation prompt if currencies being rewarded will be capped by their upper limit (most common with Event Tickets).
  • Fixed some issues involving monster nameplates in the base game.
  • Fixed an issue where UI screens wouldn’t sort items properly specifically in the Chinese game client.
  • Fixed an issue where HUD quick wheels could end up being incorrectly visible if the keybind to bring them up was pressed at the same time a menu was opened.
  • Fixed a missing background highlight that appears in the Emperor Leaderboard behind your name.
  • Fixed a UI error that could occur when switching from keyboard to Gamepad Mode while an armory equip or save was in progress.

Accessibility

  • Added screen narration to several screens and corrected some narration errors.

Crown Store

  • Fixed issue where the Crown Store UI would scroll to the top of the page whenever a collectible was unlocked.

Gamepad Mode

  • Fixed several instances of keybinds improperly displaying their Gamepad version when the setting to show keyboard keybinds was enabled.
  • The options menu of the Achievements screen now includes an option to link the achievement in chat.
  • Fixed a UI error that could occur when opening the Champion quick menu or entering the Champion bar while zooming out of a cluster.
  • Fixed an issue where you could still scroll through the Send Mail screen while the currency selector was open.
  • Fixed an issue where you could still scroll through the Guild Store screen while the price range selectors were open.
  • In the deconstruction assistant’s options menu, the filters dropdown is now properly aligned with the rest of the menu.
  • The divider in Guild History tooltips now correctly displays on top of the tooltip background.
  • Fixed an issue where searching in the Guild Store sell tab would sometimes kick you out of the search box while in the middle of typing.
  • Fixed an issue that caused some malformed housing links to fail to at least appear as a house preview link.
  • Cadwell’s Almanac tooltip objectives now correctly appear to the right of their bullet points.
  • Completed quests that are ready to turn in now correctly display the “tasks” header.
  • In Collections and Emotes, when assigning a collectible or emote to the quick wheel, the “assign” keybind no longer appears if you do not have a wheel slot selected.
  • When re-opening a store, the previously viewed tab no longer flickers before switching back to the first tab.

Gameplay

  • Target markers applied to enemy players and their summons will now only appear on their nameplate, and no longer in the compass.

What is ESO Update 38 Release Date?

The Elder Scrolls Online: Necrom and ESO Update 38 is coming to PC/Mac, Steam, and Stadia on June 5, 2023, and Xbox and PlayStation consoles on June 20, 2023.

Download free ESO update 38 for PlayStation 4, PC and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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