Empyrion Galactic Survival Update 1.9.10 Patch Notes

Empyrion Galactic Survival update 1.9.10 is available on PC(Steam). According to the official Empyrion Galactic Survival 1.9.10 patch notes, the latest update adss hotkeys for control panel signals & device groups and much more.

Previously, a major update added a new scenario, a new Asteria Destroyer, bug fixes and much more. Unfortunately, players are still experiencing several issues since the release. Today’s Empyrion Galactic Survival version 1.9.10 will fix a few of these issues.

Read more details below.

Empyrion Galactic Survival Patch 1.9.10 Notes – March 8, 2023

Convenience

  • Added hotkeys for control panel signals & device groups:
    Device Groups are toggled with CTRL + SHIFT + 1 to 8
    Signals Column are toggled with CTRL + ALT + 1 to 8​

Optimization

  • Performance optimizations for AI have been added as well as the implementation of Occlusion culling (only culling deco & NPC’s in rooms the player cannot see in POI’s) which you should see result in FPS boosts in large POI’s such as “Deep space radar complex”.
    Note: Activating godmode disables the culling so the FPS will go down to how it used to be until godmode is disabled.

Visuals & Effects

  • WIP: Added new animations for Jumping, running & sprinting, falling & crouch walking with a weapon equipped (improved)
  • Added radial damage indicator to Player HUD
  • Added new screen vfx for:
    • Radiation: Activates when Body Radiations reaches 4
    • Poison: Activates for both stages of Poison Bite
    • Heat: Activates when Body Temperatures reaches 38
    • Frost: When body temp lowers to 9
  • Improved new Load/Start menu:
    • Left-aligned buttons and window title with title menu
    • Exchanged Load and Start to have most used Load at top (and no mouse move needed for loading a single player game)​

Creativity

  • Added a “clear pivot point” checkbox on the BP menu window to be used before using Save As / Overwrite
  • Added two new config files (see content/configuration); Read the info in the head of the files carefully
    +BlocksGroupsConfig.ecf: Define custom Block Group String for better balancing Block Groups MaxCount.
    +GlobalDefsConfig.ecf: Combine properties and reference them in the ItemsConfig.ecf and BlocksConfig.ecf with a global parameter. This way you can easily use the same values on multiple entries.
  • Added GalaxyConfig properties to hide star system from search (HideFromSearch) or map display (HideFromMap), adapted respective properties for Sectors.yam
  • Added new PDA Checks: Player adding/removing armor booster (ArmorBoostEquipped / ArmorBoostUnequipped)
  • Added ‘Comment’ field in all PDA data structures
  • Added PDA Check: Player un-/equips armor type (ArmorEquipped, ArmorUnequipped)

POI

  • POI update: please retest story missions if all replaced pois still work. Thx!
  • Added several new Warlord vessels and POI (thx to teakeycee)
  • Added/updated Warlord POI (thx to sulusdacor)
  • Updated/Added Kriel POI and OPV (thx to Stellar Titan & Escarli)
  • Added/Updated UCH POI (thx to Don2k7 & Stellar Titan)
  • Added/Updated Pirates BAO (thx to Stellar Titan)
  • Added new SV wreckages for orbital junkyards (thx to sulusdacor)
  • Added Karana and Tresari POIs and OPV (thx to Escarli, Ramachandra, MatCZ and others)
  • Fixed/updatede several story POI (GLaDOutpost, PirateBaseStory, GhystPrison; thx to sulusdacor)
  • Added ‘collector’ random POI placeables (thx to sulusdacor)
  • Updated OPVs that had an extreme amount of Pentaxid (thx to Escarli)

Technical & Other

  • Now validating playfield names in Sectors.yaml (as they are used as folder names)
  • Pointer: NPC weapons ZiraxAssaultRiflePlayer & ZiraxShotgunPlayer damage revert
  • Default Multiplayer: Removed Story related POIs
  • Main localization updated

Fixes:

  • 00631 Killing one core in a multiple-core POI will deactivate NPC Spawners
  • 00464 Connected toolbar items disappear after using the game backup option
  • 00171 Solar power & battery calculation issue when returning to a playfield
  • 00740 Z-fighting with LCD projectors text or symbols when rotated & against another block
  • 00726 CoQ when painting with replace mode on builds with holographic consoles
  • 00774 Shadows flickering after multiple view changes (1PV to 3PV)
  • 00535: Do not allow to access teleporters when owner of POI is not at least friendly
  • 00536: Several PDA Checks don’t work with ‘Token:xyz’ syntax in Types parameter list
  • Invader vs Defender: Fixed PlanetType in SpaceWarpTarget: Resulted in Explorer Tokens not being given
  • Fixed spawners in Zirax Trading Outpost
  • Female Jetpack Thrusters are not aligned.
  • Invader vs Defender: Fixed starting planets not loading in some cases

Known:

  • Motorbike can despawn when placed in some locations
  • NPC’s in POI’s can be seen to get stuck on objects

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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