Empyrion Galactic Survival update 1.9.10 is available on PC(Steam). According to the official Empyrion Galactic Survival 1.9.10 patch notes, the latest update adss hotkeys for control panel signals & device groups and much more.
Previously, a major update added a new scenario, a new Asteria Destroyer, bug fixes and much more. Unfortunately, players are still experiencing several issues since the release. Today’s Empyrion Galactic Survival version 1.9.10 will fix a few of these issues.
Read more details below.
Empyrion Galactic Survival Patch 1.9.10 Notes – March 8, 2023
Convenience
- Added hotkeys for control panel signals & device groups:
Device Groups are toggled with CTRL + SHIFT + 1 to 8
Signals Column are toggled with CTRL + ALT + 1 to 8
Optimization
- Performance optimizations for AI have been added as well as the implementation of Occlusion culling (only culling deco & NPC’s in rooms the player cannot see in POI’s) which you should see result in FPS boosts in large POI’s such as “Deep space radar complex”.
Note: Activating godmode disables the culling so the FPS will go down to how it used to be until godmode is disabled.
Visuals & Effects
- WIP: Added new animations for Jumping, running & sprinting, falling & crouch walking with a weapon equipped (improved)
- Added radial damage indicator to Player HUD
- Added new screen vfx for:
- Radiation: Activates when Body Radiations reaches 4
- Poison: Activates for both stages of Poison Bite
- Heat: Activates when Body Temperatures reaches 38
- Frost: When body temp lowers to 9
- Improved new Load/Start menu:
- Left-aligned buttons and window title with title menu
- Exchanged Load and Start to have most used Load at top (and no mouse move needed for loading a single player game)
Creativity
- Added a “clear pivot point” checkbox on the BP menu window to be used before using Save As / Overwrite
- Added two new config files (see content/configuration); Read the info in the head of the files carefully
+BlocksGroupsConfig.ecf: Define custom Block Group String for better balancing Block Groups MaxCount.
+GlobalDefsConfig.ecf: Combine properties and reference them in the ItemsConfig.ecf and BlocksConfig.ecf with a global parameter. This way you can easily use the same values on multiple entries. - Added GalaxyConfig properties to hide star system from search (HideFromSearch) or map display (HideFromMap), adapted respective properties for Sectors.yam
- Added new PDA Checks: Player adding/removing armor booster (ArmorBoostEquipped / ArmorBoostUnequipped)
- Added ‘Comment’ field in all PDA data structures
- Added PDA Check: Player un-/equips armor type (ArmorEquipped, ArmorUnequipped)
POI
- POI update: please retest story missions if all replaced pois still work. Thx!
- Added several new Warlord vessels and POI (thx to teakeycee)
- Added/updated Warlord POI (thx to sulusdacor)
- Updated/Added Kriel POI and OPV (thx to Stellar Titan & Escarli)
- Added/Updated UCH POI (thx to Don2k7 & Stellar Titan)
- Added/Updated Pirates BAO (thx to Stellar Titan)
- Added new SV wreckages for orbital junkyards (thx to sulusdacor)
- Added Karana and Tresari POIs and OPV (thx to Escarli, Ramachandra, MatCZ and others)
- Fixed/updatede several story POI (GLaDOutpost, PirateBaseStory, GhystPrison; thx to sulusdacor)
- Added ‘collector’ random POI placeables (thx to sulusdacor)
- Updated OPVs that had an extreme amount of Pentaxid (thx to Escarli)
Technical & Other
- Now validating playfield names in Sectors.yaml (as they are used as folder names)
- Pointer: NPC weapons ZiraxAssaultRiflePlayer & ZiraxShotgunPlayer damage revert
- Default Multiplayer: Removed Story related POIs
- Main localization updated
Fixes:
- 00631 Killing one core in a multiple-core POI will deactivate NPC Spawners
- 00464 Connected toolbar items disappear after using the game backup option
- 00171 Solar power & battery calculation issue when returning to a playfield
- 00740 Z-fighting with LCD projectors text or symbols when rotated & against another block
- 00726 CoQ when painting with replace mode on builds with holographic consoles
- 00774 Shadows flickering after multiple view changes (1PV to 3PV)
- 00535: Do not allow to access teleporters when owner of POI is not at least friendly
- 00536: Several PDA Checks don’t work with ‘Token:xyz’ syntax in Types parameter list
- Invader vs Defender: Fixed PlanetType in SpaceWarpTarget: Resulted in Explorer Tokens not being given
- Fixed spawners in Zirax Trading Outpost
- Female Jetpack Thrusters are not aligned.
- Invader vs Defender: Fixed starting planets not loading in some cases
Known:
- Motorbike can despawn when placed in some locations
- NPC’s in POI’s can be seen to get stuck on objects