Elite Dangerous 1.49 Patch Notes (August 3rd, 2020)


Elite Dangerous update 1.49 (August 3rd, 2020) released for PS4 and Xbox One players. According to the official Elite Dangerous 1.49 patch notes, today’s hotfix resolves issues related to crashing, mining, fleet carriers and more. In addition, Elite Dangerous 1.49 also includes performance improvements.

Previously, a big update was released with various gameplay changes and a long list of bug fixes. Unfortunately, players are still experiencing a number of issues while playing the game. Today’s Elite Dangerous version 1.49 update is expected to fix a few of these issues.

Check out more details below.


What is new and fixed in Elite Dangerous 1.49?


Fixed an issue whereby surface deposits created after cracking a motherlode would flag themselves as depleted

Fixed issues related to diminishing returns for commodities in overlapping hotspots

Crashes and Stability

Fixed an issue where loading into an instance in a system with a large amount of Fleet Carriers would cause very long load times (potentially long enough to cause a disconnect)

Fleet Carriers

Fixed an issue which stopped Fighters being restocked from a Fleet Carrier

Elite Dangerous 1.49 fixed a number of issues related to Fleet Carrier positioning:

  • Better enforcement of the 16 carrier limit per body
  • Preventing departing Fleet Carriers from taking up one of the 16 slots from the body they’ve just left
  • Further work to ensure Carriers are positioned away from other nearby body sites, such as other Fleet Carriers
  • Other under the hood fixes.

Download free Elite Dangerous update 1.49 on PS4 and Xbox One.