Eldest Souls update 1.0.472 is now available to download on Xbox One and PC. The game devs also released the official Eldest Souls patch notes for players. According to the official Eldest Souls patch notes, the latest update added the new Speed Run Mode containing some community-requested features, a bunch of bug-fixes and a small balance pass.
Recently, the game was released with positive reviews.
Unfortunately, since the release, players are experiencing several issues with the game. Today’s Eldest Souls patch 2 will address a few of these issues.
Check out more details below.
Fixed an issue that caused Eksyll to sometimes delay his special attacks for too long. (Special attacks: Tile attacks during Phase 1, Boss shards attacks during phase 2)
Fixed an issue that caused Eksyll to begin Phase 03 with ~20% less HP than intended
Fixed an issue that caused Eksyll’s Phase 03 falling rocks to begin too early.
Attempting to fix an issue where quitting the game at a specific time while Eksyll is defeated would
cause the game to incorrectly not trigger the NG+ cycle.
Fixed an issue that caused Counter Bar generation to be calculated incorrectly at times.
Fixed an issue causing the NG+ message at the end of a Game Cycle to show the wrong number of
HP % bonus on bosses (was too high). The value is a rough approximation as different bosses gain different %HP bonuses.
More Eldest Souls patch details are coming.