A new Dying Light 2 patch 1.19 released on PS4, PS5, PC, and Xbox. According to the official Dying Light 2 1.19 patch notes, the latest update added a long list of bug fixes and gameplay changes. Apart from his Dying Light 2 patch 1.19 also includes a long list of stability fixes.
Previously, a major patch was released which added a new video setting, bug fixes, and more.
Table of Contents
Dying Light 2 1.19 Patch Notes – Official
All known cases with “Deathloops” eliminated.
Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
Solved problems with safe zones (in-game clock stops, can’t sleep).
Stability issues fixed: crashes or black screens in certain situations
Numerous story progress blocks fixed
Addressed accepting invites
Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled
Fixed co-op parties spawning in distant places
Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues
Fixed enemies and players falling through the ground in certain situations
Several performance drops fixed
Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.
PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing.
Important Combat Improvements
The latest update Biter behavior during the day. The enemy latches onto the players more frequently which diversifies enemy encounters.
Performance of blunt weapons improved to reflect the sense of weight.
The latest update enemy reaction depending on the type of weapon – to better reflect the weight of the weapon.
Human opponents can now block players’ attacks during light hit reaction time.
Light hit reactions for human enemies have been shortened.