Dungeon Defenders: Awakened (DDA) Update 1.03 Patch Notes

Dungeon Defenders: Awakened update 1.03 is rolling out on PC (Steam), PS4 and Xbox. According to the official Dungeon Defenders: Awakened patch notes, the latest update added quality of life changes and improvements. Apart from this, DDA patch 1.03 also includes stability fixes.

Previously, a major update that added a new hero (The Countess) to the game. Unfortunately, since the previous update, many players were experiencing a number of issues when trying to play the game.

Today’s Dungeon Defenders 1 patch 1.03 will fix all these issues.

DDA  Patch 1.03 Notes – August 16, 2022

Item Culling Changes

This change makes it so that instead of drops always replacing the lowest IPWR item on the ground once the max drop limit has been reached, it will now instead keep 20 Armor, 10 Weapons and 10 Offhand drops on the ground and replace an item of the same category. Pets and Accessories are no longer culled and will stay on the ground.

Rifted Enemies now drop Fusion Gear

Enemies now have a small chance to drop Fusion Gear when playing rifted. This isn’t meant to be a major source of Fusion Gear but will help players breaking into rifted to make sets easier.

Centered Perspective Camera Option

This was an addition that was done in DDGR to allow players to have a centered camera view and has been a popular request in the community. This can be enabled in the gameplay settings for users that prefer that camera angle.

Smart Upgrade and Repair

This new system will allow you to upgrade and repair defenses like never before! When enabled in the gameplay setting (Enabled by default). Each setting can be toggled on or off independently of each other.

Smart Repair will attempt to repair nearby defense to the reticle starting with the lowest health percentage.

Smart Upgrade will upgrade nearby towers to the reticle in the order of their priority fully before going down to a lower priority tower. Two towers of the same priority will alternate between the lower upgrade level. The priority list is now:

  • Overclock Beam
  • DPS Towers / Traps / Auras
  • Blockades
  • Everything else
  • Reflect FieldExample 1: If you have a Harpoon Tower and a Spike Blockade, the Harpoon Turret will get upgraded fully before the Spike Blockade receives any upgrades.Example 2: if you have 2 Harpoon towers and a Spike blockade, it will alternate upgrading the 2 Harpoon Towers to full before targeting the Spike Blockade
    Balance
  • General
    • Item Effects
      • Irradiate can no longer activate on target dummies to allow users to more easily compare actual DPS values as irradiate.
  • Squire
    • Spiked Blockade
      • Health Increased from 1160 to 1392
    • Slice N Dice Blockade
      • Health Increased from 1225 to 1470
      • Damage Increased from 7 to 7.7
    • Harpoon Turret
      • Damage Increased from 60 to 73
      • Projectile is no longer destroyed by map geometry
    • Bouncer Blockade
      • Health Increased from 1087 to 1304
      • DU reduced from 2 to 1
    • Bowling Ball Turret
      • Damage Increased from 70 to 84
  • Apprentice
    • Elemental Barrier
      • Health Increased from 1160 to 1392
    • Magic Missile Tower
      • Damage Scaling Increased from 1.6 to 1.75
    • Lightning Tower
      • Damage Increased from 20 to 22
  • Huntress
    • Explosive Trap
      • Damage increased from 375 to 412
      • Range Increased from 200 to 220
      • Rate Increased from 10 to 8
    • Inferno Trap
      • Damage Increased from 65 to 78
      • Effect Rate Increased from 0.65 to 0.5
    • Thunder Spike Trap
      • Damage Increased from 1500 to 1800
      • Rate Increased from 8.5 to 6.8
      • Can be overlapped with other Thunder Spike Traps outside of a small radius
  • EV
    • Blocking Field
      • Health Increased from 882 to 1058
  • Warden
    • Roots of Purity
      • Health Increased from 825 to 990
      • Shroomy Pit is now Shroomy Geyser
        • Use the new and improved Shroomy Geyser to yeet Shroomies to your heart’s content!
Miscellaneous
  • Entitlements no longer give items, but will now just unlock the transmog. Entitlements that were given as items are now sellable, but will not be tradable. Additionally those items will also be locked when logging in to prevent accidental selling. Note: Any entitlement items sold at this point will be gone forever.
  • Added Social Button Bar to Main Menu.
Bug Fixes
  • Fixed a few issues to help with multiplayer disconnects.
  • Addressed a bug where the spawn door had some weird textures.
  • Addressed a bug where hackers can see non hacked games.
  • Addressed a bug where defeated enemies on the Tactical Map would still display despite being defeated.
  • Fixed issues with item effects spawning projectiles at the wrong location.
  • Addressed a bug where leaving a game that was lower difficulty than what your Tavern was previously set to would cause you to have difficulty scaling issues until hero swapping.
  • Addressed a bug where deleting your last transmog could result in a crash.
  • Addressed a bug where the client would occasionally crash when culling an item.
  • Addressed a bug where the session browser displays 9999 games found instead of 0 when no games found on initial open.
  • Addressed a bug where refreshing the Session Browser when there are no sessions will hide the X Games Found text instead of saying 0.
  • Addressed a bug where the Siren icon on the Tactical Map was too small.
  • Fixed some additional backend issues with Session Browser with games not showing up in specific cases.
  • Fixed issue where Ping was not shown in the controls UI.

Download free Dungeon Defenders: Awakened update 1.03 on PC (Steam) and PS4.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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