Dragon Ball Fighterz update 1.000.009 is available to download on PS5, and Xbox Series X/S. According to the DBFZ 1.000.009 patch notes, the latest update fixes Super Dash misfires, adjusts projectiles, hitboxes, movement, and stun values, and stabilizes assist and special-move behavior across the roster. Apart from this, Dragon Ball Fighterz version 1.000.009 also includes more reliable attacks and fixes scaling.
Dragon Ball Fighterz Version 1.000.009 Patch Notes – December 5, 2025
Patch Summary — Key Highlights
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Fixed multiple Jumping Unique Attack inputs incorrectly becoming Super Dash after Simple Dash.
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Adjusted numerous hitboxes, knockback, and projectile distances for balance.
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Improved assist behavior, damage scaling, and special-move properties for several characters.
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Updated movement and startup mechanics on key specials to ensure consistent animations and player control.
Patch Notes
System Mechanics
Jumping Unique Attack / Jumping ↓ Unique Attack
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Fixed an issue where performing these attacks after a Simple Dash and hitting the opponent incorrectly triggered a Super Dash.
Character Adjustments
Vegeta (Super Saiyan)
Super Dash Kick (Medium)
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Adjusted knockback when only the final hit of the medium version connects.
Gohan (Teen)
Crouching Unique Attack / Jumping ↓ Unique Attack / Z Assist (B-Type)
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Adjusted the projectile travel distance after it goes off-screen.
Frieza
Crouching Medium Attack
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Adjusted the hitbox of the first hit.
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Increased forward movement when inputting → during the attack.
Nova Strike
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Frieza now moves when ↑ is input during startup.
Jumping ↓ Unique Attack
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Fixed unintended Super Dash activation after a Simple Dash.
You must die by my hand!
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Startup sped up.
Krillin
Jumping Unique Attack
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Diagonal inputs now ignored when entering → to change projectile speed.
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Diagonal inputs now ignored when inputting additional → / ←.
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Adjusted travel distance of the Ki Blast when using additional → / ←.
Yamcha
Jumping ↓ Unique Attack
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Fixed unintended Super Dash activation after a Simple Dash.
Gotenks
Z Assist (B-Type)
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Fixed an issue where assist properties changed under specific conditions.
Android 21
Hors d’Oeuvre Stab (Heavy)
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Increased stun time when not in animation.
Zamasu (Fused)
Z Assist (A-Type)
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Adjusted damage scaling.
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Fixed Ki gauge gaining incorrectly.
Heaven’s Flash
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Fixed inconsistent quick-dash behavior.
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Super Attacks can now be used during the latter half of the quick dash.
Videl
Defender of Love & Justice, Great Saiyaman!
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Sped up the timing for entering powered-up state.
Justice Revenge
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Extended hit range while powered up.
Goku (GT)
Jumping ↓ Unique Attack
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Fixed unintended Super Dash activation after a Simple Dash.
Kamehameha
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Adjusted stun time on grounded hit.
Janemba
Shadow Kick
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Adjusted appearance position when targeting a grounded opponent.
Kefla
Gigantic Breaker
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Can now be ended early if the button is not held during a Z Change.
Goku (Ultra Instinct)
Secret Sensation
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Ki gauge now decreases when moving while the opponent is taking damage.
Master Roshi
Thunder Shock Surprise
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Adjusted behavior on hit.
Reverse Kamehameha
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Adjusted priority between mid-air dash and the move.
Previously, a major DBFZ update 1.30 new Android 21 (lab coat) DLC to the game. Unfortunately, players are still facing a number of issues when trying to play the game. Today’s Dragon Ball Fighterz patch 1.000.009 update is expected to fix these issues.
Download free DBFZ patch 1.000.009 on PlayStation 5 and Xbox.
