Dota 2 update 7.31d (Client Version 5302) is now available to download on PC(Steam). According to the official Dota 2 patch notes, the latest update brings a host of new and improved features in addition to the seasonal Dota Plus refresh
Previously, a major update added a long list of bug fixes and quality of life improvements. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Dota 2 patch 7.31d will fix a few of these issues.
Check out more details below.
Dota 2 Patch 7.31d Notes (Version 5258)
Added Marci to Captains Mode
Roshan will now attack Ward units if there are no other units within melee range
Roshan attacks will immediately destroy any ward type unit
Satyr Mindstealer: Mana Aura reduced from 2.5 to 2
HP Regen reduced from 1 to 0.75
No longer grants 4% mana cost reduction.
Now grants +3% Max Mana
Mana regen increased from 0.6 to 0.75
Duration is halved when cast on an ally.
Cost decreased from 110 to 100
Cooldown increased from 75 to 90
Bonus Agility increased from 30 to 35
Damage Block increased from 70/35 to 75/50
Cooldown increased from 12s to 14s
Active Lifesteal reduced from 200% to 175%
Magic Resistance increased from 20% to 25%
Shroud cooldown reduced from 60s to 45s
Spell Lifesteal increased from 25% to 30%
Bloodpact cooldown reduced from 40s to 30s
Cooldown reduced from 45s to 25s
Cooldown now starts after all attacks run out
Mana Cost increased from 250 to 300
No longer consumes an attack when hitting a Magic Immune target
You can now cast Revenant’s Brooch while active to remove all remaining attacks and start the cooldown
Model size increased by 50%
Attacks to destroy reduced from 5 to 4
Gold bounty increased from 20 to 100
When cast, it will automatically follow the caster
Shard Mana Cost reduced from 125 to 100
Duration increased from 25s to 30s
Cooldown increased from 55s to 60s
Cast range increased from 600 to 650
Release threshold reduced from 210 damage to 200
Stun duration increased from 1.6/1.9/2.2/2.5s to 2/2.2/2.4/2.6s
Damage reduced from 90-180/110-220/130-260/150-300 to 60-120/90-180/120-240/150-300
Lifesteal reduced from 24/36/48/60% to 20/30/40/50%
Deals 2x damage to creeps
Base Strength reduced from 18 to 17
Cast Range increased from 550 to 600
Slow duration increased from 4.5s to 5s
Base agility increased from 18 to 19
Mana cost reduced from 50 to 35/40/45/50
Damage increased from 40/110/180/250 to 100/150/200/250
Cooldown reduced from 26/22/18/14s to 20/18/16/14s
Strength Growth reduced from 3.6 to 3.4
Critical Damage increased from 120/140/160/180% to 125/150/175/200%
Cooldown reduced from 120/110/100s to 120/105/90s
Shard Hex Duration increased from 1.75s to 2s
Damage/Heal per stack increased from 30/40/50 to 40/50/60
Duration increased from 5s to 6s
Base agility reduced by 3
Shard duration reduced from 10s to 8s
Shard AoE reduced from 450 to 350
Level 25 talent +2 Multishot Waves increased to +3
Stun duration increased from 0.6/0.9/1.2/1.5s to 0.9/1.1/1.3/1.5s
Bonus Speed per creep increased from 1% to 1.5%
Cooldown reduced from 120/110/100 to 100
Base Strength increased from 21 to 22
Cast range reduced from 700 to 650
Cooldown increased from 50/45/40/35s to 60/52/44/36s
Aghanim’s Scepter radius increased from 350 to 400
Second Attack Delay increased from 0.33s to 0.4s
Radius reduced from 400 to 375
Cooldown increased from 30/25/20/15 to 30/26/22/18
Damage rescaled from 100/170/240/310 to 120/180/240/300
Attack Speed Bonus rescaled from 50/70/90/110 to 25/55/85/115
Damage reduced from 200/300/400/500 to 185/290/395/500
Cooldown decreased from 2.3/1.8/1.3/0.8s to 1.9/1.5/1.1/0.7s
Level 15 Talent +75 Overwhelming Odds damage per hero increased to +100
Number of Targets increased from 4/6/8/10 to 5/7/9/11
Damage rescaled from 90/130/170/210 to 70/120/170/220
Mana cost reduced from 110/130/150/170 to 110/120/130/140
Enemy Max Health as Damage increased from 0.6/0.8/1/1.2% to 0.8/1/1.2/1.4%
Stack duration increased from 15s to 18s
Shard bonus damage increased from 10 to 15
Projectile Speed increased from 1600 to 1800
Cooldown decreased from 30/24/18/12s to 24/20/16/12s
Damage increased from 75/150/225/300 to 80/160/240/320
Level 25 Talent +0.2s Eclipse Lucent Ministun increased to 0.25s
Critical Damage increased from 150/175/200% to 160/190/220%
Slow increased from 10/20/30/40% to 20/30/40/50%
Scepter Erupt Armor reduction increased from 50% to 75%
Scepter Damage Percentage increased from 50% to 75%
Scepter Move Speed Slow increased from 50% to 75%
Cooldown decreased from 110/90/70 to 100/80/60
Throw distance reduced from 350 to 300
Fixed thrown enemies being able to cast spells for 1 frame before being stunned.
Base damage reduced by 3
Stun duration reduced from 1.6/2.0/2.4/2.8 to 1.4/1.8/2.2/2.6
Mana cost increased from 80/90/100/110 to 90/100/110/120
Bonus Base Damage rescaled from 60/70/80/90% to 55/70/85/100%
Level 20 Talent -4s Hammer of Purity Cooldown increased to -6s
Cooldown increased from 16/14/12/10 to 18/16/14/12
Duration reduced from 4s to 2.75s
Cooldown reduced from 25/20/15/10s to 19/16/13/10s
Level 20 talent +5% Juxtapose damage increased to +8%
Base damage increased by 3
Damage Block increased from 5/10/15/20 to 7/14/21/28
Level 10 talent -14% Rot Slow increased to -16%
Damage per Used Mana reduced from 1/1.25/1.5/1.75 to 0.75/1/1.25/1.5
Damage reduction reduced from 10/15/20/25% to 8/12/16/20%
Cooldown reduced from 21/18/15/12s to 18/16/14/12s
Hit damage increased from 26/34/42/50 to 30/40/50/60
Max fear duration increased from 2.4s to 2.7s (duration per line from 0.8s to 0.9s)
Strength Growth reduced from 2.4 to 2.2
Mana Cost decreased from 130/140/150/160 to 130/135/140/145
Level 20 talent -20s Global Silence Cooldown increased to -25s
Base damage increased from 53-61 to 55-61
Duration rescaled from 15/30/60/100 to 20/40/60/80
Damage increased from 320/485/650 to 320/510/700
Base Attack Speed increased from 100 to 110
Proximity Mine gold bounty reduced from 25 to 15
Proximity Mine Magic Resistance Reduction increased from 10/15/20% to 15/20/25%
Detonation slow duration increased from 2s to 2.5s
Bonus Attack Damage increased from 15/30/45/60 to 30/40/50/60
Base Strength increased from 24 to 25
Max Distance/Cast Range reduced from 800/950/1100/1250 to 750/900/1050/1200
Cast range increased from 600 to 650
Mana cost reduced from 150 to 100
Speed increased from 600/625/650/675 to 625/650/675/700
Slow Duration increased from 0.4s to 0.5s
Move speed slow increased from 16/24/32/40% to 22/28/34/40%
Base Damage increased by 2
Max damage per charge reduced from 75 to 70
Max slow increased from 40/60/80/100% to 55/70/85/100%
Cast range decreased from 1200 to 1000
Attack Damage bonus increased from 10/25/40/55 to 15/30/45/60
WINDRANGER
GALE FORCE
Shard push speed reduced from 250 to 240
WITCH DOCTOR
Cooldown reduced from 70s to 60s
Level 20 talent +15% Maledict Burst damage increased to +20%
Duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s
Download free Dota 2 update 7.31d on PC(Steam).