Doom The Dark Ages Update 1.009 Patch Notes (Version 1.009.000)

Doom The Dark Ages update 1.009 (1.009.000) available to download on PS5, Xbox and PC. According to the official Doom The Dark Ages 1.009 patch notes, the latest update improves loadout persistence, rebalances key weapons and enemy AI, and fixes multiple crash and encounter issues. Ripatorium stability is improved, Super Shotgun damage has been boosted against key demons, and several gameplay interruptions were smoothed out. Apart from this, Doom The Dark Ages patch 1.009 also refines Level encounters and tutorials.

Doom The Dark Ages version 1.009 Patch Notes – September 4, 2025

Doom The Dark Ages version 1.009
Doom The Dark Ages version 1.009

Summary of Key Changes

  • Loadouts, upgrades, and Shield Runes now persist across Ripatorium, campaign checkpoints, and missions.

  • Enemy AI balance refined, with major health and damage buffs from Update 2 reverted.

  • Super Shotgun and Rail Spike Impaler rebalanced with targeted damage tweaks.

  • Several crash fixes, including Ripatorium AI overload and Endless mode stability.

  • Combat encounters adjusted across multiple levels for smoother pacing and balance.


The Ripatorium

Quality of Life

  • Equipped guns, upgrades, melee weapon, and Shield Rune now persist.

  • Ammo and health pickups added to Ripatorium arenas.

Bug Fixes

  • Fixed crash during heavy AI combat in Ripatorium and campaign.

  • Fixed Vagary issues: base Vagary not dying on execution, Champion Vagary spawning incorrectly.

  • Fixed Shield Rune swap disabling upgrades (Steadfast, Harvester, Blade Master, Retaliation).

  • Steadfast Shield upgrade now restores health with unbroken shield.

  • Fixed multiple upgrades applying incorrectly for Accelerator and Shredder.


Enemy AI

  • General balance refinements applied (including prior tunables).

  • Fixed melee attacks from Imp, Soldier, Zombie, Arachnotron not dealing damage correctly.

  • Armored enemies now falter when armor is destroyed by Shotguns.

  • Fixed Vagary falter not triggering with Dreadmace damage after upgrades.

  • Fixed Pinky Rider Armor and Whiplash falter issues from Slayer landing impacts.

  • Reverted Update 2 buffs to Cacodemon, Mancubus health, armor, fireball, and flamethrower.

  • (*PT) Chaingunner: Increased cooldown and reduced burst duration.


Gameplay

  • Loadouts now persist through checkpoints and mission transitions.

  • Shield Charge AOE now drops health from killed enemies.

  • Fixed Shield Saw block/parry during Super Shotgun reload.

  • Allowed Super Shotgun reload interruption for melee and parry.

  • Shortened delay for Rocket/Grenade Launcher interruption to block/parry/melee.

  • Fixed unintended weapon switching after firing certain guns.

  • Fixed slowdown after parry/melee when slowdown is set to 0.

  • Checkpoint reloads restore player to minimum 75 health (except Pandemonium & Ultra Nightmare).

  • Corrected Cycler Plasma Rifle low ammo notice timing.

  • Fixed BFC weapon swap lockout with Chainshot.

  • Fixed melee achievements not completing after upgrades.


Weapon Balance

Rail Spike Impaler

  • Reduced Impaler damage vs. Cyberdemon.

  • Reduced empowered Impaler headshot scaling vs. Whiplash.

  • Reduced non-empowered Impaler headshot scaling vs. Revenant.

Super Shotgun

  • Increased damage vs. Hell Knight, Battle Knight, Cosmic Baron.

  • Reverted damage changes vs. Mancubus and armor.

  • Increased damage vs. Pinky Rider and Armored Pinky Rider.

  • Increased base damage vs. Vagary armor.


Levels

Holy City of Aratum

  • Adjusted Hell Knight respawn in Final Encounter.

Siege

  • Increased spawn delays in multiple encounters.

  • (*AT) Fixed Titan gore collision disrupting projectiles (Courtyard Section).

Ancestral Forge

  • Fixed extra combat encounters triggering.

  • Removed Imp & Mancubus support in Agaddon Hunter intro.

  • Expanded Arachnotron maintain window.

Spire of Nerathul

  • Removed Komodo intro support enemies.

  • Fixed Arachnotron respawn timing in Hanging Ship Path.

  • Fixed Battle Knight maintain spawning wrong AI in Overlook Secret.

The Kar’Thul Marshes

  • Adjusted Nightmare Imp Stalker maintain to trigger only after both are dead.

Resurrection

  • Fixed extra combat encounters triggering.

  • Added plasma ammo near Maykr ship plasma gates.

  • “Energy Shield” tutorial pop-up now bypasses Tutorials Off.

Final Battle

  • Reduced armored enemy count in Atlan encounter.


UI

  • Fixed blank pop-up and log errors in Newsfeed.

  • Added “Energy Shield” tutorial to Pause Menu list.

  • Energy Shield tutorial now bypasses “Tutorials Off” in Resurrection.


Engine

  • Fixed crash in Ripatorium Endless mode on Xbox Series X|S & PS5 after 8+ hours.

Previously, a major update 1.005 added quality of life changes and fixes. Unfortunately, since the release, players have been experiencing several issues. Doom The Dark Ages update 1.009 will fix a few of these issues. The remaining issues will be addressed in the upcoming Doom The Dark Ages update 1.010.

Download free Doom The Dark Ages version 1.009.000 on PlayStation 5, Xbox Series X/S and PC.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.