Patch Notes

Dissidia NT Update 1.31 PS4 Patch Notes, Read What’s New & Fixed

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Dissidia NT update 1.31 is now available for PS4 players. According to the official Dissidia NT 1.31 patch notes, the new update comes with various new gameplay changes and bug fixes. In addition, Dissidia Final Fantasy NT version 1.31 also includes stability and performance improvements.

Previously, a big update was released with some major changes and improvements. Unfortunately, since this update, many players were experiencing a number of issues when trying to play. Today’s Dissidia Final Fantasy NT patch 1.31 is expected to fix all these issues. Check out more details below.

Dissidia update 1.31 Patch Notes

— Battle System Changes —

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Damage Calculation

  • Removed the attack and defence parameters

    • increased attack -> damage dealt increased

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    • decreased attack -> damage dealt decreased

    • increased defence -> damage taken decreased

    • decreased attack -> damage taken increased

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  • The increased damage based on the amount of bravery the opponent has is calculated after buffs and debuffs (like it was before)

  • “attack” and “defence” will still be used in descriptions

Interactions Between Multiple Damage Dealt/Taken Buffs/Debuffs

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  • Like before, buffs and debuffs are added

    • increased damage dealt (self) is “+”

    • decreased damage taken (opponent) is “+”

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    • decreased damage dealt (self) is “-”

    • increased damage taken (opponent) is “-”

  • example: damage dealt (self) +30%, damage taken (opponent) +20%, damage dealt (self) -40%

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    • 30 + 20 – 40 = 10 -> +10% damage

Buff/Debuff Changes

— Summon Changes —

Shiva

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  • Pre-Summon: Unique EX skill cooldown reduction on hit increased by times 2.75.

  • Post-Summon: Above, and unique EX skill duration increased by times 1.3 (max 5s)

Leviathan

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  • Pre-Summon: Debuff common EX skill cooldown reduction on hit increased by times 2.

  • Post-Summon: Above, and debuff common EX skill duration increased by times 1.3 (max 5s)

Ramuh

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  • Pre-Summon: Buff common EX skill cooldown reduction on hit increased by times 2.

  • Post-Summon: Above, and Buff common EX skill duration increased by times 1.2 (max 5s)

Ifrit

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  • Pre-Summon: Guard stamina reduction increased by times 2. (unchanged)

  • Post-Summon: Above, and +25% attack.

Odin

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  • Pre-Summon: Max dash gauge increased by times 1.1. (unchanged)

  • Post-Summon: Above, and +5% movement speed.

Bahamut

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  • Pre-Summon: Break bonus +200.

  • Post-Summon: Above, and +400 default bravery.

— Character Changes —

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Garland

Blaze – HP3 (neutral change)

  • Changed the duration of the attack (duration increased when the button is held)

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  • Changed the bravery damage and core damage

  • Changed the hitbox

Onion Knight

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Wind Shear – Ninja ground back bravery (neutral change)

  • Changed the duration of the attack (duration increased when the button is held)

  • Core damage reduced (5 hits to destroy)

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  • Vacuum effect distance reduced (-2m)

  • Knockback ability lowered

Exdeath

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Black Hole – BSK unique EX skill (neutral change)

  • On hit, even if Exdeath is interrupted, the attack will continue

  • On hit, guard/step cancel timing faster (-21f)

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  • On hit, all other actions cancel timing faster (-41f)

  • On hit, dash cancel timing faster (-21f)

  • Poise length reduced (-9f)

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Zidane

Stellar Circle 5 – ground back bravery (neutral change)

  • Changed the duration of the attack (duration increased when the button is held)

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  • Dissidia NT update 1.31 removed the ability to hit the same opponent multiple times

  • Core damage reduced (5 hits to destroy)

  • Vacuum effect distance reduced (-2m)

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  • Knockback ability lowered

Noctis

Armiger (buff)

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  • Changed damage (during combo: 10 damage, finish: 40 damage)

    • example 1: Aerial Assault (air neutral): normal: 496 / Armiger: 546

    • example 2: Dagger Toss (ground dash): normal: 320 / Armiger: 360

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Ramza

Focus – unique EX skill when on cooldown (neutral change)

  • Changed how Focus fills the unique EX skill gauge

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  • Shortened the time to fill the gauge (about 2.8s -> 2.25s)

  • Removed poise frames

Dash Speed (buff)

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  • normal mode

    • Starting dash speed increased to between the fast Specialists and the slow Specialists

    • Final dash speed stays the same

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Graceful Swings – ground neutral bravery and Golden Cross – air neutral bravery (neutral change)

  • normal and Shout, 1st input

    • Startup increased (+2f)

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    • Changed the hitbox

    • Position correction changed

    • Hitstun changed

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    • (only Golden Cross) vertical angle decreased (-2.5 degrees)

  • normal and Shout, 2nd input

    • Startup increased (+1f)

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    • Position correction changed

    • Hitstun changed

Rush – ground forward bravery and Airborne Rush – air forward bravery (neutral change)

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  • normal and Shout, 1st input

    • Startup increased (+1f)

    • Changed the hitbox

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    • Cancel timings faster (-2f)

    • Position correction changed

    • Hitstun changed (number of hits decreased, but damage is the same)

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    • (only Airborne Rush) vertical angle decreased (-1.5 degrees)

  • normal and Shout, 2nd input

    • Cancel timings faster (-3f)

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    • Hitstun changed

Reaper – normal dash bravery and Blade Flash – Shout dash bravery (buff)

  • Position correction changed

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Enervate – HP1 (neutral change)

  • Startup of 1st hit decreased (-3f)

  • Vertical angle decreased (-2.5 degrees)

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  • Dissidia NT update 1.31 changed the tracking before the first attack

  • Changed the hitbox (range decreased by -1m)

  • Startup of 3rd hit decreased (-6f)

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  • On whiff, guard/step cancel timing faster (-10f)

  • Hitstun changed

Chirijiraden – HP4 (neutral change)

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  • Changed the duration of the attack (duration increased when the button is held)

  • Changed the bravery damage and core damage

  • Changed the hitbox

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  • Removed the vacuum effect

— New Forms and Weapons —

  • Squall and Cloud have got their 3rd forms and 5th weapons (from Kingdom Hearts)

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— Other Changes —

Chat Messages

  • When setting up your chat messages in the customize menu, you can now remove set messages.

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  • Can mute the chat messages from your teammates during the Briefing screen and during the match.

Music

  • Can choose the music on the Briefing screen by pressing L2.

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  • Can set up a playlist for music to play during the Briefing screen.

— Bug Fixes —

Terra

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  • Dissidia NT version 1.31 fixed an issue where when using Trance, Terra sometimes did not enter the buff point (don’t exactly know what they mean with the buff point, but I guess they mean when the buff is applied)

Kefka

  • Fixed an issue where when Snap-Crackle Thundaga hit an opponent and Kefka did a guard/step cancel, then the opponent sometimes did not get staggered by an ally’s attack.

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Yuna

  • Fixed an issue where when getting hit by Golbez’s Lingering Spark or Kefka’s Snap-Crackle Thundaga while charging Impulse, sometimes the magic remained and was fired off.

Dissidia NT update 1.31 is now available for download on PS4.

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