Patch Notes

Dissidia NT Update 1.25 Patch Notes for PS4, Read What’s New

Dissidia NT update 1.25 (The Summon Patch a.k.a. The Shiva Melts Patch) for PS4 is now available for players. According to the official Dissidia Final Fantasy NT 1.25 patch notes, the new Dissidia NT 1.25 update has added new changes and a long list bug fixes. In addition, Dissidia NT version 1.25 also includes various fixes related to stuttering/lag, game crashing, and UI bugs.

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Previously, a big update was released with major changes and improvements. Unfortunately, since this update, many players were experiencing a number of issues when trying to play. Today’s Dissidia Final Fantasy NT patch 1.25 is expected to fix all these issues. Check out more details below.

Dissidia NT update 1.25 PS4 Patch Notes

Summon System Changes

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  • The Summon gauge fills differently for different Summons. Fast summons are weaker, and slow summons are stronger. The normal speed is the same as previously.

    • Fast: Shiva, Leviathan

    • Normal: Ramuh, Alexander

    • Slow: Ifrit, Odin, Bahamut

  • The Summon phase now last for about 38 seconds (not exact frame count) for all Summons, instead of varying.

  • The first attack used to be the same every time, but is now random.

  • Each of the Summon’s normal attacks can now only hit once. (some could hit more than once, for example Alexander’s lasers)

  • All finishers are now 2 hits. (like Shiva and Ramuh)

  • The summon gauge gain on hit has been changed to reflect the different Summons’ gauge fill speed.

  • Removed all finishers that only affect a single wide area. All now target all opponents.

  • The passives have been changed to reflect party and EX skill compositions and how fast the Summon gauge fills.

Shiva

Summon gauge speed: fast

Passives

  • Pre-summon: Cold Grace: Increased unique EX skill buff/debuff durations. (1.1 times)

  • Post-summon: Freeze Glow: Above, and increased unique EX skill cooldown reduction on hit. (1.8 times)

Attacks (removed ice puddles)

  • Normal attack 1: Icicle Breath

    • Creates a wave of giant ice pillars in the direction of the target

    • Bravery damage: 896

    • Knockback: upwards

  • Normal attack 2: Hail Drop

    • Causes countless ice shards to fall in a wide area around the target

    • Bravery damage: 896

    • Knockback: diagonal

  • Finisher: Diamond Dust

    • Creates a ring of ice balls to slowly follow each opponent, which then explodes into giant ice pillars

    • Bravery damage: 1424

    • Knockback: upwards

Leviathan

Summon gauge speed: fast

Passives

  • Pre-summon: Tidal Roar: Increased debuff common EX skill duration. (1.1 times)

  • Post-summon: Sheer Misery: Above, and increased debuff common EX skill cooldown reduction on hit. (2.8 times)

Attacks

  • Normal attack 1: Aqua Laser

    • Shoots a giant beam of water in the direction of the target

    • Bravery damage: 896

    • Knockback: upwards

  • Normal attack 2: Bubble Flood

    • Causes bubbles to rise in a pillar in a wide area around the target that slowly tracks

    • Bravery damage: 896

    • Knockback: diagonal

  • Finisher: Tsunami

    • Creates a wide puddle beneath each opponent that erupts twice into water pillars

    • Bravery damage: 1424

    • Knockback: upwards

Ramuh

Summon gauge speed: normal

Passives

  • Pre-summon: High Voltage: Increased buff common EX skill duration. (1.1 times)

  • Post-summon: Catalyzing Spark: Above, and increased buff common EX skill cooldown reduction on hit. (2.8 times)

Attacks

  • Normal attack 1: Hazard Bolt

    • Shoots a giant beam of lightning in the direction of the target

    • Bravery damage: 1024

    • Knockback: upwards

  • Normal attack 2: Shock Blast

    • Creates a spark on all opponents that slowly follows them before exploding into a pillar in a wide area

    • Bravery damage: 1024

    • Knockback: diagonal

  • Finisher: Judgement Bolt

    • Creates 4 small lightning pillars around each opponent that circle inwards and then explodes into a giant lightning pillar

    • Bravery damage: 1664

    • Knockback: upwards

Alexander

Summon gauge speed: normal

Passives

  • Pre-summon: Providence: Increased bravery recovery speed. (3.0 times)

  • Post-summon: Divine Bulwark: Above, and increased max HP. (+200 HP) (also increases current HP by the same amount)

Attacks

  • Normal attack 1: Radiant Sacrament

    • Calls down a beam of holy light upon each opponent that slowly tracks

    • Bravery damage: 1024

    • Knockback: diagonal

  • Normal attack 2: Retributive Blast

    • Causes countless divine missiles to fall in a wide area around the target

    • Bravery damage: 1024

    • Knockback: upwards

  • Finisher: Divine Judgement

    • Shoots waves of energy in the direction of each opponent that then detonate with divine power

    • Bravery damage: 1664

    • Knockback: upwards

Ifrit

Summon gauge speed: slow

Passives

  • Pre-summon: War Cry: Increased damage to guard stamina. (2.0 times)

  • Post-summon: Meteor Strike: Above, and increased bravery attack power. (1.2 times)

Attacks

  • Normal attack 1: Back Draft

    • Rushes, cloaked in flames, in the direction of the target

    • Bravery damage: 1152

    • Knockback: upwards

  • Normal attack 2: Inferno

    • Drops on the target causing a wide area explosion (only hits once now)

    • Bravery damage: 1152

    • Knockback: diagonal

  • Finisher: Hellfire

    • Creates wide pillars of infernal flames beneath each opponent that erupts twice

    • Bravery damage: 1808

    • Knockback: upwards

Odin

Summon gauge speed: slow

Passives

  • Pre-summon: Greased Lighting: Increased max dash gauge. (1.1 times)

  • Post-summon: Bladeglint: Above, and increased movement speed. (1.04 times) (increased from 1.02 times, but will still be barely noticeable)

Attacks

  • Normal attack 1: Cavalry Charge

    • Rushes while rapidly slashing in the direction of the target

    • Bravery damage: 1152

    • Knockback: upwards

  • Normal attack 2: Gungnir

    • Drops a spear on each opponent that cause explosions in a wide area

    • Bravery damage: 1152

    • Knockback: diagonal

  • Finisher: Zantetsuken

    • Slashes the space around each opponent

    • Bravery damage: 1808

    • Knockback: upwards

Bahamut

Summon gauge speed: slow

Passives

  • Pre-summon: Frenzied Bellow: Increased break bonus. (+100 bravery)

  • Post-summon: Drakenscourge: Above, and increased default bravery. (+200 bravery)

Attacks

  • Normal attack 1: Flare Breath

    • Shoots energy in an arc over the target that creates a wall of energy

    • Bravery damage: 1152

    • Knockback: upwards

  • Normal attack 2: Impulse

    • Shoots countless beams that fall in 7 positions around the target

    • Bravery damage: 1152

    • Knockback: diagonal

  • Finisher: Megaflare

    • Fires a non-damaging beam that tracks each opponent, which then explodes twice (removed the push and damage from the initial beam)

    • Bravery damage: 1808

    • Knockback: upwards

Rank

  • (As far as I know, this only affects the arcade)

  • When reaching Adamant E with one character, all other character will be moved up to Diamond E.

  • When reaching Crystal E with two characters of the same class (Vanguard, Assassin, or Marksman), all other characters in that class will be moved up to Adamant E. Specialists will only be moved up to Adamant E when two characters of the other classes reach Crystal E.

  • (If you have characters that will be affected by this, then the change will happen when the game contacts the server after your next match)

NT Update

  • Snow Villiers from FFXIII added to the PSN store.

  • Character balancing to Cloud of Darkness, Sephiroth, Zidane, Yuna, Kam’lanaut, and Noctis.

  • 8 new BGMs added.

  • New story cutscene featuring Squall, Lightning, and Snow

  • Snow added as an opponent in Gauntlet courses

AC Bug Fixes (these are still currently in NT)

Snow

  • Fixed an issue where the landing explosion of Earthward Blow did not hit.

  • Fixed the debuff icon for Fist of Destruction not lasting as long as the debuff itself.

Dissidia NT update 1.25 is now available for download on PS4.

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