Blizzard has released a new Diablo 4 update 1.089 (2.3) on PS5, PC and Xbox Series X/S. According to the official Diablo 4 1.089 patch notes, the latest season update introduces a new Horadrim-themed questline, unique seasonal powers via Horadric Spellcraft, Dante the demonic dog pet, revamped Nightmare Dungeons with escalating challenges, and 6 powerful new unique items.. Today’s D4 update 1.089 (version 1.089.000) also includes stability fixes.
Diablo 4 1.089 (update 2.3) – July 1, 2025

Patch Notes 2.3 Summary
- New Questline: Discover the hidden secrets of the Horadrim.
- Seasonal Power System: Horadric Spellcraft introduces unique spell customizations.
- New Companion: Dante the demonic dog joins as a Season Journey Pet.
- Nightmare Dungeon Upgrades: Includes Horadric Strongrooms and escalating Nightmare mechanics.
- 6 New Unique Items: Fresh loot including weapons, armor, and trinkets.
New Questline
Uncover the Truth of the Horadrim
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Dive into the lore of the Horadrim, a once-revered order.
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Engage in a story-rich questline revealing long-buried secrets.
Seasonal Realm Updates
Horadric Spellcraft System
Customize seasonal abilities using ancient powers:
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Corrosive Vapor
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Glacial Nimbus
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Smoldering Ember
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Thunderous Particle
Horadric Jewels
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Seasonal socketables to upgrade and personalize builds.
Season Journey Pet
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Dante: A demonic dog companion available during the seasonal journey.
Reliquary Rewards
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New Battle Pass content including:
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Mounts
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Armor Sets
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Exclusive Cosmetics
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Permanent Realm Updates
Nightmare Dungeon Revamp (Seasonal + Eternal Realms)
Horadric Strongrooms
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Unlock challenging chambers filled with elite enemies and valuable loot.
Escalating Nightmares
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Increased dungeon intensity with progressive difficulty.
New Affixes
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Enhanced Nightmare Dungeon modifiers add strategic complexity.
Boss Battle: Astaroth
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Fight Astaroth in the Seasonal Questline.
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Face Exalted Astaroth in advanced Nightmare Dungeon tiers.
New Loot
6 New Unique Items
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Includes weapons, armor, and trinkets designed for build diversity and power upgrades.
Bug Fixes
Nightmare Dungeons
- Fixed an issue where Nightmare Dungeons with the Treasure Hunt affix sometimes didn’t drop the final reward cache.
- Fixed an issue where the Horadric Reserves Nightmare Dungeon affix dropped Obol chests more frequently than intended.
- Fixed an issue where the interaction tooltip for Rare Horadric Chests was missing.
- Fixed an issue where affixes didn’t properly apply in Escalating Nightmares during Party play.
- Fixed an issue where Sorcerer Hydras could drop Experience motes in Nightmare Dungeons with the Forgotten Wisdom Affix.
Gameplay
General
- Fixed various issues where Horadric Spellcraft effects and Horadric Jewels didn’t function as intended.
- Fixed an issue where Astaroth could become invincible if he was staggered while dismounting.
- Fixed an issue where the player could not access the World Map from Astaroth’s Lair.
- Fixed an issue where X’fal’s Corroded Signet was not properly triggering from Shocking Damage.
Barbarian
- Fixed an issue where the power of Hooves of the Mountain God could be triggered by the Lucky Hit Effect of Battle Trance.
- Fixed an issue where the Ugly Bastard Helm power would not properly function.
- Fixed an issue where Barbarians could occasionally get infinite duration while Berserking.
Druid
- Fixed an issue where the Aspect of the Alpha did not properly grant bonus damage for Werewolf Companions.
- Fixed an issue where the bonuses of the Mangled Aspect could be snapshotted.
Necromancer
- Fixed an issue where Kalen’s Edict was granting double the death bonus to Skeletal Warriors and no death bonus to Skeletal Mages.
- Fixed an issue where Aspect of Decaying Humerus would not display the change to Shadow damage on the tooltips of your Bone skills.
- Fixed an issue where new Skeletal Mages would die while wearing The Hand of Naz if your Skeletal Warriors or Golem were not sacrificed.
- Fixed an issue where Skeletal Mage Mastery Ranks were not granted properly on the Hand of Naz.
- Fixed an issue where equipping certain Sacrifice bonuses would cause the extra minions from Hand of Naz to disappear when logging out and back into the game.
- Fixed an issue where the extra mages from The Hand of Naz would sometimes die and Arch Mages would revert to normal mages when entering a town. (Considering the town guards no longer have a bone to pick with them, the Sekeletal Arch Mages can enter as themselves.)
Rogue
- Fixed an issue where Deathmask of Nirmitruq could cause the player to get stuck at 1 Health.
- Fixed an issue where Supreme Death Trap’s Pull resist area was centered on the player rather than the trap.
Sorcerer
- Fixed an issue where Serpentine Aspect allowed you to Summon an additional Hydra.
- Fixed an issue where Hydra’s attacks would not properly increase their Critical Strike Chance when using Elementalist’s Aspect.
- Fixed an issue where Shimmering Ice Armor would not get more than 1 second of Cooldown Reduction, even when spending more than 100 Mana at once.
User Interface and User Experience
- Fixed an issue where Deathmask of Nirmitruq would cause the Flurry cost to display as 0 on the tooltip.
- Fixed an issue where the value for the Aspect of Adaptability was incorrectly displayed in the Codex of Power.
- Fixed an issue where items in the lost items stash with Greater Affixes would display the incorrect number of Greater Affixes on the icon.
- Fixed an issue where the buff from Rotting Lightbringer would appear to be consumed by using any skill, rather than just Pulverize.
- Fixed an issue where the buff tooltip for Subverting Concealment was missing a name.
Miscellaneous
- Fixed an issue where selling items to the Purveyor of Curiosities did not always grant gold.
- Fixed an issue where Masterworking enchanted or tempered affixes would grant larger upgrades than expected.
- Fixed an issue where a Tempered affix could be re-rolled via Enchanting.
- Fixed an issue where enchanting an item with two tempered affixes would only allow re-rolling the range of an affix instead of replacing it.
- Various performance, UI, visual, stability, and audio fixes.
Vessel of Hatred
Game Updates
Spiritborn
New Items
Balazan’s Maxtlatl – Unique Pants
- Affixes
- +107-121 Dexterity
- +424-457 Maximum Life
- +268-373 Thorns
- +2-3 Ranks to Bastion
- Power
- Each attack damages Close enemies for 200-300% of your Thorns also deals 100% of this damage as Poisoning over 3 seconds.
- Each time you’ve retaliated with Thorns, for 5 seconds the Poisoning damage is increased by 100%, up to 300%.
Skills
Thrash
- Damage increased from 18% to 40%.
- Third hit damage increased from 27% to 70%.
Withering Fist
- Damage Over Time increased from 36% to 65%.
Thunderspike
- Damage increased from 15% to 45%.
- Third hit damage increased from 32% to 65%.
Rock Splitter
- Damage increased from 20% to 50%.
- Third hit damage increased from 28% to 80%.
Passives
Noxious Resonance
- Previous: Your Critical Strikes cause your Poisoning on an enemy to burst, dealing 100% of the total Poisoning instantly to them and 20% of it to surrounding enemies before removing the Poisoning effect from the primary target. This damage is increased by 30% of your Critical Strike Damage bonus.
- Now: Your Critical Strikes cause your Poisoning on an enemy to burst, dealing 180% of the total Poisoning instantly to them and 20% of the burst to surrounding enemies before removing the Poisoning effect from the primary target.
Nourishment
- Damage bonus now applies to all Poison damage instead of just Poisoning Damage.
Acceleration
- Previous: Gain 1 additional Evade Charge. After you Evade, your Eagle Skills deal 8%[x] increased damage for 2 seconds.
- Now: Gain 1 additional Evade Charge. After you Evade or use a Mobility Skill, your Eagle Skills deal 8%[x] increased damage for 3 seconds.
Legendary Aspects
Aspect of Deflection
- Previous: While active, Counterattack reflects incoming Razor Wings back out again. Other Small Missiles are also deflected back at enemies and deal 26-54% of Counterattack’s Base damage on impact.
- Now: While active, Counterattack reflects incoming Razor Wings back out again with 30-50%[x] increased damage. Other Small Missiles are also deflected back at enemies and deal 30-50% of Counterattack’s Base damage on impact.
Unique Items
Sepazontec
- Damage bonus reduced from 80-130%[x] to 50-100%[x].
Paragon
In-Fighter
- Previous: When you Dodge or Block an attack you gain 2.0%[+] increased Attack Speed and 1.0%[x] increased Damage for 5 seconds, stacking up to 9 times.
- Now: When you Dodge or Block an attack, gain 20%[+] increased Attack Speed and 15%[x] increased Damage for 5 seconds.
Drive
- Each Stack no longer has an individual timer.
Convergence
- Previous: You deal bonus damage equal to 20%[x] of your 2 highest bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.
- Now: You deal bonus damage equal to 3.5%[x] of all your bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.
Loot Updates
Runes
- The drop chance of Legendary Runes has been increased slightly.
- Lair Bosses have an additional small chance of dropping a Legendary Rune.
- All Undercity Runs drop at least one Rune.
Undercity of Kurast
- The Butcher now awards an Undercity Tribute on death.
Previously, Diablo 4 patch 1.064 introduced new unique items and legendary aspects. Unfortunately, since the last patch 1.21, players have been experiencing error codes and bugs. Today’s Diablo 4 patch 1.089 will address a few of these issues.
Download free Diablo IV update 1.089 on PlayStation 5 and Xbox Series X/S.