Blizzard has released a new Diablo 4 update 1.082 (2.2) on PS5. According to the official Diablo 4 1.082 patch notes, Belial rises once more in Diablo IV, unleashing chaos through new endgame encounters, Apparition Incursions, and powerful boss abilities. This season introduces Iris, a gold-collecting feline pet, alongside a revamped Season Journey and Reliquary system for greater player choice. From May 6 to June 3, a dark fantasy twist arrives with the limited-time Diablo IV x Berserk collaboration. Today’s D4 update 1.082 (version 1.082.000) also includes a long list of bug fixes and changes.
Diablo 4 1.082 (update 2.2) – April 29, 2025

Key Highlights
- Belial Returns: Face Belial in new world events and endgame encounters with boosted rewards.
- New Pet “Iris”: Complete the Season Journey to unlock a gold-collecting feline companion.
- Apparition Incursions: Engage in Sanctuary-wide events and earn Unveiler’s Oath reputation.
- Boss Powers System: Defeat targeted bosses to gain and combine unique boss powers.
- Diablo IV x Berserk Event: Limited-time cosmetics from the iconic dark fantasy series.
Patch Notes: Belial’s Return
Season Journey Updates
New Pet Reward: Iris
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Unlock Iris by completing the Season Journey.
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Iris picks up gold and materials once added to your collection.
Smoldering Ashes Relocation
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Now earned through the Season Journey instead of the linear Battle Pass track.
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Objectives and rewards now have a visual display for easier tracking.
Belial’s Influence Grows
Defeat Belial, Lord of Lies
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Engage in the ultimate showdown against Belial in the new endgame.
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Belial’s loot pool includes double rewards when unlocking his Supreme form.
Apparition Incursions
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Participate in new world events featuring Belial’s illusions.
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Earn Unveiler’s Oath reputation by defeating Apparitions and Lair Bosses.
Power Progression
Wield Boss Powers
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First-time kills of targeted bosses grant their unique powers.
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Combine abilities for up to 48 unique boss power loadouts.
New Lair Bosses Added
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Urivar and Harbinger of Hatred are now repeatable Lair Bosses for Expansion owners.
Battle Pass and Reliquary System
All-New Reliquary System
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Choose and unlock rewards based on your journey and playstyle.
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Collect individual items or the full collection with Favor currency.
Premium and Deluxe Battle Pass Bundles
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Premium Bundle: Unlock all Premium Reliquaries and the Guise of the Deceiver set.
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Deluxe Bundle: Includes Premium content plus Wings of the Deceiver and Orinocta pet.
Diablo IV x Berserk Collaboration
Dark Worlds Converge
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Event runs May 6 – June 3.
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Collect limited-time Berserk cosmetics including armor and weapons.
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Themes include vengeance, betrayal, and demonic power.
Mark of Sacrifice Cosmetics
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Limited-time premium cosmetics inspired by Berserk lore.
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Showcase the dark fantasy aesthetic across all classes.
General Updates
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Rune Words
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Xan: Duration increased from 0.25 to 0.35 seconds. Overflow effect now increases duration instead of damage.
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Tec: Damage reduced from 1000% to 700%.
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Spiritborn
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Aspect of Apprehension: Moved from Utility to Offensive category.
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Skills:
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Rushing Claw: Damage increased from 60% to 80%.
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Sepazontec: Damage increased from 50-100% to 80-130%.
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Sunbird’s Gorget: Damage increased from 150-300% to 200-400%. Now grants Storm Feathers the Jaguar Skill tag.
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Bug Fixes
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Addressed a bug where Sunbird’s Gorget’s description was inconsistent with similar effects.
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Addressed a bug where Shroud of False Death incorrectly displayed Skill Point grants for Spiritborn Key Passives.
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Addressed a bug where Aspect of Unyielding Hits did not interact properly with Sunbird’s Gorget and Eagle Primary Spirit Hall.
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Addressed a bug where the Igni rune failed to cast at the target’s location.
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Addressed a bug where the Xan rune’s effect could be consumed by Shout skills.
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Addressed a bug where Holy Orbs persisted after phase transitions in the Harbinger of Hatred encounter.
Base Game Adjustments
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Belial’s Return:
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Andariel’s Flaming Skull:
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Primary Power damage reduced from 1800% to 450%.
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Modifier damage-over-time bonus reduced from 21-40% to 10.5-20%.
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Removed burn damage requirement and added burn damage trigger.
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Belial’s Eye Beams:
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Primary Power damage reduced from 1750% to 438%.
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Reduced eye beams from 6 to 5; duration lowered to 2 seconds.
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Harbinger of Hatred’s Volley:
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Primary Power damage reduced from 400% to 250%.
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Vulnerable bonus made multiplicative; added 1-second cooldown.
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Duriel’s Burrow: Dodge duration increased from 2 to 5 seconds.
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Lilith:
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Primary Power damage increased from 250% to 400%.
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Blister cap: 1 per Elite, 2 per Boss. Blister damage reduced from 5.25-10% to 2.1-4%.
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Class Updates
Barbarian
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Skills:
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Whirlwind: Damage increased from 32% to 52%.
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Furious Whirlwind: Bleed damage increased from 40% to 120% weapon damage.
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Double Swing: Fury cost reduced from 25 to 20; damage increased from 60% to 66%.
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Hammer of the Ancients: Fury cost reduced from 35 to 30; damage increased from 90% to 98%.
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Steel Grasp: Base damage increased from 35% to 80%. Charges gained increased from 1 to 2.
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Legendary Aspects:
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Executioner’s Aspect: Damage per 100 Strength reduced from 15% to 5% (capped at 200%).
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Druid
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Skills:
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Storm Strike: Chain acquisition radius increased by 50%.
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Ravens: Passive damage increased from 31% to 90%.
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Poison Creeper: Active damage increased from 126% to 180%.
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Passives:
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Earthen Might: Now grants +50% Critical Strike damage during buff.
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Nature’s Fury: Channeled skills periodically trigger effects.
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Necromancer
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Skills:
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Blood Lance: Now always spreads Lanced effect to another enemy.
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Blood Wave: Damage increased from 450% to 500%.
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Legendary Aspects:
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Aspect of Service and Sacrifice: Damage increased from 100-200% to 200-300%.
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Rogue
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Skills:
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Death Trap: Cooldown increased from 50 to 60 seconds; cooldown reduction per kill reduced from 10 to 5 seconds.
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Items:
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Scoundrel’s Leathers: Grenade Skills no longer tagged as Core Skills.
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Sorcerer
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Skills:
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Ice Shards: Projectiles spawn further behind the player for consistent close-range hits.
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Passives:
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Avalanche: Now reduces Frost Skill cost by 30% and increases damage by 60%.
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New Items & Balance Changes
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Sunbird’s Gorget (Unique Amulet):
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Storm Feathers now Jaguar Skills. Firestorm damage scales with collected feathers.
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Sanguivor, Blade of Zir (Necromancer):
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Intelligence affix increased (214-242). Vampiric Curse souls now unleashed via Army of the Dead.
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Hail of Verglas (Sorcerer): Max Life affix replaced with Cooldown Reduction.
Quality of Life & Progression
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Experience: Reduced XP penalty between Levels 1-25.
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Seasonal Powers: Magic/Rare upgrades cost 40%/20% less Spectral Ash.
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Pit Tier Adjustments: Glyph upgrade odds improved for lower tiers. Monster Health scaling reduced.
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Loot:
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Magic/Rare items now drop more frequently early-game. Legendary drop rates reduced during leveling.
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Unique items no longer have bonus Ancestral rates (now match Legendaries).
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Bug Fixes (Highlights)
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General:
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Addressed projectile hitbox issues for Drowned enemies.
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Fixed teleportation blocking in Infernal Hordes.
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Barbarian:
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Fixed Whirlwind tooltip scaling with weapon speed.
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Druid:
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Fixed Stone Burst overpower interaction.
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Necromancer:
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Fixed Bone Storm double-damage interaction with Lidless Wall.
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Sorcerer:
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Fixed Teleport Enchantment evade interaction with Frosty Strides.
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UI/UX Improvements
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Damage types renamed: Shadow DoT → Corruption, Cold DoT → Frostbite, Lightning DoT → Sparking.
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Inventory auto-sort prioritizes rarity and Greater Affixes.
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Party Finder automatically relists after difficulty changes.
Miscellaneous
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Conduit Shrines temporarily disabled for rework.
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Skills costing Health now fail if cost exceeds current Health (no longer reduce to 1 HP).
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Cosmetic items unlockable across all classes
Previously, Diablo 4 patch 1.064 introduced new unique items and legendary aspects. Unfortunately, since the last patch 1.21, players have been experiencing error codes and bugs. Today’s D4 update 1.082 will address a few of these issues.
Download free Diablo IV update 1.082 on PlayStation 5 and Xbox Series X/S.