Changelogs

Diablo 4 Update 1.060 Patch Notes (PS5 Version 1.061)

Blazzard has released a new Diablo 4 update 1.060 on PS5, Nintendo Switch, and Xbox consoles. According to the official Diablo 4 1.060 patch notes, the latest Vessel of Hatred Expansion adds a new region, class, and campaign. Apart from this, today’s Diablo 4 version 1.061.000) also increased max level, new difficulty systems, and Paragon system reworks. The Vessel of Hatred Expansion adds a new region, class, and campaign.

Diablo 4 1.061 Patch Notes – October 6, 2024

Diablo 4 1.061

Vessel of Hatred Expansion—Exclusive Features

  • Nahantu Region: New dungeons, strongholds, side quests, Legion events, and monster families
  • New Spiritborn Class
  • Vessel of Hatred Campaign
  • Renown System for Nahantu
  • Runewords, Mercenaries, and Dark Citadel
  • Kurast Undercity exploration
  • Resource Trading for Vessel of Hatred

New Base Game Content—Available to All Players

  • New Max Level: 60
  • New Paragon Max Level: 300
  • Paragon System Updates
  • Item Quality Rework
  • 2 New Character Slots
  • New Class Skills and Passives for all classes
  • New Party Finder Feature
  • New Seasonal Content and Rewards (Season Journey, Battle Pass, Reputation Board)

Key Changes:

  • New Max Level increased to 60 and Paragon Max Level to 300.
  • Major updates to Runewords and Sockets, making utility Runes more competitive.
  • Enhanced Masterworking mechanics and reduced Gold cost for ranks 5-12.
  • New features in the base game, including Party Finder, Season Rewards, and new Class Skills.
  • Substantial loot improvements, especially for Treasure Goblins, The Butcher, and World Bosses.
  • Monster Health Adjustments: Health values for monsters in dungeons increased for smoother transitions between encounters.
  • Armor Formula Adjustments: Damage reduction from armor now provides more benefits at lower armor levels.
  • Gem Tier Rework: New “Grand” gem tier added with enhanced power and reworked stat effects.
  • Mythic Unique Items: Introduced new Mythic Uniques with powerful affixes and bonuses.
  • Tempering and Skill Tree: New tempering recipes and updates to all class skill trees for better node connections.

Bug Fixes

Barbarian

  • Fixed an issue where excessive skill ranks of Martial Vigor and Guttural Yell could result in 100% Damage reduction.
  • Diablo 4 Update 1.060 fixed an issue where Leap had to fully complete its animation before being able to cast Leap again.
  • Fixed an issue where the Dust Devil’s Aspect could activate more frequently if Whirlwind was cancelled.
  • Fixed an issue where the tooltip for Call of the Ancients showed a higher damage value than it was dealing.
  • Diablo 4 1.060 fixed an issue where assigning a skill point to Tactical Rallying Cry did not upgrade the tooltip for Rallying Cry.

Druid

  • Fixed an issue where the buffs from Clarity and Vigilance could be unexpectedly lost.
  • D4 1.061 fixed an issue where the cooldown reduction from the Virulent aspect was inconsistent between Bosses and Elites.
  • Fixed an issue where the Iron Fur buff would persist after swapping between Insatiable Fury and Mad Wolf’s Glee.
  • Fixed an issue where bonuses to Poison Creeper Duration did not properly update all related tooltips for duration.
  • Diablo 4 patch 1.060 fixed an issue where bonuses to Lightning Bolt Damage didn’t properly update all related tooltips for damage.
  • Fixed an issue where the Aspect of Vocalized Empowerment didn’t grant resource generation when using Blood Howl.
  • Fixed an issue where the Aspect of the Blurred Beast did not gain damage against targets poisoned by Poison Creeper.
  • Fixed an issue where Earthen Bulwark’s barrier scaled off Base Life instead of Maximum Life.
  • Fixed an issue where Nature’s Fury was not triggering Hurricane when casting bolder while using Metamorphic Stone Aspect.
  • Diablo 4 version 1.060 fixed an issue where the guaranteed overpower from Obsidian slam could be consumed by non-damaging abilities.
  • D4 update 1.061 fixed an issue where Mad Wolf’s Glee and Insatiable Fury could grant fewer Skill Ranks than displayed on its tooltip.
  • Fixed an issue where Petrify from The Basilisk was not properly interacting with the Supreme Petrify upgrade.
  • Fixed an issue where the Hemorrhage Legendary Paragon Node granted a lower Bleeding damage bonus than expected.
  • Fixed an issue where Landslides from Earthbreaker could trigger Nature’s Fury.

Necromancer

  • Fixed an issue where Blood Orbs would remain after dying during an Encounter.
  • Fixed an issue where killing a vulnerable enemy with a Bone Skill could not generate essence when using the Aspect of Exposed Flesh.
  • Diablo 4 patch 1.061 fixed an issue where higher Item Power on Bloodless Scream could have lower affix ranges than intended.
  • Fixed an issue where Bonus projectiles fired from the effect of Path of Trag’oul overlapped, which made it appear that bonus projectiles were never fired through this method.
  • Diablo 4 1.060 fixed an issue where the Bone Golem upgrade for shedding additional corpses was inconsistent.
  • Fixed an issue where curses cast by minions while using Blood Moon Breeches could curse the player. (Curse upon your house, wanderer!)
  • Fixed an issue where the tooltip for Unyielding Commander displayed the bonus as additive instead of multiplicative.
  • Fixed an issue where the Whither Legendary Paragon Node did not respect the 1200 Intelligence cap.
  • Fixed an issue where the Whither Legendary Paragon Node applied to damage over time inflicted on the player by the player, such as through Endurant Faith.

Rogue

  • Fixed an issue where the bonus from the Deadly Ambush legendary node could affect non-critical strike damage.
  • Fixed an issue where Rapid Fire used with Scoundrel’s Kiss couldn’t fire through Chilling Winds.
  • Fixed an issue where Victimize’s Vulnerable Damage bonus did not properly scale with the listed value.
  • Diablo 4 1.061 fixed an issue where Weakened Ice barricades could not be attacked with Rapid Fire using Scoundrel’s Kiss.
  • Diablo 4 patch 1.060 fixed an issue where the dash from Improved Flurry was less responsive than intended.
  • Fixed an issue where Rain of Arrows was gaining more benefit from Imbuement Skills than intended. As compensation for this change, we have also increased the benefit of Prime Rain of Arrows and Word of Hakan. These changes can be seen in the Rogue section for balance changes.
  • Fixed an issue where Bursting Venoms was triggering Lucky Hit effects more often than intended.

Sorcerer

  • Fixed an issue where the damage modifier for Destructive Fireball was additive instead of multiplicative.
  • Fixed an issue where the Ball Lightning Enchantment did not properly benefit from the Gravitational Aspect.
  • Fixed an issue where Crackling Energy motes would remain after dying during an Encounter.
  • Fixed an issue where Blizzards from the Blizzard Enchantment did not benefit from the duration increase granted by Mage’s Blizzard.
  • Fixed an issue where Flickerstep triggered inconsistently with Teleport Enchant evades.
  • Fixed an issue where Crackling Energy triggers chained to additional enemies in the opposite way as intended. (Ex: 70% chance was a better chance for it to happen than 90%. 100% chance was actually 0% chance. (Joke? 100% of the time, it works none of the time)
  • Fixed an issue where active Chain Lightnings would not dissipate after the player died when Axial Conduit was equipped.
  • Diablo 4 update 1.061 fixed an issue where the Attacks Reduce Evade Cooldown affix did not reduce the first Teleport Enchantment cooldown applied when equipping the Oculus.
  • Fixed an issue where Conjuration Mastery stacks were not being removed if a player unequipped the Hydra skill while Hydras were active.
  • Diablo 4 version 1.060 fixed an issue where the Elementalist aspect didn’t trigger for skills that didn’t cost mana, such as Meteor augmented by Starfall Coronet.
  • Fixed an issue where Inferno’s tooltip did not show a damage percentage when Advanced Tooltips Information was enabled.
  • Fixed an issue where Incinerate beams from Flamethrowers Aspect were not scaling with Incinerate Size Tempering Affixes.

General

  • Fixed an issue where Mythic Unique Items could not drop for lower-level players.
  • Fixed an issue where the damage over time from Andariel’s Visage didn’t trigger if an affected monster was far away from the player.
  • Fixed an issue where the Aspect of Voracious Rage did not refund resource in all expected contexts.
  • Fixed an issue where Yen’s Blessing could be triggered by collecting volatile blood dropped by the Blood Boiling aspect.
  • Fixed an issue where players would not gain the elemental resistance of Tassets of the Dawning Sky when taking damage from damage over time effects.
  • Fixed an issue where the objective to slay the infernal tormentor in Túr Dúlra wouldn’t complete properly if Baelgemoth was killed too quickly.
  • Diablo 4 1.061 fixed an issue where quest progression for the Depths of Despair could be blocked if Demotath was killed too quickly.
  • Fixed an issue where Incense could be dispelled by talking to a side quest NPC.
  • Fixed an issue where enemies with post-death effects, such as Bloated Corpsefiends exploding, could delay wave completion for the Sole Survivor Event.
  • The speed of the post-death effects from Bloated Corpsefiends and Spider Hosts have been increased.
  • Fixed an issue where the Vampire Boss affix in the Pit did not appear in Pit Tiers 31 and above.
  • Fixed an issue where the following Defensive and Utility Aspects could not be imprinted on Shields.
    • Sly Steps
    • Prudent Heart
    • Assimilation
    • Concussive Strikes
  • Fixed an issue where an error could occur that would prevent progression in the Onyx Watchtower Stronghold.
  • Fixed an issue where Tempering Recipes and Pit tier Progression carried over for new Seasonal characters.
  • Fixed an issue where Whisper Invaders could drop Blackened Femurs, Gurgling Heads, and Trembling Hands.
  • Fixed an issue where the following damage effect sources did more damage to Tormented bosses than intended:
    • Vyr’s Mastery
    • Gohr’s Devastating Grips
    • Skullbreaker’s Aspect
    • Stormclaw’s Aspect
  • Fixed multiple instances where NPCs sometimes did not spawn for various quests, which block quest progression.
  • Fixed an issue where Tyrael’s Might could be spammed more quickly than intended when being used with channeled skills.
  • Fixed an issue where Fists of Fate was not triggering its effect in multiple cases.

User Interface and User Experience

  • Fixed an issue where Item names in the Transmutation tab were inconsistent.
  • Fixed an issue where the tooltip for Ground Stomp didn’t display the modifiers for the Enhanced and Tactical upgrades.
  • Diablo 4 version 1.061 fixed an issue where the Blast-Trapper’s and Infiltrator’s Aspects weren’t associated with the Trap keyword when searching the Codex of Power.
  • Fixed an issue where the Aspect of Bursting Venoms and the Toxic Alchemist Aspect weren’t associated with the Poison keyword when searching the Codex of Power.
  • Fixed an issue where the tooltips for Boss summoning items were inconsistent between the inventory and the summoning menu.
  • Fixed an issue where the highlighting of Necromancer Minions was inconsistent throughout various tooltips.
  • Fixed an issue where the Aspect of Vocalized Empowerment was still labeled as Aspect of Echoing Fury in the Delver Challenge aspect list.
  • Diablo 4 patch 1.061 fixed an issue where Frostburn’s Lucky Hit to Freeze was not displayed in Character Stats.
  • Fixed an issue where several aspects would not properly show up when using the keyword search filter in the Codex of Power.
  • Diablo 4 version 1.060 fixed an issue where there wasn’t a quest marker over the Medical notes dropped by the witch in Alcarnus.
  • Fixed an issue where Life total could display as slightly above or slight below max health when affixes with bonus maximum life were present.
  • Fixed an issue where the quest pin would disappear after running away from the Frightened Pilgrims during the To Walk a Dark Path quest.
  • Diablo 4 1.061 fixed an issue where Temerity was not gaining the proper amount of barrier based on healing.
  • Fixed an issue where hero details was not displaying healing received from Willpower.
  • Fixed an issue where the button prompts for Modify and Unequip on Paragon Glyphs displayed as unavailable despite being functional.
  • Fixed an issue where damage bonus from the Dark Dance Aspect was displayed as multiplicative instead of additive in the tooltip.
  • Fixed an issue where the icon for Rogue’s Inner Sight could remain on slain enemies.

Miscellaneous

  • Diablo 4 update 1.061 fixed an issue where items could become un-droppable after interacting with the stash while sitting on a chair.
  • Various performance, stability, and visual improvements.

Vessel of Hatred Pre-Load and Launch Schedule

Here are the key details for the launch and pre-load of Vessel of Hatred:

  • Launch Time: The expansion and the upcoming season will be live on October 7 at 4 p.m. PDT.
  • Pre-Load Schedule:
    • Battle.net (PC): Available from September 30 at 4 p.m. PDT.
    • Xbox® and PlayStation®: Available from October 5 at 4 p.m. PDT.
    • Steam users: Will download the update when Vessel of Hatred goes live on October 7 at 4 p.m. PDT.

The pre-download is available even if you haven’t purchased the expansion, so you can prepare for the upcoming Season content in advance.

Previously, Diablo 4 patch 1.12 introduced new unique items and legendary aspects. Unfortunately, since the last patch 1.21, players are experiencing error codes and bugs. Today’s D4 update 1.058 will address a few of these issues.

Download free Diablo 4 update 1.059 on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.

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Jack Johnson

Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.