Diablo 4 update 1.058 is rolling out on PS5, Nintendo Switch, and Xbox consoles. According to the official Diablo 4 1.058 patch notes, the latest update separates legendary aspect caps for Ancestral and Non-Ancestral items, adjusts runeword offerings, and revamps Infernal Hordes with new chest mechanics and loot. Apart from this, today’s Diablo 4 version 1.058 (1.058.000) also introduces balance changes for Sorcerers, crafting improvements, and bug fixes across all classes.
Diablo 4 Update 1.058 Patch Notes – October 6, 2024
Balance Updates
All Classes
Legendary Aspects:
Separate cap values for Ancestral and Non-Ancestral items.
Maximum Aspect values now only found on Ancestral items.
Runewords
Magic Runes of Ritual
Cir (Cast same non-channeled skill 3 times): Offering gain increased from 25 → 50.
Cem (Evade): Offering gain increased from 50 → 75.
Moni (Cast after moving): Offering gain increased from 10 → 25. Interval increased to 0.25s.
Yax (Use healing potion): Offering gain increased from 100 → 200.
Rare Runes of Ritual
Noc (Hard CC enemy): Offering gain increased from 5 → 10.
Neo (Deal damage and take no damage for 5 secs): Time reduced to 2 seconds. Offering gain decreased from 300 → 200.
Poc (Every 5% resource spent): Offering gain increased from 2 → 5.
Runes of Invocation
Vex (+3 to all skills): Duration increased from 5 → 7 seconds.
Xan (Critical overpower): Offering requirement reduced from 900 → 800.
Gar (Gain Critical Strike chance up to 10 stacks): Offering gain increased.
Xal (Max HP): Duration increased from 4 → 6 seconds.
Qua (Movement speed, up to 5 stacks): Speed per stack increased from 6% → 7%.
Tec (Earthquake): Rune version damage increased from 82% → 280%.
Tun (Stun Grenades): Rune version damage increased from 20% → 325%.
Ton (Meteorites): Offering requirement reduced from 25 → 20. Rune version damage increased from 50% → 216%.
Tal (Pestilent Swarm): Rune version damage increased from 100% → 300%.
Sorcerer
Skills
Unstable Currents: Tooltip updated to say “unleashed.”
Lightning Spear: Maximum limit of 12 active Lightning Spears.
Passives
Enlightenment: No longer gains stacks from automatic casts. Can only occur every 0.2 seconds.
Legendary Aspects
Aspect of Splintering Energy: Critical damage scaling properly displayed. Can trigger every 0.2 seconds with additional damage for missed triggers.
Aspect of Elemental Constellation: Damage increased to 50-1050% from 50-70%.
Unique Items
The Oculus: Teleport Size affix replaced with Chance for Teleport to Deal Double Damage.
Flamescar: Incinerate Size affix replaced with Chance for Incinerate to Deal Double Damage.
Fractured Winterglass: Cooldown Reduction for Conjuration skills affix swapped with inherent All Resistances affix.
Paragon
Burning Instinct Legendary Node:
Cap increased from 80% → 90%.
Now requires 30 Intelligence for every 2% instead of 20.
Infernal Hordes:
Greater Chest of Equipment cost increased from 60 → 200.
Scrolls of Restoration added to loot table.
Chest of Materials now consumes all remaining Aether.
Item Chest removed.
Infernal Compasses now rare drops found only in Torment Difficulties.
Maximum revive count set to 4.
User Interface and Experience
New key-binding: Option to change from running to walking added.
Paragon Level: Now displays on character nameplates.
Gem and Rune management: Gems and Runes can be freely swapped without Jeweler. No Gold cost for unsocketing.
Crafting
Mythic Unique Item Crafting:
Random Mythic Unique: 2 Resplendent Sparks.
Specific Mythic Unique: Requires Resplendent Sparks + set of Runes.
Tempering:
New utility recipes for Incinerate Size, Meteor Size, and Firewall Size.
Lightning Spear double cast affix changed to Chance for Double Damage.
Barbarian
Fixed an issue where the Rumble legendary paragon node had an inaccurate tooltip.
Fixed an issue where the Brawl glyph didn’t properly grant its legendary bonus.
Fixed an issue where Barbed Carapace and Tough As Nails could double dip, which resulted in extreme amounts of Thorns being granted.
Druid
Fixed an issue where the Druid Legendary Nodes Devastation and Thunderstruck did not function.
Fixed an issue where the Lightning Storm Double damage tempering affix did not trigger off Nature’s Fury.
Fixed an issue where the fourth Shred Strike from Aspect of the Agile would always critically strike.
Fixed an issue where Poison Creeper could be re-cast via One with Nature each time the player adjusted Paragon Points, Skill Points, or changed equipment.
Fixed an issue where the Stormcrow aspect could make Ravens invisible.
Fixed an issue where the first attack of Shred didn’t hit the targeted enemy after dashing.
Necromancer
Fixed an issue where the Abyssal Glyph did not grant its bonus damage to non-physical attacks.
Rogue
Fixed an issue where stacks of Advanced Flurry could be lost after healing, evading, or another Skill was automatically cast from an Aspect or Unique item.
Fixed an issue where the poison cloud from the Aspect of Poisonous Clouds could trigger Lucky Hits.
Fixed an issue where the visual effect and the actual area of effect did not match for Scoundrel’s Kiss Rapid Fire casts.
Fixed an issue where the duration of Dance of Knives was shorter than intended.
Fixed an issue where Dance of Knives could become unable to be cast if the Skill was used repeatedly while no charges were available.
Sorcerer
Fixed an issue where certain Fire and Cold damage effects didn’t work properly with Enlightenment.
Fixed an issue where automatic Frozen Orb casts from Fractured Winterglass granted Enlightenment stacks.
Fixed an issue where the increased chance to spawn a familiar was not displayed in the Familiar description after acquiring the Enchantment Master legendary paragon node.
Fixed an issue where free Frozen Orb casts from the Enchantment effect could be triggered when casting Skills on cooldown while Channeling Incinerate.
User Interface and User Experience
Fixed an issue where larger numbers could become illegible in vendor and crafter menus.
Fixed an issue where the description for Exquisite Blood did not properly display how many would be used to summon Lord Zir.
Miscellaneous
Fixed an issue where the stealth effect for The Shroud of False Death wouldn’t be broken by Mercenaries or Minions dealing damage.
Fixed an issue where the Stealth effect for The Shroud of False Death could prevent a summoned boss from spawning.
Fixed an issue where summoning monsters at the beginning of a Legion event could be displaced when running into them with your Mount and using Spur.
Fixed an issue where progression could become blocked for The Eyes of the Enemy quest when trying to place Locran’s talisman.
Fixed an issue where the Guaranteed Critical Strike andOverpower from the Qax and Xan runes could be consumed by non-damaging abilities.
Fixed an issue where Legendary Aspects and Tempering Affixes that are not usable by your Class would occasionally function when using a Skill of another Class via Runewords. As part of this fix, Classes will no longer be able to equip items with Tempering or Legendary affixes that are Class-specific for another Class
Previously, Diablo 4 patch 1.12 introduced new unique items and legendary aspects. Unfortunately, since the last patch 1.21, players are experiencing error codes and bugs. Today’s D4 update 1.058 will address a few of these issues.
Download free Diablo 4 update 1.058 on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.