Diablo 4 Patch 1.15 Notes for PS4, PS5, PC & Xbox

Diablo 4 patch 1.15 details released for PS4, PS5, Nintendo Switch, and Xbox consoles. Accroding to the official Diablo 4 1.15 patch notes, the latest update adds various tweaks and changes. Apart from this, today’s Diablo 4 version 1.15 also includes crash and performance fixes.

Recently, the game was released with positive reviews. Unfortunately, since the release, players are experiencing various issues and bugs. Today’s Diablo 4 update 1.15 will address a few of these issues.

Check out the details below.

Diablo 4 1.15 Patch Notes

Barbarian

Skills

  • Bash
    • Fury gained increased from 11 to 13
  • Flay
    • Fury gained increased from 10 to 13
  • Enhanced Frenzy
    • Fury gained increased from 2 to 3
  • Lunging Strike
    • Fury gained increased from 10 to 12
  • Double Swing
    • Damage increased from 40% to 50%
  • Enhanced Rupture
    • Damage increased from 45% to 70%
  • Enhanced Charge
    • Damage increased from 30% to 60%
  • Mighty Charge
    • Vulnerable duration increased from 2 to 4 seconds
  • Violent Upheaval
    • If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies

Passives

  • Aggressive Resistance
    • Damage reduction increased from 3% to 4%
  • Gushing Wounds
    • Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%
    • Bleed damage when Overpowering increased from 11% to 70%
  • Unconstrained
    • Berserking damage bonus increased from 25% to 35%
    • Updated the tooltip to more clearly reflect this Key Passive’s value
  • Walking Arsenal
    • Bonus damage duration increased from 6 to 8 seconds

Legendaries

  • Aspect of Ancestral Force
    • Damage increased from 32-50% to 40-58%
  • Death Wish Aspect
    • Thorns increased from .5-.75 to .65-.85
  • Aspect of Unrelenting Fury
    • Core Skill cost to refund increased from 10-20% to 20-30%
    • Additional functionality: Cost refund also granted when hitting Bosses
  • Aspect of Ancestral Charge
    • Damage increased from 50-100% to 75-125%
  • Aspect of Burning Rage
    • Damage increased from .22-.28 to .3-.38
  • Aspect of Bul-Kathos
    • Damage reduction while in Earthquakes increased from 5-15% to 15-25%
  • Earthquake Aspect
    • Damage bonus in Earthquakes increased from 5-15% to 15-25%

Uniques

  • Fields of Crimson
    • Damage increased from .18-.34 to .22-.38
    • Damage that enemies take standing in pools increased from 15% to 20%
    • Rupture Cooldown Reduction affix replaced with Bonus Critical Strike Damage
  • Hellhammer
    • Damage increased from .6-.8 to .85-1.1
    • Burning duration increased from 3 to 4 seconds
    • Damage to Crowd Controlled Enemies affix replaced with Bonus Critical Strike Damage
  • Ramaladni’s Magnum Opus
    • Physical Damage affix replaced with Vulnerable Damage
  • 100,000 Steps
    • Attacks reduce Evade’s cooldown affix replace with bonus Evade charges
    • Damage against Stunned affix replace with bonus Movement Speed
  • Battle Trance
    • Basic Skill Damage affix replaced with Cooldown Reduction
    • Bonus Attack Speed to other skills increased from 10-20% to 35-45%

Rogue

Skills

  • Fundamental Invigorating Strike
    • Energy threshold increased from 50% to 75%
  • Primary Forceful Arrow
    • Every third cast pierces enemies
  • Enhanced Caltrops
    • Damage bonus increased from 3% to 5%
  • Poison Trap
    • Damage increased from 344% to 396%
  • Supreme Rain of Arrows
    • Rain of Arrow’s first wave Knocks Down enemies for 3 seconds

Passives

  • Victimize
    • Lucky Hit chance increased from 35% to 45%
  • Rugged
    • Damage Reduction against Damage over Time effects increased from 6/12/18% to 9/18/27%
  • Siphoning Strikes
    • Lucky Hit chance increased from 75% to 85%

Legendaries

  • Aspect of Elusive Menace
    • No longer requires hits to be from Close enemies
  • Aspect of Quickening Fog
    • You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash’s cooldown by .4-.6 seconds per target hit, up to 2-3 seconds

Uniques

  • Windforce
    • All Stats affix replaced with Vulnerable Damage
  • Word of Hakan
    • Ultimate Damage affix replaced with Cooldown Reduction

Druid

Skills

  • Earth Spike
    • Spirit gain increased from 11 to 13
  • Claw
    • Spirit gain increased from 11 to 12
  • Storm Strike
    • Spirit gain increased from 14 to 15
  • Wind Shear
    • Spirit gain increased from 13 to 14
  • Maul
    • Spirit gain increased from 15 to 17
  • Wolves
    • Passive damage increased from 7.8% to 11%
    • Active damage increased from 110% to 135%
  • Enhanced Wolf Pack
    • Damage bonus increased from 20% to 25%
  • Brutal Wolf Pack
    • Attack Speed bonus increased from 20% to 25%
  • Ferocious Wolf Pack
    • Fortify amount increased from 5% to 8%
  • Ravens
    • Passive damage increased from 13% to 20%
  • Brutal Ravens
    • Additional functionality: Increase the passive damage of Ravens by 40%
  • Rabies
    • Damage over time increased from 76% to 110%

Paragon

  • Lightning Resilience Rare Node
    • Maximum Life bonus increased from 4% to 6%

Legendaries

  • Aspect of Metamorphic Stone
    • Spirit cost reduced from 60 to 50
    • Damage dealt increased from 80-100% to 100-120%
  • Aspect of the Alpha
    • Damage increased from 75-100% to 90-115%
  • Mangled Aspect
    • Resource gain increased from 1 to 3

Class Mechanic

  • Overload
    • Lucky Hit Chance increased from 20% to 40%

Sorcerer

Skills

  • Flickering Fire Bolt
    • Fire Bolt generates 2 Mana when hitting an enemy
  • Enhanced Fireball
    • Casting Fireball increases its radius by 50%
  • Destructive Fireball
    • Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits at least 3 enemies
  • Greater Chain Lightning
    • Each time Chain Lightning bounces, it deals 5% increased damage for its duration
  • Destructive Chain Lightning
    • Chance to form Crackling Energy increased from 25% to 30%

Passives

  • Vyr’s Mastery
    • Damage bonus increased from 10% to 15%
  • Esu’s Ferocity
    • Additional functionality: Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike
  • Combustion
    • Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy

Paragon

  • Searing Heat Legendary Node
    • Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%
  • Ceaseless Conduit Legendary Node
    • Increase Crackling Energy’s damage from 2% to 3% per 20 Intelligence the player has
  • Reinforce Rare Glyph
    • Damage reduction increased from 10% to 15%
  • Territorial Rare Glyph
    • Damage reduction increased from 10% to 15%
  • Warding Rare Glyph
    • Damage reduction increased from 13% to 25%
  • Keeper of Flames Rare Node
    • Damage reduction increased from 4% to 5%
    • Bonus damage reduction increased from 4% to 5%
  • Smoldering Embers Rare Node
    • Damage reduction from burning enemies increased from 4% to 5%
    • Bonus damage reduction from burning enemies increased from 4% to 5%
  • Guarded Rare Node
    • Damage reduction from Vulnerable enemies increased from 4% to 5%
    • Bonus damage reduction from Vulnerable enemies increased from 4% to 5%
  • Oppressive Rare Node
    • Damage reduction from Vulnerable enemies increased from 4% to 5%
  • Lightning Resilience Rare Node
    • Maximum Life bonus increased from 4% to 6%

Legendaries

  • Serpentine Aspect
    • You may have 1 additional Hydra active, and Hydra’s duration is increased by 14-24%
    • This now also affects Hydra’s Enchantment Effect
  • Aspect of Conflagration
    • Bonus Burning damage increased from 20-30% to 20-40%
  • Aspect of Engulfing Flames
    • Bonus Burning damage increased from 30%-40% to 60%-80%
  • Aspect of Three Curses
    • Increase the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies
  • Flamewalker’s Aspect
    • Bonus Movement Speed duration increased from 4 to 6 seconds
  • Gravitational Aspect
    • Ball Lightning orbits around you and deals 15-25% increased damage
  • Aspect of Unbroken Tether
    • Additional Chain Lightning bounces increased from 2 to 4
  • Recharging Aspect
    • Each time Chain Lightning bounces, you gain 1.5-3 Mana
  • Charged Aspect
    • Bonus Movement Speed duration increased from 4 to 8 seconds
  • Aspect of the Bounding Conduit
    • Bonus Movement Speed increased from 20-25% to 25-30%
  • New Legendary – Mage-Lord’s Aspect
    • Increase Vyr’s Mastery Key Passive’s Damage Reduction by 6-9% for each Close enemy, up to 18-27%
  • Aspect of Frozen Orbit
    • Damage increased from 20-30% to 30-40%
  • Storm Swell Aspect
    • Bonus damage increased from 11-20% to 21-30%
  • Snowveiled Aspect
    • Unstoppable duration increased from 2-3 seconds to 3-5 seconds
    • Additional functionality: Also grants 10% bonus Armor for 3-5 seconds
  • Incendiary Aspect
    • Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana
  • Snowguard’s Aspect
    • While within your own Blizzard and for 3 seconds after leaving it, you take 20-25% less damage
  • Aspect of Concentration
    • Mana Regeneration increased from 20-30% to 40-50%
    • Duration requirement to gain its benefit reduced from 3 to 2 seconds

Uniques

  • Gloves of the Illuminator
    • Damage penalty reduced from 65-55% to 45-35%
    • Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource
    • Illuminator’s first bounce occurs much closer to the player

Necromancer

Skills

  • Enhanced Bone Spirit
    • Cooldown reduction increased from 6 to 7 seconds

Paragon

  • Wither Legendary Board
    • Willpower requirement for bonuses reduced from 50 to 40
    • Bonus damage per 40 Willpower increased from 2.5% to 4%

Legendaries

  • Aspect of Empowering Reaper
    • Damaging enemies with Sever has a 10-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds
  • Aspect of Exposed Flesh
    • Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy
  • Aspect of Decay
    • Damage increased from 20-40% to 25-45%
  • Aspect of Torment
    • Essence Regeneration increased from 20-30% to 90-170%
  • Hulking Aspect
    • Legendary category changed from Resource to Utility
    • Chance for Golem to reduce its cooldown increased from 1-4% to 2-5%
    • Chance to Golem to spawn a corpse increased from 0.5-2% to 1-2.5%

Uniques

  • Greaves of the Empty Tomb
    • Intelligence affix replaced with Bonus Movement Speed

Minions

  • The following attacks now deal reduced damage to Druid Companions and Necromancer Minions:
    • Balrog – Fire Breath
    • Elite Affixes – Fire Enchanted, Electrified Obelisks, Shock Lance

Gameplay Updates

  • Increased monster density and boss health
  • Improved Legendary drops from bosses and goblins
  • Class skill and passive adjustments
  • Reduced skill/Paragon refund costs
  • Increased elixir stack limit
  • Added purchasable extra stash tab
  • Restored Leave Dungeon cast time
  • Damage improvements against barriers
  • Bug fixes and malignancy balance changes

UI, Audio, Animation Fixes

Accessibility

  • Added screen reader support for class icons
  • Fixed reading of special characters

Cooperative Play

  • Fixed quest progression blocking in Final Straw
  • Fixed points of interest activation in co-op
  • Fixed town portal and dungeon entrance issues
  • Fixed issues with followers when mounted
  • Fixed quest tracker display issues
  • Fixed season info display for Player 2
  • Fixed black screen when another player teleports

Dungeons

  • Fixed progression blocking from enemy spawns
  • Fixed issues with Resource Burn affix
  • Fixed boss fog wall exploit
  • Fixed Animus carrier issues
  • Fixed Reset Dungeon button issues
  • Fixed dungeon key drops

Classes

  • Fixed various skill and mechanic issues for Barbarian, Druid, Necromancer, Rogue, Sorcerer

Gameplay

  • Fixed Paragon Rare Node bonuses with gear
  • Fixed repetitive enchanting outcomes
  • Fixed post-death effect damage reduction issues
  • Fixed erratic mounting movement on console

Monsters

  • Fixed Teleporter affix and other monster issues

Quests

  • Fixed various progression blocking issues
  • Fixed issues when mounted during quests

Season of the Malignant

  • Fixed issues with various malignancies

Shop/Battle Pass

  • Fixed emote and cosmetic issues

UI

  • Fixed text, tooltip, pin, timer, order, marker, and other UI issues

Miscellaneous

  • Fixed steed reappearance, clan crashes, audio issues, weather effects, and more

Bug Fixes

Dungeons, Events, and other Activities

  • Fixed an issue where players couldn’t engage with the Dead Man’s Dredge dungeon boss.
  • Fixed an issue where certain Whispers couldn’t be completed.
  • Fixed an issue where the Those Who Call the Storm event wouldn’t register as completed.
  • Fixed an issue where the Those Who Call the Storm event would place a permanent de-buff on the player that would gradually drain health.
  • Fixed an issue where enemies could spawn behind the Sealed door in the Cultist Refuge dungeon, blocking dungeon progression.
  • Fixed an issue where characters could be damaged and killed during the Stronghold completion cutscene. (Not the valiant triumph we planned)
  • Fixed an issue where the level 100 Pinnacle Boss would appear again with no health bar if killed during a specific phase.
  • Fixed an issue where progression could be blocked in the Cathedral of Light Capstone dungeon in Kyovashad.
  • Fixed an issue that resulted in a crash or freeze if players entered the Untamed Thicket dungeon during the Fangs of Corruption quest.

Gameplay Fixes

  • Fixed an issue where the Insatiable Fury and Mad Wolf’s Glee items prevented Druids from transforming into the Werebear or Werewolf Forms.
  • Fixed an issue where Spider Host enemies would remain upright after exploding and dying.
  • Fixed an issue where equipment with socketed Gems couldn’t be mass-salvaged.
  • Fixed an issue where players were unable to teleport to Cerrigar while in the Cerrigar and Cerrigar Outskirts subregions.
  • Fixed an issue where Corpse Tendrils would cause the corpse visual to disappear.
  • Fixed an issue where the camera would not zoom out when joining a World Boss encounter.
  • Fixed an issue where Barbarian players would get stuck between Bone Walls after using Charge.
  • Fixed an issue where Rogue players would remain invisible to other players after using the Concealment Skill in Fields of Hatred.
  • Fixed an issue where Airidah’s tornados would cause the player to be stuck in a knockback state if hit by multiple tornados at once.
  • Fixed an issue where pressing any button on controller while Dazed would halt all player input.
  • Fixed an issue where Caches with World Tier conditions could be brought into higher World Yiers and provide rewards for that world tier.
  • Fixed an issue where the Skeleton Warrior upgrade for increasing Thorns damage was not properly applying.
  • Fixed an issue where the Burning Instinct power on the Sorcerer Paragon board did not account for Base Critical Damage in its damage calculation.
  • Fixed an issue where the player could move in-game during the Leave Game countdown.

Local Co-Op

  • Fixed an issue where the second player that closes the Region Progress menu would be locked in the World Map during Local Co-Op play.
  • Fixed an issue where some quests would not properly progress for all players in Local Co-Op play.
  • Fixed an issue where the preview slot for item upgrades would only display for Player 1 during Local Co-Op play.
  • Fixed an issue where buttons in the store would become un-interactable for player 2 during Local Co-Op play.
  • Fixed an issue where targeting the same enemy would show different health bars for each player during Local Co-Op Play.
  • Fixed an issue where the Spirit Boons menu couldn’t be closed by player 2 if player 1 had it open during Local Co-Op play.
  • Fixed an issue where the remaining player would not be able to move on their mount if the other player exited the game during Local Co-Op play.

Quests

  • Fixed an issue where the NPC Lacthan could duplicate during multiple quests.
  • Fixed an issue where progression of the Malign Devotion quest could become blocked if the player left the cellar as Lakren started to stand up.
  • Fixed an issue where players would have their progression in the Apex of Misery quest blocked if they teleported away and back during the Destroy the Risen Remains objective.
  • Fixed an issue where the player character would get blocked if they sat on a chair to talk to a NPC during the Demon Ledger quest.
  • Fixed an issue where Brol and Mother’s chosen would move oddly during the eavesdropping cutscene if the player was near the broken wall.
  • Players may now re-enter the boss area after the Follower has joined them during the Storming the Gates quest.
  • Fixed an issue where the Illusion Woods Statue could become un-interactable during the Wayward quest.
  • Fixed an issue where the True Potential Rogue Class Quest sometimes couldn’t properly be completed.

UI

  • Fixed an issue where Chat could be expanded even when the Chat is not visible.
  • Fixed an issue where a party member’s HP bar would appear to be 0 if they left the vicinity of their party while not at full health.
  • Fixed an issue where the “GPU not Supported” message would display broken text.
  • Fixed an issue where the particles for Druid’s Spirit Boons would persist after closing the associated menu.
  • Fixed an issue on Xbox Consoles where the cross-network play notification would display in-game even if cross-network play was disabled.
  • Fixed an issue that displayed an empty notification to new players when world bosses appeared.
  • Fixed an issue where the Potion Upgrade icon would be missing when playing with a controller.
  • Fixed an issue where the Town Portal progress bar would be visible while in menus.
  • Fixed an issue on PC where the Tab key would not open the Map if the Materials panel was open.
  • Fixed an issue where the Spur ability for mounts would display as “Not yet learned.”
  • Fixed an issue where the Linked Item menu would persist on screen when switching between Keyboard & Mouse input and Controller input.
  • Fixed an issue where players would receive improper messaging when undoing the deletion of a Hardcore character.
  • Fixed an issue where the Interact wheel prompt would appear over vases near the Fate’s Retreat Waypoint.
  • Fixed an issue where the Socket button would persist if the player swapped tabs.
  • Fixed multiple instances where Pins on the map from either a quest or the player would not function properly.
  • Fixed multiple instances across a variety of menus where text wouldn’t display properly.
  • Fixed multiple issues with health bars not displaying accurately during PvP activities.
  • Various other improvements to the UI experience.
  • Various localization fixes.
  • Fixed an issue where the Purveyor of Curiosities’ menu would erroneously display item quality on some items (this didn’t affect what item quality was available to gamble for).

Miscellaneous

  • Fixed an issue where users couldn’t create a Clan when their language was set to Russian or Spanish.
  • Fixed an issue where the Shop would not properly load if the player dies while in Checkout.
  • Fixed an issue where multiple cutscenes would not play if the player engaged with them when in a party of 3 or more players on Xbox Series S, Xbox One, and PlayStation 4.
  • Fixed an issue where the Randomize Look and Swap Body Type actions in the Shop didn’t function when viewing Cosmetic Armor.
  • Fixed an issue where the PlayStation 5 screen reader wouldn’t function properly.
  • Fixed an issue where emotes from the Shop would not always function when used with a controller.
  • Fixed an issue where the Player character’s eye would display improperly during the Lorath’s cabin cutscene in the Prologue.
  • Various stability, performance, and visual improvements across all platforms.
  • Fixed an issue where players using laptops with certain dedicated Graphics Cards would not be able to play the game.

Gameplay Adjustments

Experience Rewards

  • Significantly increased the experience awarded for completing Nightmare Dungeons.
  • Significantly increased the experience gained from killing monsters in Nightmare Dungeons.
  • Helltide chests now provide substantially more bonus experience when opened.
  • Significantly increased rewarded experience from completing individual Whispers across the board.
  • Fixed an issue where no experience was awarded for completing the hold out style event that can occur after finishing dungeon objectives.

General

  • The Helltide Roaming bosses will now more consistently drop higher quality loot.
  • Players can now teleport to their Nightmare Dungeon directly through the map.
  • Weekly bonus caches from world bosses no longer have a level requirement for opening.
  • Addressed a bug that caused the game to crash when players tried to join a multiplayer game has been fixed.
  • Fixed an issue that caused some items to not drop has been fixed.
  • Addressed a bug that caused some skills to not work properly has been fixed.

Related: Check Diablo IV server status here.

Quality of Life Improvements

  • A new auto-loot feature has been added.
  • A new map has been added. This map will show the location of all the waypoints in the game.
  • A new crafting system has been added.

Download free Diablo 4 patch 1.15 on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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