Diablo 4 patch 1.15 details released for PS4, PS5, Nintendo Switch, and Xbox consoles. Accroding to the official Diablo 4 1.15 patch notes, the latest update adds various tweaks and changes. Apart from this, today’s Diablo 4 version 1.15 also includes crash and performance fixes.
Recently, the game was released with positive reviews. Unfortunately, since the release, players are experiencing various issues and bugs. Today’s Diablo 4 update 1.15 will address a few of these issues.
Check out the details below.
Diablo 4 1.15 Patch Notes
Barbarian
Skills
- Bash
- Fury gained increased from 11 to 13
- Flay
- Fury gained increased from 10 to 13
- Enhanced Frenzy
- Fury gained increased from 2 to 3
- Lunging Strike
- Fury gained increased from 10 to 12
- Double Swing
- Damage increased from 40% to 50%
- Enhanced Rupture
- Damage increased from 45% to 70%
- Enhanced Charge
- Damage increased from 30% to 60%
- Mighty Charge
- Vulnerable duration increased from 2 to 4 seconds
- Violent Upheaval
- If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies
Passives
- Aggressive Resistance
- Damage reduction increased from 3% to 4%
- Gushing Wounds
- Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%
- Bleed damage when Overpowering increased from 11% to 70%
- Unconstrained
- Berserking damage bonus increased from 25% to 35%
- Updated the tooltip to more clearly reflect this Key Passive’s value
- Walking Arsenal
- Bonus damage duration increased from 6 to 8 seconds
Legendaries
- Aspect of Ancestral Force
- Damage increased from 32-50% to 40-58%
- Death Wish Aspect
- Thorns increased from .5-.75 to .65-.85
- Aspect of Unrelenting Fury
- Core Skill cost to refund increased from 10-20% to 20-30%
- Additional functionality: Cost refund also granted when hitting Bosses
- Aspect of Ancestral Charge
- Damage increased from 50-100% to 75-125%
- Aspect of Burning Rage
- Damage increased from .22-.28 to .3-.38
- Aspect of Bul-Kathos
- Damage reduction while in Earthquakes increased from 5-15% to 15-25%
- Earthquake Aspect
- Damage bonus in Earthquakes increased from 5-15% to 15-25%
Uniques
- Fields of Crimson
- Damage increased from .18-.34 to .22-.38
- Damage that enemies take standing in pools increased from 15% to 20%
- Rupture Cooldown Reduction affix replaced with Bonus Critical Strike Damage
- Hellhammer
- Damage increased from .6-.8 to .85-1.1
- Burning duration increased from 3 to 4 seconds
- Damage to Crowd Controlled Enemies affix replaced with Bonus Critical Strike Damage
- Ramaladni’s Magnum Opus
- Physical Damage affix replaced with Vulnerable Damage
- 100,000 Steps
- Attacks reduce Evade’s cooldown affix replace with bonus Evade charges
- Damage against Stunned affix replace with bonus Movement Speed
- Battle Trance
- Basic Skill Damage affix replaced with Cooldown Reduction
- Bonus Attack Speed to other skills increased from 10-20% to 35-45%
Rogue
Skills
- Fundamental Invigorating Strike
- Energy threshold increased from 50% to 75%
- Primary Forceful Arrow
- Every third cast pierces enemies
- Enhanced Caltrops
- Damage bonus increased from 3% to 5%
- Poison Trap
- Damage increased from 344% to 396%
- Supreme Rain of Arrows
- Rain of Arrow’s first wave Knocks Down enemies for 3 seconds
Passives
- Victimize
- Lucky Hit chance increased from 35% to 45%
- Rugged
- Damage Reduction against Damage over Time effects increased from 6/12/18% to 9/18/27%
- Siphoning Strikes
- Lucky Hit chance increased from 75% to 85%
Legendaries
- Aspect of Elusive Menace
- No longer requires hits to be from Close enemies
- Aspect of Quickening Fog
- You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash’s cooldown by .4-.6 seconds per target hit, up to 2-3 seconds
Uniques
- Windforce
- All Stats affix replaced with Vulnerable Damage
- Word of Hakan
- Ultimate Damage affix replaced with Cooldown Reduction
Druid
Skills
- Earth Spike
- Spirit gain increased from 11 to 13
- Claw
- Spirit gain increased from 11 to 12
- Storm Strike
- Spirit gain increased from 14 to 15
- Wind Shear
- Spirit gain increased from 13 to 14
- Maul
- Spirit gain increased from 15 to 17
- Wolves
- Passive damage increased from 7.8% to 11%
- Active damage increased from 110% to 135%
- Enhanced Wolf Pack
- Damage bonus increased from 20% to 25%
- Brutal Wolf Pack
- Attack Speed bonus increased from 20% to 25%
- Ferocious Wolf Pack
- Fortify amount increased from 5% to 8%
- Ravens
- Passive damage increased from 13% to 20%
- Brutal Ravens
- Additional functionality: Increase the passive damage of Ravens by 40%
- Rabies
- Damage over time increased from 76% to 110%
Paragon
- Lightning Resilience Rare Node
- Maximum Life bonus increased from 4% to 6%
Legendaries
- Aspect of Metamorphic Stone
- Spirit cost reduced from 60 to 50
- Damage dealt increased from 80-100% to 100-120%
- Aspect of the Alpha
- Damage increased from 75-100% to 90-115%
- Mangled Aspect
- Resource gain increased from 1 to 3
Class Mechanic
- Overload
- Lucky Hit Chance increased from 20% to 40%
Sorcerer
Skills
- Flickering Fire Bolt
- Fire Bolt generates 2 Mana when hitting an enemy
- Enhanced Fireball
- Casting Fireball increases its radius by 50%
- Destructive Fireball
- Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits at least 3 enemies
- Greater Chain Lightning
- Each time Chain Lightning bounces, it deals 5% increased damage for its duration
- Destructive Chain Lightning
- Chance to form Crackling Energy increased from 25% to 30%
Passives
- Vyr’s Mastery
- Damage bonus increased from 10% to 15%
- Esu’s Ferocity
- Additional functionality: Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike
- Combustion
- Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy
Paragon
- Searing Heat Legendary Node
- Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15%
- Ceaseless Conduit Legendary Node
- Increase Crackling Energy’s damage from 2% to 3% per 20 Intelligence the player has
- Reinforce Rare Glyph
- Damage reduction increased from 10% to 15%
- Territorial Rare Glyph
- Damage reduction increased from 10% to 15%
- Warding Rare Glyph
- Damage reduction increased from 13% to 25%
- Keeper of Flames Rare Node
- Damage reduction increased from 4% to 5%
- Bonus damage reduction increased from 4% to 5%
- Smoldering Embers Rare Node
- Damage reduction from burning enemies increased from 4% to 5%
- Bonus damage reduction from burning enemies increased from 4% to 5%
- Guarded Rare Node
- Damage reduction from Vulnerable enemies increased from 4% to 5%
- Bonus damage reduction from Vulnerable enemies increased from 4% to 5%
- Oppressive Rare Node
- Damage reduction from Vulnerable enemies increased from 4% to 5%
- Lightning Resilience Rare Node
- Maximum Life bonus increased from 4% to 6%
Legendaries
- Serpentine Aspect
- You may have 1 additional Hydra active, and Hydra’s duration is increased by 14-24%
- This now also affects Hydra’s Enchantment Effect
- Aspect of Conflagration
- Bonus Burning damage increased from 20-30% to 20-40%
- Aspect of Engulfing Flames
- Bonus Burning damage increased from 30%-40% to 60%-80%
- Aspect of Three Curses
- Increase the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies
- Flamewalker’s Aspect
- Bonus Movement Speed duration increased from 4 to 6 seconds
- Gravitational Aspect
- Ball Lightning orbits around you and deals 15-25% increased damage
- Aspect of Unbroken Tether
- Additional Chain Lightning bounces increased from 2 to 4
- Recharging Aspect
- Each time Chain Lightning bounces, you gain 1.5-3 Mana
- Charged Aspect
- Bonus Movement Speed duration increased from 4 to 8 seconds
- Aspect of the Bounding Conduit
- Bonus Movement Speed increased from 20-25% to 25-30%
- New Legendary – Mage-Lord’s Aspect
- Increase Vyr’s Mastery Key Passive’s Damage Reduction by 6-9% for each Close enemy, up to 18-27%
- Aspect of Frozen Orbit
- Damage increased from 20-30% to 30-40%
- Storm Swell Aspect
- Bonus damage increased from 11-20% to 21-30%
- Snowveiled Aspect
- Unstoppable duration increased from 2-3 seconds to 3-5 seconds
- Additional functionality: Also grants 10% bonus Armor for 3-5 seconds
- Incendiary Aspect
- Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% chance to restore 10 Mana
- Snowguard’s Aspect
- While within your own Blizzard and for 3 seconds after leaving it, you take 20-25% less damage
- Aspect of Concentration
- Mana Regeneration increased from 20-30% to 40-50%
- Duration requirement to gain its benefit reduced from 3 to 2 seconds
Uniques
- Gloves of the Illuminator
- Damage penalty reduced from 65-55% to 45-35%
- Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource
- Illuminator’s first bounce occurs much closer to the player
Necromancer
Skills
- Enhanced Bone Spirit
- Cooldown reduction increased from 6 to 7 seconds
Paragon
- Wither Legendary Board
- Willpower requirement for bonuses reduced from 50 to 40
- Bonus damage per 40 Willpower increased from 2.5% to 4%
Legendaries
- Aspect of Empowering Reaper
- Damaging enemies with Sever has a 10-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds
- Aspect of Exposed Flesh
- Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy
- Aspect of Decay
- Damage increased from 20-40% to 25-45%
- Aspect of Torment
- Essence Regeneration increased from 20-30% to 90-170%
- Hulking Aspect
- Legendary category changed from Resource to Utility
- Chance for Golem to reduce its cooldown increased from 1-4% to 2-5%
- Chance to Golem to spawn a corpse increased from 0.5-2% to 1-2.5%
Uniques
- Greaves of the Empty Tomb
- Intelligence affix replaced with Bonus Movement Speed
Minions
- The following attacks now deal reduced damage to Druid Companions and Necromancer Minions:
- Balrog – Fire Breath
- Elite Affixes – Fire Enchanted, Electrified Obelisks, Shock Lance
Gameplay Updates
- Increased monster density and boss health
- Improved Legendary drops from bosses and goblins
- Class skill and passive adjustments
- Reduced skill/Paragon refund costs
- Increased elixir stack limit
- Added purchasable extra stash tab
- Restored Leave Dungeon cast time
- Damage improvements against barriers
- Bug fixes and malignancy balance changes
UI, Audio, Animation Fixes
Accessibility
- Added screen reader support for class icons
- Fixed reading of special characters
Cooperative Play
- Fixed quest progression blocking in Final Straw
- Fixed points of interest activation in co-op
- Fixed town portal and dungeon entrance issues
- Fixed issues with followers when mounted
- Fixed quest tracker display issues
- Fixed season info display for Player 2
- Fixed black screen when another player teleports
Dungeons
- Fixed progression blocking from enemy spawns
- Fixed issues with Resource Burn affix
- Fixed boss fog wall exploit
- Fixed Animus carrier issues
- Fixed Reset Dungeon button issues
- Fixed dungeon key drops
Classes
- Fixed various skill and mechanic issues for Barbarian, Druid, Necromancer, Rogue, Sorcerer
Gameplay
- Fixed Paragon Rare Node bonuses with gear
- Fixed repetitive enchanting outcomes
- Fixed post-death effect damage reduction issues
- Fixed erratic mounting movement on console
Monsters
- Fixed Teleporter affix and other monster issues
Quests
- Fixed various progression blocking issues
- Fixed issues when mounted during quests
Season of the Malignant
- Fixed issues with various malignancies
Shop/Battle Pass
- Fixed emote and cosmetic issues
UI
- Fixed text, tooltip, pin, timer, order, marker, and other UI issues
Miscellaneous
- Fixed steed reappearance, clan crashes, audio issues, weather effects, and more
Bug Fixes
Dungeons, Events, and other Activities
- Fixed an issue where players couldn’t engage with the Dead Man’s Dredge dungeon boss.
- Fixed an issue where certain Whispers couldn’t be completed.
- Fixed an issue where the Those Who Call the Storm event wouldn’t register as completed.
- Fixed an issue where the Those Who Call the Storm event would place a permanent de-buff on the player that would gradually drain health.
- Fixed an issue where enemies could spawn behind the Sealed door in the Cultist Refuge dungeon, blocking dungeon progression.
- Fixed an issue where characters could be damaged and killed during the Stronghold completion cutscene. (Not the valiant triumph we planned)
- Fixed an issue where the level 100 Pinnacle Boss would appear again with no health bar if killed during a specific phase.
- Fixed an issue where progression could be blocked in the Cathedral of Light Capstone dungeon in Kyovashad.
- Fixed an issue that resulted in a crash or freeze if players entered the Untamed Thicket dungeon during the Fangs of Corruption quest.
Gameplay Fixes
- Fixed an issue where the Insatiable Fury and Mad Wolf’s Glee items prevented Druids from transforming into the Werebear or Werewolf Forms.
- Fixed an issue where Spider Host enemies would remain upright after exploding and dying.
- Fixed an issue where equipment with socketed Gems couldn’t be mass-salvaged.
- Fixed an issue where players were unable to teleport to Cerrigar while in the Cerrigar and Cerrigar Outskirts subregions.
- Fixed an issue where Corpse Tendrils would cause the corpse visual to disappear.
- Fixed an issue where the camera would not zoom out when joining a World Boss encounter.
- Fixed an issue where Barbarian players would get stuck between Bone Walls after using Charge.
- Fixed an issue where Rogue players would remain invisible to other players after using the Concealment Skill in Fields of Hatred.
- Fixed an issue where Airidah’s tornados would cause the player to be stuck in a knockback state if hit by multiple tornados at once.
- Fixed an issue where pressing any button on controller while Dazed would halt all player input.
- Fixed an issue where Caches with World Tier conditions could be brought into higher World Yiers and provide rewards for that world tier.
- Fixed an issue where the Skeleton Warrior upgrade for increasing Thorns damage was not properly applying.
- Fixed an issue where the Burning Instinct power on the Sorcerer Paragon board did not account for Base Critical Damage in its damage calculation.
- Fixed an issue where the player could move in-game during the Leave Game countdown.
Local Co-Op
- Fixed an issue where the second player that closes the Region Progress menu would be locked in the World Map during Local Co-Op play.
- Fixed an issue where some quests would not properly progress for all players in Local Co-Op play.
- Fixed an issue where the preview slot for item upgrades would only display for Player 1 during Local Co-Op play.
- Fixed an issue where buttons in the store would become un-interactable for player 2 during Local Co-Op play.
- Fixed an issue where targeting the same enemy would show different health bars for each player during Local Co-Op Play.
- Fixed an issue where the Spirit Boons menu couldn’t be closed by player 2 if player 1 had it open during Local Co-Op play.
- Fixed an issue where the remaining player would not be able to move on their mount if the other player exited the game during Local Co-Op play.
Quests
- Fixed an issue where the NPC Lacthan could duplicate during multiple quests.
- Fixed an issue where progression of the Malign Devotion quest could become blocked if the player left the cellar as Lakren started to stand up.
- Fixed an issue where players would have their progression in the Apex of Misery quest blocked if they teleported away and back during the Destroy the Risen Remains objective.
- Fixed an issue where the player character would get blocked if they sat on a chair to talk to a NPC during the Demon Ledger quest.
- Fixed an issue where Brol and Mother’s chosen would move oddly during the eavesdropping cutscene if the player was near the broken wall.
- Players may now re-enter the boss area after the Follower has joined them during the Storming the Gates quest.
- Fixed an issue where the Illusion Woods Statue could become un-interactable during the Wayward quest.
- Fixed an issue where the True Potential Rogue Class Quest sometimes couldn’t properly be completed.
UI
- Fixed an issue where Chat could be expanded even when the Chat is not visible.
- Fixed an issue where a party member’s HP bar would appear to be 0 if they left the vicinity of their party while not at full health.
- Fixed an issue where the “GPU not Supported” message would display broken text.
- Fixed an issue where the particles for Druid’s Spirit Boons would persist after closing the associated menu.
- Fixed an issue on Xbox Consoles where the cross-network play notification would display in-game even if cross-network play was disabled.
- Fixed an issue that displayed an empty notification to new players when world bosses appeared.
- Fixed an issue where the Potion Upgrade icon would be missing when playing with a controller.
- Fixed an issue where the Town Portal progress bar would be visible while in menus.
- Fixed an issue on PC where the Tab key would not open the Map if the Materials panel was open.
- Fixed an issue where the Spur ability for mounts would display as “Not yet learned.”
- Fixed an issue where the Linked Item menu would persist on screen when switching between Keyboard & Mouse input and Controller input.
- Fixed an issue where players would receive improper messaging when undoing the deletion of a Hardcore character.
- Fixed an issue where the Interact wheel prompt would appear over vases near the Fate’s Retreat Waypoint.
- Fixed an issue where the Socket button would persist if the player swapped tabs.
- Fixed multiple instances where Pins on the map from either a quest or the player would not function properly.
- Fixed multiple instances across a variety of menus where text wouldn’t display properly.
- Fixed multiple issues with health bars not displaying accurately during PvP activities.
- Various other improvements to the UI experience.
- Various localization fixes.
- Fixed an issue where the Purveyor of Curiosities’ menu would erroneously display item quality on some items (this didn’t affect what item quality was available to gamble for).
Miscellaneous
- Fixed an issue where users couldn’t create a Clan when their language was set to Russian or Spanish.
- Fixed an issue where the Shop would not properly load if the player dies while in Checkout.
- Fixed an issue where multiple cutscenes would not play if the player engaged with them when in a party of 3 or more players on Xbox Series S, Xbox One, and PlayStation 4.
- Fixed an issue where the Randomize Look and Swap Body Type actions in the Shop didn’t function when viewing Cosmetic Armor.
- Fixed an issue where the PlayStation 5 screen reader wouldn’t function properly.
- Fixed an issue where emotes from the Shop would not always function when used with a controller.
- Fixed an issue where the Player character’s eye would display improperly during the Lorath’s cabin cutscene in the Prologue.
- Various stability, performance, and visual improvements across all platforms.
- Fixed an issue where players using laptops with certain dedicated Graphics Cards would not be able to play the game.
Gameplay Adjustments
Experience Rewards
- Significantly increased the experience awarded for completing Nightmare Dungeons.
- Significantly increased the experience gained from killing monsters in Nightmare Dungeons.
- Helltide chests now provide substantially more bonus experience when opened.
- Significantly increased rewarded experience from completing individual Whispers across the board.
- Fixed an issue where no experience was awarded for completing the hold out style event that can occur after finishing dungeon objectives.
General
- The Helltide Roaming bosses will now more consistently drop higher quality loot.
- Players can now teleport to their Nightmare Dungeon directly through the map.
- Weekly bonus caches from world bosses no longer have a level requirement for opening.
- Addressed a bug that caused the game to crash when players tried to join a multiplayer game has been fixed.
- Fixed an issue that caused some items to not drop has been fixed.
- Addressed a bug that caused some skills to not work properly has been fixed.
Related: Check Diablo IV server status here.
Quality of Life Improvements
- A new auto-loot feature has been added.
- A new map has been added. This map will show the location of all the waypoints in the game.
- A new crafting system has been added.
Download free Diablo 4 patch 1.15 on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.