Diablo 4 patch 1.049 is details released for players on PS4, PS5(Version 1.049.000), Nintendo Switch, and Xbox consoles. According to the official Diablo 4 1.49 patch notes, several accessibility issues have been resolved to enhance the gaming experience. Apart from this, today’s Diablo 4 update 1.049 also includes various performance and stability improvements.
Previously, Diablo 4 patch 1.12 introduced new unique items and legendary aspects. Unfortunately, since the last patch 1.21, players are experiencing error codes and bugs. Today’s D4 update 1.049 will address a few of these issues.
Check out the details below.
Diablo 4 Patch 1.049 Notes (D4 Update 1.049)
GAME UPDATES
The Pit
- The chance to receive a Stygian Stone on completion of the Pit has been increased.
- Examples:
- Tier 1: 5%
- Tier 40: 10%
- Tier 100: 18%
- Tier 200: 30%
- Examples:
- We have made the following adjustments to bosses in The Pit.
- Adjusted the damage of boss powers and boss affixes to be more in-line with the difficulty of the dungeon leading up to the fight.
- Reduced the frequency of boss affixes so they don’t overlap.
- The Tomb Lord Bone Wall boss affix now starts appearing from Pit tier 1.
- Slightly reduced ability cooldown.
- The Blood Bishop triple Shadow Line boss affix now starts appearing from Pit Tier 31.
- Moderately increased cooldown.
- Reduced the Airidah Wind Vortex boss affix to last 6 seconds, down from 8 seconds.
- The selection for Pit Tier will now default to last completed Tier instead of highest available Tier.
General
- Tempering Manuals on the ground now have their tooltip name reduced to start with “Manual” to quickly distinguish what the item is.
- Duplicate or obsolete Tempering Manuals, manuals the player has already unlocked or has a higher rarity version of, will no longer drop.
- Completing the Capstone Dungeon will now grant a Nightmare Dungeon Sigil.
BUG FIXES
Accessibility
- Fixed multiple issues where the Screen Reader did not function properly for certain parts of the Tempering and Masterworking menus.
- Fixed an issue where the Screen Reader did not announce the description for the Pit Obelisk.
- Fixed an issue where the Screen Reader did not announce the tooltip for Viewing possible affixes.
- Fixed an issue where the Screen Reader did not identify required World Tier values in crafting material tooltips.
User Experience and User Interface
- Fixed an issue where linking certain Items in chat wouldn’t display properly.
- Fixed an issue where the Gauntlet score screen would display “You Have Ranked Up!” regardless of whether or not the player actually ranked up.
- Fixed an issue where known Tempering Recipes of the same type were counting towards the total of all learned recipes, which could cause the total number of known recipes displayed to be more than the maximum.
- Fixed an issue where the Reset Masterwork ranks window could not be closed with the Escape key.
- Fixed an issue where the Greater Affix icon did not display in the trade window.
- Fixed an issue where the number displayed for Thorns inherited by Minions was much higher than it actually was.
- Fixed an issue where Withdraw-Only items from the Seasonal migration Stash could randomly appear directly into the player’s Inventory.
- Fixed an issue where icons for Greater Affixes and Masterworking did not appear when inspecting another player.
- Fixed an issue where Controller navigation was inconsistent in the Stable menu.
- Fixed an issue where additional monsters spawned during Boss encounters in The Pit would display as red dots on the minimap similar to monsters marked as objectives.
- Fixed an issue where the effect denoting active Helltide in the map could malfunction if the player was in a dungeon when a new Helltide began.
Gameplay
- Fixed an issue where the player’s character could become invisible and uncontrollable in rare circumstances while Bloodmarked and Mounted.
- Fixed an issue where the Cursed Chest event in Domhainne Tunnels could fail to complete if the last enemy was killed right as the timer expired.
- Fixed an issue where the player could get stuck in the death screen if they were killed with 0 revives left in a Nightmare Dungeon while in a party.
- Fixed an issue where the Mastery objective for the Rupture Dungeon Event could not be achieved.
- Fixed an issue where triggers of the Elemental Surge Tempering affix could unintentionally break Stealth.
- Fixed an issue where spawn points for the Blood Maiden were sometimes further away than intended.
- Fixed an issue where you couldn’t interact with the Pit Obelisk after Resetting Dungeons.
- Fixed an issue where Rare spawn monsters could still drop crafting materials, such as crushed beast bones and grave dust.
- Fixed an issue where the Druid’s Bloodhowl did not benefit from the Bold Chieftain’s Aspect when combined with Nighthowler’s Aspect.
- Fixed an issue where the visual effect for Upheaval when used with the Hellhammer did not match the damage’s area of effect.
- Fixed an issue where the Spider Caller could not spawn in Sirocco Caverns, which would block progression.
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- Unique Affixes
- Scoundrel’s Kiss – +X% Attack Speed for 4 Seconds After Dodging an Attack.
- Blood Artisan’s Cuirass – +X% Damage for 4 Seconds After Picking up a Blood Orb.
- Fists of Fate – Lucky Hit: Up to a 10% Chance to Gain X% Damage for 4 Seconds. (Both the Duration and Lucky Hit Chance are affected here).
- The Grandfather – Ignores Durability Loss. This Affix can now no longer roll as a Greater Affix or be Upgraded via Masterworking.Fixed an issue where certain affixes were scaling in unintended ways.
- Legacy Affixes
- +X% Damage for 4 Seconds After Killing an Elite.
- +X% Damage for 4 Seconds After Dodging an Attack.
- Non-Legacy Version (e.g. Esu’s Heirloom, Natural Motion Tempering Affix) – +X% Movement Speed for 4 Seconds After Killing an Elite.
- Lucky Hit: Up to a X% Chance to Make Enemies Vulnerable for 2 Seconds.
- Unique Affixes
- Fixed an issue where resetting Masterworking on an item would not function properly if the item had been reset and the player logged out soon after.
- Fixed an issue where Grigoire couldn’t drop Twin Strikes.
- Fixed an issue where targeted Unique items dropped from bosses (e.g. Fleshrender from Lord Zir or Ebonpiercer from Grigoire) couldn’t drop with Greater affixes.
Miscellaneous
- Fixed an issue where players lost Resplendent Sparks upon seasonal migration.
- Fixed an issue where Barbarian could not craft Gurgling Heads at the Alchemist.
- Fixed an issue where the rotating Fire beams during the Echo of Andariel fight could be invisible if VFX quality was set to low.
- Various stability, visual, and performance fixes.
The following changes were added previously.
Accessibility
- Fixed an issue where the Screen Reader did not read out the View button when opening the Trials menu.
- Fixed an issue where the Screen Reader did not announce all the information in the Trials menu unless the player was in World Tier IV.
- Fixed an issue where the Screen Reader did not announce the Party Entry Trials and Weekly Result menus.
- Fixed an issue where the Screen Reader did not read options in drop-down menus in various instances.
- Fixed an issue where the Screen Reader did not announce available points in the Skill Tree.
Season of the Construct
- Fixed an issue where the Seneschal was considered a minion, which made the Sacrificial Glyph unusable.
- Fixed an issue where the Next Rank description for the Seneschal ability Burning Support was inaccurate.
- Fixed an issue where the barrier granted by the Seneschal ability Protect did not trigger the damage bonus from the Conceited Aspect.
- Fixed an issue where Malphas’ Meteor could still deal damage players after his defeat.
- Fixed an issue where the Lapidarist Proficient objective could not be completed. The objective can now also gain progress from acquiring Murmuring Caches in addition to Uncertain Stone Caches.
- Fixed an issue Seneschal Stone Caches couldn’t be crafted when only the Duration Support stone was left to get to max level.
Gameplay
- Fixed an issue where equipping multiple instances of the Aspect of the Moonrise would only use the first instance equipped, instead of using the strongest version equipped.
- Fixed an issue where the Gauntlet Play Again button did not take the player to a new instance of the same Dungeon.
- Fixed an issue where a Nightmare Dungeon could be reset by using a Nightmare Sigil while inside the Dungeon. Nightmare Sigils can no longer be used while inside an active Nightmare Dungeon.
- Fixed an issue where Tortured Gifts in Helltide could not drop at least one Equipment.
Dungeons
- Fixed an issue where the Tomb Lord boss in the Carrion Fields would not re-appear if the player left the boss arena immediately after placing the last statue.
- Fixed an issue where Spider Caller monsters could sometimes not spawn in the Sirocco Caverns, which would block progression.
- Fixed an issue where an insufficient amount of Animus Carriers could fail to spawn in the Dark Ravine, blocking progression.
- Fixed an issue where the Gauntlet could be re-entered after leaving via a Scroll of Escape.
User Interface and User Experience
- Fixed an issue where Season Journey objectives would not display as completed when applicable.
- Fixed an issue where swapping between menus and the world map while in a Vault could cause the map to erroneously default to the Gatehall map.
- Fixed an issue where Hall of Ancients records did not denote if a character is playing on Hardcore difficulty.
- Fixed an issue where there was no Dungeon exit icon on the map or mini-map in Gauntlet dungeons.
- Fixed an issue where the Butcher’s barrier would not show as being depleted.
- Fixed an issue where filtering the leaderboard to All Platforms did not include PC entries.
- Fixed an issue where the map icon for Pillars of Glory would only be visible when in close proximity to it.
Miscellaneous
- Fixed an issue where the Visual effect of Meteor did not match the damage radius of the ability.
- Fixed an issue where the arrows fired from Rogue’s Volley could appear invisible.
- Various performance, visual, and stability improvements.
Download free Diablo 4 version 1.49.000 on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.