Deadside Update 0.11.0 Patch Notes Details

Deadside update 0.11.0 details released for PC (Steam) players. According to the official Deadside patch notes, the latest update brings GGHost as the new official server host, promising better performance and expanded hosting options.

Since the last Deadside patch, players are facing a number of problems with the game. Today’s Deadside patch 0.11 will fix a few of these issues.

Check out more details below.

Deadside 0.11.0 Patch Notes – March 4, 2024

  • GGHost features high-quality hardware including Ryzen 9 79XX CPUs, DDR5 Memory, NVMe Storage, and 20Gbps Connectivity.
  • Sleeping bags can now be crafted and placed almost anywhere on the map, facilitating respawn points with a cooldown timer.
  • Respawning mechanics have been adjusted with the introduction of sleeping bags, and respawn beacons are now available to squad members.
  • Explosive charges can now be placed in the game world through a throw animation for faster deployment.
  • The Kamensk area has been expanded with new caves, campsites, and achievements.

Other Changes:

  • Fixed the issue where the sound of looting a corpse could be heard on the death screen.
  • Fixed the issue where it was not possible to dismantle some items during a raid (tripwires, explosive charges, respawn beacons, campfires, small wooden box)
  • Omul can now be sold to a trader for 500
  • Omul and Perch now yield 2 fish meat instead of one
  • Burbot now yields 3 fish meat instead of two
  • Homemade Fishing Rods will now only catch Omul and Electric Fish
  • The price of Wolf Pelts has been raised to 1000
  • The collision of characters and doors has been redesigned in order to reduce the likelihood of characters getting pushed into objects nearby
  • Added SFX for roe deer in an idle state
  • Corrected/Added sounds for the rooftops of skyscrapers and cranes
  • Fixed a bug that caused the VSD SFX to not play correctly
  • Fixed missing interaction sounds with water in some swamps
  • Fixed a bug that caused the registered base icon to disappear for registered players after the initial timer expired
  • Fixed a bug that allowed you to deal melee damage through walls
  • Optimized the technical performance of SFX
  • Lots of work on server optimization and GGHost integration

Renu
Renu
Renu specializes in Japanese games, from cult-classic JRPGs to niche indie titles. A lifelong fan of Japan’s gaming culture, she combines deep industry knowledge with a passion for storytelling. Follow her for updates on Final Fantasy, Monster Hunter, and hidden gems.
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