Dead by Daylight version 2.98 is rolling out on PS4, PS5(version 7.200), PC, and Xbox One. According to the official DBD 2.98 patch notes, the latest update brings bug fixes and improvements. Notable changes include fixes for character animations, map issues, and perk adjustments. Apart from this, DBD patch 2.98 also includes stability fixes.
Previously, DBD update 2.75 added adds a new killer – The Skull Merchant, new survivors (Thalita Lyra and Renato Lyra). Unfortunately, players are experiencing bugs and other issues with the game. Today’s Dead by Daylight version 2.98 will address a few of these issues.
Read more details below.
DBD Update 2.98 Patch Notes
Killer – The Skull Merchant
- Reworked Low Power Mode Add-on:
- Now decreases Drone Rotation speed by 100%, effectively stopping rotation.
- No longer decreases Power cooldown by 25%.
Environment/Maps
The maximum number of pallets spawned in the Shattered Square Map has been increased to 18 to prevent large areas of the map from spawning with no pallets. The quality of the loops were also updated to reduce their safety. We hope this adds better gameplay for both roles.
Note: The map is not guaranteed to generate with this many pallets and will instead prematurely stop spawning pallets if the minimum pallet requirement has been reached and there are no more valid positions far enough from other pallets.
Bug Fixes
Audio
- Memory fragment shards that have been collected or have despawned no longer produce SFX.
Characters
- Fixed an issue that caused The Huntress reload animation to cause motion sickness when paired with the Iron Maiden perk.
- Fixed an issue that caused The Xenomorph pick-up animation from a Locker to jitter in a specific Locker inside the Main Building.
- Fixed an issue that caused the heads of all female Survivors to clip through the Hook during the struggle phase.
- Fixed an issue that caused The Legion’s upper body to be contorted while the camera snaps back into position after performing Memento Mori.
- Fixed an issue that allowed The Cannibal’s camera to clip through Lockers when performing a basic attack on them.
- Fixed an issue that caused survivors to experience clipping with the artist when picking up and putting down survivors.
- The Demogorgon’s Portals’ auras now properly appear after having performed a Mori.
Environment/Maps
- Fixed a potentially broken Killer spawn point on Nostromo Wreckage.
- Fixed a killer blocking collision on MacMillan Estate Realm.
- Fixed an issue on Suffocation Pit where the Nightmare could not place his Dream Snares.
- Fixed a killer blocking collision issue on the Temple of Purgation.
- Fixed an issue where branches of trees could clip through the main building in Eyrie of Crows.
- Fixed an issue where the Tonic Fumes of the clown could go through ceiling in buildings of the MacMillan Estate Realm.
- Fixed an issue on Raccoon City Police Station where The Nemesis’ tentacles could go through walls.
- Fixed an issue in Coldwind Farm where items could be hidden in the ground near the corn rows.
- Fixed an issue on Disturbed Ward where survivors could heal each other through walls.
- Updated the layout of the combine harvester where small killers could not interact with survivors that are standing on one side.
- Fixed an issue where players could land on top of pews in the Father Campbell’s Chapel.
- Fixed an issue in Eyrie of Crows where survivors healing each other can end up stuck in roots.
Event – Haunted By Daylight
- Lighting now properly resets when entering the Void during The Dredge’s Nightfall or while in The Nightmare’s Dreamworld.
Killer – The Skull Merchant
- Claw traps are propertly destroyed when a survivor disconnects without being replaced by a bot in a Custom Game.
- The Map now properly tracks the Skull Merchant’s’ drones when equipped with Red Twine Add-On.
Misc
- Fixed an issue that could disconnect players mid-trial.
The following changes were added previously.
Bug Fixes
Archives
- Currency previews in The Rift no longer stack, which was decreasing game performance.
Audio
- The Modern Tales’ menu theme is no longer played when Meg is equipped with the Movie Night Outfit.
Characters
- The Xenomorph no longer has an animation stutter upon entering a tunnel.
- The Xenomorph is no longer able to perform a Tail Attack against Survivors escaping by the Exit Gate.
- Survivors now correctly play an animation when interrupted from interacting with the Flame Turret.
- The Xenomorph is no longer able to see Generators, Lockers, and Survivors during transitions in and out of tunnels.
- The Oni Outfit “The Minotaur” is no longer missing horns and teeth during a Mori.
- When a Survivor sabotages a Hook, their head no longer clips inside the Hook.
- Fixed an issue that caused Ellen Ripley’s Very Rare ‘Out Of Uniform’ t-shirt to clip through her arm during certain animations.
- Fixed an issue where The Trickster’s arm would clip into the camera with certain Cosmetics after a Survivor escapes from his grasp.
- Fixed an issue with The Cenobite Add-On “Greasy Black Lens”, which would fail to reveal the Survivor hit by a possessed chain.
- Fixed an issue with The Doctor madness effect where some of the Doctor illusions would sometimes spawn in the floor or outside of the levels.
- Fixed an issue where The Xenomorph was able to see Survivors in Tunnels, located on 2nd floor, if they were standing in the path
- Fixed an issue where The Xenomorph tail was missing while in Crawler Mode
Environment/Maps
- Fixed an issue in Haddonfield where an invisible collision was blocking the players on the roof of the house
- Fixed an issue in Nostromo Wreckage map where the traps would be hidden under assets
- Fixed an issue where Victor could jump on the table in the Nostromo
- Fixed alignment issues with the survivor animation vault
- Fixed an issue where a placeholder tile would spawn in Eyrie of Crows
- Fixed an issue with the vaulting in Junkyard that affected the animation of the female characters
- Fixed an issue where a branch is floating over the Skull Merchant base
- Fixed an issue where small branches were blocking killers with chainsaws in Eyrie of Crows
- Fixed an issue where the killer could not grab a survivor off a generator in Thompson’s House map
- Fixed an issue where Killers could not grab survivor from a generator in Badham Preschool map
- Fixed an issue in Nostromo Wreckage map where an invisible collision would block characters
- Fixed an issue in Dead Dawg Saloon where an entrance was not blocked as intended
- Fixed an issue where the lighting on Haddonfield and in Nostromo Wreckage would change after The Xenomorph exited the Tunnels
- Fixed an issue where the Killer was unable to pick up Survivors in the dying state on the Temple of Purgation and re-enabled the map into rotation
Perks
- Footsteps are no longer silent when walking while Light-Footed is equipped.
- Blood Rush is no longer active after being downed by the Killer.
- Blast Mine can no longer be placed on a Generator blocked by Repressed Alliance.
UI
- Fixed an issue where the match result appears when spectating the last survivor during Memento Mori.
- Fixed an issue where the Bot Loadout Menu displays an incorrect page of items when quickly changing pages.
- Fixed transparency texture for locked tooltips.
Misc
- The Steam Pipes reset progress bar now correctly shows a yellow-colour when used by multiple Survivors.
- Players are now correctly able to advance progress with The Onryo’s “Viral Video” achievement.
- Localization issues with certain Cosmetics have been fixed.
- Fixed an issue where The Xenomorph’s Tunnels may lose lighting and ambiance when the game is paused or the Graphic Settings are changed
Download free DBD update 2.98 on PS4, PS5, and Xbox One.