Dead by Daylight (DBD) Version 2.89 Patch Notes

Dead by Daylight version 2.89 is rolling out on PS4, PS5, PC, and Xbox One. According to the official DBD 2.89 patch notes, the latest update brings various fixes and changes. Apart from this, DBD patch 2.89 also resolves issues related to bots, character animations, platform crashes, UI issues, misc achievements, level design.

Previously, DBD update 2.75 added adds a new killer – The Skull Merchant, new survivors (Thalita Lyra and Renato Lyra). Unfortunately, players are experiencing bugs and other issues with the game. Today’s Dead by Daylight version 2.89 will address a few of these issues.

Read more details below.

DBD Update 2.89 Patch Notes

Content Updates:

  • The Reactive Healing Perk has been updated to round up to 100% healing when there is only a tiny bit of healing missing. For example, instead of healing a Survivor to 96.4%, it will now complete the healing at 100%.
  • The Cenobite has been re-enabled.

Bug Fixes:

Perks:

  • The Scene Partner Perk’s scream and animation are now played at the same time when curing from The Plague’s Vile Purge.
  • Survivors in lockers no longer scream due to Dramaturgy’s effect, and the Survivor is no longer temporarily slowed down when activating Dramaturgy.
  • The Dramaturgy Perk no longer causes Items to appear during animated interactions.
  • The Spirit no longer causes Survivors with the Scene Partner Perk to scream when passing in front of them during Phase Walking.
  • Scene Partner no longer activates when the Killer is Undetectable using Beast of Prey.
  • The “Dramaturgy” Perk no longer spawns event addons and Ultra Rare items.
  • Survivors with the “Scene Partner” Perk now correctly scream when reviving themselves with the “Plot Twist” Perk in front of the Killer.
  • The Plot Twist Perk is no longer briefly displayed as being usable after recovering from the Dying state.

Characters:

  • Fixed an issue that caused the fast Vaults to have the same vaulting distance as the Slow and Medium Vaults.
  • Fixed an issue that caused Survivors to be unable to be picked up by the Knight when they are downed while being pulled out from a locker by the Guardia Compania.
  • Fixed an issue that caused cosmetics (Free songbird, Pro-Pain Hammer, Hound Mask, and Untamed Donkey Jacket) to be missing from players’ inventories.
  • The Trapper’s Add-on “Wax Brick” now has the correct value.
  • Survivors are no longer sometimes rendered unable to move when being healed by others.
  • The Nurse’s Matchbox addon no longer affects the Killer’s carrying speed.
  • Hex: Huntress Lullaby activating no longer causes The Doctor and The Pig’s skill checks to be silent.
  • Survivors escaping through an Exit gate no longer have their running animation stop abruptly before the Tally Screen.
  • The Knight can now properly pick up downed Survivors hit by the basic attack while grabbed from a locker by the Guardia Compania.
  • When installing a “Brand New Part” on a Generator with a Toolbox affected by the “Overcharge” Perk, Missed and Failed Skill Checks now correctly result in the Generator exploding.
  • For The Nurse, holding the Blink input during a Blink now correctly automatically starts the next Blink in a chain.
  • The Onryo Condemned Mori can no longer be executed twice on the same Survivor.

Audio:

  • Fixed an issue that caused the Singularity’s aiming loop SFX to still be playing if it was stunned while shooting a pod or slipstreaming.
  • Fixed an issue that caused Nicolas Cage’s voice lines not to be stopped at the start of a Mori.
  • Fixed an issue that caused the “Lucky Stroll” and the “Inspiration Seeker” outfits to play collection music in the menu.

UI:

  • Fixed a potential crash in the HUD when hiding the external Perks.
  • Fixed an inconsistency between Bloodpoints spent and displayed upon canceling the Prestige Level Up halfway.

Maps:

  • Fixed invisible collisions found in the McMillan’s Estate.
  • Fixed an issue in Badham Preschool where the characters would clip out of the lockers.
  • Fixed an issue where the nurse could get stuck on Toba Landing.
  • Fixed an issue in Eyrie of Crows map where the projectile detection was not working as intended.
  • Fixed an issue with the shrimp boat in the Pale Rose map where traps would clip into the ground.
  • Fixed an issue in Fractured Cowshed where the Demogorgon was able to climb over collisions.
  • Fixed an issue where Biopods could be placed out of reach on Autohaven Wreckers.
  • Fixed an issue where a collision is missing next to a window in Ormond.

Events & Archives:

  • Fixed an issue where a Survivor player could gain progress for a Map item-related challenge (e.g., “Cartophile”) without having to equip a Map.
  • Fixed an issue where the “Outplayed” challenge was calculating the distance from the pallet to the Killer instead of from the pallet to the downed Survivor.
  • Fixed an issue where the “Outplayed” challenge was not gaining progress from Survivors downed near The Nightmare’s Dream Pallets.

Console:

  • Fixed an issue that caused no subtitles when playing video on XBX and XB1.
  • Fixed an issue that caused some players to be stuck on the starting screen on PS4.
  • Fixed an issue that caused trophies to be unlocked without real progression on PS5.

Miscellaneous:

  • There is no longer an invisible collision in one of the hallways inside the Badham Preschool.

The following changes were added previously.

Killer Addons:

  • The Singularity:
    • Kid’s Ball Glove: Decreased Overclock duration time to 15% (was 25%)
    • Foreign Plant Fibres: Changed Rarity rating to Very Rare (was Rare)
    • Cremated Remains: Changed to “Survivors afflicted with Temporal Slipstream suffer from Blindness.” (was Killer Instinct before)
    • Nanomachine Gel: Changed Rarity rating to Rare (was Very Rare), decreased Broken Status Effect to 30 seconds (was 40 seconds)
    • Denied Requisition Form: Changed Rarity rating to Ultra Rare (was Very Rare)
    • Soma Family Photo: Changed Rarity rating to Very Rare (was Ultra Rare), reduction effect of Overclock Mode is now -20% (was -50%)
    • Iridescent Crystal Shard: Changed to “When a Biopod is created, the auras of all Survivors within 6 meters of that Biopod are revealed to you for 6 seconds.” (was applied when within the zone of a Biopod)

The Nemesis:

  • Damaged Syringe: Increases time it takes Survivors to use a Vaccine by 5 seconds (used to be 2 seconds, and increased Killer Instinct by 1.5 seconds)

Bug Fixes:

  • Bots:
    • Fixed additional rare issues with Survivor and Special Items.
    • Tentatively fixed an issue where bots are unable to use the Perk Scavenger correctly.
  • Characters:
    • Fixed an issue that caused survivors who walk or crouch while standing in the Torment Trail to remain in the standing position animation during a trial against The Executioner.
    • The Nightmare is now able to correctly place Dream Pallets on a location previously holding a Fragile Pallet.
  • Platforms:
    • Fixed a crash on PlayStation 5 when browsing the Store.
    • Fixed a crash on Steam when joining a party.
    • Fixed an error that would occur when loading into an Autohaven Wreckers map on the Epic Games Store version of the game.
  • Twisted Masquerade:
    • When a Masquerade Pillar disappears after the Exit Gate or the Hatch opens, the proper disappearance VFX are now correctly played.
    • Masquerade Pillar is now despawned when the hatch or an exit gate is opened.
    • When the Killer interacts with the Invitation Pillar, the regular interaction icon is now displayed.
    • As the Twins, the Masquerade Invitation charge UI now updates correctly when switching from Victor to Charlotte.
    • Survivors downed while interacting with the Pillar can now correctly be picked up by the Killer.
  • UI:
    • Fixed the HUD invitation icon reward state opacity to be independent of the chase state when gaining the reward.
    • Fixed an issue that caused an SFX loop when using a controller in the Archive Tier purchase popup.
  • Misc:
    • The Adept Singularity achievement is now correctly unlocked when completing a trial inside a Biopod.
    • The Game Afoot Perk now correctly activates the Nemesis Perk.
    • The Survivor perk ‘Made For This’ endurance effect no longer triggers after using an Anti-Hemorrhagic Syringe on another survivor.
  • Level Design:
    • Fixed an issue where the hook can be blocked by the killer in Toba Landing.
    • Fixed an issue where Wesker could slide on top of crates in Shelter Woods near the Skull Merchant base.
    • Fixed an issue where the stairs in the back of the main building in Eyrie of Crows didn’t feel smooth.
    • Fixed an issue where the nurse could get stuck in the west wing basement of the Raccoon City Police Station.
    • Pass on the Toba Landing to Improve the navigation.
    • Added Lockers in Toba Landing.
    • Fixed an issue where the killer could get stuck on the Temple of Purgation map.

Download free DBD update 2.89 on PS4, PS5, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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