Cyberpunk 2077 Update 1.23 Patch Notes (Cyberpunk 1.23)

A new Cyberpunk 2077 update 1.23 is coming to PS4, PS5, Xbox Series X, and Xbox One. According to Cyberpunk 1.23 patch notes, the update will add fixes for crashing shuttering and lag. Apart from this, Cyberpunk 2077 patch 1.23 also includes general stability fixes.

Previously, a big update added various gameplay changes and bug fixes.

Unfortunately, some players are still experiencing issues with the game. Cyberpunk patch 1.23 will fix a few of these issues.

Cyberpunk 2077 1.23 Patch Notes (June 17, 2021)

Quests & Open World

Space Oddity

  • Addressed a bug where the “Open the package” objective could change location.

Gig: Family Matters

  • Addressed a bug where Juliet’s car could disappear on sight after completing the quest.
  • Fixed a streaming issue in Juliet’s house.
  • Addressed a bug where it wasn’t possible to enter Juliet’s house if the player didn’t meet either of the Attribute requirements.

The Heist

  • Addressed a bug where Jackie could go through glass.
  • Addressed a bug preventing some guards from attacking the player.
  • Addressed a bug where the “Search the Arasaka officer” objective could remain active after fulfilling it.
  • Addressed a bug where the mech didn’t spawn in the lobby.
  • Addressed a bug where some Arasaka guards could clip through the door.
  • Addressed a bug where some guards could spawn on player’s sight.
  • Addressed a bug where Arasaka officer’s body could be unaccessible, making the player unable to loot the shard and blocking progression.

The Nomad

  • Removed unnecessary button prompts.

The Hunt

  • The news segment in the shard from River will now properly play audio.

The Beast in Me

  • Addressed a bug where progression could be blocked if the player left Claire after the Santo Domingo race too early.

Queen of the Highway

  • Addressed a bug where the Basilisk could clip through some of the trees.

Down on the Street

  • Addressed a bug where there were no quest-related dialogue options when talking to Wakako.

Forward to Death

  • Smoke and dust will no longer flicker when riding the Basilisk.

Gig: Goodbye, Night City

  • Addressed a bug where progression could get blocked after rescuing Bruce if the player called Delamain.

Path of Glory

  • Addressed a bug where V could get stuck in the AV if they stood at the landing spot before it arrived.

Gig: No Fixers

  • Addressed a bug where it wasn’t possible to open the door to Dakota’s garage at the end of the quest.
  • Addressed a bug where Iris could teleport instead of walking.

Getting Warmer…

  • Addressed a bug where fixer’s car could drive straight through the intersection instead of turning right.
  • Addressed a bug where the prompt to use the coolant on 8ug8ear could still be selected while plugging her out, which could break the animation.
  • Addressed a bug where it wasn’t possible to pick up 8ug8ear.
  • Addressed a bug where NPCs could spawn underground, blocking progression.

Gig: Many Ways to Skin a Cat

  • Addressed a bug where notifications from Regina regarding this gig could appear during The Heist.
  • Addressed a bug where it was possible to connect to the computer after failing the quest by destroying the van, which resulted in player getting stuck.
  • Addressed a bug where progression could get stuck on the “Go to Revere Courier Facilities” objective.

Cyberpsycho Sighting: Where the Bodies Hit the Floor

  • Addressed a bug where after collecting the information the next objective to send it to Regina wouldn’t appear.

Cyberpsycho Sighting: On Deaf Ears

  • Addressed a bug where after collecting the information the next objective to send it to Regina wouldn’t appear.

I Fought the Law

  • Addressed a bug where River wouldn’t be present at the meeting spot before entering Red Queen’s Race.

Gameplay

Addressed a bug where after killing a NPC and stealing their car, their body could get stuck in the car.

Adam Smasher will no longer receive damage during animations between his attack phases.

Addressed a bug where dropping a NPC’s body caused too much destruction.

Cataresist cyberware should now work properly.

Visual

Fixed Johnny’s spectral appearance in various quests.

Fixed various issues related to clipping in NPCs’ clothes.

Fixed appearance of rocks in the Badlands.

The Pickup

  • Addressed a bug where one of the Maelstromers was T-posing.

Stability and performance

Numerous crash fixes in animations, UI, scene, physics and gameplay systems.

Memory optimizations and memory management improvements in various systems (reducing the number of crashes).

Various console CPU optimizations.

Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.

PC-specific

Addressed a bug where it wasn’t possible to click the upgrade button while playing with 1280×720 resolution.

Addressed a bug where toggling the Windowed and Fullscreen modes with Alt+Enter made the game appear unresponsive.

[Steam] Changing language settings to default will now set it to the language of the Steam client.

A popup message asking to verify integrity of game data will now be displayed when incomplete or corrupted game data is detected.

Xbox-scpecific

Addressed a bug where signing out during a scene fade-out could result in the game being partially unresponsive.

Addressed a bug where the Pause Menu would open again on its own if the Xbox guide and the Pause Menu were closed in quick succession.

Download free  Cyberpunk patch 1.23 on PlayStation 4, PlayStation 5, and Xbox Series X.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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