Crossout Update 3.28 Patch Notes for PS4, PC & Xbox One

A new Crossout update 3.28 is rolling out on PS4 and Xbox One. According to the official Crossout 3.28 patch notes, the latest update adds a new in-game event “Foxy’s secrets”, the ability to call an artillery strike on your enemies on the “Fortress” map, and a new temporary mission. Apart from this, Crossout version 3.28 also includes important balance tweaks and other changes and improvements.

Previously, a big Crossout update 3.09 added a new season with a battle pass and a new faction, test the co-driver “Hertz” on the new “Volcano” map. Unfortunately, players are still experiencing a number of issues when trying to play the game. Today’s Crossout patch 3.28 will fix a few of these issues.

Read more details below.

Crossout 3.28 Patch Notes – July 13, 2023

EVENT

Foxy’s secrets

Attention! The event and pack will be available until August 16 inclusive!

  • The levels and corresponding rewards are unlocked as you complete special challenges and earn event experience points.
  • Event experience points are required to unlock levels and receive rewards.
  • As part of this event, you will be receiving new challenges: 1 main and 1 additional challenge.
  • The challenges are updated every 24 hours.
  • The base event rewards are available to all players without exception. They include:
  • 50 in-game coins;
  • Certain stickers, paint and decor “Short orange lamp”;
  • Containers with resources;
  • Engineer badges;
  • Coupons for special and epic workbenches.
  • All additional rewards (marked with a lock icon on an orange background) are only available to those who have purchased the “Foxy’s secrets” pack (standard or deluxe version). Purchasing the deluxe version immediately unlocks the following 10 levels and all the rewards of the unlocked levels.
  • Purchasing the pack gives you access to:
  • A number of already produced and upgraded parts;
  • Recipes for the production of these parts on the event workbench, as well as the ability to remove upgrades from them in order to sell them on the market;
  • Additional 600 in-game coins;
  • Additional stickers, paints and decor (including a new hologram);
  • Storage expansion;
  • Ability to produce certain parts during the event;
  • For each subsequent level, starting from 50, you will receive the “M-25 Guardian” machine gun as a reward. These machine guns can be used in the production of parts on a special event workbench, as well as sold or used in upgrades.

GAME MODE

New temporary mission “Control (respawn)”

Attention! The mission will be available from 07:00 GMT on July 17 until 23:59 UTC on July 23!

  • Unlike in the familiar “Control”, in the new mission it’s not possible to win only by destroying all the enemies, due to the respawns after destruction.
  • The victory is awarded to the team that will control 2 out of 3 bases.
  • The waiting time to respawn increases each time your car is destroyed.
  • The mission is played on 3 maps:
    • Orbital station.
    • Ship graveyard.
    • Chemical plant.

Missions

The “Slaughter” mode has been temporarily added to the “Assault”, “Encounter” and “Control” modes mission rotation. We remind that:

  • Slaughter is a team confrontation where you need to score a certain number of points faster than the opposing team.
  • If the required number of points is not scored within the allotted time, the victory is awarded to the team with the most points.
  • Points are issued for the destruction of separates parts and armoured vehicles of the enemies.
  • The mode no longer has the self-destruct restrictions that were present in previous variations.
  • The mode has respawns.
  • Battles are held on the following maps:
    • Abandoned town;
    • Ravagers foothold;
    • Chemical plant.

Raids

  • Now, during raids, as well as on the results screen, the amount of damage dealt by players is displayed, and the leader, who dealt the biggest amount of damage, is additionally highlighted.
  • Also, the results screen now displays the amount of damage that was inflicted on players’ armoured vehicles.

INTERFACE

  • Added articles about projectile penetration, damage protection and damage resistance to the in-game guide.
  • Now the parameter “Range” is called “Effective range”, because the scale reflects the average indicator between the optimal and maximum possible firing range.
  • Improved the logic of the fuel tank replenishment window: now only one window is displayed with the choice of fuel amount and confirmation.
  • Added display of events related to activity in the clan to the notification center.
  • Updated the icon of the “Clans” section.

SOUND

  • Added a new music track for the garage:
  • Corrected hit sound effects of the “Synthesis”, “Prometheus V”, and “Helios” weapons.
  • Reworked the sound balance in favor of greater comfort during the game.
  • Retuned the sounds of wheel movement on surfaces.
  • Improved the sounds of engines.

MISCELLANEOUS

  • Updated the appearance of the “Wasp” rocket launcher.
  • Added a special visual effect that accompanies the negative effects imposed by enemy energy weapons and hardware on your armoured vehicle.
  • Added visual effects of low durability to active melee weapons.
  • Updated suspension models for a number of wheels:
    • Starter wheel.
    • Small wheel
    • Studded wheel (including those with “CK Windfall”).
    • Buggy wheel
    • Stallion
    • Landing gear (including those with “CK Host”).

BUG FIXES

  • Fixed a bug where a quick transition to a blueprint from the exhibition and checking used parts would result in an incomplete loading of the car parts list.
  • Fixed a bug with the lack of visual effect of pellet flight for the “Parser” and “Breaker” shotguns.
  • Fixed a bug that made it possible to mount a cannon so that its muzzle passed between two “AC80 Stillwind” autocannons mounted close to each other.
  • Fixed a bug with flashing smoke while an armoured car is skidding.
  • Improved the painting mask of the upper elements of the “Pegasus” engine.
  • Improved the painting mask for the weapon “Scorpion”: now the paint pattern is not distorted on individual elements of the part.
  • Fixed paint direction for the “Machinist”, “Deadman” and “Cockpit” cabins.
  • Improved environmental objects on the maps “Powerplant” and “Cursed mines”.
  • Fixed a bug where aiming with the “Incinerators” on the “Volcano” map could dim the screen.
  • Fixed a bug where precise firing with cannons on the “Orbital station” map could dim the screen.
  • Fixed a bug where the brake lights were activated all the time while the vehicle equipped with augers or the “Omni” wheels was moving backward or forward.
  • Fixed a bug where the talent of Atitlan could be triggered within a volley of multiple projectiles, although it should only be triggered on the next volley after charging.
  • Fixed a bug due where a certain sequence of actions when viewing a pack caused the car from this pack to be displayed in the garage as assembled.
  • Improved the painting mask of the “Thor-6S” generator. Now paint textures do not stretch on some elements of the part.
  • Fixed a bug where moving “To the pack” transition through the context menu item led to all parts not available in the storage to be painted black.
  • Corrected the placement of the missions “Patrol” and “Back on patrol” on the world map.
  • Improved a number of in-game texts, descriptions and icons.

Download free Crossout update 3.28 on PlayStation 4, Xbox One and PC.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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