Crimson Desert Update 1.000.302 Patch Notes (v1.08.00) | Added New Pets

Crimson Desert update 1.000.302 is now available to download on PS5 and PC. According to the official Crimson Desert version 1.08.00 patch notes, the latest update introduces ponds, Baby Wyvern pets, and the new tool slot system while improving Blackstar gameplay, UI customization, and combat mechanics. Additionally, today’s Crimson Desert patch 1.000.302 also fixes numerous quest, mount, animation, and graphics issues alongside major stability and performance improvements across all platforms.

Crimson Desert Update 1.08.00 Summary

  • Added ponds and the new Baby Wyvern pet system.
  • Introduced a dedicated tool equipment slot.
  • Improved Blackstar controls, combat flow, and UI functions.
  • Added raytraced shadow settings and multiple graphics fixes.
  • Resolved quest, mount, combat, and interaction issues across the game.

Crimson Desert version 1.000.302 Patch Notes – May 22, 2026

New Features

  • Added a dedicated tool slot for equipment such as axes, shovels, pickaxes, drills, and fans.
  • Moved mask and circlet quickslots to the armor tab.
  • Updated Quick Swap to return to the previously equipped item.
  • Added ponds to Howling Hill and Pailune Camp.
  • Players can now release and manage fish directly in ponds.
  • Fish populations now increase over time depending on species.
  • Legendary fish now remain permanently in ponds and cannot be sold or discarded.
  • Restored previously removed legendary fish to player inventories.
  • Added 20 new small animal species as pets.
  • Added Baby Wyvern pets with future mount growth planned.
  • Wild Wyverns can now be temporarily mounted after subduing them.
  • Kliff can now use muskets and shotguns.
  • Damiane and Oongka received a skill similar to Focused Aerial Roll.
  • Added the ability to silence tied-up outlaws.
  • Added new blueprint options for superior branches.

Main Improvements


Content
  • Added a function to instantly refine equipment using a selected refinement method without having to select materials.
  • Added “Mass Craft Paintings” and “Craft Fine Paintings” missions.
  • Added timber and stones as rewards to logging and quarry missions.
  • Adjusted the size of items inside claw machine capsules so prizes can be viewed more clearly.
  • Changed tree branches obtained from logging trees to rough tree branches, which can be used and stacked.
  • Improved the “Infinite Arrows” Abyss gear to function for bullets and cannonballs.
  • Cats can now be taken in even when carried.
  • Improved chairs placed during house decoration so that characters can sit on them more naturally.
  • [Keyboard/Mouse] Hovering the mouse over different options at the Barber now allows you to preview each style.
  • Re-blockade will now happen at bandit camps and ruins.
  • Improved the puzzle experience at the “Disconnected Truth” Abyss.
  • Griddle-cooked and pan-fried dishes have been seperated into fish, meat, and vegetable variants.
  • Improved fish traps so that fish can now be caught with them.
  • Improved the quality of certain outfits.
  • As part of ongoing improvements, certain 2D visual assets have been replaced to better align with the game’s art direction.
  • [Kliff] Improved the appearance of certain helms.
  • Improved the silhouette of the Belkandor Plate Armor so it appears more natural with various cloaks.

Controls

  • [Keyboard/Mouse] Added a keyboard shortcut (P) that opens and closes the photo mode menu.
  • [Keyboard/Mouse] Improved the input system so that all inputs can have a secondary key assigned to them.
  • Improved shortcut customization so that shortcuts for Inventory, Map, Skills, Journal, Photo Mode, and Menu can be freely assigned.
  • Improved photo mode so that the Invert Camera X-axis and Y-axis options from Settings are also applied.
  • Improved camera movement when aiming while riding Blackstar.
  • Changed the “pet” interaction with pets so that it is only available when aiming at them.
  • Improved the “pet” interaction with pets and horses so that it is canceled when using an evasion skill.
  • Improved “Blinding Flash” so that it can be used while riding Blackstar.
  • Improved the camera so that it faces forward after loading screens that appear when escaping from the Abyss, resting, or assembling.
  • Improved Blackstar’s controls and camera perspective.

Combat / Action

  • [Damiane] Improved the additional strike effects of two-handed cannons.
  • [Damiane] Improved chain attacks following an unarmed “Dodge”.
UI
  • Improved the map to allow separate markers to be placed depending on the current location.
    • Markers placed on land will only appear on land.
    • Markers placed in the Abyss will only appear in the Abyss.
  • Added a tracking marker for the map that appears on the minimap at all times.
  • Added a function to filter by weapon in Skills > Search.
  • Improved the UI so that completed knowledge entries and quests can be viewed more easily.
  • Improved the inventory so that items that cannot be sold are more clearly indicated when sorting by price.
  • [Keyboard/Mouse] Improved the inventory so that items can be examined and discarded by right-clicking them.

Graphics & Settings

  • [PC/Mac] Added Raytraced Sun/Moon Light Shadows in Settings > Graphics.
  • Partially improved GPU load in high-resolution environments that exceed 4K resolution.
  • Improved object placement so that placement indicators now appear when placing objects on water surfaces.
  • Fixed an issue where the FPS value did not display correctly when NVIDIA DLSS Frame Generation or Intel XeSS Frame Generation was activated.
  • Fixed an issue where distant vegetation would occasionally flicker.
  • Fixed an issue where the lighting would appear smudged when the lighting quality was set to medium or lower, or when raytracing was turned off.
  • Fixed the flickering issue that happened on displaced surface boundary.
  • Fixed an issue where iridescent fog would appear on the ground in certain situations.
  • Fixed the smearing issue that occurred around glass materials.
  • [Mac] Metal4 is now active by default in devices with macOS version 26.5 or higher.
  • [Intel] Fixed an issue where the screen would not display correctly when “Intel XeSS 3.0” or “Intel XeSS Frame Generation” is enabled on Intel Arc A-series products.
Localization
  • Fixed various localization errors and improved localization quality across all languages.

Others


  • Fixed an issue where the game or rematches would load abnormally slowly when playing as Oongka or Damiane in certain situations.
  • Fixed an issue where wagons could not be switched at the wagonmaster.
  • Fixed an issue where the actual recovery effects of certain food items differed from their descriptions.
  • Fixed an issue where mercury did not crystallize when using Turning Slash imbued with the ice element.
  • Fixed an issue where doors would not open after resetting certain missions, preventing progression.
  • Fixed an issue where objects would not react to the lantern when it was shone at certain angles.
  • The name of “One-Eyed Jackals” has been changed to “Lonely Jackals”.
  • Fixed an issue where the effect of Blackstar’s Breath would linger on the ground for an extended period.
  • Fixed an issue where the last livestock could not be sold to the Rancher.
  • Fixed an issue where comrades would not follow the character when boarding a wagon.
  • Fixed an issue where special mounts could be sold.
  • Fixed an issue where knowledge entries for items could still be acquired from certain shops even after leaving the shop.
  • Fixed an issue where the knowledge for “Crescent Lake” could not be obtained.
  • Fixed an issue where certain animals appeared abnormally.
  • Fixed an issue where Meerkats appeared abnormally.
  • [Damiane/Oongka] Fixed an issue where Damiane and Oongka could not mount the same type of horse as Kliff.
  • [Damiane] Fixed an issue where the sheathed position of certain rapiers appeared unnatural.
  • [Damiane] Fixed an issue where completion requirements for the “Shield of Unchanging Will VI” challenge did not account for Damiane’s shield charge.
  • Fixed an issue where acquiring certain items were considered as crimes in certain situations.
  • Fixed an issue where the lantern would remain stuck to the player’s hand when using Blinding Flash while unarmed.
  • Fixed an issue where the “Bow Aimed at Fate II” challenge could not be completed when using replenishing arrows.
  • Fixed an issue where the claw of the claw machine moved unstably in certain situations.
  • Fixed an issue where the player could not interact with a Platypus.
  • Fixed an issue where the transporter at the Aeronautical Research Base would not function.
  • Fixed an issue where duringthe “Moving Rocks” quest, the player was guided to an incorrect location.
  • Fixed an issue where certain NPCs would respawn on dead mounts.
  • Fixed an issue where items at the furniture shop were displayed facing backward.
  • Fixed an issue where the item refresh period shown in the Royal Trading Guide differed from the actual time period.
  • [Damiane] Fixed an issue where using “Piercing Light” with a greatsword equipped would cause the camera perspective to move in an unintended direction.
  • [Damiane] Fixed an issue where “Aerial Grapple” would not execute properly in certain situations.
  • [Damiane/Oongka] Fixed an issue where loading the game after selecting an element would reset the selected element.
  • Fixed an issue where the player could not aim at enemies after shining the lantern or using Axiom Force while clinging to a wall.
  • Fixed an issue where certain movements would repeat abnormally when holding the sprint input with a bow drawn in certain situations.
  • Fixed an issue where “Roundhouse Kick: Proficiency” could not be executed consecutively when unarmed.
  • Fixed an issue where, if the player died outside the combat area during a boss fight and revived using a Palmar Pill or Refined Palmar Pill, the player character could not be controlled in certain situations.
  • Fixed an issue where wearing certain helmets would interrupt the casting animation for “Elemental Force Palm”.
  • Improved pets so that they remain summoned after completing certain quests, including boss fights.
  • Fixed an issue where proper effects were not being applied to the “Charge” skill when equipped with a one-handed sword.
  • Fixed an issue where using the “Quick Swap” skill with a two-handed sword with no spirit left would consume stamina instead.
  • [Keyboard/Mouse] Fixed an issue where “Stab” did not smoothly chain into “Restrain”.
  • Fixed an issue where input guides on the bottom right corner of the screen would appear as keyboard/mouse inputs when using a controller.
  • [Damiane/Oongka] Fixed an issue where the “Mark Target” input guide would not appear while using “Focused Evasive Shot”.
  • Fixed an issue where comparison tooltips would not apepar at saddleries.
  • Fixed an issue where certain missions could not be examined in the notifications UI.
  • Fixed an issue where, after examining a mission in the notifications UI, that mission would not be selected.
  • Fixed an issue where “Release” was activated even for mounts that could not be released.
  • Fixed an issue where the inputs appearing on the claw machine guide differed from the actual inputs.
  • Fixed an issue where certain items such as “Horse Tonic” and “Horse Stimulant” would not appear in the Provisions – Elixir list.
  • Fixed an issue where furniture icon would not display for certain furniture.
  • Fixed an issue where the UI would freeze when customizing the presets for keyboard/mouse in certain situations.
  • Increased the trust gained by feeding mercury to the Iron Eagle from 5 to 15.
  • Improved the description of the Abyss gear “Energy Drain.”
  • Increased the number of items sold at the Contribution Shop. Additionally, they will now be restocked daily.
  • Improved the shop system so that supply contracts are restocked.
  • Fixed an issue where four crafting manuals did not appear in the shop.
  • Fixed an issue where unpackaged trade goods could be sold at the Rancher’s Shop.
  • Fixed an issue where the fusion recipes for Abyss gears “Shatter”, “Rend”, and “Shred” were displayed in the wrong place.
  • Fixed the incorrect quest item name for the quest “A Wife’s Show of Heart”.
  • Fixed an issue where the fan appeared unnatural when throwing it.
  • Fixed an issue where physical collision was excessive when tossing a shield.

Recently, Crimson Desert patch 1.04.00 added a new Chapter 3 tutorial, improved quest progression and gameplay systems, enhanced skills and boss balance. Unfortunately, since the release, players have been facing a number of error codes and game crashing issues. Today’s Crimson Desert patch 1.000.302 will fix a few of these issues.

Download free Crimson Desert version 1.000.302 on PlayStation 5, PC and Xbox.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.