Counter Strike Global Offensive Update Patch Notes (August 6, 2020)

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Counter Strike Global Offensive August update is now rolling out for PC players. According to the official Counter-Strike Global Offensive patch notes, the latest patch added various bug fixes and gameplay changes. Apart from this, there is also stability and performance improvements.

Recently, a minor update was released with minor gameplay changes. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Counter Strike Global Offensive update is expected to fix a few of these issues.

Check out more details below.

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Counter Strike Global Offensive Update Patch Notes (August 6, 2020)

FRACTURE CASE

  1. Introducing the Fracture Case, featuring designs from over 17 community artists-designed weapon finishes, and the Shattered Web Knives as rare special items.

MISC

  1. Updated main menu movie for Mutiny.
  2. Fixed several exploits related to VPK tampering.
  3. The -unstrusted launch option is no longer supported.

NETWORKING

  • Multiple improvements to SDR networking protocol:
  • Improved SDR routing selection logic.
  • Fixed SDR networking sessions to not be reused after expiration.
  • Improved stability.

MAPS

Anubis

  • Fixed some clipping, z fighting, invisible surface bugs.
  • Fixed being able to spot enemies through wall near bridge. (thanks Chaelin!).
  • Removed palm tree shadow at bridge.
  • Fixed wallbang at B main route.
  • Fixed weapons falling through stairs and other parts of the floor.
  • Re-added the grenade windows to B.
  • New skin for double door at middle.
  • Various minor fixes.

Mutiny

Optimization

  • Significant improvement in performance in all areas of the map (Thanks Joaokaka1998 for testing!).
  • Adjusted fade distances to improve performance.
  • Added more hint/skip brushes to separate certain visleaves.
  • Added ivy models to prop combine to increase performance when multiple are rendered at once.

Gameplay

  • Lowered part of the wall on A Site.
  • Modified rock formation at upper T to A into a brick wall to improve visibility and grenade potential.
  • Added cover at mid to B connector.
  • Removed cover at exit of mid to A connector.
  • Removed cover at Side Path near the back of A Site.
  • Adjusted position of cover at Catwalk.
  • Adjusted position of cover at T to A Lower.
  • Raised height of ceiling clipping around A Site & CT to A, allowing players to get on top of the wall on A Site.
  • Raised height of ceiling clipping around CT entrance to B.
  • Adjusted deathmatch spawn position near A Site.

Misc

  • Adjusted environment lighting to give a better visual contrast.
  • Fixed flickering of multiple bush props across the map.
  • Removed shadows for some foliage models, such as those seen at The Squid building.
  • Fixed missing textures on various displacements around the map.
  • Fixed various floating models around the map (windows, lamps, etc.).
  • Improved clipping of wooden pillars at Dock.
  • Tweaked clipping around rock at T to A Upper.
  • Fixed numerous bomb stuck spots (thanks Joaokaka1998!).
  • Bomb now teleports back to dry land if player drops it while stood on the small boat.
  • Added multiple bomb reset triggers around A Site, B Site and Dock.
  • Fixed incorrectly rotated tarp model at Dock.
  • Removed foliage on A Site wall.
  • Modified treasure map in T spawn ship to have a more accurate name applied to it.
  • Updated overview.

Swamp

Main changes

  • Swamp has now great FPS.
  • Replaced water material.
  • Made it brighter in some areas.
  • Updated radar.
  • Fixed some more clipping.

Middle

  • Closed the corner near the old saw blades by the backroom.
  • Made recess in wall at T-entrance.

B-site

  • Made brighter background in corner near T-entrance.

T-spawn

  • Closed a gap where a weapon could fall in between.

Download Counter Strike Global Offensive August update.

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