Core Keeper update 1.000.035 (1.2.1) is rolling out on PS5 and PC (Steam). According to the official Core Keeper v1.32 patch notes, the latest update adds a new Casual character mode, dedicated storage pouches, expanded customization options, and improved crafting visibility. Apart from this, Core Keeper patch 1.000.035 also includes major controller, boss, visual, and gameplay fixes while expanding modding support and improving Creative Mode organization.
Core Keeper Patch 1.000.035 Notes – May 6, 2026
Update Highlights
- Added a new Casual character mode with easier survival mechanics and reduced penalties after death.
- Introduced Potion Pouch and Critter Pouch for dedicated item storage.
- Players can now label chests and rename worlds directly from world settings.
- Crafting tooltips now count materials stored in nearby chests alongside inventory items.
- Fixed multiple gameplay, boss loot, visual, and controller-related issues.
Gameplay
- Added the ability to label chests.
- Added a new Casual character type featuring:
- Inventory kept after death.
- Reduced hunger usage.
- Longer parry timing windows.
- Faster healing and mana potion recovery timers.
- Added Potion Pouch and Critter Pouch for dedicated storage.
- Meadow Milk can now be cooked.
- The Locked Solarite Chest can now appear in the waters of the Shimmering Frontier.
- Biome-themed terrariums and aquariums can now be painted.
- Planter Boxes and Decorative Pots are now paintable.
- Crafting tooltips now show the combined amount of materials from nearby chests and the player inventory.
Graphics
- Updated the icon used when chest and sign labels are hidden.
- Updated loot sprites for boss scanners.
Modding
- QuantumConsole is now available for mod creators and can be enabled with MenuManager.enableConsole set to true.
- The console can now be opened in-game using CTRL + X.
- Graphical Prefabs using components derived from IPoolable are now automatically pooled.
- Added support for PooledModGraphicalObjectBank ScriptableObjects to adjust or disable pooling.
- The mouse cursor now uses a SpriteAsset and supports modding through the ScriptableData Editor Window.
- CraftingAuthoring now supports ModdedObjectID strings when ObjectID is set to ObjectID.None.
- Modded items can now be added to workbenches and similar crafting stations during runtime.
Miscellaneous
- World names and save icons can now be changed from the world settings menu.
- Added new scenes to existing biomes.
- The Ruins Arc stone slate scene can now naturally generate again.
- Creative Mode item categories were reorganized for better navigation.
- Updated several Creative Mode category names and icons.
- Added descriptions to several large destructible objects.
- Improved title clarity in the Ancient Hologram Pod.
- Updated Core dialogue to better explain progression tasks.
- Improved names and descriptions for multiple items.
- Fixed and improved various localization texts.
- [PC] Added one-click world seed copying in world settings.
Bug Fixes
- Fixed Industrial Boxes rendering incorrectly in front of Wall Light Bulbs.
- Fixed critters clipping through walls.
- Fixed incorrect hoed ground visuals in the Abiotic Factor scene.
- Fixed Scrap Minigun charging while at zero durability.
- Fixed Pajama armor sleep effect timing.
- Items no longer lose durability while in Creative Mode God mode.
- Fixed gamepad navigation issues with pouch slots.
- Fixed movement delay after closing inventory with a gamepad.
- Fixed bosses occasionally failing to drop loot if players died or left during death animations.
- Fixed bridges sometimes becoming invisible after nearby wall destruction.
- Fixed missing background icons for pouch inventory slots.
- Fixed rare crashes during the Urschleim boss encounter.
- Fixed enemy and boss shockwaves ignoring blocking terrain.
- Fixed Flamethrower Turrets failing to damage enemies at long player distances.
- Fixed combat text from multiple identical sources only appearing once.
- Fixed PvP team colors displaying incorrectly after toggling PvP.
- Fixed nearby items sometimes failing to pull toward players near walls.
- Fixed missing visual effects during the final boss second phase.
Recently, a major Core Keeper update added new NPCs, new Mechanics, new items, and much more. Unfortunately, players have been experiencing issues with the game since the last patch. Today’s Core Keeper update 1.000.035 will fix a few of these issues.
Download free Core Keeper update 1.000.035 on PC (Steam).
