Conan Exiles Update 2.8 Patch Notes (Official) – Server Queues Added

Conan Exiles update 2.8 for PC, PS4, and Xbox One is now live on test servers. According to the official Conan Exiles patch notes, the update added server queues and emotes for followers. Apart from this, today’s Conan Exiles patch 2.8 also includes various quality of life fixes and changes.

Previously, a big update was released with various bug fixes and gameplay changes. A hotfix was also released recently. Check out more details below.

What is new in Conan Exiles Patch 2.8 Notes? – January 6, 2022

performance

  • Fixed a number of crashing issues which should result in better game stability.
  • Fixed an issue that could cause the game to crash after starting a coop game.

exploits

  • Fixed a number of exploits regarding stamina consumption and undermeshing.
  • It should no longer be possible to place fence foundations too close to each other by exploiting building mechanics.

newadditions

  • Added new queuing system when joining a server. When attempting to join a server that is currently full, you will automatically be queued.
    • New UI elements now show your queued status, as well as your position in the queue.
  • It is now possible to assign emotes to followers!
    • Humanoid NPCs can now play any of the player-learned emotes.
    • Scattered across the Exiled Lands and Isle of Siptah, you can now find new interactables that will unlock new emotes you can assign to your followers!

building

  • The Nemedian Frame will now leave a ghost item when the last in the stack is used up.
  • Stage floors should now be possible to place next to door frames and fence foundations.
  • Raised the Large Campfire and all Tanneries up slightly to make them flush with the ground when placed.

crafting

  • Fixed a number of issues that caused some feats to be missing after learning them under specific circumstances.

combat

  • Fixed an issue where left-hand sided attacks from a mounted rhino would not cause damage.
  • Fixed a rare issue where thralls would remain in a state where they could not attack nor get attacked under specific circumstances.

ai

  • Mammoths now rotate in a less janky way.
  • Shaggai Horror pets now have a projectile for their ranged attack.

Rhinos should no longer moonwalk out of combat, probably making this the most sad and disappointing patchnote line since the potion of endowment nerf.

  • NPCs should no longer move when attacking.

The Undead nations of the Sanctuary of the Serpent signed a treaty and thus, Undead Archers and Undead Hyenas should no longer attack each other. For now.

  • Fixed additional issues where thralls and NPCs would spawn with XX_Unarmed in their inventory.
  • Kraxus will now spawn where he’s supposed to at the rate he’s supposed to, the Bastard.
  • Thralls should no longer randomly fall through Nemedian Hatch Doors.
  • Thralls that have been knocked down should no longer forget their guarding location.
  • Thralls should now be able to engage with giant enemies correctly, instead of getting confused at the complex concept of a straight line.

purges

  • Fixed an issue where the Purge would spawn inside Treehouse bases.

balancing

  • Gold nodes should now require a minimum of 2 chops instead of 1, to avoid Exiled Crytobros make this the new gold-seeking fad.

qol

  • Replacing a building piece will now give you back the piece if it is at full health, or the equivalent dismantle materials if the piece is damaged.

Swapped the input mapping when using bows with a controller to be more intuitive. You now aim with the left trigger, and shoot with the right trigger. A new setting lets you use the old system (“Invert Bow Controls”).

general

  • Khitai Scout Saddle should now show the correct colors.

Fixed an issue that would prevent an NPC to show up if a mod saved data onto it and such mod was removed from the game by the player.

  • Fixed an issue that would cause the camera to stop controlling movement while hanging/climbing under specific circumstances.
  • Unlocked fast travel locations should no longer be lost when transferring servers.
  • War Sickles should sheath correctly now.
  • The Sandstorm should no longer kill players in the Broken Highway if they have not crossed it yet, or if they load in that area while a Sandstorm is ongoing.
  • Some hair colors showed incorrectly. This has now been fixed. #abouttime

terrain

  • Fixed a number of visual imperfections across Siptah locations.
  • The Scorpion Den will now evict players that log out to the start of the dungeon, and will respawn dead players there as well.

animation

  • (Work in progress) NPCs should now play certain threaten emotes when engaging or about to engage a target.
  • Pieces that are picked up and returned to the inventory at full health should no longer show dismantling animations/debris.

ui

Bravely pausing their hourly wheel of pain sessions, our #spellchekker team fixed another round of typos and grammar errors. Since there will probably be more typos out there that they missed, they’ve gone back to their mandatory exercises until further notice. #stillhiring

  • Stamina should no longer show less than 0 on the GUI.
  • Stormglass gate frame can no longer be climbed and mantled.
  • Health of a building that is being repaired should now update immediately.
  • New icons have been added for the new follower emotes.
  • Added new UI icon for thrall inventories.
  • Full servers now show their queue size on the server browser.

Download free Conan Exiles patch 2.8 on PC, PS4, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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