Conan Exiles Version 1.99 Patch Notes for PS4 & Xbox One

A new Conan Exiles version 1.99 is available on PS4, PC, and Xbox One. According to the official Conan Exiles 1.99 patch notes, the latest update adds new features to the game. Apart from this, today’s Conan Exiles update 1.99 also includes a new encounter and a long list of bug fixes.

Previously, a major update 1.82 added a long list of bug fixes and new changes. Unfortunately, since the last major patch 1.85, some players are reporting issues with the Conan exiles animal pen crafting time multiplier and the Conan exiles thrall crafting time multiplier. Today’s Conan Exiles patch 1.99 will address all these issues.

Check out more details below.

Conan Exiles 1.99 Patch Notes

A2Notes_New

  • Features
    • The Siege of Al-Merayah!
      • The Stygian invasion has occupied The Ruins of Al-Merayah! A new fully destructible base has been erected in the area of al-Merayah filled with Stygian invaders
      • Use the new Battering Ram and assorted other methods (explosives, trebuchets, climbing, whatever you can imagine) to infiltrate the base and combat the Stygian army and their Commander!
        • The Battering Ram can be found inside of the Stygian al-Merayah base, as well as in Isscar’s store after he is freed from the Purge and hired from the Barkeeper!
      • Once the Commander has been defeated and all players have left the immediate proximity of the base, the entirety of the Structure and encounters will reset allowing the experience to be played through again!
    • Tavern and Barkeeper!
      • The Bar building piece is now unlockable from the Knowledge Tab at Level 20!
      • Free a Barkeeper from captivity in the Purge and bring him back to your Settlement as a Thrall!
        • Assign the Barkeeper to the Bar to act as a new vendor of both items and special Patron Contacts that can be hired temporarily in your base (Currently Isscar the Sellsword can be hired once freed from the Purge, look for more Special Patron Contracts to come in future updates!)
      • Once the Barkeeper is manning the Bar, randomized Patrons will begin to visit your Tavern and all nearby seats/chairs will become available for Patrons to visit and occupy
        • Some of these Patrons can be persuaded to join you as a Thrall in exchange for some gold after speaking to them should you desire their services
    • Misc Updates
      • New Purge Items
        • Siege Cauldrons can now have Thralls slotted into them to automate their combat functionality
        • Archer Post has been added! (Slot a thrall with a bow into this new placeable to have them act as a stationary overwatch archer)
          • Archer Post can be unlocked as a Purge Reward both as individual drops and as a schematic at higher Purge Difficulties
      • Added Camel Mounts
        • Camels can now be tamed and used as mounts
        • Baby camels should now be trainable in Stables!
        • Camels have a slightly larger inventory with 10 more slots than a horse
  • New Challenges:
    • Place down a Mercenary Banner
    • Kill the Stygian Commander
    • Kill a Miniboss in the Stygian stronghold
    • Visit the Stygian Stronghold
    • Rescue 1 exile after a successful purge defense
    • Hire 1 Exiles at your tavern
  • New Battle Pass! Age of War Chapter 3 Battle Pass includes a complete set of placeables, armors, emotes, pets, and more, letting you personalize you brand new Tavern under the Aesir Banner!
  • New Bazaar items and rotations! Age of War Chapter 3 Bazaar includes new mounts, armours, or even new building pieces for your Aesir Stronghold! Plenty more to come, including a Yamatai Tavern, and some rumors are even talking about a pirate…
  • New Twitch Drops Campaigns & Rewards coming in the future. Keep an eye on our social media channels!

A2Notes_Buildings

  • Rubble from War Torn Ruins set can now be placed on foundations.
  • Updated icons for War-torn Foundations to display the correct icons
  • Replacing a ceiling with Aesir Ceiling no longer results in destruction of any placeables on top of ceiling
  • Dismantling a Pyramid doorframe or door no longer results in an additional floating door.
  • Reduced weight for taxidermied animals and trophies.
  • The Stygian War Drum will now correctly align with terrain, allowed it to be placed on angled surfaces.
  • It’s no longer possible to place floor decals in the exact same spot as another decal, although some overlap is allowed.
  • The Ivory War Horn and the Stygian War Drum are now placed in the “Instruments” category of placeables as intended.
  • Illusionist painting should no longer block players placing objects in front of it.
  • Added new categories to the construction hammer for several placeable types.
  • Fixed an issue where it was possible to build fence foundations through other foundations.
  • It should now be easier to place wooden storage boxes on top of Nordheimer shelves.
  • Fixed lance placements in weapon display racks.
  • Shields can no longer be placed on weapon display racks.
  • Rough Timber now has its own section in the construction hammer menu.
  • Rough Timber Foundations now have 10k health, just like Sandstone foundations.
  • Aesir Blacksmith bench and Turanian Camp Cook Stove now have particles and lights on them.
    • Note: Only while the stations are active/running.
  • Stygian War Drum should now have a smaller contact box, and will no longer float.
  • Crystal Statue of Conan should now be returnable to inventory in singleplayer as well as dedicated server.
  • Removed “Interact” option from Medicine Jar, Mortar, Incense, and Scale placeables.
  • Adjusted placeable coin piles to prevent floating appearance and generally improve the textures.
  • The Turanian Curved Ceiling can now be placed on top of walls.
  • Players can now copy the Aesir Fence piece when using the construction hammer with the middle mouse button on PC
  • The Vendhyan Treasure Bag will now show up in the Arcane Knowledge section in Ancestral Knowledge with the other DLC treasures

AoW_Crafting

  • Vendhyan Treasure Bag can now be found in the Ancestral Knowledge.
  • Reduced crafting cost for T1 Furnaces to 250 stone.
  • Increased the amount of oil from pressing items in the Fluid Press to a minimum of 2 instead of 1.
  • Reduced the amount of resources required to produce ichor in the fluid press to approximately half.
  • Most equippable items should now be possible to dismantle, even if they’re not craft-able. This includes legendary items and champion weapons.
  • Journey Steps which require crafting tools or weapons should now automatically resolve if players have tools or weapons of equal or higher tier in their inventory.
  • Added “Give All” and “Give” buttons to the Improved Dismantling Bench.
  • Items that cannot be dismantled can no longer be placed inside Dismantling Benches, making “Give All” more useful.
  • Fixed an issue where Gurnakhi Vandal armor required Medium ingredients to craft despite being a heavy armor.
  • Blood Crystal weapon crafting costs have been unified and now cost 50% of the normal main material (Iron/Star Metal) and 50% Blood Crystal.
  • Crafting The Keystone should no longer leave ghost remnants of ingredients behind.
  • Pictish Rite Dancer Footwraps are now crafted at the correct workbench.
  • Stygian Invader Armor recipe is now correctly marked as armor in the Armorer’s Bench.

A2Notes_combat

  • Humanoid and Animal enemies will now rotate during their attacks to better track players when fighting
  • Reduced “Leash” or “De-Aggro” ranges for most wildlife.
    • Dungeon Creatures, Bosses, and Humanoid/Intelligent creatures have retained their former leash-ranges.
  • Enemy NPCs should no longer snap rotate towards players but instead smoothly rotate.
  • [Due to a Cease and Desist from the Jackson Estate] enemy NPCs should no longer moonwalk between attacks.
  • NPCs now use weapons with some semblance of intelligence when it comes to picking what combos to use.
    • More NPCs now also use Great-Axes, Short Swords and Claw weapons.
  • The following spears now have a new moveset:
    • Spire
    • Reach of the Warrior
    • Nkosi’s Pike
    • Pike of Prince Kraxus
    • Warspear of the Black Circle
    • Spear of the Grey Ones
    • Kingslayer Polearm
  • Resurrected Corpse can no longer be affected by Bleeding and Poison status.
  • Thunnha Javelin is now marked with the “Bleed” descriptor.
  • The fist attack can no longer be unequipped. Please show your hands at all times.

A2Notes_NPC

  • Reduced damage modifiers for The Darfari Elite (most notably the Cannibal Brute) from x6 to x3.
  • Tamed lions are now named “Lion” and “Greater Lion” in the admin panel instead of both being named “Tamed Lion”.
  • Deformed bear, Iron Hound Construct, and Zar Tiger collisions have been adjusted.
  • Armored Hyenas can now also be crafted from Striped Hyena pets.
  • Bearer Packs should no longer have invisible parts.
  • NPCs should no longer leash when an emote ends.
  • Fixed several issues where NPCs were laggy or rubber-banding when just a short distance away from the player.
  • HP and Armor Scaling should now be consistent between normal and battle pass pet variants.

A2Notes_Balance

  • Changed Potion of Midnight crafting location to a crafting station near the Werehyena that teaches the recipe.
    • This station is the only place where the Potion of Midnight can be crafted.
    • Previously crafted/stockpiled Potions of Midnight have been removed due to the change in how they are crafted.
  • Voidforged weapons will no longer drop as regular loot.
  • Upper damage range for variable Champion weapons reduced from 1.2 to 1.1
  • Removed the “Respawn with all loot” function from Kurak’s dungeon.
  • Legendary loot will no longer drop from the Asura and/or Sorcery Cave chests.
  • Fixed an issue where the Sobek chest piece granted half of the intended health-bonus.
  • Fixed an issue where the non-epic Turanian Bandit Helm granted too much stamina.
  • [Warpaint – Boar], [Warpaint – Stygian], and [Warpaint – Bear] now require the correct type of dye instead of black dye to be crafted.
  • Removed the dismembered leg and arm from harvesting humanoids.
    • These items can still be obtained in other ways, but you will no longer find multiple legs and arms while harvesting dead humanoids.
  • Removed food drops from Wights.
  • Lowered cooked food drop chances from NPCs in general.
  • Cobra Alpha thralls no longer have inferior health to Giant Snake Alpha thralls
  • Giant Snake Alpha does less damage

A2Notes_QoL

  • Musashi’s Black Blade is now appropriately black.
  • Armor Mannequin inventory has been updated so that it shares an appearance with the player character equipment window.
  • The Armor Mannequin now has a hot-swap button for changing between equipped armor sets.
  • Thralls can now be assigned to chairs.
  • Players will now be prompted with a message upon entering an invalid admin password.

A2Notes_GeneralFix

  • Sorcery Pages can once again be dismantled as intended.
  • Fixed an issue where killing the Imp King did not complete the Imp King challenge.
  • Ymir’s Targe now properly grants cold resistance instead of heat resistance.
  • The Witch Doctor Mask will now drop from Darfari Witch Doctors in the Exiled Lands.
  • Characters can now teleport as normal after using the ctrl+Admin Teleport command on the map menu.
  • Explosive jars can now be triggered with arrows, and players may now perform chain explosions with multiple nearby explosive jars on PVE servers.
  • Fixed an issue where events were causing crashes when approached.
  • “Unstable ???” item no longer drops when skinning the guards of the Demonologist Witch Hunt event on the Exiled Lands map.
  • Removed double borders from several weapons that had their rarity updated.
  • Fixed an issue where several weapons dropped from the Surge would have incorrect (0) damage stats.
  • Fixed a number of weapon gameplay tags and weapon types.
  • Composite Obsidian can now be placed inside “Storage Container: Metalworking”.
  • Skinning Storage container now accepts all types of hides and fur.
  • Foraging Storage container now accepts all types of seeds, vines and coral.
  • The “Vanir Chieftain Horned Helmet” no longer removes the character’s facial hair while equipped.
  • Aquilonian Scout Saddle bridle now properly attaches to the head.
  • PVP/PVE Damage to Player Structures will now persist after server restart.
  • Snake pets can now be harvested, if you wanted to harvest your pet.

A2Notes_Terrain

  • Flotsam crates should no longer appear to be floating when stuck in ice.
  • It should no longer rain in any of the Children of Jhil caves on the northeast border.
  • Fixed an issue where players could reach certain unintended spots in the Kurak Dungeon by double-jumping.
  • Missing Sepermeru bridge textures have been corrected.

A2Notes_Animation

  • Using the Emote “Shhhhh!” no longer distorts the left side of the character’s face
  • The 2h Spear heavy opener animation has been adjusted.

A2Notes_UIText

  • Removed blank categories from the Emote Wheel.
  • Removed Legendary tag from Godbreaker armor set.
  • When consuming a Fragment of Power, it will now correctly say “Knowledge point” instead of “Feat point”.
  • Stygian Trebuchet Frame and Arms are now labeled correctly in game when crafting them at the Trebuchet.
  • Removed outdated loading tip about repairing items.
  • “Harvest Bloodstone” challenge is now, correctly, named “Harvest Blood Crystals”.
  • Ophidian Magi Saddle should now appear under the correct Ancestral Knowledge section.
  • Removed question marks from Large and Small Treasure pile descriptions
  • “Superior Pike” has been renamed to “Blood Crystal Glaive” with updated descriptions
  • “Vendhyan Treasure Hunter” armor is no longer has the same description as “Aesir Chieftain” armor

A2Notes_Audio

  • Removed water sound from hitting the Turanian Stove
  • Snakes have been asked to lower their volume, and should now be quieter
    • Note: Even Set has gotten the memo and will temporarily be lowering his own volume in solidarity. Thank you, Set.

The following changes were added previously.

  • Fixed a number of crashes that affected the stability of the game.
  • Addressed a number of console-specific crashes.
  • Optimized some outdated gamecode.
  • Fixed a number of exploits in regards to building.
Conan Exiles Version 1.89 Patch Notes
Conan Exiles Version 1.89 Patch Notes
  • Introducing Golem Shaping!
    • Construct your own Golem using different parts, specialize it in combat or utility to harvest materials for you!
    • Apply coatings to add special effects and extra customization!
    • New crafting benches, reagents, NPCs, loot and other goodies await in this free update!
  • Journey System revamp!
    • A brand new journey system with new and redesigned challenges for a more comprehensive and welcoming learning experience.
    • Get rewards for completing journey steps and milestones, including resources and equipment!
  • New Bloodstone encounter!

In his search for answers, Mek-kamoses has a prophetic vision. It is a vision of cataclysm, ushered in by the words of Kurak and the unnatural sorcerous power of a dark stranger. He saw a blood red eclipse blanketing the Exiled Lands in crimson, and Kurak enacting an abominable ritual. Mek-kamoses seeks any adventurer willing to enter Kurak’s lair and return with his head.

    • New bossfight Take on the forces of Kurak in his lair as you try to retrieve his head for Mek-Kamoses’ ritual.
  • New Battle Pass and Bazaar bundles.
  • Addressed an issue with the Carpenter’s Bench and Cooking Stove collision hitboxes being bigger than intended.
  • Fixed a series of issues that could prevent placing Gateframes.
  • Chimneys can now be placed on Black Ice-Reinforced Wooden Frames and Insulated Wooden Frames wall pieces.
  • Fixed an issue that could cause placeables to lose stability on server restart.
  • Addressed a number of issues regarding new building pieces reported during the Public Beta Test.

Crafting fixes

  • Fixed a number of issues that prevented redeemed Twitch drops from being crafted ingame.
  • Seneschal armor focus priests now grant the armor bonus to crafted armors.
  • Wells are no longer made in the Artisan Table but in the construction hammer.
  • One of the Small Crates has been renamed to Medium Crate. In addition, the crafting costs for the (now) Medium Crate and Large crate has been increased to reflect a larger inventory space.
  • It’s now possible to dismantle the Skelos Cultist Armor.
  • Vanir Heavy armor no longer requires Improved Armorer’s Bench.
  • Alchemical Decor and Blacksmith Decor now shows up in the proper knowledge category.

Requirements for knowledge-teachers in the world have been removed, meaning – if you find something to interact with, you will learn the recipes as opposed to being blocked from doing so. You still need access to the appropriate stations and ability to craft the prerequisite items.

Combat fIxes

  • Horned Giant now has target lock and HP bar in the correct spots.
  • The hitbox for the first heavy attack of the 2h spear of NPCs has been improved.
  • Thrown weapons should no longer stay equipped when they are depleted.
  • Heritance now updates its damage based on your level, as intended.
  • Misha the bear can now only drop one set of Misha’s Bite daggers.
  • Scorpion Queen will now drop a Skeleton key when killed.
  • T3 and T4 Sorcerers now have a chance to drop the Skelos Master Cultist armor again. 50% and 75% respectively.
  • Addressed an issue where it was possible to give weapons and armor to resurrected corpses.

Purge and encounters

  • A headhunter bodyguard near the Black Galleon is no longer floating in the air.

Balance updates

  • Arcane Curio Cabinet now has 40 slots.
  • Slightly increased the droprate for Ebony Silk from Black Corsair Elite.
  • Halved the hitpoints for Stormglass Rose Window and Double Door Frame.
  • Reduced sacrificial blood weight from 5 to 0.1.
  • Removed Spell reagent costs for Wisp spells and Detect Resources. Corruption penalty still exists.
  • Reduced weight of the Construction Hammer to 0.1.
  • Reduced crafting time for handcrafted items to 3 seconds, unless they previously took less than that.

Qol Improvements

  • Removed camera sway when in first person fly mode.
  • Visual improvements to the Invisibility spell.
  • Grass occlusion is functional again after moving placeables.
  • Leaves on the Climbing Eve should now render correctly after leaving and rejoining a session.
  • Fixed some visual issues on Stormglass Wedge Foundatiions.
  • Addressed a desync between the game client and servers when using the Call of Nergal.
  • Addressed a small visual issue regarding the Blood Ritual.
  • Fixed an issue that could prevent climbing to the top of the cages towards the boss chamber of Volary of Jhil.
  • Pictish Dancer armor and Gurnakhi Vandal boots can now be dyed as intended.
  • You can now drink potions again after failing to mount a horse. But the embarrassment will still be there. How will you tell your friends, family, brothers-in-arms, that you failed to do such a basic task. Shame on you.
  • Addressed a visual issue that could be triggered when re-equipping Vagabon gear after rejoining a session.
  • Addressed an issue after re-equipping Vagabond gear after rejoining a session that could block climbing movement.
  • Zamorian Wind Chimes can now be interacted with.
  • Fixed an issue that could cause being teleported to the wrong location after rotating an already placed map room.
  • Leveling up via the Admin panel now gives the correct number of attribute points.
  • Addressed a small visual imperfection when wearing the Golden Reaver Helm.
  • Undead Horses should no longer be invisible on consoles.

Display racks have been overhauled – katanas should be oriented the correct way, throwing axes should no longer float, and claws should be properly placed.

    • For modders, there are two new tables that control offsets based on item gameplay tags to control offsets for modded/special weapons.
  • Addressed an issue that could allow for the Circle of Power to allow summoning despite having no corpse available.
  • Addressed many small visual imperfections when wearing certain armors.
  • Behold, Swayze fans: A ghost in Sepermeru should now have its appropriate underwear.
  • Full Purple dye icon should now be purple, not pink. Duh.
  • “Shake Fist” emote is no longer learned from “Raknys Journal #4” since it is unlocked at start.
  • Removed the “Surrender” emote from the Techtosa Journal.
  • Stables are now the only animal pen that accepts horses. It was previously possible to place foals in the other pens, but it would do nothing.
  • The Wanderlust status should now remain after relogging.
  • Satchels will now always drop at least placeable notes.
  • Wisp no longer travels indefinitely.
  • You can now drag thralls through Transportory stones.
  • Setting Steam on offline mode should no longer block you from accessing DLC you own.
  • The Black Lion pet skin has received a slight texture tweak on its paws.
  • Religious altars no longer cast a beam to the sky, clearing up the skies. #saynotolightpollution
  • The starting religion feat is no longer lost when resetting feats.
    • NOTE: This fix only applies to characters created after the change.
  • Fixed a small visual issue with the particles of the Drain Soul spell.
  • “Must be placed on walkable floor” should no longer haunt your worst nightmares as we fixed an issue that would cause this when trying to place a follower down.
  • Addressed a number of issues reported during the Public Beta Test regarding the new Journey system.
  • Addressed a number of minor visual issues on items reported during the Public Beta Test.
  • Addressed a number of issues reported during the Public Beta Test regarding the new encounter, boss lair and fight.
  • Addressed a number of issues reported during the Public Beta Test regarding the new Golem Shaping system.
  • Addressed a variety of other general issues reported during the Public Beta Test.
  • Fixed an issue where underwater plants were not rendering in low graphical settings or performance modes.
  • Fixed an issue where mounting a horse would sometimes fail.

Terrain and environment

  • Fixed a number of small visual imperfections across the Exiled Lands and Siptah maps.
  • Increased the range for the Wine Cellar discovery message.
  • It should no longer rain inside the Barrow King’s Den.

Animation and cinematic fixes

  • Warmaker Klael should no longer wiggle like a dork every time you talk to them.

In an unrelenting journey towards personal growth and tolerance of unbearable pain, our most valiant #spellchekker team has fixed a number of eye-melting, cataclysm-inducing typos and grammar mistakes to make the game read much gooder.

  • Clicking on the Workshop link on the Mods menu should now work correctly.
  • Island Ranger Armor icons are now consistent with the armor visuals.
  • Addressed an issue where some text in the UI would be cut in certain localizations of the game.
  • Renamed Herpetology knowledge to Reptile Leather to make the name consistent with its epic counterpart.
  • The “Come Here” emote was present with the same name under “Flirt” and “Greet”. We have renamed these variations to “Come here” and “Come over here” to reflect the mortalness of the combat these emotes can bring.
  • Added some minor visual tweaks to different UI elements.
  • The UI prompt when a Demon Follower turns against you should now more accurately reflect the nature of this treachery.
    *The Viking Horn emote now previews correctly.
  • The Wanderlust buff icon should no longer display multiple times when active.
  • Updated some wording for game functions to use the current nomenclature.
  • The Help option from the menu now corrently directs to Zendesk.
  • Additional work polishing different small UI elements in the game.
  • Added new UI icons for the emotes wheel and rearranged some emotes for better and easier navigation.
  • Your Crom Coins balance should now correctly update when purchasing currency while the game is open.
  • Renamed Coarse Handwraps to Coarse Gloves.
  • Added new UI prompt to wield/unwield weapon.
  • Addressed a number of UI issues reported during the Public Beta Test.

Download free Conan Exiles update 1.99 on PlayStation 4, PC and Xbox.

Pramod Singh
Pramod Singhhttps://updatecrazy.com
I am passionate about Web development and networking. When i am not hacking away on my computer, i enjoys exploring new places, watching movies and biking.

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